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	Merge pull request #4195 from Alexander-Wilms/fix-issues-introduced-by-fixing-typos
Fix issues introduced by fixing typos
This commit is contained in:
		| @@ -577,9 +577,9 @@ TeamAlignmentsWidget::TeamAlignmentsWidget(RandomMapTab & randomMapTab): | ||||
| void RandomMapTab::saveOptions(const CMapGenOptions & options) | ||||
| { | ||||
| 	JsonNode data; | ||||
| 	JsonSerializer set(nullptr, data); | ||||
| 	JsonSerializer ser(nullptr, data); | ||||
|  | ||||
| 	set.serializeStruct("lastSettings", const_cast<CMapGenOptions & >(options)); | ||||
| 	ser.serializeStruct("lastSettings", const_cast<CMapGenOptions & >(options)); | ||||
|  | ||||
| 	// FIXME: Do not nest fields | ||||
| 	Settings rmgSettings = persistentStorage.write["rmg"]; | ||||
|   | ||||
| @@ -781,12 +781,12 @@ int CPlayerSpecificInfoCallback::getHeroSerial(const CGHeroInstance * hero, bool | ||||
| 	size_t index = 0; | ||||
| 	auto & heroes = gs->players[*getPlayerID()].heroes; | ||||
|  | ||||
| 	for (auto & hero : heroes) | ||||
| 	for (auto & possibleHero : heroes) | ||||
| 	{ | ||||
| 		if (includeGarrisoned || !(hero)->inTownGarrison) | ||||
| 		if (includeGarrisoned || !(possibleHero)->inTownGarrison) | ||||
| 			index++; | ||||
|  | ||||
| 		if (hero == hero) | ||||
| 		if (possibleHero == hero) | ||||
| 			return static_cast<int>(index); | ||||
| 	} | ||||
| 	return -1; | ||||
|   | ||||
| @@ -259,7 +259,7 @@ VCMI_SOUND_NAME(Dig) VCMI_SOUND_FILE(DIGSOUND.wav) \ | ||||
| VCMI_SOUND_NAME(DIPMAGK) VCMI_SOUND_FILE(DIPMAGK.wav) \ | ||||
| VCMI_SOUND_NAME(DISEASE) VCMI_SOUND_FILE(DISEASE.wav) \ | ||||
| VCMI_SOUND_NAME(DISGUISE) VCMI_SOUND_FILE(DISGUISE.wav) \ | ||||
| VCMI_SOUND_NAME(DISPEL) VCMI_SOUND_FILE(DISPEL.wav) \ | ||||
| VCMI_SOUND_NAME(DISPEL) VCMI_SOUND_FILE(DISPELL.wav) \ | ||||
| VCMI_SOUND_NAME(DISRUPTR) VCMI_SOUND_FILE(DISRUPTR.wav) \ | ||||
| VCMI_SOUND_NAME(dragonHall) VCMI_SOUND_FILE(DRAGON.wav) \ | ||||
| VCMI_SOUND_NAME(DRAINLIF) VCMI_SOUND_FILE(DRAINLIF.wav) \ | ||||
| @@ -817,7 +817,7 @@ VCMI_SOUND_NAME(PLIZShot) VCMI_SOUND_FILE(PLIZSHOT.wav) \ | ||||
| VCMI_SOUND_NAME(PLIZWNCE) VCMI_SOUND_FILE(PLIZWNCE.wav) \ | ||||
| VCMI_SOUND_NAME(POISON) VCMI_SOUND_FILE(POISON.wav) \ | ||||
| VCMI_SOUND_NAME(PRAYER) VCMI_SOUND_FILE(PRAYER.wav) \ | ||||
| VCMI_SOUND_NAME(PRECISION) VCMI_SOUND_FILE(PRECISION.wav) \ | ||||
| VCMI_SOUND_NAME(PRECISION) VCMI_SOUND_FILE(PRECION.wav) \ | ||||
| VCMI_SOUND_NAME(PROTECTA) VCMI_SOUND_FILE(PROTECTA.wav) \ | ||||
| VCMI_SOUND_NAME(PROTECTE) VCMI_SOUND_FILE(PROTECTE.wav) \ | ||||
| VCMI_SOUND_NAME(PROTECTF) VCMI_SOUND_FILE(PROTECTF.wav) \ | ||||
| @@ -842,7 +842,7 @@ VCMI_SOUND_NAME(RDDRMove) VCMI_SOUND_FILE(RDDRMOVE.wav) \ | ||||
| VCMI_SOUND_NAME(RDDRWNCE) VCMI_SOUND_FILE(RDDRWNCE.wav) \ | ||||
| VCMI_SOUND_NAME(REGENER) VCMI_SOUND_FILE(REGENER.wav) \ | ||||
| VCMI_SOUND_NAME(REMoveOB) VCMI_SOUND_FILE(REMOVEOB.wav) \ | ||||
| VCMI_SOUND_NAME(RESURRECT) VCMI_SOUND_FILE(RESURRECT.wav) \ | ||||
| VCMI_SOUND_NAME(RESURRECT) VCMI_SOUND_FILE(RESURECT.wav) \ | ||||
| VCMI_SOUND_NAME(RGRFAttack) VCMI_SOUND_FILE(RGRFATTK.wav) \ | ||||
| VCMI_SOUND_NAME(RGRFDefend) VCMI_SOUND_FILE(RGRFDFND.wav) \ | ||||
| VCMI_SOUND_NAME(RGRFKill) VCMI_SOUND_FILE(RGRFKILL.wav) \ | ||||
|   | ||||
| @@ -804,8 +804,8 @@ void CUnitState::save(JsonNode & data) | ||||
| { | ||||
| 	//TODO: use instance resolver | ||||
| 	data.clear(); | ||||
| 	JsonSerializer set(nullptr, data); | ||||
| 	set.serializeStruct("state", *this); | ||||
| 	JsonSerializer ser(nullptr, data); | ||||
| 	ser.serializeStruct("state", *this); | ||||
| } | ||||
|  | ||||
| void CUnitState::load(const JsonNode & data) | ||||
|   | ||||
| @@ -42,7 +42,7 @@ const std::map<std::string, BonusDuration::Type> bonusDurationMap = | ||||
| 	BONUS_ITEM(STACK_GETS_TURN) | ||||
| 	BONUS_ITEM(COMMANDER_KILLED) | ||||
| 	BONUS_ITEM(UNTIL_OWN_ATTACK) | ||||
| 	{ "UNTIL_BEING_ATTACKED", BonusDuration::UNTIL_BEING_ATTACKED }//typo, but used in some mods | ||||
| 	{ "UNITL_BEING_ATTACKED", BonusDuration::UNTIL_BEING_ATTACKED }//typo, but used in some mods | ||||
