mirror of
https://github.com/vcmi/vcmi.git
synced 2025-01-12 02:28:11 +02:00
add standard lib target back
- the moved CMakeLists.txt is turned into a macro (adds whitespace difference) - now uses absolute paths to the lib and include dirs - refactors iOS install section to use "early continue" in the foreach loop
This commit is contained in:
parent
267e8df7db
commit
2d3002bc1d
@ -1,515 +1,522 @@
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set(lib_SRCS
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StdInc.cpp
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macro(add_main_lib TARGET_NAME LIBRARY_TYPE)
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set(MAIN_LIB_DIR "${CMAKE_SOURCE_DIR}/lib")
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set(lib_SRCS
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${MAIN_LIB_DIR}/StdInc.cpp
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${CMAKE_BINARY_DIR}/Version.cpp
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battle/AccessibilityInfo.cpp
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battle/BattleAction.cpp
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battle/BattleAttackInfo.cpp
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battle/BattleHex.cpp
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battle/BattleInfo.cpp
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battle/BattleProxy.cpp
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battle/CBattleInfoCallback.cpp
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battle/CBattleInfoEssentials.cpp
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battle/CCallbackBase.cpp
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battle/CObstacleInstance.cpp
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battle/CPlayerBattleCallback.cpp
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battle/CUnitState.cpp
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battle/Destination.cpp
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battle/IBattleState.cpp
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battle/ReachabilityInfo.cpp
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battle/SideInBattle.cpp
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battle/SiegeInfo.cpp
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battle/Unit.cpp
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${MAIN_LIB_DIR}/battle/AccessibilityInfo.cpp
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${MAIN_LIB_DIR}/battle/BattleAction.cpp
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${MAIN_LIB_DIR}/battle/BattleAttackInfo.cpp
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${MAIN_LIB_DIR}/battle/BattleHex.cpp
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${MAIN_LIB_DIR}/battle/BattleInfo.cpp
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${MAIN_LIB_DIR}/battle/BattleProxy.cpp
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${MAIN_LIB_DIR}/battle/CBattleInfoCallback.cpp
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${MAIN_LIB_DIR}/battle/CBattleInfoEssentials.cpp
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${MAIN_LIB_DIR}/battle/CCallbackBase.cpp
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${MAIN_LIB_DIR}/battle/CObstacleInstance.cpp
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${MAIN_LIB_DIR}/battle/CPlayerBattleCallback.cpp
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${MAIN_LIB_DIR}/battle/CUnitState.cpp
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${MAIN_LIB_DIR}/battle/Destination.cpp
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${MAIN_LIB_DIR}/battle/IBattleState.cpp
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${MAIN_LIB_DIR}/battle/ReachabilityInfo.cpp
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${MAIN_LIB_DIR}/battle/SideInBattle.cpp
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${MAIN_LIB_DIR}/battle/SiegeInfo.cpp
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${MAIN_LIB_DIR}/battle/Unit.cpp
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events/ApplyDamage.cpp
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events/GameResumed.cpp
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events/ObjectVisitEnded.cpp
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events/ObjectVisitStarted.cpp
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events/PlayerGotTurn.cpp
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events/TurnStarted.cpp
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${MAIN_LIB_DIR}/events/ApplyDamage.cpp
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${MAIN_LIB_DIR}/events/GameResumed.cpp
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${MAIN_LIB_DIR}/events/ObjectVisitEnded.cpp
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${MAIN_LIB_DIR}/events/ObjectVisitStarted.cpp
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${MAIN_LIB_DIR}/events/PlayerGotTurn.cpp
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${MAIN_LIB_DIR}/events/TurnStarted.cpp
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filesystem/AdapterLoaders.cpp
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filesystem/CArchiveLoader.cpp
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filesystem/CBinaryReader.cpp
