mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
CMake: cleanup, project generation and other improvements
- Use EXCLUDE_FROM_ALL for FuzzyLite and GoogleTest to avoid inclusion of unneded headers and libraries into installers. - Set minimum CMake version only in main CMakeLists.txt - Set project name only in main CMakeLists.txt - Visual Studio: add assign_source_group function to generate proper filesystem tree - Visual Studio: set PROJECT_LABEL so generated projects have same names binaries on Windows - Visual Studio: enabled USE_FOLDERS for projects grouping. This also possibly affect other IDEs. - Added add_subdirectory_with_folder function to make sure 3rd-party libraries are affected by USE_FOLDERS.
This commit is contained in:
parent
b3b29cfda9
commit
193f492b99
@ -1,6 +1,3 @@
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project(battleAI)
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cmake_minimum_required(VERSION 2.6)
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include_directories(${Boost_INCLUDE_DIRS} ${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
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set(battleAI_SRCS
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@ -28,9 +25,12 @@ set(battleAI_HEADERS
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ThreatMap.h
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)
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if (ANDROID) # android compiles ai libs into main lib directly, so we skip this library and just reuse sources list
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assign_source_group(${battleAI_SRCS} ${battleAI_HEADERS})
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if(ANDROID) # android compiles ai libs into main lib directly, so we skip this library and just reuse sources list
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return()
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endif()
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add_library(BattleAI SHARED ${battleAI_SRCS} ${battleAI_HEADERS})
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target_link_libraries(BattleAI vcmi)
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@ -39,7 +39,7 @@ vcmi_set_output_dir(BattleAI "AI")
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set_target_properties(BattleAI PROPERTIES ${PCH_PROPERTIES})
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cotire(BattleAI)
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if (NOT APPLE) # Already inside vcmiclient bundle
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if(NOT APPLE) # Already inside vcmiclient bundle
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install(TARGETS BattleAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})
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endif()
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@ -1,21 +1,19 @@
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project(AI)
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cmake_minimum_required(VERSION 2.8)
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option(FORCE_BUNDLED_FL "Force to use FuzzyLite included into VCMI's source tree" OFF)
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if (NOT FORCE_BUNDLED_FL)
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if(NOT FORCE_BUNDLED_FL)
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find_package(FuzzyLite)
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else()
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set(FL_FOUND FALSE)
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endif()
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if (NOT FL_FOUND)
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if(NOT FL_FOUND)
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set(FL_BUILD_BINARY OFF CACHE BOOL "")
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set(FL_BUILD_SHARED OFF CACHE BOOL "")
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set(FL_BUILD_TESTS OFF CACHE BOOL "")
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add_subdirectory(FuzzyLite/fuzzylite)
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set(FL_BUILD_TESTS OFF CACHE BOOL "")
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add_subdirectory_with_folder("AI" FuzzyLite/fuzzylite EXCLUDE_FROM_ALL)
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endif()
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add_subdirectory(BattleAI)
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add_subdirectory(StupidAI)
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add_subdirectory(EmptyAI)
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add_subdirectory(VCAI)
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add_subdirectory_with_folder("AI" BattleAI)
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add_subdirectory_with_folder("AI" StupidAI)
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add_subdirectory_with_folder("AI" EmptyAI)
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add_subdirectory_with_folder("AI" VCAI)
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@ -1,6 +1,3 @@
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project(emptyAI)
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cmake_minimum_required(VERSION 2.6)
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include_directories(${Boost_INCLUDE_DIRS} ${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
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set(emptyAI_SRCS
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@ -16,11 +13,15 @@ set(emptyAI_HEADERS
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CEmptyAI.h
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)
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assign_source_group(${emptyAI_SRCS} ${emptyAI_HEADERS})
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add_library(EmptyAI SHARED ${emptyAI_SRCS} ${emptyAI_HEADERS})
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target_link_libraries(EmptyAI vcmi)
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vcmi_set_output_dir(EmptyAI "AI")
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if (NOT APPLE) # Already inside vcmiclient bundle
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set_target_properties(EmptyAI PROPERTIES ${PCH_PROPERTIES})
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if(NOT APPLE) # Already inside vcmiclient bundle
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install(TARGETS EmptyAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})
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endif()
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endif(NOT APPLE)
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@ -1,6 +1,3 @@
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project(stupidAI)
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cmake_minimum_required(VERSION 2.6)
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include_directories(${Boost_INCLUDE_DIRS} ${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
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set(stupidAI_SRCS
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@ -16,6 +13,8 @@ set(stupidAI_HEADERS
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StupidAI.h
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)
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assign_source_group(${stupidAI_SRCS} ${stupidAI_HEADERS})
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add_library(StupidAI SHARED ${stupidAI_SRCS} ${stupidAI_HEADERS})
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target_link_libraries(StupidAI vcmi)
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@ -24,7 +23,7 @@ vcmi_set_output_dir(StupidAI "AI")
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set_target_properties(StupidAI PROPERTIES ${PCH_PROPERTIES})
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cotire(StupidAI)
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if (NOT APPLE) # Already inside vcmiclient bundle
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install(TARGETS StupidAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})
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if(NOT APPLE) # Already inside vcmiclient bundle
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install(TARGETS StupidAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})
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endif()
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@ -1,10 +1,7 @@
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project(VCAI)
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cmake_minimum_required(VERSION 2.6)
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if (FL_FOUND)
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include_directories(${FL_INCLUDE_DIRS})
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if(FL_FOUND)