| }; | ||||
| #undef BONUS_ITEM | ||||
|  | ||||
|   | ||||
| @@ -104,7 +104,7 @@ public: | ||||
| 	 * C-tor. | ||||
| 	 * | ||||
| 	 * @param stream - stream with compressed data | ||||
| 	 * @param gzip - this is gzipp'ed file e.g. campaign or maps, false for files in load | ||||
| 	 * @param gzip - this is gzipp'ed file e.g. campaign or maps, false for files in .lod | ||||
| 	 * @param decompressedSize - optional parameter to hint size of decompressed data | ||||
| 	 */ | ||||
| 	CCompressedStream(std::unique_ptr<CInputStream> stream, bool gzip, size_t decompressedSize=0); | ||||
|   | ||||
| @@ -20,7 +20,7 @@ struct DLL_LINKAGE SThievesGuildInfo | ||||
|  | ||||
| 	std::vector< std::vector< PlayerColor > > numOfTowns, numOfHeroes, gold, woodOre, mercSulfCrystGems, obelisks, artifacts, army, income; // [place] -> [colours of players] | ||||
|  | ||||
| 	std::map<PlayerColor, InfoAboutHero> colorToBestHero; //maps player's color to his best heroes' | ||||
| 	std::map<PlayerColor, InfoAboutHero> colorToBestHero; //maps player's color to his best hero's | ||||
|  | ||||
| 	std::map<PlayerColor, EAiTactic> personality; // color to personality // ai tactic | ||||
| 	std::map<PlayerColor, CreatureID> bestCreature; // color to ID // id or -1 if not known | ||||
|   | ||||
| @@ -717,7 +717,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mapview.cpp" line="625"/> | ||||
|         <source>Can't place object</source> | ||||
|         <translation>Nelze umístit object</translation> | ||||
|         <translation>Nelze umístit objekt</translation> | ||||
|     </message> | ||||
| </context> | ||||
| <context> | ||||
| @@ -1185,7 +1185,7 @@ | ||||
|     <message> | ||||
|         <location filename="../inspector/rewardswidget.ui" line="408"/> | ||||
|         <source>Remove object</source> | ||||
|         <translation>Odstranit object</translation> | ||||
|         <translation>Odstranit objekt</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../inspector/rewardswidget.ui" line="417"/> | ||||
| @@ -1520,7 +1520,7 @@ | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="101"/> | ||||
|         <source>Object %1 is assigned to non-playable player %2</source> | ||||
|         <translation>Object %1 je přiřazen nehratelnému hráči %2</translation> | ||||
|         <translation>Objekt %1 je přiřazen nehratelnému hráči %2</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="108"/> | ||||
| @@ -1585,7 +1585,7 @@ | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="177"/> | ||||
|         <source>Map contains object from mod "%1", but doesn't require it</source> | ||||
|         <translation>Mapa obsahuje object z modifikace "%1". ale nevyžaduje ji</translation> | ||||
|         <translation>Mapa obsahuje objekt z modifikace "%1". ale nevyžaduje ji</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="183"/> | ||||
|   | ||||
| @@ -255,7 +255,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mainwindow.ui" line="256"/> | ||||
|         <source>Map Objects View</source> | ||||
|         <translation>Vue des objects cartographiques</translation> | ||||
|         <translation>Vue des objets cartographiques</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.ui" line="300"/> | ||||
| @@ -425,7 +425,7 @@ | ||||
|         <location filename="../mainwindow.cpp" line="1063"/> | ||||
|         <location filename="../mainwindow.cpp" line="1120"/> | ||||
|         <source>Update appearance</source> | ||||
|         <translation>Mettre à jour l'appearance</translation> | ||||
|         <translation>Mettre à jour l'apparence</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.ui" line="1300"/> | ||||
| @@ -501,7 +501,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mainwindow.ui" line="1431"/> | ||||
|         <source>Lock objects on map to avoid unnecessary changes</source> | ||||
|         <translation>Vérouiller les objects sure la carte pour éviter des changements non nécessaires</translation> | ||||
|         <translation>Vérouiller les objets sur la carte pour éviter des changements non nécessaires</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.ui" line="1434"/> | ||||
