mirror of
				https://github.com/vcmi/vcmi.git
				synced 2025-10-31 00:07:39 +02:00 
			
		
		
		
	Fix compilation when both tests and lua scripting are on
This commit is contained in:
		| @@ -32,14 +32,14 @@ public: | ||||
| 	MOCK_CONST_METHOD1(battleGetUnitsIf, battle::Units(const battle::UnitFilter &)); | ||||
|  | ||||
| 	MOCK_CONST_METHOD1(battleGetUnitByID, const battle::Unit *(uint32_t)); | ||||
| 	MOCK_CONST_METHOD2(battleGetUnitByPos, const battle::Unit *(BattleHex, bool)); | ||||
| 	MOCK_CONST_METHOD2(battleGetUnitByPos, const battle::Unit *(const BattleHex&, bool)); | ||||
| 	MOCK_CONST_METHOD0(battleActiveUnit, const battle::Unit *()); | ||||
|  | ||||
| 	MOCK_CONST_METHOD0(getBonusBearer, IBonusBearer*()); | ||||
| 	MOCK_CONST_METHOD0(getBattle, IBattleInfo*()); | ||||
| 	MOCK_CONST_METHOD0(getPlayerID, std::optional<PlayerColor>()); | ||||
|  | ||||
| 	MOCK_CONST_METHOD2(battleGetAllObstaclesOnPos, std::vector<std::shared_ptr<const CObstacleInstance>>(BattleHex, bool)); | ||||
| 	MOCK_CONST_METHOD2(battleGetAllObstaclesOnPos, std::vector<std::shared_ptr<const CObstacleInstance>>(const BattleHex&, bool)); | ||||
| 	MOCK_CONST_METHOD2(getAllAffectedObstaclesByStack, std::vector<std::shared_ptr<const CObstacleInstance>>(const battle::Unit *, const BattleHexArray &)); | ||||
|  | ||||
| }; | ||||
|   | ||||
		Reference in New Issue
	
	Block a user