mirror of
https://github.com/vcmi/vcmi.git
synced 2025-07-15 01:24:45 +02:00
Mainly refactoring
This commit is contained in:
269
mapHandler.cpp
269
mapHandler.cpp
@ -77,7 +77,7 @@ std::string nameFromType (EterrainType typ)
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class OCM_HLP
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{
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public:
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bool operator ()(const std::pair<CGObjectInstance*, SDL_Rect> & a, const std::pair<CGObjectInstance*, SDL_Rect> & b)
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bool operator ()(const std::pair<const CGObjectInstance*, SDL_Rect> & a, const std::pair<const CGObjectInstance*, SDL_Rect> & b)
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{
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return (*a.first)<(*b.first);
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}
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@ -227,37 +227,23 @@ void CMapHandler::roadsRiverTerrainInit()
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{
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for (int k=0; k<=map->twoLevel; ++k)
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{
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TerrainTile** pomm = map->terrain; ;
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if (k==0)
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pomm = map->terrain;
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else
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pomm = map->undergroungTerrain;
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if(pomm[i][j].malle)
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TerrainTile2 &pom(ttiles[i][j][k]);
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pom.pos = int3(i, j, k);
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pom.tileInfo = &( k ? map->undergroungTerrain[i][j] : map->terrain[i][j] );
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if(pom.tileInfo->malle)
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{
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int cDir;
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bool rotV, rotH;
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if(k==0)
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{
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int roadpom = map->terrain[i][j].malle-1,
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impom = map->terrain[i][j].roadDir;
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SDL_Surface *pom1 = roadDefs[roadpom]->ourImages[impom].bitmap;
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ttiles[i][j][k].roadbitmap.push_back(pom1);
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cDir = map->terrain[i][j].roadDir;
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rotH = (map->terrain[i][j].siodmyTajemniczyBajt >> 5) & 1;
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rotV = (map->terrain[i][j].siodmyTajemniczyBajt >> 4) & 1;
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}
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else
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{
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int pom111 = map->undergroungTerrain[i][j].malle-1,
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pom777 = map->undergroungTerrain[i][j].roadDir;
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SDL_Surface *pom1 = roadDefs[pom111]->ourImages[pom777].bitmap;
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ttiles[i][j][k].roadbitmap.push_back(pom1);
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cDir = map->undergroungTerrain[i][j].roadDir;
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int roadpom = pom.tileInfo->malle-1,
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impom = pom.tileInfo->roadDir;
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SDL_Surface *pom1 = roadDefs[roadpom]->ourImages[impom].bitmap;
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ttiles[i][j][k].roadbitmap.push_back(pom1);
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cDir = pom.tileInfo->roadDir;
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rotH = (pom.tileInfo->siodmyTajemniczyBajt >> 5) & 1;
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rotV = (pom.tileInfo->siodmyTajemniczyBajt >> 4) & 1;
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rotH = (map->undergroungTerrain[i][j].siodmyTajemniczyBajt >> 5) & 1;
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rotV = (map->undergroungTerrain[i][j].siodmyTajemniczyBajt >> 4) & 1;
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}
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if(rotH)
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{
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ttiles[i][j][k].roadbitmap[0] = CSDL_Ext::hFlip(ttiles[i][j][k].roadbitmap[0]);
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@ -275,32 +261,6 @@ void CMapHandler::roadsRiverTerrainInit()
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}
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}
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//initializing simple values
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for (int i=0; i<CGI->mh->map->width; i++) //jest po szeroko�ci
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{
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for (int j=0; j<CGI->mh->map->height;j++) //po wysoko�ci
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{
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for(int k=0; k<ttiles[0][0].size(); ++k)
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{
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ttiles[i][j][k].pos = int3(i, j, k);
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ttiles[i][j][k].blocked = false;
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ttiles[i][j][k].visitable = false;
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if(i<0 || j<0 || i>=CGI->mh->map->width || j>=CGI->mh->map->height)
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{