| @@ -516,7 +516,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mainwindow.ui" line="1446"/> | ||||
|         <source>Unlock all objects on the map</source> | ||||
|         <translation>Dévérouiller tous les objects de la carte</translation> | ||||
|         <translation>Dévérouiller tous les objets de la carte</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.ui" line="1449"/> | ||||
| @@ -560,7 +560,7 @@ | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.cpp" line="262"/> | ||||
|         <source>Unsaved changes will be lost, are you sure?</source> | ||||
|         <source>Unsaved changes will be lost, are you sur?</source> | ||||
|         <translation>Des modifications non sauvegardées vont être perdues. Êtes-vous sûr ?</translation> | ||||
|     </message> | ||||
|     <message> | ||||
| @@ -596,7 +596,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mainwindow.cpp" line="1059"/> | ||||
|         <source>No objects selected</source> | ||||
|         <translation>Pas d'objects sélectionnés</translation> | ||||
|         <translation>Pas d'objets sélectionnés</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.cpp" line="1063"/> | ||||
| @@ -606,7 +606,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mainwindow.cpp" line="1120"/> | ||||
|         <source>Errors occurred. %1 objects were not updated</source> | ||||
|         <translation>Erreur rencontrée. %1 objects n'ont pas étés mis à jour</translation> | ||||
|         <translation>Erreur rencontrée. %1 objets n'ont pas étés mis à jour</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.cpp" line="1160"/> | ||||
| @@ -717,7 +717,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mapview.cpp" line="625"/> | ||||
|         <source>Can't place object</source> | ||||
|         <translation>Impossible de placer l'object</translation> | ||||
|         <translation>Impossible de placer l'objet</translation> | ||||
|     </message> | ||||
| </context> | ||||
| <context> | ||||
| @@ -758,12 +758,12 @@ | ||||
|     <message> | ||||
|         <location filename="../mapsettings/modsettings.ui" line="68"/> | ||||
|         <source>Set required mods based on objects placed on the map. This method may cause problems if you have customized rewards, garrisons, etc from mods</source> | ||||
|         <translation>Définir les mods obligatoires basés sure les objects présents sure la carte. Cette méthode peut poser des soucis si vous avez personalisé des récompenses, garnisons, etc depuis les mods</translation> | ||||
|         <translation>Définir les mods obligatoires basés sur les objets présents sur la carte. Cette méthode peut poser des soucis si vous avez personalisé des récompenses, garnisons, etc depuis les mods</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mapsettings/modsettings.ui" line="71"/> | ||||
|         <source>Map objects mods</source> | ||||
|         <translation>Object de carte des mods</translation> | ||||
|         <translation>objet de carte des mods</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mapsettings/modsettings.ui" line="81"/> | ||||
| @@ -1185,7 +1185,7 @@ | ||||
|     <message> | ||||
|         <location filename="../inspector/rewardswidget.ui" line="408"/> | ||||
|         <source>Remove object</source> | ||||
|         <translation>Supprimer les objects</translation> | ||||
|         <translation>Supprimer les objets</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../inspector/rewardswidget.ui" line="417"/> | ||||
| @@ -1500,7 +1500,7 @@ | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="75"/> | ||||
|         <source>No players allowed to play this map</source> | ||||
|         <translation>Aucun joueur autorisé à jouer sure cette carte</translation> | ||||
|         <translation>Aucun joueur autorisé à jouer sur cette carte</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="77"/> | ||||
| @@ -1510,7 +1510,7 @@ | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="79"/> | ||||
|         <source>No human players allowed to play this map</source> | ||||
