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vcmi/AI/Nullkiller/Behaviors/BuildingBehavior.cpp

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/*
* BuyArmyBehavior.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "BuildingBehavior.h"
#include "../VCAI.h"
#include "../AIhelper.h"
#include "../AIUtility.h"
#include "../Goals/BuyArmy.h"
#include "../Goals/VisitTile.h"
#include "lib/mapping/CMap.h" //for victory conditions
#include "lib/CPathfinder.h"
#include "../Engine/Nullkiller.h"
extern boost::thread_specific_ptr<CCallback> cb;
extern boost::thread_specific_ptr<VCAI> ai;
extern FuzzyHelper * fh;
using namespace Goals;
std::string BuildingBehavior::toString() const
{
return "Build";
}
Goals::TGoalVec BuildingBehavior::getTasks()
{
Goals::TGoalVec tasks;
return tasks;
}