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ttiles[i][j][k].blocked = true;
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continue;
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}
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ttiles[i][j][k].terType = (k==0 ? CGI->mh->map->terrain[i][j].tertype : CGI->mh->map->undergroungTerrain[i][j].tertype);
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ttiles[i][j][k].malle = (k==0 ? CGI->mh->map->terrain[i][j].malle : CGI->mh->map->undergroungTerrain[i][j].malle);
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ttiles[i][j][k].nuine = (k==0 ? CGI->mh->map->terrain[i][j].nuine : CGI->mh->map->undergroungTerrain[i][j].nuine);
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ttiles[i][j][k].rivdir = (k==0 ? CGI->mh->map->terrain[i][j].rivDir : CGI->mh->map->undergroungTerrain[i][j].rivDir);
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ttiles[i][j][k].roaddir = (k==0 ? CGI->mh->map->terrain[i][j].roadDir : CGI->mh->map->undergroungTerrain[i][j].roadDir);
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}
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}
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}
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//simple values initialized
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for (int i=0; i<map->width; i++) //jest po szeroko�ci
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{
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for (int j=0; j<map->height;j++) //po wysoko�ci
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@ -517,29 +477,29 @@ void CMapHandler::initObjectRects()
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}
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void CMapHandler::calculateBlockedPos()
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{
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for(int f=0; f<map->objects.size(); ++f) //calculationg blocked / visitable positions
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{
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if(!map->objects[f]->defInfo)
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continue;
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CDefHandler * curd = map->objects[f]->defInfo->handler;
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for(int fx=0; fx<8; ++fx)
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{
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for(int fy=0; fy<6; ++fy)
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{
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int xVal = map->objects[f]->pos.x + fx - 7;
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int yVal = map->objects[f]->pos.y + fy - 5;
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int zVal = map->objects[f]->pos.z;
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if(xVal>=0 && xVal<ttiles.size()-Woff && yVal>=0 && yVal<ttiles[0].size()-Hoff)
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{
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TerrainTile2 & curt = ttiles[xVal][yVal][zVal];
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if(((map->objects[f]->defInfo->visitMap[fy] >> (7 - fx)) & 1))
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curt.visitable = true;
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if(!((map->objects[f]->defInfo->blockMap[fy] >> (7 - fx)) & 1))
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curt.blocked = true;
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}
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}
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}
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}
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//for(int f=0; f<map->objects.size(); ++f) //calculationg blocked / visitable positions
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//{
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// if(!map->objects[f]->defInfo)
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// continue;
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// CDefHandler * curd = map->objects[f]->defInfo->handler;
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// for(int fx=0; fx<8; ++fx)
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// {
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// for(int fy=0; fy<6; ++fy)
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// {
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// int xVal = map->objects[f]->pos.x + fx - 7;
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// int yVal = map->objects[f]->pos.y + fy - 5;
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// int zVal = map->objects[f]->pos.z;
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// if(xVal>=0 && xVal<ttiles.size()-Woff && yVal>=0 && yVal<ttiles[0].size()-Hoff)
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// {
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// TerrainTile2 & curt = ttiles[xVal][yVal][zVal];
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// if(((map->objects[f]->defInfo->visitMap[fy] >> (7 - fx)) & 1))
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// curt.tileInfo->visitable = true;
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// if(!((map->objects[f]->defInfo->blockMap[fy] >> (7 - fx)) & 1))
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// curt.tileInfo->blocked = true;
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// }
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// }
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// }
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//}
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}
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void processDef (CGDefInfo* def)
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{
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@ -714,7 +674,7 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
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SDL_Rect pp = ttiles[x+bx][y+by][level].objects[h].second;
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pp.h = sr.h;
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pp.w = sr.w;
