2017-07-13 11:26:03 +03:00
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/*
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* CMT.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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2013-04-04 14:58:54 +00:00
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#pragma once
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2023-01-17 22:01:35 +02:00
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struct SDL_Renderer;
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2014-05-21 20:04:34 +04:00
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extern SDL_Renderer * mainRenderer;
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2024-08-31 18:12:00 +03:00
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/// Notify user about encountered fatal error and terminate the game
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/// Defined in clientapp EntryPoint
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/// TODO: decide on better location for this method
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[[noreturn]] void handleFatalError(const std::string & message, bool terminate);
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