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include_directories(${FL_INCLUDE_DIRS})
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else()
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include_directories(${CMAKE_HOME_DIRECTORY}/AI/FuzzyLite/fuzzylite)
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include_directories(${CMAKE_HOME_DIRECTORY}/AI/FuzzyLite/fuzzylite)
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endif()
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include_directories(${Boost_INCLUDE_DIRS} ${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
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@ -27,7 +24,9 @@ set(VCAI_HEADERS
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VCAI.h
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)
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if (ANDROID) # android compiles ai libs into main lib directly, so we skip this library and just reuse sources list
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assign_source_group(${VCAI_SRCS} ${VCAI_HEADERS})
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if(ANDROID) # android compiles ai libs into main lib directly, so we skip this library and just reuse sources list
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return()
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endif()
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@ -43,6 +42,6 @@ vcmi_set_output_dir(VCAI "AI")
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set_target_properties(VCAI PROPERTIES ${PCH_PROPERTIES})
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cotire(VCAI)
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if (NOT APPLE) # Already inside vcmiclient bundle
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if(NOT APPLE) # Already inside vcmiclient bundle
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install(TARGETS VCAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})
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endif()
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192
CMakeLists.txt
192
CMakeLists.txt
@ -1,27 +1,19 @@
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project(vcmi)
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cmake_minimum_required(VERSION 2.8.12)
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# TODO:
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# 1) Detection of Qt5 and compilation of launcher, unless explicitly disabled
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project(VCMI)
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# where to look for cmake modules
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set(CMAKE_MODULE_PATH ${CMAKE_HOME_DIRECTORY}/cmake_modules)
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include(VCMIUtils)
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# enable Release mode but only if it was not set
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if (NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE RelWithDebInfo)
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING
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"Choose the type of build, options are: Debug Release RelWithDebInfo. Default is RelWithDebInfo."
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FORCE)
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set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS Debug Release RelWithDebInfo)
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endif()
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# VCMI version
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set(CMAKE_MODULE_PATH ${CMAKE_HOME_DIRECTORY}/cmake_modules)
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include(VCMIUtils)
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set(VCMI_VERSION_MAJOR 0)
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set(VCMI_VERSION_MINOR 99)
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set(VCMI_VERSION_PATCH 0)
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# Allow to pass package name from Travis CI
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set(PACKAGE_NAME_SUFFIX "" CACHE STRING "Suffix for CPack package name")
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set(PACKAGE_FILE_NAME "" CACHE STRING "Override for CPack package filename")
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option(ENABLE_ERM "Enable compilation of ERM scripting module" OFF)
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option(ENABLE_LAUNCHER "Enable compilation of launcher" ON)
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option(ENABLE_TEST "Enable compilation of unit tests" ON)
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@ -29,6 +21,23 @@ option(ENABLE_PCH "Enable compilation using precompiled headers" ON)
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# TODO: default to ON when we start distributing macOS binaries
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option(ENABLE_SPARKLE "Enable auto-updating with Sparkle on macOS" OFF)
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# Allow to pass package name from Travis CI
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set(PACKAGE_NAME_SUFFIX "" CACHE STRING "Suffix for CPack package name")
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set(PACKAGE_FILE_NAME "" CACHE STRING "Override for CPack package filename")
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if(ENABLE_PCH)
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# Cotire require CMake 2.8.12
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cmake_minimum_required(VERSION 2.8.12)
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elseif(ENABLE_LAUNCHER)
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# Some of Qt5 linking policies require 2.8.11
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cmake_minimum_required(VERSION 2.8.11)
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elseif(ENABLE_TEST)
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# For whatever reason test requirement is 2.8.7
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cmake_minimum_required(VERSION 2.8.7)
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else()
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cmake_minimum_required(VERSION 2.6)
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endif()
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############################################
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# Documentation section #
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############################################
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@ -39,41 +48,7 @@ include(UseDoxygen OPTIONAL)
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# Building section #
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############################################
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if (APPLE)
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# Default location for thirdparty libs
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set(CMAKE_INCLUDE_PATH "../include" "${CMAKE_OSX_SYSROOT}/usr/include")
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set(CMAKE_LIBRARY_PATH "../lib")
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set(CMAKE_FRAMEWORK_PATH "../Frameworks")
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set(BOOST_ROOT "../")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
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set(CMAKE_XCODE_ATTRIBUTE_CONFIGURATION_BUILD_DIR "${CMAKE_HOME_DIRECTORY}/bin/$(CONFIGURATION)")
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set(CMAKE_XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/../Frameworks @executable_path/")
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# Build with clang ang libc++
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set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++11")
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set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
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if(ENABLE_SPARKLE)
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# so that OSX_checkForUpdates knows whether to be a noop
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add_definitions(-DSPARKLE)
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# On OS X we use Sparkle framework for updates
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find_path(SPARKLE_INCLUDE_DIR Sparkle.h)
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find_library(SPARKLE_FRAMEWORK NAMES Sparkle)
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endif()
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# Xcode 5.0 fix
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ftemplate-depth=256")