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CGHeroInstance * themp = (dynamic_cast<CGHeroInstance*>(ttiles[x+bx][y+by][level].objects[h].first));
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const CGHeroInstance * themp = (dynamic_cast<const CGHeroInstance*>(ttiles[x+bx][y+by][level].objects[h].first));
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if(themp && themp->moveDir && !themp->isStanding && themp->ID!=62) //last condition - this is not prison
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{
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@ -767,7 +727,6 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
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bufr.w = 96;
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if(bufr.x-extRect->x>-64)
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SDL_BlitSurface(graphics->flags4[themp->getOwner()]->ourImages[ getHeroFrameNum(themp->moveDir, !themp->isStanding) *8+(heroAnim/4)%imgVal].bitmap, NULL, su, &bufr);
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themp->flagPrinted = true;
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}
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}
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else
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@ -821,7 +780,7 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
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}
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else
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{
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if(MARK_BLOCKED_POSITIONS && ttiles[x+bx][y+by][level].blocked) //temporary hiding blocked positions
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if(MARK_BLOCKED_POSITIONS && ttiles[x+bx][y+by][level].tileInfo->blocked) //temporary hiding blocked positions
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{
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SDL_Rect sr;
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sr.y=by*32;
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@ -839,7 +798,7 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
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SDL_FreeSurface(ns);
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}
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if(MARK_VISITABLE_POSITIONS && ttiles[x+bx][y+by][level].visitable) //temporary hiding visitable positions
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if(MARK_VISITABLE_POSITIONS && ttiles[x+bx][y+by][level].tileInfo->visitable) //temporary hiding visitable positions
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{
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SDL_Rect sr;
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sr.y=by*32;
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@ -1128,13 +1087,13 @@ int CMapHandler::getCost(int3 &a, int3 &b, const CGHeroInstance *hero)
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{
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int ret=-1;
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if(a.x>=CGI->mh->map->width && a.y>=CGI->mh->map->height)
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ret = hero->type->heroClass->terrCosts[CGI->mh->ttiles[CGI->mh->map->width-1][CGI->mh->map->width-1][a.z].malle];
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ret = hero->type->heroClass->terrCosts[CGI->mh->ttiles[CGI->mh->map->width-1][CGI->mh->map->width-1][a.z].tileInfo->malle];
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else if(a.x>=CGI->mh->map->width && a.y<CGI->mh->map->height)
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ret = hero->type->heroClass->terrCosts[CGI->mh->ttiles[CGI->mh->map->width-1][a.y][a.z].malle];
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ret = hero->type->heroClass->terrCosts[CGI->mh->ttiles[CGI->mh->map->width-1][a.y][a.z].tileInfo->malle];
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else if(a.x<CGI->mh->map->width && a.y>=CGI->mh->map->height)
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ret = hero->type->heroClass->terrCosts[CGI->mh->ttiles[a.x][CGI->mh->map->width-1][a.z].malle];
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ret = hero->type->heroClass->terrCosts[CGI->mh->ttiles[a.x][CGI->mh->map->width-1][a.z].tileInfo->malle];
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else
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ret = hero->type->heroClass->terrCosts[CGI->mh->ttiles[a.x][a.y][a.z].malle];
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ret = hero->type->heroClass->terrCosts[CGI->mh->ttiles[a.x][a.y][a.z].tileInfo->malle];
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if(!(a.x==b.x || a.y==b.y))
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ret*=1.41421;
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@ -1142,37 +1101,17 @@ int CMapHandler::getCost(int3 &a, int3 &b, const CGHeroInstance *hero)
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return ret;
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}
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std::vector < std::string > CMapHandler::getObjDescriptions(int3 pos)
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{
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std::vector < std::pair<CGObjectInstance*,SDL_Rect > > objs = ttiles[pos.x][pos.y][pos.z].objects;
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std::vector<std::string> ret;
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for(int g=0; g<objs.size(); ++g)
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{
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if( (5-(objs[g].first->pos.y-pos.y)) >= 0 && (5-(objs[g].first->pos.y-pos.y)) < 6 && (objs[g].first->pos.x-pos.x) >= 0 && (objs[g].first->pos.x-pos.x)<7 && objs[g].first->defInfo &&
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(((objs[g].first->defInfo->blockMap[5-(objs[g].first->pos.y-pos.y)])>>((objs[g].first->pos.x-pos.x)))&1)==0
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) //checking position blocking
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{