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filesystem/CCompressedStream.cpp
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filesystem/CFileInputStream.cpp
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filesystem/CFilesystemLoader.cpp
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filesystem/CMemoryBuffer.cpp
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filesystem/CMemoryStream.cpp
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filesystem/CZipLoader.cpp
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filesystem/CZipSaver.cpp
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filesystem/FileInfo.cpp
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filesystem/FileStream.cpp
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filesystem/Filesystem.cpp
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filesystem/MinizipExtensions.cpp
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filesystem/ResourceID.cpp
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${MAIN_LIB_DIR}/filesystem/AdapterLoaders.cpp
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${MAIN_LIB_DIR}/filesystem/CArchiveLoader.cpp
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${MAIN_LIB_DIR}/filesystem/CBinaryReader.cpp
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${MAIN_LIB_DIR}/filesystem/CCompressedStream.cpp
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${MAIN_LIB_DIR}/filesystem/CFileInputStream.cpp
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${MAIN_LIB_DIR}/filesystem/CFilesystemLoader.cpp
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${MAIN_LIB_DIR}/filesystem/CMemoryBuffer.cpp
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${MAIN_LIB_DIR}/filesystem/CMemoryStream.cpp
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${MAIN_LIB_DIR}/filesystem/CZipLoader.cpp
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${MAIN_LIB_DIR}/filesystem/CZipSaver.cpp
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${MAIN_LIB_DIR}/filesystem/FileInfo.cpp
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${MAIN_LIB_DIR}/filesystem/FileStream.cpp
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${MAIN_LIB_DIR}/filesystem/Filesystem.cpp
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${MAIN_LIB_DIR}/filesystem/MinizipExtensions.cpp
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${MAIN_LIB_DIR}/filesystem/ResourceID.cpp
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logging/CBasicLogConfigurator.cpp
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logging/CLogger.cpp
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${MAIN_LIB_DIR}/logging/CBasicLogConfigurator.cpp
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${MAIN_LIB_DIR}/logging/CLogger.cpp
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mapObjects/CArmedInstance.cpp
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mapObjects/CBank.cpp
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mapObjects/CGHeroInstance.cpp
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mapObjects/CGMarket.cpp
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mapObjects/CGPandoraBox.cpp
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mapObjects/CGTownInstance.cpp
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mapObjects/CObjectClassesHandler.cpp
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mapObjects/CObjectHandler.cpp
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mapObjects/CommonConstructors.cpp
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mapObjects/CQuest.cpp
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mapObjects/CRewardableConstructor.cpp
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mapObjects/CRewardableObject.cpp
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mapObjects/JsonRandom.cpp
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mapObjects/MiscObjects.cpp
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mapObjects/ObjectTemplate.cpp
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${MAIN_LIB_DIR}/mapObjects/CArmedInstance.cpp
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${MAIN_LIB_DIR}/mapObjects/CBank.cpp
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${MAIN_LIB_DIR}/mapObjects/CGHeroInstance.cpp
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${MAIN_LIB_DIR}/mapObjects/CGMarket.cpp
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${MAIN_LIB_DIR}/mapObjects/CGPandoraBox.cpp
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${MAIN_LIB_DIR}/mapObjects/CGTownInstance.cpp
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${MAIN_LIB_DIR}/mapObjects/CObjectClassesHandler.cpp
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${MAIN_LIB_DIR}/mapObjects/CObjectHandler.cpp
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${MAIN_LIB_DIR}/mapObjects/CommonConstructors.cpp
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${MAIN_LIB_DIR}/mapObjects/CQuest.cpp
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${MAIN_LIB_DIR}/mapObjects/CRewardableConstructor.cpp
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${MAIN_LIB_DIR}/mapObjects/CRewardableObject.cpp
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${MAIN_LIB_DIR}/mapObjects/JsonRandom.cpp