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# Link with iconv
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set(SYSTEM_LIBS ${SYSTEM_LIBS} libiconv.dylib)
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endif()
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if (WIN32)
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if(WIN32)
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add_definitions(-DBOOST_THREAD_USE_LIB)
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# Windows Vista or newer for FuzzyLite 6 to compile
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add_definitions(-D_WIN32_WINNT=0x0600)
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@ -90,12 +65,6 @@ if (WIN32)
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set(SYSTEM_LIBS ${SYSTEM_LIBS} iconv)
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endif()
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#MinGW: copy runtime to VCMI location
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get_filename_component(MINGW_BIN_PATH ${CMAKE_CXX_COMPILER} PATH )
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set(dep_files ${dep_files} "${MINGW_BIN_PATH}/libwinpthread-*.dll")
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set(dep_files ${dep_files} "${MINGW_BIN_PATH}/libgcc_s_*.dll")
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set(dep_files ${dep_files} "${MINGW_BIN_PATH}/libstdc++-*.dll")
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#MinGW: use O1 to prevent compiler crash in some cases
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O1")
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endif()
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@ -113,7 +82,41 @@ if (WIN32)
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add_definitions(-D_SCL_SECURE_NO_WARNINGS)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj /wd4251")
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endif()
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endif()
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endif(WIN32)
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if(APPLE)
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# Default location for thirdparty libs
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set(CMAKE_INCLUDE_PATH "../include" "${CMAKE_OSX_SYSROOT}/usr/include")
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set(CMAKE_LIBRARY_PATH "../lib")
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set(CMAKE_FRAMEWORK_PATH "../Frameworks")
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set(BOOST_ROOT "../")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
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set(CMAKE_XCODE_ATTRIBUTE_CONFIGURATION_BUILD_DIR "${CMAKE_HOME_DIRECTORY}/bin/$(CONFIGURATION)")
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set(CMAKE_XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/../Frameworks @executable_path/")
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# Build with clang ang libc++
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set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++11")
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set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
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if(ENABLE_SPARKLE)
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# so that OSX_checkForUpdates knows whether to be a noop
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add_definitions(-DSPARKLE)
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# On OS X we use Sparkle framework for updates
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find_path(SPARKLE_INCLUDE_DIR Sparkle.h)
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find_library(SPARKLE_FRAMEWORK NAMES Sparkle)
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endif()
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|
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# Xcode 5.0 fix
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ftemplate-depth=256")
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# Link with iconv
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set(SYSTEM_LIBS ${SYSTEM_LIBS} libiconv.dylib)
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endif(APPLE)
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if(NOT WIN32)
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INCLUDE(CheckLibraryExists)
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@ -132,7 +135,7 @@ find_package(Boost 1.48.0 COMPONENTS date_time filesystem locale program_options
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find_package(ZLIB REQUIRED)
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find_package(FFmpeg REQUIRED)
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find_package(Minizip)
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if (MINIZIP_FOUND)
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if(MINIZIP_FOUND)
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add_definitions(-DUSE_SYSTEM_MINIZIP)
|
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endif()
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@ -155,9 +158,6 @@ include(cotire)
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if(ENABLE_LAUNCHER)
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# Widgets finds its own dependencies (QtGui and QtCore).
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find_package(Qt5Widgets REQUIRED)
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endif()
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|
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if (ENABLE_LAUNCHER)
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find_package(Qt5Network REQUIRED)
|
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endif()
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@ -194,13 +194,13 @@ else()
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# includes lib path which determines where to install shared libraries (either /lib or /lib64)
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include(GNUInstallDirs)
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|
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if (NOT BIN_DIR)
|
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if(NOT BIN_DIR)
|
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set(BIN_DIR "bin" CACHE STRING "Where to install binaries")
|
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endif()
|
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if (NOT LIB_DIR)
|
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if(NOT LIB_DIR)
|
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set(LIB_DIR "${CMAKE_INSTALL_LIBDIR}/vcmi" CACHE STRING "Where to install main library")
|
||||
endif()
|
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if (NOT DATA_DIR)
|
||||
if(NOT DATA_DIR)
|
||||
set(DATA_DIR "share/vcmi" CACHE STRING "Where to install data files")
|
||||
endif()
|
||||
endif()
|
||||
@ -223,18 +223,18 @@ SET(PCH_PROPERTIES
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COTIRE_CXX_PREFIX_HEADER_INIT "StdInc.h"
|
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)
|
||||
|
||||
if (ENABLE_ERM)
|
||||
add_subdirectory(scripting/erm)
|
||||
if(ENABLE_ERM)
|
||||
add_subdirectory(scripting/erm)
|
||||
endif()
|
||||
if (NOT MINIZIP_FOUND)
|
||||
if(NOT MINIZIP_FOUND)
|
||||
add_subdirectory(lib/minizip)
|
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set(MINIZIP_LIBRARIES minizip)
|
||||
endif()
|
||||
add_subdirectory(lib)
|
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add_subdirectory(client)
|
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add_subdirectory(server)
|
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add_subdirectory(AI)
|
||||
if (ENABLE_LAUNCHER)
|
||||
add_subdirectory_with_folder("AI" AI)
|
||||
if(ENABLE_LAUNCHER)
|
||||
add_subdirectory(launcher)
|
||||
endif()
|
||||
if(ENABLE_TEST)
|
||||
@ -246,14 +246,14 @@ endif()
|
||||
#######################################
|
||||
|
||||
# For apple these files will be already inside vcmiclient bundle
|
||||
if (NOT APPLE)
|
||||
if(NOT APPLE)
|
||||
# copy whole directory but .svn control files
|
||||
install(DIRECTORY config DESTINATION ${DATA_DIR})
|
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# copy vcmi mod along with all its content
|
||||
install(DIRECTORY Mods/vcmi DESTINATION ${DATA_DIR}/Mods)
|
||||
|
||||
# that script is useless for Windows
|
||||
if (NOT WIN32)
|
||||
if(NOT WIN32)
|
||||
install(FILES vcmibuilder DESTINATION ${BIN_DIR} PERMISSIONS
|
||||
OWNER_WRITE OWNER_READ OWNER_EXECUTE
|
||||
GROUP_READ GROUP_EXECUTE
|
||||
@ -261,49 +261,7 @@ if (NOT APPLE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
file(GLOB dep_files
|
||||
${dep_files}
|
||||
"${CMAKE_FIND_ROOT_PATH}/bin/*.dll")
|
||||
|
||||
#Copy debug versions of libraries if build type is debug. Doesn't work in MSVC!