|         <translation>Aucun joueur humain n'est autorisé à jouer sure cette carte</translation> | ||||
|         <translation>Aucun joueur humain n'est autorisé à jouer sur cette carte</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="95"/> | ||||
| @@ -1520,7 +1520,7 @@ | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="101"/> | ||||
|         <source>Object %1 is assigned to non-playable player %2</source> | ||||
|         <translation>L'object %1 est attribué au joueur non jouable %2</translation> | ||||
|         <translation>L'objet %1 est attribué au joueur non jouable %2</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="108"/> | ||||
| @@ -1545,7 +1545,7 @@ | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="132"/> | ||||
|         <source>Hero %1 has duplicate on map</source> | ||||
|         <translation>Le héros %1 a un doublon sure la carte</translation> | ||||
|         <translation>Le héros %1 a un doublon sur la carte</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="135"/> | ||||
| @@ -1585,7 +1585,7 @@ | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="177"/> | ||||
|         <source>Map contains object from mod "%1", but doesn't require it</source> | ||||
|         <translation>La carte contient des objects du mod "%1", mais il n'est pas requis</translation> | ||||
|         <translation>La carte contient des objets du mod "%1", mais il n'est pas requis</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="183"/> | ||||
|   | ||||
| @@ -325,7 +325,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mainwindow.ui" line="1084"/> | ||||
|         <source>Save as...</source> | ||||
|         <translation>Speichern under...</translation> | ||||
|         <translation>Speichern unter...</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.ui" line="1087"/> | ||||
| @@ -386,7 +386,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mainwindow.ui" line="1194"/> | ||||
|         <source>Map title and description</source> | ||||
|         <translation>Title und Beschreibung der Karte</translation> | ||||
|         <translation>Titel und Beschreibung der Karte</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.ui" line="1205"/> | ||||
| @@ -475,7 +475,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mainwindow.ui" line="1396"/> | ||||
|         <source>Export as...</source> | ||||
|         <translation>Exportieren also...</translation> | ||||
|         <translation>Exportieren als...</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.ui" line="1408"/> | ||||
| @@ -611,7 +611,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mainwindow.cpp" line="1160"/> | ||||
|         <source>Save to image</source> | ||||
|         <translation>Also Bild speichern</translation> | ||||
|         <translation>Als Bild speichern</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.cpp" line="1179"/> | ||||
| @@ -717,7 +717,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mapview.cpp" line="625"/> | ||||
|         <source>Can't place object</source> | ||||
|         <translation>Object kann nicht platziert werden</translation> | ||||
|         <translation>Objekt kann nicht platziert werden</translation> | ||||
|     </message> | ||||
| </context> | ||||
| <context> | ||||
| @@ -758,7 +758,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mapsettings/modsettings.ui" line="68"/> | ||||
|         <source>Set required mods based on objects placed on the map. This method may cause problems if you have customized rewards, garrisons, etc from mods</source> | ||||
|         <translation>Erforderliche Mods anhand der auf der Karte platzierten Objekte festlegen. Diese Method kann Problem verursachen, wenn Belohnungen, Garnisonen usw. von Mods angepasst wurden</translation> | ||||
|         <translation>Erforderliche Mods anhand der auf der Karte platzierten Objekte festlegen. Diese Methode kann Probleme verursachen, wenn Belohnungen, Garnisonen usw. von Mods angepasst wurden</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mapsettings/modsettings.ui" line="71"/> | ||||