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//unsigned char * blm = objs[g].first->defInfo->blockMap;
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if (objs[g].first->state)
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ret.push_back(objs[g].first->state->hoverText(objs[g].first));
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else
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ret.push_back(CGI->objh->objects[objs[g].first->ID].name);
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}
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}
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return ret;
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}
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std::vector < CGObjectInstance * > CMapHandler::getVisitableObjs(int3 pos)
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{
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std::vector < CGObjectInstance * > ret;
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for(int h=0; h<ttiles[pos.x][pos.y][pos.z].objects.size(); ++h)
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{
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CGObjectInstance * curi = ttiles[pos.x][pos.y][pos.z].objects[h].first;
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if(curi->visitableAt(- curi->pos.x + pos.x + curi->getWidth() - 1, -curi->pos.y + pos.y + curi->getHeight() - 1))
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ret.push_back(curi);
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}
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return ret;
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}
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//std::vector < CGObjectInstance * > CMapHandler::getVisitableObjs(int3 pos)
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//{
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// std::vector < CGObjectInstance * > ret;
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// for(int h=0; h<ttiles[pos.x][pos.y][pos.z].objects.size(); ++h)
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// {
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// CGObjectInstance * curi = ttiles[pos.x][pos.y][pos.z].objects[h].first;
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// if(curi->visitableAt(- curi->pos.x + pos.x + curi->getWidth() - 1, -curi->pos.y + pos.y + curi->getHeight() - 1))
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// ret.push_back(curi);
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// }
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// return ret;
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//}
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std::string CMapHandler::getDefName(int id, int subid)
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{
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@ -1221,7 +1160,7 @@ bool CMapHandler::hideObject(CGObjectInstance *obj)
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{
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if((obj->pos.x + fx - curd->ourImages[0].bitmap->w/32+1)>=0 && (obj->pos.x + fx - curd->ourImages[0].bitmap->w/32+1)<ttiles.size()-Woff && (obj->pos.y + fy - curd->ourImages[0].bitmap->h/32+1)>=0 && (obj->pos.y + fy - curd->ourImages[0].bitmap->h/32+1)<ttiles[0].size()-Hoff)
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{
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std::vector < std::pair<CGObjectInstance*,SDL_Rect> > & ctile = ttiles[obj->pos.x + fx - curd->ourImages[0].bitmap->w/32+1][obj->pos.y + fy - curd->ourImages[0].bitmap->h/32+1][obj->pos.z].objects;
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std::vector < std::pair<const CGObjectInstance*,SDL_Rect> > & ctile = ttiles[obj->pos.x + fx - curd->ourImages[0].bitmap->w/32+1][obj->pos.y + fy - curd->ourImages[0].bitmap->h/32+1][obj->pos.z].objects;
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for(int dd=0; dd<ctile.size(); ++dd)
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{
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if(ctile[dd].first->id==obj->id)
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@ -1245,60 +1184,60 @@ bool CMapHandler::removeObject(CGObjectInstance *obj)
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bool CMapHandler::recalculateHideVisPos(int3 &pos)
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{
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ttiles[pos.x][pos.y][pos.z].visitable = false;
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ttiles[pos.x][pos.y][pos.z].blocked = false;
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for(int i=0; i<ttiles[pos.x][pos.y][pos.z].objects.size(); ++i)
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{
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CDefHandler * curd = ttiles[pos.x][pos.y][pos.z].objects[i].first->defInfo->handler;
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for(int fx=0; fx<8; ++fx)
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{
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for(int fy=0; fy<6; ++fy)
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{
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int xVal = ttiles[pos.x][pos.y][pos.z].objects[i].first->pos.x + fx - 7;
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int yVal = ttiles[pos.x][pos.y][pos.z].objects[i].first->pos.y + fy - 5;
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int zVal = ttiles[pos.x][pos.y][pos.z].objects[i].first->pos.z;
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if(xVal>=0 && xVal<ttiles.size()-Woff && yVal>=0 && yVal<ttiles[0].size()-Hoff)
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{
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TerrainTile2 & curt = ttiles[xVal][yVal][zVal];
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if(((ttiles[pos.x][pos.y][pos.z].objects[i].first->defInfo->visitMap[fy] >> (7 - fx)) & 1))
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curt.visitable = true;
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if(!((ttiles[pos.x][pos.y][pos.z].objects[i].first->defInfo->blockMap[fy] >> (7 - fx)) & 1))
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curt.blocked = true;