|
||||
if(CMAKE_BUILD_TYPE MATCHES DEBUG)
|
||||
set(debug_postfix d)
|
||||
endif(CMAKE_BUILD_TYPE MATCHES DEBUG)
|
||||
|
||||
if(ENABLE_LAUNCHER)
|
||||
get_target_property(QtCore_location Qt5::Core LOCATION)
|
||||
get_filename_component(Qtbin_folder ${QtCore_location} PATH)
|
||||
file(GLOB dep_files
|
||||
${dep_files}
|
||||
${Qtbin_folder}/Qt5Core${debug_postfix}.dll
|
||||
${Qtbin_folder}/Qt5Gui${debug_postfix}.dll
|
||||
${Qtbin_folder}/Qt5Widgets${debug_postfix}.dll
|
||||
${Qtbin_folder}/icu*.dll)
|
||||
file(GLOB dep_qwindows
|
||||
${Qtbin_folder}/../plugins/platforms/qwindows${debug_postfix}.dll)
|
||||
if(MSVC)
|
||||
file(GLOB dep_files
|
||||
${dep_files}
|
||||
${Qtbin_folder}/libEGL.dll
|
||||
${Qtbin_folder}/libGLESv2.dll)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (ENABLE_LAUNCHER)
|
||||
file(GLOB dep_files
|
||||
${dep_files}
|
||||
${Qtbin_folder}/Qt5Network${debug_postfix}.dll)
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
#install MSVC runtime
|
||||
include(InstallRequiredSystemLibraries)
|
||||
install(FILES ${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS} DESTINATION ${BIN_DIR})
|
||||
endif()
|
||||
install(FILES ${dep_files} DESTINATION ${BIN_DIR})
|
||||
install(FILES ${dep_qwindows} DESTINATION ${BIN_DIR}/platforms)
|
||||
elseif(NOT APPLE)
|
||||
if(NOT WIN32 AND NOT APPLE)
|
||||
#install icons and desktop file on Linux
|
||||
#FIXME: move to client makefile?
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.64x64.png" DESTINATION share/icons/hicolor/64x64/apps RENAME vcmiclient.png)
|
||||
@ -311,7 +269,7 @@ elseif(NOT APPLE)
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.32x32.png" DESTINATION share/icons/hicolor/32x32/apps RENAME vcmiclient.png)
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.256x256.png" DESTINATION share/icons/hicolor/256x256/apps RENAME vcmiclient.png)
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.desktop" DESTINATION share/applications)
|
||||
if (ENABLE_LAUNCHER) #FIXME: move to launcher makefile?
|
||||
if(ENABLE_LAUNCHER) #FIXME: move to launcher makefile?