| @@ -768,7 +768,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mapsettings/modsettings.ui" line="81"/> | ||||
|         <source>Set all mods having a game content as mandatory</source> | ||||
|         <translation>Alle Mods, die einen Spielinhalt haben, also notwendig festlegen</translation> | ||||
|         <translation>Alle Mods, die einen Spielinhalt haben, als notwendig festlegen</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mapsettings/modsettings.ui" line="84"/> | ||||
| @@ -1185,7 +1185,7 @@ | ||||
|     <message> | ||||
|         <location filename="../inspector/rewardswidget.ui" line="408"/> | ||||
|         <source>Remove object</source> | ||||
|         <translation>Object entfernen</translation> | ||||
|         <translation>Objekt entfernen</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../inspector/rewardswidget.ui" line="417"/> | ||||
| @@ -1520,7 +1520,7 @@ | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="101"/> | ||||
|         <source>Object %1 is assigned to non-playable player %2</source> | ||||
|         <translation>Object %1 ist dem nicht spielbaren Spieler %2 zugewiesen</translation> | ||||
|         <translation>Objekt %1 ist dem nicht spielbaren Spieler %2 zugewiesen</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="108"/> | ||||
| @@ -1585,7 +1585,7 @@ | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="177"/> | ||||
|         <source>Map contains object from mod "%1", but doesn't require it</source> | ||||
|         <translation>Karte enthält Object aus Mod "%1", benötigt es aber nicht</translation> | ||||
|         <translation>Karte enthält Objekt aus Mod "%1", benötigt es aber nicht</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="183"/> | ||||
| @@ -1875,17 +1875,17 @@ | ||||
|     <message> | ||||
|         <location filename="../mainwindow.cpp" line="113"/> | ||||
|         <source>Extract original H3 archives into a separate folder.</source> | ||||
|         <translation>Extrahieren Sie die Original-H3-Archive in einen separaten Order.</translation> | ||||
|         <translation>Extrahieren Sie die Original-H3-Archive in einen separaten Ordner.</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.cpp" line="114"/> | ||||
|         <source>From an extracted archive, it Splits TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44 into individual PNG's.</source> | ||||
|         <translation>Aus einem extrahierten Archive zerlegt es TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 und Un44 in einzelne ONGs.</translation> | ||||
|         <translation>Aus einem extrahierten Archiv zerlegt es TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 und Un44 in einzelne PNGs.</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.cpp" line="115"/> | ||||
|         <source>From an extracted archive, Converts single Images (found in Images folder) from .pcx to png.</source> | ||||
|         <translation>Aus einem extrahierten Archive werden einzelne Bilder (aus dem Order "Images") von .pcx in png konvertiert.</translation> | ||||
|         <translation>Aus einem extrahierten Archiv werden einzelne Bilder (aus dem Ordner "Images") von .pcx in png konvertiert.</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.cpp" line="116"/> | ||||
|   | ||||
| @@ -44,7 +44,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mapsettings/eventsettings.cpp" line="101"/> | ||||
|         <source>New event</source> | ||||
|         <translation>Now zdarzenie</translation> | ||||
|         <translation>Nowe zdarzenie</translation> | ||||
|     </message> | ||||
| </context> | ||||
| <context> | ||||
| @@ -96,7 +96,7 @@ | ||||
|         <location filename="../inspector/heroskillswidget.ui" line="48"/> | ||||
|         <location filename="../inspector/heroskillswidget.ui" line="58"/> | ||||
|         <source>TextLabel</source> | ||||
|         <translation>Text</translation> | ||||
|         <translation>Tekst</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../inspector/heroskillswidget.ui" line="97"/> | ||||