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}
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}
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}
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}
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//ttiles[pos.x][pos.y][pos.z].tileInfo->visitable = false;
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//ttiles[pos.x][pos.y][pos.z].tileInfo->blocked = false;
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//for(int i=0; i<ttiles[pos.x][pos.y][pos.z].objects.size(); ++i)
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//{
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// CDefHandler * curd = ttiles[pos.x][pos.y][pos.z].objects[i].first->defInfo->handler;
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// for(int fx=0; fx<8; ++fx)
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// {
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// for(int fy=0; fy<6; ++fy)
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// {
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// int xVal = ttiles[pos.x][pos.y][pos.z].objects[i].first->pos.x + fx - 7;
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// int yVal = ttiles[pos.x][pos.y][pos.z].objects[i].first->pos.y + fy - 5;
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// int zVal = ttiles[pos.x][pos.y][pos.z].objects[i].first->pos.z;
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// if(xVal>=0 && xVal<ttiles.size()-Woff && yVal>=0 && yVal<ttiles[0].size()-Hoff)
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// {
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// TerrainTile2 & curt = ttiles[xVal][yVal][zVal];
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// if(((ttiles[pos.x][pos.y][pos.z].objects[i].first->defInfo->visitMap[fy] >> (7 - fx)) & 1))
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// curt.tileInfo->visitable = true;
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// if(!((ttiles[pos.x][pos.y][pos.z].objects[i].first->defInfo->blockMap[fy] >> (7 - fx)) & 1))
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// curt.tileInfo->blocked = true;
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// }
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// }
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// }
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//}
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return true;
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}
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bool CMapHandler::recalculateHideVisPosUnderObj(CGObjectInstance *obj, bool withBorder)
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{
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if(withBorder)
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{
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for(int fx=-1; fx<=obj->defInfo->handler->ourImages[0].bitmap->w/32; ++fx)
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||||
{
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||||
for(int fy=-1; fy<=obj->defInfo->handler->ourImages[0].bitmap->h/32; ++fy)
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||||
{
|
||||
if((obj->pos.x + fx - obj->defInfo->handler->ourImages[0].bitmap->w/32+1)>=0 && (obj->pos.x + fx - obj->defInfo->handler->ourImages[0].bitmap->w/32+1)<ttiles.size()-Woff && (obj->pos.y + fy - obj->defInfo->handler->ourImages[0].bitmap->h/32+1)>=0 && (obj->pos.y + fy - obj->defInfo->handler->ourImages[0].bitmap->h/32+1)<ttiles[0].size()-Hoff)
|
||||
{
|
||||
recalculateHideVisPos(int3(obj->pos.x + fx - obj->defInfo->handler->ourImages[0].bitmap->w/32 +1, obj->pos.y + fy - obj->defInfo->handler->ourImages[0].bitmap->h/32 + 1, obj->pos.z));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for(int fx=0; fx<obj->defInfo->handler->ourImages[0].bitmap->w/32; ++fx)
|
||||
{
|
||||
for(int fy=0; fy<obj->defInfo->handler->ourImages[0].bitmap->h/32; ++fy)
|
||||
{
|
||||
if((obj->pos.x + fx - obj->defInfo->handler->ourImages[0].bitmap->w/32+1)>=0 && (obj->pos.x + fx - obj->defInfo->handler->ourImages[0].bitmap->w/32+1)<ttiles.size()-Woff && (obj->pos.y + fy - obj->defInfo->handler->ourImages[0].bitmap->h/32+1)>=0 && (obj->pos.y + fy - obj->defInfo->handler->ourImages[0].bitmap->h/32+1)<ttiles[0].size()-Hoff)
|
||||
{
|
||||
recalculateHideVisPos(int3(obj->pos.x + fx - obj->defInfo->handler->ourImages[0].bitmap->w/32 +1, obj->pos.y + fy - obj->defInfo->handler->ourImages[0].bitmap->h/32 + 1, obj->pos.z));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//if(withBorder)
|
||||
//{
|
||||
// for(int fx=-1; fx<=obj->defInfo->handler->ourImages[0].bitmap->w/32; ++fx)
|
||||
// {
|
||||
// for(int fy=-1; fy<=obj->defInfo->handler->ourImages[0].bitmap->h/32; ++fy)
|
||||
// {
|
||||
// if((obj->pos.x + fx - obj->defInfo->handler->ourImages[0].bitmap->w/32+1)>=0 && (obj->pos.x + fx - obj->defInfo->handler->ourImages[0].bitmap->w/32+1)<ttiles.size()-Woff && (obj->pos.y + fy - obj->defInfo->handler->ourImages[0].bitmap->h/32+1)>=0 && (obj->pos.y + fy - obj->defInfo->handler->ourImages[0].bitmap->h/32+1)<ttiles[0].size()-Hoff)
|
||||
// {
|
||||
// recalculateHideVisPos(int3(obj->pos.x + fx - obj->defInfo->handler->ourImages[0].bitmap->w/32 +1, obj->pos.y + fy - obj->defInfo->handler->ourImages[0].bitmap->h/32 + 1, obj->pos.z));
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
//else
|
||||
//{
|
||||
// for(int fx=0; fx<obj->defInfo->handler->ourImages[0].bitmap->w/32; ++fx)
|
||||
// {
|
||||
// for(int fy=0; fy<obj->defInfo->handler->ourImages[0].bitmap->h/32; ++fy)
|
||||
// {
|
||||
// if((obj->pos.x + fx - obj->defInfo->handler->ourImages[0].bitmap->w/32+1)>=0 && (obj->pos.x + fx - obj->defInfo->handler->ourImages[0].bitmap->w/32+1)<ttiles.size()-Woff && (obj->pos.y + fy - obj->defInfo->handler->ourImages[0].bitmap->h/32+1)>=0 && (obj->pos.y + fy - obj->defInfo->handler->ourImages[0].bitmap->h/32+1)<ttiles[0].size()-Hoff)
|
||||
// {
|
||||
// recalculateHideVisPos(int3(obj->pos.x + fx - obj->defInfo->handler->ourImages[0].bitmap->w/32 +1, obj->pos.y + fy - obj->defInfo->handler->ourImages[0].bitmap->h/32 + 1, obj->pos.z));
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user