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${MAIN_LIB_DIR}/mapObjects/MiscObjects.cpp
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${MAIN_LIB_DIR}/mapObjects/ObjectTemplate.cpp
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mapping/CCampaignHandler.cpp
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mapping/CDrawRoadsOperation.cpp
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mapping/CMap.cpp
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mapping/CMapEditManager.cpp
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mapping/CMapInfo.cpp
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mapping/CMapOperation.cpp
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mapping/CMapService.cpp
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mapping/MapEditUtils.cpp
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mapping/MapFormatH3M.cpp
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mapping/MapFormatJson.cpp
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${MAIN_LIB_DIR}/mapping/CCampaignHandler.cpp
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${MAIN_LIB_DIR}/mapping/CDrawRoadsOperation.cpp
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${MAIN_LIB_DIR}/mapping/CMap.cpp
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${MAIN_LIB_DIR}/mapping/CMapEditManager.cpp
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${MAIN_LIB_DIR}/mapping/CMapInfo.cpp
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${MAIN_LIB_DIR}/mapping/CMapOperation.cpp
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${MAIN_LIB_DIR}/mapping/CMapService.cpp
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${MAIN_LIB_DIR}/mapping/MapEditUtils.cpp
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${MAIN_LIB_DIR}/mapping/MapFormatH3M.cpp
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${MAIN_LIB_DIR}/mapping/MapFormatJson.cpp
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registerTypes/RegisterTypes.cpp
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registerTypes/TypesClientPacks1.cpp
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registerTypes/TypesClientPacks2.cpp
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registerTypes/TypesMapObjects1.cpp
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registerTypes/TypesMapObjects2.cpp
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registerTypes/TypesMapObjects3.cpp
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registerTypes/TypesLobbyPacks.cpp
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registerTypes/TypesServerPacks.cpp
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${MAIN_LIB_DIR}/registerTypes/RegisterTypes.cpp
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${MAIN_LIB_DIR}/registerTypes/TypesClientPacks1.cpp
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${MAIN_LIB_DIR}/registerTypes/TypesClientPacks2.cpp
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${MAIN_LIB_DIR}/registerTypes/TypesMapObjects1.cpp
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${MAIN_LIB_DIR}/registerTypes/TypesMapObjects2.cpp
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${MAIN_LIB_DIR}/registerTypes/TypesMapObjects3.cpp
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${MAIN_LIB_DIR}/registerTypes/TypesLobbyPacks.cpp
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${MAIN_LIB_DIR}/registerTypes/TypesServerPacks.cpp
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rmg/RmgArea.cpp
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rmg/RmgObject.cpp
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rmg/RmgPath.cpp
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rmg/CMapGenerator.cpp
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rmg/CMapGenOptions.cpp
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rmg/CRmgTemplate.cpp
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rmg/CRmgTemplateStorage.cpp
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rmg/CZonePlacer.cpp
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rmg/TileInfo.cpp
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rmg/Zone.cpp
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rmg/Functions.cpp
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rmg/ObjectManager.cpp
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rmg/RoadPlacer.cpp
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rmg/TreasurePlacer.cpp
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rmg/RmgMap.cpp
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rmg/ConnectionsPlacer.cpp
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rmg/WaterAdopter.cpp
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rmg/TownPlacer.cpp
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rmg/WaterProxy.cpp
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rmg/WaterRoutes.cpp
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rmg/RockPlacer.cpp
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rmg/ObstaclePlacer.cpp
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rmg/RiverPlacer.cpp
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rmg/TerrainPainter.cpp
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${MAIN_LIB_DIR}/rmg/RmgArea.cpp
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${MAIN_LIB_DIR}/rmg/RmgObject.cpp