| @@ -768,7 +768,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mapsettings/modsettings.ui" line="81"/> | ||||
|         <source>Set all mods having a game content as mandatory</source> | ||||
|         <translation>Ustaw wszystkie modyfikacje mające now elementary gry jako obowiązkowe</translation> | ||||
|         <translation>Ustaw wszystkie modyfikacje mające nowe elementy gry jako obowiązkowe</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mapsettings/modsettings.ui" line="84"/> | ||||
| @@ -1094,7 +1094,7 @@ | ||||
|     <message> | ||||
|         <location filename="../inspector/rewardswidget.ui" line="107"/> | ||||
|         <source>On select text</source> | ||||
|         <translation>Text wyboru</translation> | ||||
|         <translation>Tekst wyboru</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../inspector/rewardswidget.ui" line="114"/> | ||||
| @@ -1461,7 +1461,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mapsettings/translations.ui" line="75"/> | ||||
|         <source>Text</source> | ||||
|         <translation>Text</translation> | ||||
|         <translation>Tekst</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mapsettings/translations.cpp" line="157"/> | ||||
|   | ||||
| @@ -67,7 +67,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mapsettings/generalsettings.ui" line="76"/> | ||||
|         <source>Limit maximum heroes level</source> | ||||
|         <translation>Limit máximo do nível dos heróis</translation> | ||||
|         <translation>Limite máximo do nível dos heróis</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mapsettings/generalsettings.ui" line="85"/> | ||||
| @@ -606,7 +606,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mainwindow.cpp" line="1120"/> | ||||
|         <source>Errors occurred. %1 objects were not updated</source> | ||||
|         <translation>Ocorreram errors. %1 objetos não foram atualizados</translation> | ||||
|         <translation>Ocorreram erros. %1 objetos não foram atualizados</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.cpp" line="1160"/> | ||||
| @@ -758,7 +758,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mapsettings/modsettings.ui" line="68"/> | ||||
|         <source>Set required mods based on objects placed on the map. This method may cause problems if you have customized rewards, garrisons, etc from mods</source> | ||||
|         <translation>Defina os mods necessários com base nos objetos colocados no mapa. Este método pode causar problems se você tiver recompensas personalizadas, guarnições, etc., dos mods.</translation> | ||||
|         <translation>Defina os mods necessários com base nos objetos colocados no mapa. Este método pode causar problemas se você tiver recompensas personalizadas, guarnições, etc., dos mods.</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mapsettings/modsettings.ui" line="71"/> | ||||
| @@ -1139,7 +1139,7 @@ | ||||
|     <message> | ||||
|         <location filename="../inspector/rewardswidget.ui" line="217"/> | ||||
|         <source>Message to be displayed on granting of this reward</source> | ||||
|         <translation>Mensagem a set exibida ao conceder esta recompensa</translation> | ||||
|         <translation>Mensagem a ser exibida ao conceder esta recompensa</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../inspector/rewardswidget.ui" line="228"/> | ||||
| @@ -1472,7 +1472,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mapsettings/translations.cpp" line="157"/> | ||||
|         <source>Default language cannot be removed</source> | ||||
|         <translation>O idioma padrão não pode set removido</translation> | ||||
|         <translation>O idioma padrão não pode ser removido</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mapsettings/translations.cpp" line="161"/> | ||||
| @@ -1505,7 +1505,7 @@ | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="77"/> | ||||
|         <source>Map is allowed for one player and cannot be started</source> | ||||
|         <translation>O mapa é permitido para um jogador e não pode set iniciado</translation> | ||||