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/launcher/vcmilauncher.desktop" DESTINATION share/applications)
|
||||
endif()
|
||||
endif()
|
||||
|
@ -1,6 +1,3 @@
|
||||
project(vcmiclient)
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
|
||||
include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
|
||||
include_directories(${SDL_INCLUDE_DIR} ${SDLIMAGE_INCLUDE_DIR} ${SDLMIXER_INCLUDE_DIR} ${SDLTTF_INCLUDE_DIR})
|
||||
include_directories(${Boost_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR} ${FFMPEG_INCLUDE_DIRS})
|
||||
@ -116,30 +113,23 @@ set(client_HEADERS
|
||||
SDLRWwrapper.h
|
||||
)
|
||||
|
||||
assign_source_group(${client_SRCS} ${client_HEADERS} VCMI_client.rc)
|
||||
|
||||
if(ANDROID) # android needs client/server to be libraries, not executables, so we can't reuse the build part of this script
|
||||
return()
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
# workaround ffmpeg linking problems
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /SAFESEH:NO")
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /SAFESEH:NO")
|
||||
set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} /SAFESEH:NO")
|
||||
endif()
|
||||
|
||||
if(APPLE)
|
||||
# OS X specific source files
|
||||
set(client_SRCS ${client_SRCS} SDLMain.m Autoupdate.mm Info.plist vcmi.icns ../osx/vcmi_dsa_public.pem)
|
||||
|
||||
if(ENABLE_SPARKLE)
|
||||
# OS X specific includes
|
||||
include_directories(${SPARKLE_INCLUDE_DIR})
|
||||
if(ENABLE_SPARKLE)
|
||||
# OS X specific includes
|
||||
include_directories(${SPARKLE_INCLUDE_DIR})
|
||||
|
||||
# OS X specific libraries
|
||||
target_link_libraries(vcmiclient ${SPARKLE_FRAMEWORK})
|
||||
endif()
|
||||
|
||||
add_executable(vcmiclient MACOSX_BUNDLE ${client_SRCS} ${client_HEADERS})
|
||||
# OS X specific libraries
|
||||
target_link_libraries(vcmiclient ${SPARKLE_FRAMEWORK})
|
||||
endif()
|
||||
|
||||
# Because server and AI libs would be copies to bundle they need to be built before client
|
||||
add_dependencies(vcmiclient vcmiserver VCAI EmptyAI StupidAI BattleAI minizip)
|
||||
@ -189,16 +179,19 @@ if(APPLE)
|
||||
endif()
|
||||
|
||||
add_custom_command(TARGET vcmiclient POST_BUILD COMMAND ${MakeVCMIBundle})
|
||||
elseif(WIN32)
|
||||
add_executable(vcmiclient ${client_SRCS} ${client_HEADERS} VCMI_client.rc)
|
||||
else()
|
||||
add_executable(vcmiclient ${client_SRCS} ${client_HEADERS})
|
||||
endif()
|
||||
endif(APPLE)
|
||||
|
||||
if(WIN32)
|
||||
set_target_properties(vcmiclient PROPERTIES OUTPUT_NAME VCMI_client)
|
||||
set(client_ICON VCMI_client.rc)
|
||||
set_target_properties(vcmiclient
|
||||
PROPERTIES
|
||||
OUTPUT_NAME "VCMI_client"
|
||||
PROJECT_LABEL "VCMI_client"
|
||||
)
|
||||
endif()
|
||||
|
||||
add_executable(vcmiclient WIN32 MACOSX_BUNDLE ${client_SRCS} ${client_HEADERS} ${client_ICON})
|
||||
|
||||
target_link_libraries(vcmiclient vcmi ${Boost_LIBRARIES} ${SDL_LIBRARY} ${SDLIMAGE_LIBRARY} ${SDLMIXER_LIBRARY} ${SDLTTF_LIBRARY} ${ZLIB_LIBRARIES} ${FFMPEG_LIBRARIES} ${SYSTEM_LIBS})
|
||||
|
||||
vcmi_set_output_dir(vcmiclient "")
|
||||
|
@ -16,3 +16,38 @@ macro(vcmi_set_output_dir name dir)
|
||||
set_target_properties(${name} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/build/${dir})
|
||||
set_target_properties(${name} PROPERTIES ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/build/${dir})
|
||||
endmacro()
|
||||
|
||||
#######################################
|
||||
# Better Visual Studio solution #
|
||||
#######################################
|
||||
|
||||
function(assign_source_group)
|
||||
foreach(_source IN ITEMS ${ARGN})
|
||||
if(IS_ABSOLUTE "${_source}")
|
||||
file(RELATIVE_PATH _source_rel "${CMAKE_CURRENT_SOURCE_DIR}" "${_source}")
|
||||
else()
|
||||
set(_source_rel "${_source}")
|
||||
endif()
|
||||
get_filename_component(_source_path "${_source_rel}" PATH)
|
||||
string(REPLACE "/" "\\" _source_path_msvc "${_source_path}")
|
||||
source_group("${_source_path_msvc}" FILES "${_source}")
|
||||
endforeach()
|
||||
endfunction(assign_source_group)
|
||||
|
||||
#######################################
|
||||
# Setting folders for 3rd-party #
|
||||
#######################################
|
||||
|
||||
set_property(GLOBAL PROPERTY USE_FOLDERS TRUE)
|
||||
define_property(
|
||||
TARGET
|
||||
PROPERTY FOLDER
|
||||
INHERITED
|
||||
BRIEF_DOCS "Set the folder name."
|
||||
FULL_DOCS "Use to organize targets in an IDE."