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${MAIN_LIB_DIR}/rmg/RmgPath.cpp
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${MAIN_LIB_DIR}/rmg/CMapGenerator.cpp
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${MAIN_LIB_DIR}/rmg/CMapGenOptions.cpp
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${MAIN_LIB_DIR}/rmg/CRmgTemplate.cpp
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${MAIN_LIB_DIR}/rmg/CRmgTemplateStorage.cpp
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${MAIN_LIB_DIR}/rmg/CZonePlacer.cpp
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${MAIN_LIB_DIR}/rmg/TileInfo.cpp
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${MAIN_LIB_DIR}/rmg/Zone.cpp
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${MAIN_LIB_DIR}/rmg/Functions.cpp
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${MAIN_LIB_DIR}/rmg/ObjectManager.cpp
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${MAIN_LIB_DIR}/rmg/RoadPlacer.cpp
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${MAIN_LIB_DIR}/rmg/TreasurePlacer.cpp
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${MAIN_LIB_DIR}/rmg/RmgMap.cpp
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${MAIN_LIB_DIR}/rmg/ConnectionsPlacer.cpp
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${MAIN_LIB_DIR}/rmg/WaterAdopter.cpp
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${MAIN_LIB_DIR}/rmg/TownPlacer.cpp
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${MAIN_LIB_DIR}/rmg/WaterProxy.cpp
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${MAIN_LIB_DIR}/rmg/WaterRoutes.cpp
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${MAIN_LIB_DIR}/rmg/RockPlacer.cpp
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${MAIN_LIB_DIR}/rmg/ObstaclePlacer.cpp
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${MAIN_LIB_DIR}/rmg/RiverPlacer.cpp
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${MAIN_LIB_DIR}/rmg/TerrainPainter.cpp
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serializer/BinaryDeserializer.cpp
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serializer/BinarySerializer.cpp
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serializer/CLoadIntegrityValidator.cpp
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serializer/CMemorySerializer.cpp
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serializer/Connection.cpp
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serializer/CSerializer.cpp
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serializer/CTypeList.cpp
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serializer/JsonDeserializer.cpp
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serializer/JsonSerializeFormat.cpp
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serializer/JsonSerializer.cpp
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serializer/JsonUpdater.cpp
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${MAIN_LIB_DIR}/serializer/BinaryDeserializer.cpp
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${MAIN_LIB_DIR}/serializer/BinarySerializer.cpp
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${MAIN_LIB_DIR}/serializer/CLoadIntegrityValidator.cpp
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${MAIN_LIB_DIR}/serializer/CMemorySerializer.cpp
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${MAIN_LIB_DIR}/serializer/Connection.cpp
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${MAIN_LIB_DIR}/serializer/CSerializer.cpp
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${MAIN_LIB_DIR}/serializer/CTypeList.cpp
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${MAIN_LIB_DIR}/serializer/JsonDeserializer.cpp
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${MAIN_LIB_DIR}/serializer/JsonSerializeFormat.cpp
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${MAIN_LIB_DIR}/serializer/JsonSerializer.cpp
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${MAIN_LIB_DIR}/serializer/JsonUpdater.cpp
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spells/AbilityCaster.cpp
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spells/AdventureSpellMechanics.cpp
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spells/BattleSpellMechanics.cpp
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spells/BonusCaster.cpp
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spells/CSpellHandler.cpp
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spells/ISpellMechanics.cpp
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spells/Problem.cpp
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spells/ProxyCaster.cpp
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spells/TargetCondition.cpp
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spells/ViewSpellInt.cpp
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${MAIN_LIB_DIR}/spells/AbilityCaster.cpp
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${MAIN_LIB_DIR}/spells/AdventureSpellMechanics.cpp
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${MAIN_LIB_DIR}/spells/BattleSpellMechanics.cpp
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${MAIN_LIB_DIR}/spells/BonusCaster.cpp
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${MAIN_LIB_DIR}/spells/CSpellHandler.cpp
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${MAIN_LIB_DIR}/spells/ISpellMechanics.cpp