|         <translation>O mapa é permitido para um jogador e não pode ser iniciado</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="79"/> | ||||
|   | ||||
| @@ -6,7 +6,7 @@ | ||||
|     <message> | ||||
|         <location filename="../inspector/armywidget.ui" line="23"/> | ||||
|         <source>Army settings</source> | ||||
|         <translation>Configuration del Ejército</translation> | ||||
|         <translation>Configuracion del Ejército</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../inspector/armywidget.ui" line="142"/> | ||||
| @@ -834,7 +834,7 @@ | ||||
|     <message> | ||||
|         <location filename="../playersettings.ui" line="20"/> | ||||
|         <source>Player settings</source> | ||||
|         <translation>Configuration del jugador</translation> | ||||
|         <translation>Configuracion del jugador</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../playersettings.ui" line="63"/> | ||||
| @@ -1530,7 +1530,7 @@ | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="118"/> | ||||
|         <source>Prison %1 must be a NEUTRAL</source> | ||||
|         <translation>%1 prisión debe set NEUTRA</translation> | ||||
|         <translation>%1 prisión debe ser NEUTRA</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../validator.cpp" line="124"/> | ||||
| @@ -1663,7 +1663,7 @@ | ||||
|     <message> | ||||
|         <location filename="../mapsettings/victoryconditions.cpp" line="43"/> | ||||
|         <source>Transport artifact</source> | ||||
|         <translation type="unfinished">Transporter artefacto</translation> | ||||
|         <translation type="unfinished">Transportar artefacto</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mapsettings/victoryconditions.cpp" line="44"/> | ||||
| @@ -1791,7 +1791,7 @@ | ||||
|     <message> | ||||
|         <location filename="../windownewmap.ui" line="443"/> | ||||
|         <source>Monster strength</source> | ||||
|         <translation>Fuerza de monstrous</translation> | ||||
|         <translation>Fuerza de monstruos</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../windownewmap.ui" line="492"/> | ||||
| @@ -1875,22 +1875,22 @@ | ||||
|     <message> | ||||
|         <location filename="../mainwindow.cpp" line="113"/> | ||||
|         <source>Extract original H3 archives into a separate folder.</source> | ||||
|         <translation>Extraer archivos originals de H3 en una carpeta separada.</translation> | ||||
|         <translation>Extraer archivos originales de H3 en una carpeta separada.</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.cpp" line="114"/> | ||||
|         <source>From an extracted archive, it Splits TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44 into individual PNG's.</source> | ||||
|         <translation>Desde un archivo extraído, separa TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 y Un44 en imágenes PNG individuals.</translation> | ||||
|         <translation>Desde un archivo extraído, separa TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 y Un44 en imágenes PNG individuales.</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.cpp" line="115"/> | ||||
|         <source>From an extracted archive, Converts single Images (found in Images folder) from .pcx to png.</source> | ||||
|         <translation>Desde un archivo extraído, convierte imágenes individuals (encontradas en la carpeta Imágenes) de .pcx a png.</translation> | ||||
|         <translation>Desde un archivo extraído, convierte imágenes individuales (encontradas en la carpeta Imágenes) de .pcx a png.</translation> | ||||
|     </message> | ||||
|     <message> | ||||
|         <location filename="../mainwindow.cpp" line="116"/> | ||||
|         <source>Delete original files, for the ones split / converted.</source> | ||||
|         <translation>Eliminar archivos originals, por los que se han separado / convertido.</translation> | ||||
|         <translation>Eliminar archivos originales, por los que se han separado / convertido.</translation> | ||||
|     </message> | ||||
| </context> | ||||
| </TS> | ||||
|   | ||||
		Reference in New Issue
	
	Block a user