|
||||
)
|
||||
|
||||
function(add_subdirectory_with_folder _folder_name _folder)
|
||||
add_subdirectory(${_folder} ${ARGN})
|
||||
set_property(DIRECTORY "${_folder}" PROPERTY FOLDER "${_folder_name}")
|
||||
endfunction()
|
||||
|
@ -1,64 +1,65 @@
|
||||
project(vcmilauncher)
|
||||
cmake_minimum_required(VERSION 2.8.7)
|
||||
|
||||
# Detailed information about CMake compatibility available on Qt website
|
||||
# https://doc.qt.io/qt-5/cmake-manual.html
|
||||
include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
include_directories(${ZLIB_INCLUDE_DIR} ${Boost_INCLUDE_DIRS} ${Qt5Widgets_INCLUDE_DIRS} ${Qt5Network_INCLUDE_DIRS})
|
||||
include_directories(${SDL_INCLUDE_DIR})
|
||||
|
||||
set(launcher_modmanager_SRCS
|
||||
modManager/cdownloadmanager_moc.cpp
|
||||
modManager/cmodlist.cpp
|
||||
modManager/cmodlistmodel_moc.cpp
|
||||
modManager/cmodlistview_moc.cpp
|
||||
modManager/cmodmanager.cpp
|
||||
modManager/imageviewer_moc.cpp
|
||||
modManager/cdownloadmanager_moc.cpp
|
||||
modManager/cmodlist.cpp
|
||||
modManager/cmodlistmodel_moc.cpp
|
||||
modManager/cmodlistview_moc.cpp
|
||||
modManager/cmodmanager.cpp
|
||||
modManager/imageviewer_moc.cpp
|
||||
)
|
||||
|
||||
set(launcher_modmanager_HEADERS
|
||||
modManager/cdownloadmanager_moc.h
|
||||
modManager/cmodlist.h
|
||||
modManager/cmodlistmodel_moc.h
|
||||
modManager/cmodlistview_moc.h
|
||||
modManager/cmodmanager.h
|
||||
modManager/imageviewer_moc.h
|
||||
modManager/cdownloadmanager_moc.h
|
||||
modManager/cmodlist.h
|
||||
modManager/cmodlistmodel_moc.h
|
||||
modManager/cmodlistview_moc.h
|
||||
modManager/cmodmanager.h
|
||||
modManager/imageviewer_moc.h
|
||||
)
|
||||
|
||||
set(launcher_settingsview_SRCS
|
||||
settingsView/csettingsview_moc.cpp
|
||||
settingsView/csettingsview_moc.cpp
|
||||
)
|
||||
|
||||
set(launcher_settingsview_HEADERS
|
||||
settingsView/csettingsview_moc.h
|
||||
settingsView/csettingsview_moc.h
|
||||
)
|
||||
|
||||
set(launcher_SRCS
|
||||
StdInc.cpp
|
||||
${launcher_modmanager_SRCS}
|
||||
${launcher_settingsview_SRCS}
|
||||
main.cpp
|
||||
mainwindow_moc.cpp
|
||||
launcherdirs.cpp
|
||||
jsonutils.cpp
|
||||
sdldisplayquery.cpp
|
||||
StdInc.cpp
|
||||
${launcher_modmanager_SRCS}
|
||||
${launcher_settingsview_SRCS}
|
||||
main.cpp
|
||||
mainwindow_moc.cpp
|
||||
launcherdirs.cpp
|
||||
jsonutils.cpp
|
||||
sdldisplayquery.cpp
|
||||
)
|
||||
|
||||
set(launcher_HEADERS
|
||||
StdInc.h
|
||||
${launcher_modmanager_HEADERS}
|
||||
${launcher_settingsview_HEADERS}
|
||||
mainwindow_moc.h
|
||||
launcherdirs.h
|
||||
jsonutils.h
|
||||
sdldisplayquery.h
|
||||
StdInc.h
|
||||
${launcher_modmanager_HEADERS}
|
||||
${launcher_settingsview_HEADERS}
|
||||
mainwindow_moc.h
|
||||
launcherdirs.h
|
||||
jsonutils.h
|
||||
sdldisplayquery.h
|
||||
)
|
||||
|
||||
set(launcher_FORMS
|
||||
modManager/cmodlistview_moc.ui
|
||||
modManager/imageviewer_moc.ui
|
||||
settingsView/csettingsview_moc.ui
|
||||
mainwindow_moc.ui
|
||||
modManager/cmodlistview_moc.ui
|
||||
modManager/imageviewer_moc.ui
|
||||
settingsView/csettingsview_moc.ui
|
||||
mainwindow_moc.ui
|
||||
)
|
||||
|
||||
assign_source_group(${launcher_SRCS} ${launcher_HEADERS} VCMI_launcher.rc)
|
||||
|
||||
# Tell CMake to run moc when necessary:
|
||||
set(CMAKE_AUTOMOC ON)
|
||||
|
||||
@ -66,40 +67,51 @@ set(CMAKE_AUTOMOC ON)
|
||||
# to always look for includes there:
|
||||
set(CMAKE_INCLUDE_CURRENT_DIR ON)
|
||||
|
||||
# We need add -DQT_WIDGETS_LIB when using QtWidgets in Qt 5.
|
||||
add_definitions(${Qt5Widgets_DEFINITIONS})
|
||||
add_definitions(${Qt5Network_DEFINITIONS})
|
||||
#### We need add -DQT_WIDGETS_LIB when using QtWidgets in Qt 5.
|
||||
###add_definitions(${Qt5Widgets_DEFINITIONS})
|
||||
###add_definitions(${Qt5Network_DEFINITIONS})
|
||||
|
||||
# Executables fail to build with Qt 5 in the default configuration
|
||||
# without -fPIE. We add that here.
|
||||
set(CMAKE_CXX_FLAGS "${Qt5Widgets_EXECUTABLE_COMPILE_FLAGS} ${CMAKE_CXX_FLAGS}")
|
||||
if("${CMAKE_VERSION}" VERSION_LESS 2.8.12)