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${MAIN_LIB_DIR}/spells/Problem.cpp
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${MAIN_LIB_DIR}/spells/ProxyCaster.cpp
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${MAIN_LIB_DIR}/spells/TargetCondition.cpp
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${MAIN_LIB_DIR}/spells/ViewSpellInt.cpp
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spells/effects/Catapult.cpp
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spells/effects/Clone.cpp
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spells/effects/Damage.cpp
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spells/effects/Dispel.cpp
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spells/effects/Effect.cpp
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spells/effects/Effects.cpp
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spells/effects/Heal.cpp
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spells/effects/LocationEffect.cpp
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spells/effects/Obstacle.cpp
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spells/effects/Registry.cpp
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spells/effects/UnitEffect.cpp
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spells/effects/Summon.cpp
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spells/effects/Teleport.cpp
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spells/effects/Timed.cpp
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spells/effects/RemoveObstacle.cpp
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spells/effects/Sacrifice.cpp
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${MAIN_LIB_DIR}/spells/effects/Catapult.cpp
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${MAIN_LIB_DIR}/spells/effects/Clone.cpp
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${MAIN_LIB_DIR}/spells/effects/Damage.cpp
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${MAIN_LIB_DIR}/spells/effects/Dispel.cpp
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${MAIN_LIB_DIR}/spells/effects/Effect.cpp
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${MAIN_LIB_DIR}/spells/effects/Effects.cpp
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${MAIN_LIB_DIR}/spells/effects/Heal.cpp
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${MAIN_LIB_DIR}/spells/effects/LocationEffect.cpp
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${MAIN_LIB_DIR}/spells/effects/Obstacle.cpp
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${MAIN_LIB_DIR}/spells/effects/Registry.cpp
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${MAIN_LIB_DIR}/spells/effects/UnitEffect.cpp
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${MAIN_LIB_DIR}/spells/effects/Summon.cpp
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${MAIN_LIB_DIR}/spells/effects/Teleport.cpp
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${MAIN_LIB_DIR}/spells/effects/Timed.cpp
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${MAIN_LIB_DIR}/spells/effects/RemoveObstacle.cpp
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${MAIN_LIB_DIR}/spells/effects/Sacrifice.cpp
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vstd/StringUtils.cpp
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BattleFieldHandler.cpp
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CAndroidVMHelper.cpp
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CArtHandler.cpp
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CBonusTypeHandler.cpp
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CBuildingHandler.cpp
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||||
CConfigHandler.cpp
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CConsoleHandler.cpp
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CCreatureHandler.cpp
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CCreatureSet.cpp
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CGameInfoCallback.cpp
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CGameInterface.cpp
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CGameState.cpp
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CGeneralTextHandler.cpp
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CHeroHandler.cpp
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CModHandler.cpp
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CPathfinder.cpp
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CPlayerState.cpp
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CRandomGenerator.cpp
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CScriptingModule.cpp
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CSkillHandler.cpp
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CStack.cpp
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CThreadHelper.cpp
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CTownHandler.cpp
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GameConstants.cpp
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HeroBonus.cpp
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IGameCallback.cpp
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IHandlerBase.cpp
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||||
JsonDetail.cpp
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JsonNode.cpp
