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Updated changelog

This commit is contained in:
Ivan Savenko
2025-01-02 20:46:06 +00:00
parent e57cf147ed
commit 108a61933a

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# VCMI Project Changelog
## 1.6.1 -> 1.6.2
### General
* Holding Alt while in town will now highlight all interactive buildings in town
* Fixed missing surrender video on battle results dialog
* Game will no longer show custom campaigns dialog for short period when selecting Heroes III campaign
* Added workaround for right mouse button being recognized as 'back' button on some Android devices
* Fixed regression that caused second and further upgrades that were not functioning correctly
* Fixed regression that sometime caused curved path that leads to a blocked monolith in random map generation
* Fixed regression that broke several mechanics, such as issues with Legion artifacts or with Gelu/Dracon specialties
* Fixed broken positioning for some images when selected scaling factor is different from prescaled texture factor
### Stability
* Game will now show list of mods with critical issues that might cause crash after game start
* Fixed crash in map editor on attempt to copy wandering monster
* Fixed crash on having unsupported mod (e.g. Era mod) in a preset
* Fixed crash on attempt to update a mod that depends on unknown mod that is not installed or not available in repository
* Fixed possible crash on attempt to flip an empty image
* Fixed possible crash on attempt to remove old saves
### Campaigns
* Game will now select correct scenario in campaigns with multiple available scenarios
* Added blink animation for campaign scenario selection
### Adventure AI
* AI will now only upgrade units if this would increase their AI value. Fixes possible freeze on upgrading units in some mods that can be upgraded in both directions
* AI will no longer attempt to build Mage Guild of 4th or 5th levels in towns without such guild
## 1.6.0 -> 1.6.1
### General