|
||||
# Executables fail to build with Qt 5 in the default configuration
|
||||
# without -fPIE. We add that here.
|
||||
set(CMAKE_CXX_FLAGS "${Qt5Widgets_EXECUTABLE_COMPILE_FLAGS} ${CMAKE_CXX_FLAGS}")
|
||||
endif()
|
||||
|
||||
qt5_wrap_ui(launcher_UI_HEADERS ${launcher_FORMS})
|
||||
|
||||
if(WIN32)
|
||||
add_executable(vcmilauncher WIN32 ${launcher_SRCS} ${launcher_HEADERS} ${launcher_UI_HEADERS} VCMI_launcher.rc)
|
||||
set_target_properties(vcmilauncher PROPERTIES OUTPUT_NAME VCMI_launcher)
|
||||
else()
|
||||
add_executable(vcmilauncher ${launcher_SRCS} ${launcher_HEADERS} ${launcher_UI_HEADERS})
|
||||
set(launcher_ICON VCMI_launcher.rc)
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
# Fix _WinMain@16 linking error
|
||||
target_link_libraries(vcmilauncher vcmi ${Qt5Core_QTMAIN_LIBRARIES} ${Qt5Widgets_LIBRARIES} ${Qt5Network_LIBRARIES} ${SDL_LIBRARY})
|
||||
else()
|
||||
# The Qt5Widgets_LIBRARIES variable also includes QtGui and QtCore
|
||||
target_link_libraries(vcmilauncher vcmi ${Qt5Widgets_LIBRARIES} ${Qt5Network_LIBRARIES} ${SDL_LIBRARY})
|
||||
add_executable(vcmilauncher WIN32 ${launcher_SRCS} ${launcher_HEADERS} ${launcher_UI_HEADERS} ${launcher_ICON})
|
||||
|
||||
if(WIN32)
|
||||
set_target_properties(vcmilauncher
|
||||
PROPERTIES
|
||||
OUTPUT_NAME "VCMI_launcher"
|
||||
PROJECT_LABEL "VCMI_launcher"
|
||||
)
|
||||
|
||||
# FIXME: Can't to get CMP0020 working with Vcpkg and CMake 3.8.2
|
||||
# So far I tried:
|
||||
# - cmake_minimum_required set to 2.8.11 globally and in this file
|
||||
# - cmake_policy in all possible places
|
||||
# - used NO_POLICY_SCOPE to make sure no other parts reset policies
|
||||
# Still nothing worked, warning kept appearing and WinMain didn't link automatically
|
||||
target_link_libraries(vcmilauncher Qt5::WinMain)
|
||||
endif()
|
||||
|
||||
target_link_libraries(vcmilauncher vcmi Qt5::Widgets Qt5::Network ${SDL_LIBRARY})
|
||||
|
||||
vcmi_set_output_dir(vcmilauncher "")
|
||||
|
||||
# temporary(?) disabled - generation of PCH takes too much time since cotire is trying to collect all Qt headers
|
||||
#set_target_properties(vcmilauncher PROPERTIES ${PCH_PROPERTIES})
|
||||
#cotire(vcmilauncher)
|
||||
|
||||
if (NOT APPLE) # Already inside bundle
|
||||
if(NOT APPLE) # Already inside bundle
|
||||
install(TARGETS vcmilauncher DESTINATION ${BIN_DIR})
|
||||
# copy whole directory but .svn control files
|
||||
install(DIRECTORY icons DESTINATION ${DATA_DIR}/launcher PATTERN ".svn" EXCLUDE)
|
||||
# copy whole directory
|
||||
install(DIRECTORY icons DESTINATION ${DATA_DIR}/launcher)
|
||||
endif()
|
||||
|
||||
|
@ -1,6 +1,3 @@
|
||||
project(libvcmi)
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
|
||||
include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/lib)
|
||||
include_directories(${Boost_INCLUDE_DIRS} ${SDL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR})
|
||||
|
||||
@ -288,16 +285,24 @@ set(lib_HEADERS
|
||||
VCMI_Lib.h
|
||||
)
|
||||
|
||||
assign_source_group(${lib_SRCS} ${lib_HEADERS})
|
||||
|
||||
add_library(vcmi SHARED ${lib_SRCS} ${lib_HEADERS})
|
||||
set_target_properties(vcmi PROPERTIES XCODE_ATTRIBUTE_LD_DYLIB_INSTALL_NAME "@rpath/libvcmi.dylib")
|
||||
if(APPLE)
|
||||
set_target_properties(vcmi PROPERTIES XCODE_ATTRIBUTE_LD_DYLIB_INSTALL_NAME "@rpath/libvcmi.dylib")
|
||||
endif()
|
||||
set_target_properties(vcmi PROPERTIES COMPILE_DEFINITIONS "VCMI_DLL=1")
|
||||
target_link_libraries(vcmi ${MINIZIP_LIBRARIES} ${Boost_LIBRARIES} ${SDL_LIBRARY} ${ZLIB_LIBRARIES} ${SYSTEM_LIBS})
|
||||
|
||||
if(WIN32)
|
||||
set_target_properties(vcmi PROPERTIES OUTPUT_NAME VCMI_lib)
|
||||
set_target_properties(vcmi
|
||||
PROPERTIES
|
||||
OUTPUT_NAME "VCMI_lib"
|
||||
PROJECT_LABEL "VCMI_lib"
|
||||
)
|
||||
endif()
|
||||
|
||||
if (ANDROID)
|
||||
if(ANDROID)
|
||||
return()
|
||||
endif()
|
||||
|
||||
@ -306,6 +311,6 @@ vcmi_set_output_dir(vcmi "")
|
||||