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LoadProgress.cpp
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||||
LogicalExpression.cpp
|
||||
NetPacksLib.cpp
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ObstacleHandler.cpp
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||||
StartInfo.cpp
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||||
ResourceSet.cpp
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||||
ScriptHandler.cpp
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Terrain.cpp
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||||
VCMIDirs.cpp
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VCMI_Lib.cpp
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||||
${MAIN_LIB_DIR}/vstd/StringUtils.cpp
|
||||
|
||||
${MAIN_LIB_DIR}/BattleFieldHandler.cpp
|
||||
${MAIN_LIB_DIR}/CAndroidVMHelper.cpp
|
||||
${MAIN_LIB_DIR}/CArtHandler.cpp
|
||||
${MAIN_LIB_DIR}/CBonusTypeHandler.cpp
|
||||
${MAIN_LIB_DIR}/CBuildingHandler.cpp
|
||||
${MAIN_LIB_DIR}/CConfigHandler.cpp
|
||||
${MAIN_LIB_DIR}/CConsoleHandler.cpp
|
||||
${MAIN_LIB_DIR}/CCreatureHandler.cpp
|
||||
${MAIN_LIB_DIR}/CCreatureSet.cpp
|
||||
${MAIN_LIB_DIR}/CGameInfoCallback.cpp
|
||||
${MAIN_LIB_DIR}/CGameInterface.cpp
|
||||
${MAIN_LIB_DIR}/CGameState.cpp
|
||||
${MAIN_LIB_DIR}/CGeneralTextHandler.cpp
|
||||
${MAIN_LIB_DIR}/CHeroHandler.cpp
|
||||
${MAIN_LIB_DIR}/CModHandler.cpp
|
||||
${MAIN_LIB_DIR}/CPathfinder.cpp
|
||||
${MAIN_LIB_DIR}/CPlayerState.cpp
|
||||
${MAIN_LIB_DIR}/CRandomGenerator.cpp
|
||||
${MAIN_LIB_DIR}/CScriptingModule.cpp
|
||||
${MAIN_LIB_DIR}/CSkillHandler.cpp
|
||||
${MAIN_LIB_DIR}/CStack.cpp
|
||||
${MAIN_LIB_DIR}/CThreadHelper.cpp
|
||||
${MAIN_LIB_DIR}/CTownHandler.cpp
|
||||
${MAIN_LIB_DIR}/GameConstants.cpp
|
||||
${MAIN_LIB_DIR}/HeroBonus.cpp
|
||||
${MAIN_LIB_DIR}/IGameCallback.cpp
|
||||
${MAIN_LIB_DIR}/IHandlerBase.cpp
|
||||
${MAIN_LIB_DIR}/JsonDetail.cpp
|
||||
${MAIN_LIB_DIR}/JsonNode.cpp
|
||||
${MAIN_LIB_DIR}/LoadProgress.cpp
|
||||
${MAIN_LIB_DIR}/LogicalExpression.cpp
|
||||
${MAIN_LIB_DIR}/NetPacksLib.cpp
|
||||
${MAIN_LIB_DIR}/ObstacleHandler.cpp
|
||||
${MAIN_LIB_DIR}/StartInfo.cpp
|
||||
${MAIN_LIB_DIR}/ResourceSet.cpp
|
||||
${MAIN_LIB_DIR}/ScriptHandler.cpp
|
||||
${MAIN_LIB_DIR}/Terrain.cpp
|
||||
${MAIN_LIB_DIR}/VCMIDirs.cpp
|
||||
${MAIN_LIB_DIR}/VCMI_Lib.cpp
|
||||
|
||||
${VCMILIB_ADDITIONAL_SOURCES}
|
||||
)
|
||||
)
|
||||
|
||||
# Version.cpp is a generated file
|
||||
set_source_files_properties(${CMAKE_BINARY_DIR}/Version.cpp
|
||||
PROPERTIES GENERATED TRUE
|
||||
)
|
||||
# Version.cpp is a generated file
|
||||
set_source_files_properties(${CMAKE_BINARY_DIR}/Version.cpp
|
||||
PROPERTIES GENERATED TRUE
|
||||
)
|
||||
|
||||
set(lib_HEADERS
|
||||
../include/vstd/CLoggerBase.h
|
||||
../Global.h
|
||||
StdInc.h
|
||||
set(lib_HEADERS
|
||||
${CMAKE_SOURCE_DIR}/include/vstd/CLoggerBase.h
|
||||
${CMAKE_SOURCE_DIR}/Global.h
|
||||
${MAIN_LIB_DIR}/StdInc.h
|
||||
|
||||
../include/vstd/ContainerUtils.h
|
||||
../include/vstd/RNG.h
|
||||
../include/vstd/StringUtils.h
|
||||
${CMAKE_SOURCE_DIR}/include/vstd/ContainerUtils.h
|
||||
${CMAKE_SOURCE_DIR}/include/vstd/RNG.h
|
||||
${CMAKE_SOURCE_DIR}/include/vstd/StringUtils.h
|
||||
|
||||
../include/vcmi/events/ApplyDamage.h
|
||||
../include/vcmi/events/Event.h
|
||||
../include/vcmi/events/EventBus.h
|
||||
../include/vcmi/events/SubscriptionRegistry.h
|
||||
${CMAKE_SOURCE_DIR}/include/vcmi/events/ApplyDamage.h
|
||||
${CMAKE_SOURCE_DIR}/include/vcmi/events/Event.h
|
||||
${CMAKE_SOURCE_DIR}/include/vcmi/events/EventBus.h
|
||||
${CMAKE_SOURCE_DIR}/include/vcmi/events/SubscriptionRegistry.h
|
||||
|
||||
../include/vcmi/scripting/Service.h
|
||||
${CMAKE_SOURCE_DIR}/include/vcmi/scripting/Service.h
|
||||
|
||||
../include/vcmi/spells/Caster.h
|
||||
../include/vcmi/spells/Magic.h
|
||||
../include/vcmi/spells/Service.h
|
||||
../include/vcmi/spells/Spell.h
|
||||
${CMAKE_SOURCE_DIR}/include/vcmi/spells/Caster.h
|
||||
${CMAKE_SOURCE_DIR}/include/vcmi/spells/Magic.h
|
||||
${CMAKE_SOURCE_DIR}/include/vcmi/spells/Service.h
|
||||
${CMAKE_SOURCE_DIR}/include/vcmi/spells/Spell.h
|
||||
|
||||
../include/vcmi/Artifact.h
|
||||
../include/vcmi/ArtifactService.h
|
||||
../include/vcmi/Creature.h
|
||||
../include/vcmi/CreatureService.h
|
||||
../include/vcmi/Entity.h
|
||||
../include/vcmi/Environment.h
|
||||
../include/vcmi/Services.h
|
||||
${CMAKE_SOURCE_DIR}/include/vcmi/Artifact.h
|
||||
${CMAKE_SOURCE_DIR}/include/vcmi/ArtifactService.h
|
||||
${CMAKE_SOURCE_DIR}/include/vcmi/Creature.h
|
||||
${CMAKE_SOURCE_DIR}/include/vcmi/CreatureService.h
|
||||
${CMAKE_SOURCE_DIR}/include/vcmi/Entity.h
|
||||
${CMAKE_SOURCE_DIR}/include/vcmi/Environment.h
|
||||
${CMAKE_SOURCE_DIR}/include/vcmi/Services.h
|
||||
|
||||
abilities/Ability.h
|
||||
${MAIN_LIB_DIR}/abilities/Ability.h
|
||||
|
||||
battle/AccessibilityInfo.h
|
||||
battle/BattleAction.h
|
||||
battle/BattleAttackInfo.h
|
||||
battle/BattleHex.h
|
||||
battle/BattleInfo.h
|
||||
battle/BattleProxy.h
|
||||
battle/CBattleInfoCallback.h
|
||||
battle/CBattleInfoEssentials.h
|
||||
battle/CCallbackBase.h
|
||||
battle/CObstacleInstance.h
|
||||
battle/CPlayerBattleCallback.h
|
||||
battle/CUnitState.h
|
||||
battle/Destination.h
|
||||
battle/IBattleInfoCallback.h
|
||||
battle/IBattleState.h