set_target_properties(vcmi PROPERTIES ${PCH_PROPERTIES})
|
||||
cotire(vcmi)
|
||||
|
||||
if (NOT APPLE) # Already inside vcmiclient bundle
|
||||
if(NOT APPLE) # Already inside vcmiclient bundle
|
||||
install(TARGETS vcmi RUNTIME DESTINATION ${LIB_DIR} LIBRARY DESTINATION ${LIB_DIR})
|
||||
endif()
|
||||
|
@ -1,5 +1,4 @@
|
||||
project(minizip)
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
|
||||
include_directories(${ZLIB_INCLUDE_DIR})
|
||||
|
||||
|
@ -1,6 +1,3 @@
|
||||
project(vcmiERM)
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
|
||||
include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIRECTORY})
|
||||
|
||||
set(lib_SRCS
|
||||
|
@ -1,6 +1,3 @@
|
||||
project(vcmiserver)
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
|
||||
include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
|
||||
include_directories(${Boost_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR})
|
||||
|
||||
@ -20,6 +17,9 @@ set(server_HEADERS
|
||||
CQuery.h
|
||||
CVCMIServer.h
|
||||
)
|
||||
|
||||
assign_source_group(${server_SRCS} ${server_HEADERS})
|
||||
|
||||
if(ANDROID) # android needs client/server to be libraries, not executables, so we can't reuse the build part of this script
|
||||
return()
|
||||
endif()
|
||||
@ -29,7 +29,11 @@ add_executable(vcmiserver ${server_SRCS} ${server_HEADERS})
|
||||
target_link_libraries(vcmiserver vcmi ${Boost_LIBRARIES} ${SYSTEM_LIBS})
|
||||
|
||||
if(WIN32)
|
||||
set_target_properties(vcmiserver PROPERTIES OUTPUT_NAME VCMI_server)
|
||||
set_target_properties(vcmiserver
|
||||
PROPERTIES
|
||||
OUTPUT_NAME "VCMI_server"
|
||||
PROJECT_LABEL "VCMI_server"
|
||||
)
|
||||
endif()
|
||||
|
||||
vcmi_set_output_dir(vcmiserver "")
|
||||
@ -38,6 +42,6 @@ set_target_properties(vcmiserver PROPERTIES ${PCH_PROPERTIES})
|
||||
set_target_properties(vcmiserver PROPERTIES XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/../Frameworks @executable_path/")
|
||||
cotire(vcmiserver)
|
||||
|
||||
if (NOT APPLE) # Already inside vcmiclient bundle
|
||||
if(NOT APPLE) # Already inside vcmiclient bundle
|
||||
install(TARGETS vcmiserver DESTINATION ${BIN_DIR})
|
||||
endif()
|
||||
|
@ -1,16 +1,12 @@
|
||||
cmake_minimum_required(VERSION 2.8.7)
|
||||
|
||||
project(test)
|
||||
|
||||
enable_testing()
|
||||
|
||||
set(googleTest_Dir ${CMAKE_CURRENT_SOURCE_DIR}/googletest)
|
||||
if (EXISTS ${googleTest_Dir})
|
||||
if(EXISTS ${googleTest_Dir})
|
||||
SET(GTestSrc ${googleTest_Dir}/googletest)
|
||||
SET(GMockSrc ${googleTest_Dir}/googlemock)
|
||||
else ()
|
||||
message( FATAL_ERROR "No googletest src dir found!")
|
||||
endif ()
|
||||
else()
|
||||
message(FATAL_ERROR "No googletest src dir found!")
|
||||
endif()
|
||||
include_directories(${GTestSrc} ${GTestSrc}/include ${GMockSrc} ${GMockSrc}/include)
|
||||
include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/test)
|
||||
include_directories(${Boost_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR})
|
||||
@ -36,10 +32,13 @@ set(test_HEADERS
|
||||
map/MapComparer.h
|
||||
)
|
||||
|
||||
assign_source_group(${test_SRCS} ${test_HEADERS})
|
||||
|
||||
set(mock_HEADERS
|
||||
mock/mock_UnitHealthInfo.h
|
||||
)
|
||||
add_subdirectory(googletest)
|
||||
|
||||
add_subdirectory(googletest EXCLUDE_FROM_ALL)
|
||||
|
||||
add_executable(vcmitest ${test_SRCS} ${test_HEADERS} ${mock_HEADERS} ${GTestSrc}/src/gtest-all.cc ${GMockSrc}/src/gmock-all.cc)
|
||||
target_link_libraries(vcmitest vcmi ${RT_LIB} ${DL_LIB})
|
||||
@ -62,7 +61,7 @@ set(vcmitest_FILES
|
||||
)
|
||||
|
||||
foreach(file ${vcmitest_FILES})
|
||||
add_custom_command(TARGET vcmitestFiles POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/${file}" ${CMAKE_CURRENT_BINARY_DIR}
|
||||
add_custom_command(TARGET vcmitestFiles POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/${file}" ${CMAKE_CURRENT_BINARY_DIR}
|
||||
)
|
||||
endforeach()
|
||||
|
Loading…
Reference in New Issue
Block a user