|
||||
battle/IUnitInfo.h
|
||||
battle/ReachabilityInfo.h
|
||||
battle/SideInBattle.h
|
||||
battle/SiegeInfo.h
|
||||
battle/Unit.h
|
||||
${MAIN_LIB_DIR}/battle/AccessibilityInfo.h
|
||||
${MAIN_LIB_DIR}/battle/BattleAction.h
|
||||
${MAIN_LIB_DIR}/battle/BattleAttackInfo.h
|
||||
${MAIN_LIB_DIR}/battle/BattleHex.h
|
||||
${MAIN_LIB_DIR}/battle/BattleInfo.h
|
||||
${MAIN_LIB_DIR}/battle/BattleProxy.h
|
||||
${MAIN_LIB_DIR}/battle/CBattleInfoCallback.h
|
||||
${MAIN_LIB_DIR}/battle/CBattleInfoEssentials.h
|
||||
${MAIN_LIB_DIR}/battle/CCallbackBase.h
|
||||
${MAIN_LIB_DIR}/battle/CObstacleInstance.h
|
||||
${MAIN_LIB_DIR}/battle/CPlayerBattleCallback.h
|
||||
${MAIN_LIB_DIR}/battle/CUnitState.h
|
||||
${MAIN_LIB_DIR}/battle/Destination.h
|
||||
${MAIN_LIB_DIR}/battle/IBattleInfoCallback.h
|
||||
${MAIN_LIB_DIR}/battle/IBattleState.h
|
||||
${MAIN_LIB_DIR}/battle/IUnitInfo.h
|
||||
${MAIN_LIB_DIR}/battle/ReachabilityInfo.h
|
||||
${MAIN_LIB_DIR}/battle/SideInBattle.h
|
||||
${MAIN_LIB_DIR}/battle/SiegeInfo.h
|
||||
${MAIN_LIB_DIR}/battle/Unit.h
|
||||
|
||||
events/ApplyDamage.h
|
||||
events/GameResumed.h
|
||||
events/ObjectVisitEnded.h
|
||||
events/ObjectVisitStarted.h
|
||||
events/PlayerGotTurn.h
|
||||
events/TurnStarted.h
|
||||
${MAIN_LIB_DIR}/events/ApplyDamage.h
|
||||
${MAIN_LIB_DIR}/events/GameResumed.h
|
||||
${MAIN_LIB_DIR}/events/ObjectVisitEnded.h
|
||||
${MAIN_LIB_DIR}/events/ObjectVisitStarted.h
|
||||
${MAIN_LIB_DIR}/events/PlayerGotTurn.h
|
||||
${MAIN_LIB_DIR}/events/TurnStarted.h
|
||||
|
||||
filesystem/AdapterLoaders.h
|
||||
filesystem/CArchiveLoader.h
|
||||
filesystem/CBinaryReader.h
|
||||
filesystem/CCompressedStream.h
|
||||
filesystem/CFileInputStream.h
|
||||
filesystem/CFilesystemLoader.h
|
||||
filesystem/CInputOutputStream.h
|
||||
filesystem/CInputStream.h
|
||||
filesystem/CMemoryBuffer.h
|
||||
filesystem/CMemoryStream.h
|
||||
filesystem/COutputStream.h
|
||||
filesystem/CStream.h
|
||||
filesystem/CZipLoader.h
|
||||
filesystem/CZipSaver.h
|
||||
filesystem/FileInfo.h
|
||||
filesystem/FileStream.h
|
||||
filesystem/Filesystem.h
|
||||
filesystem/ISimpleResourceLoader.h
|
||||
filesystem/MinizipExtensions.h
|
||||
filesystem/ResourceID.h
|
||||
${MAIN_LIB_DIR}/filesystem/AdapterLoaders.h
|
||||
${MAIN_LIB_DIR}/filesystem/CArchiveLoader.h
|
||||
${MAIN_LIB_DIR}/filesystem/CBinaryReader.h
|
||||
${MAIN_LIB_DIR}/filesystem/CCompressedStream.h
|
||||
${MAIN_LIB_DIR}/filesystem/CFileInputStream.h
|
||||
${MAIN_LIB_DIR}/filesystem/CFilesystemLoader.h
|
||||
${MAIN_LIB_DIR}/filesystem/CInputOutputStream.h
|
||||
${MAIN_LIB_DIR}/filesystem/CInputStream.h
|
||||
${MAIN_LIB_DIR}/filesystem/CMemoryBuffer.h
|
||||
${MAIN_LIB_DIR}/filesystem/CMemoryStream.h
|
||||
${MAIN_LIB_DIR}/filesystem/COutputStream.h
|
||||
${MAIN_LIB_DIR}/filesystem/CStream.h
|
||||
${MAIN_LIB_DIR}/filesystem/CZipLoader.h
|
||||
${MAIN_LIB_DIR}/filesystem/CZipSaver.h
|
||||
${MAIN_LIB_DIR}/filesystem/FileInfo.h
|
||||
${MAIN_LIB_DIR}/filesystem/FileStream.h
|
||||
${MAIN_LIB_DIR}/filesystem/Filesystem.h
|
||||
${MAIN_LIB_DIR}/filesystem/ISimpleResourceLoader.h
|
||||
${MAIN_LIB_DIR}/filesystem/MinizipExtensions.h
|
||||
${MAIN_LIB_DIR}/filesystem/ResourceID.h
|
||||
|
||||
logging/CBasicLogConfigurator.h
|
||||
logging/CLogger.h
|
||||
${MAIN_LIB_DIR}/logging/CBasicLogConfigurator.h
|
||||
${MAIN_LIB_DIR}/logging/CLogger.h
|
||||
|
||||
mapObjects/CArmedInstance.h
|
||||
mapObjects/CBank.h
|
||||
mapObjects/CGHeroInstance.h
|
||||
mapObjects/CGMarket.h
|
||||
mapObjects/CGPandoraBox.h
|
||||
mapObjects/CGTownInstance.h
|
||||
mapObjects/CObjectClassesHandler.h
|
||||
mapObjects/CObjectHandler.h
|
||||
mapObjects/CommonConstructors.h
|
||||
mapObjects/CQuest.h
|
||||
mapObjects/CRewardableConstructor.h
|
||||
mapObjects/CRewardableObject.h
|
||||
mapObjects/JsonRandom.h
|
||||
mapObjects/MapObjects.h
|
||||
mapObjects/MiscObjects.h
|
||||
mapObjects/ObjectTemplate.h
|
||||
${MAIN_LIB_DIR}/mapObjects/CArmedInstance.h
|
||||
${MAIN_LIB_DIR}/mapObjects/CBank.h
|
||||
${MAIN_LIB_DIR}/mapObjects/CGHeroInstance.h
|
||||
${MAIN_LIB_DIR}/mapObjects/CGMarket.h
|
||||
${MAIN_LIB_DIR}/mapObjects/CGPandoraBox.h
|
||||
${MAIN_LIB_DIR}/mapObjects/CGTownInstance.h
|
||||
${MAIN_LIB_DIR}/mapObjects/CObjectClassesHandler.h
|
||||
${MAIN_LIB_DIR}/mapObjects/CObjectHandler.h
|
||||
${MAIN_LIB_DIR}/mapObjects/CommonConstructors.h
|
||||
${MAIN_LIB_DIR}/mapObjects/CQuest.h
|
||||
${MAIN_LIB_DIR}/mapObjects/CRewardableConstructor.h
|
||||
${MAIN_LIB_DIR}/mapObjects/CRewardableObject.h
|
||||
${MAIN_LIB_DIR}/mapObjects/JsonRandom.h
|
||||
${MAIN_LIB_DIR}/mapObjects/MapObjects.h
|
||||
${MAIN_LIB_DIR}/mapObjects/MiscObjects.h
|
||||
${MAIN_LIB_DIR}/mapObjects/ObjectTemplate.h
|
||||
|
||||
mapping/CCampaignHandler.h
|
||||
mapping/CDrawRoadsOperation.h
|
||||
mapping/CMapDefines.h
|
||||
mapping/CMapEditManager.h
|
||||
mapping/CMap.h
|
||||
mapping/CMapInfo.h
|
||||
mapping/CMapOperation.h
|
||||
mapping/CMapService.h
|
||||
mapping/MapEditUtils.h
|
||||
mapping/MapFormatH3M.h
|
||||
mapping/MapFormatJson.h
|
||||
${MAIN_LIB_DIR}/mapping/CCampaignHandler.h
|
||||
${MAIN_LIB_DIR}/mapping/CDrawRoadsOperation.h
|
||||
${MAIN_LIB_DIR}/mapping/CMapDefines.h
|
||||
${MAIN_LIB_DIR}/mapping/CMapEditManager.h
|
||||
${MAIN_LIB_DIR}/mapping/CMap.h
|
||||
${MAIN_LIB_DIR}/mapping/CMapInfo.h
|
||||
${MAIN_LIB_DIR}/mapping/CMapOperation.h
|
||||
${MAIN_LIB_DIR}/mapping/CMapService.h
|
||||
${MAIN_LIB_DIR}/mapping/MapEditUtils.h
|
||||
${MAIN_LIB_DIR}/mapping/MapFormatH3M.h
|
||||
${MAIN_LIB_DIR}/mapping/MapFormatJson.h
|
||||
|
||||
registerTypes/RegisterTypes.h
|
||||
${MAIN_LIB_DIR}/registerTypes/RegisterTypes.h
|
||||
|
||||
rmg/RmgArea.h
|
||||
rmg/RmgObject.h
|
||||
rmg/RmgPath.h
|
||||
rmg/CMapGenerator.h
|
||||
rmg/CMapGenOptions.h
|
||||
rmg/CRmgTemplate.h
|
||||
rmg/CRmgTemplateStorage.h
|
||||
rmg/CZonePlacer.h
|
||||
rmg/TileInfo.h
|
||||
rmg/Zone.h
|
||||
rmg/Functions.h
|
||||
rmg/ObjectManager.h
|
||||
rmg/RoadPlacer.h
|
||||
rmg/TreasurePlacer.h
|
||||
rmg/RmgMap.h
|
||||
rmg/ConnectionsPlacer.h
|
||||
rmg/WaterAdopter.h
|
||||
rmg/TownPlacer.h
|
||||
rmg/WaterProxy.h
|
||||
rmg/WaterRoutes.h
|
||||
rmg/RockPlacer.h
|
||||
rmg/ObstaclePlacer.h
|
||||
rmg/RiverPlacer.h
|
||||
rmg/TerrainPainter.h
|
||||
rmg/float3.h
|
||||
${MAIN_LIB_DIR}/rmg/RmgArea.h
|
||||
${MAIN_LIB_DIR}/rmg/RmgObject.h
|
||||
${MAIN_LIB_DIR}/rmg/RmgPath.h
|
||||
${MAIN_LIB_DIR}/rmg/CMapGenerator.h
|
||||
${MAIN_LIB_DIR}/rmg/CMapGenOptions.h
|
||||
${MAIN_LIB_DIR}/rmg/CRmgTemplate.h
|
||||
${MAIN_LIB_DIR}/rmg/CRmgTemplateStorage.h
|
||||
${MAIN_LIB_DIR}/rmg/CZonePlacer.h
|
||||
${MAIN_LIB_DIR}/rmg/TileInfo.h
|
||||
${MAIN_LIB_DIR}/rmg/Zone.h
|
||||
${MAIN_LIB_DIR}/rmg/Functions.h
|
||||
${MAIN_LIB_DIR}/rmg/ObjectManager.h
|
||||
${MAIN_LIB_DIR}/rmg/RoadPlacer.h
|
||||
${MAIN_LIB_DIR}/rmg/TreasurePlacer.h
|
||||
${MAIN_LIB_DIR}/rmg/RmgMap.h
|
||||
${MAIN_LIB_DIR}/rmg/ConnectionsPlacer.h
|
||||
${MAIN_LIB_DIR}/rmg/WaterAdopter.h
|
||||
${MAIN_LIB_DIR}/rmg/TownPlacer.h
|
||||
${MAIN_LIB_DIR}/rmg/WaterProxy.h
|
||||
${MAIN_LIB_DIR}/rmg/WaterRoutes.h
|
||||
${MAIN_LIB_DIR}/rmg/RockPlacer.h
|
||||
${MAIN_LIB_DIR}/rmg/ObstaclePlacer.h
|
||||
${MAIN_LIB_DIR}/rmg/RiverPlacer.h
|
||||
${MAIN_LIB_DIR}/rmg/TerrainPainter.h
|
||||
${MAIN_LIB_DIR}/rmg/float3.h
|
||||
|
||||
serializer/BinaryDeserializer.h
|
||||
serializer/BinarySerializer.h
|
||||
serializer/CLoadIntegrityValidator.h
|
||||
serializer/CMemorySerializer.h
|
||||
serializer/Connection.h
|
||||
serializer/CSerializer.h
|
||||
serializer/CTypeList.h
|
||||
serializer/JsonDeserializer.h
|
||||
serializer/JsonSerializeFormat.h
|
||||
serializer/JsonSerializer.h
|
||||
serializer/JsonUpdater.h
|
||||
serializer/Cast.h
|
||||
${MAIN_LIB_DIR}/serializer/BinaryDeserializer.h
|
||||
${MAIN_LIB_DIR}/serializer/BinarySerializer.h
|
||||
${MAIN_LIB_DIR}/serializer/CLoadIntegrityValidator.h
|
||||
${MAIN_LIB_DIR}/serializer/CMemorySerializer.h
|
||||
${MAIN_LIB_DIR}/serializer/Connection.h
|
||||
${MAIN_LIB_DIR}/serializer/CSerializer.h
|
||||
${MAIN_LIB_DIR}/serializer/CTypeList.h
|
||||
${MAIN_LIB_DIR}/serializer/JsonDeserializer.h
|
||||
${MAIN_LIB_DIR}/serializer/JsonSerializeFormat.h
|
||||
${MAIN_LIB_DIR}/serializer/JsonSerializer.h
|
||||
${MAIN_LIB_DIR}/serializer/JsonUpdater.h
|
||||
${MAIN_LIB_DIR}/serializer/Cast.h
|
||||
|
||||
spells/AbilityCaster.h
|
||||
spells/AdventureSpellMechanics.h
|
||||
spells/BattleSpellMechanics.h
|
||||
spells/BonusCaster.h
|
||||
spells/CSpellHandler.h
|
||||
spells/ISpellMechanics.h
|
||||
spells/Problem.h
|
||||
spells/ProxyCaster.h
|
||||
spells/TargetCondition.h
|
||||
spells/ViewSpellInt.h
|
||||
${MAIN_LIB_DIR}/spells/AbilityCaster.h
|
||||
${MAIN_LIB_DIR}/spells/AdventureSpellMechanics.h
|
||||
${MAIN_LIB_DIR}/spells/BattleSpellMechanics.h
|
||||
${MAIN_LIB_DIR}/spells/BonusCaster.h
|
||||
${MAIN_LIB_DIR}/spells/CSpellHandler.h
|
||||
${MAIN_LIB_DIR}/spells/ISpellMechanics.h
|
||||
${MAIN_LIB_DIR}/spells/Problem.h
|
||||
${MAIN_LIB_DIR}/spells/ProxyCaster.h
|
||||
${MAIN_LIB_DIR}/spells/TargetCondition.h
|
||||
${MAIN_LIB_DIR}/spells/ViewSpellInt.h
|
||||
|
||||
spells/effects/Catapult.h
|
||||
spells/effects/Clone.h
|
||||
spells/effects/Damage.h
|
||||
spells/effects/Dispel.h
|
||||
spells/effects/Effect.h
|
||||
spells/effects/Effects.h
|
||||
spells/effects/EffectsFwd.h
|
||||
spells/effects/Heal.h
|
||||
spells/effects/LocationEffect.h
|
||||
spells/effects/Obstacle.h
|
||||
spells/effects/Registry.h
|
||||
spells/effects/UnitEffect.h
|
||||
spells/effects/Summon.h
|
||||
spells/effects/Teleport.h
|
||||
spells/effects/Timed.h
|
||||
spells/effects/RemoveObstacle.h
|
||||
spells/effects/Sacrifice.h
|
||||
${MAIN_LIB_DIR}/spells/effects/Catapult.h
|
||||
${MAIN_LIB_DIR}/spells/effects/Clone.h
|
||||
${MAIN_LIB_DIR}/spells/effects/Damage.h
|
||||
${MAIN_LIB_DIR}/spells/effects/Dispel.h
|
||||
${MAIN_LIB_DIR}/spells/effects/Effect.h
|
||||
${MAIN_LIB_DIR}/spells/effects/Effects.h
|
||||
${MAIN_LIB_DIR}/spells/effects/EffectsFwd.h
|
||||
${MAIN_LIB_DIR}/spells/effects/Heal.h
|
||||
${MAIN_LIB_DIR}/spells/effects/LocationEffect.h
|
||||
${MAIN_LIB_DIR}/spells/effects/Obstacle.h
|
||||
${MAIN_LIB_DIR}/spells/effects/Registry.h
|
||||
${MAIN_LIB_DIR}/spells/effects/UnitEffect.h
|
||||
${MAIN_LIB_DIR}/spells/effects/Summon.h
|
||||
${MAIN_LIB_DIR}/spells/effects/Teleport.h
|
||||
${MAIN_LIB_DIR}/spells/effects/Timed.h
|
||||
${MAIN_LIB_DIR}/spells/effects/RemoveObstacle.h
|
||||
${MAIN_LIB_DIR}/spells/effects/Sacrifice.h
|
||||
|
||||
AI_Base.h
|
||||
BattleFieldHandler.h
|
||||
CAndroidVMHelper.h
|
||||
CArtHandler.h
|
||||
CBonusTypeHandler.h
|
||||
CBuildingHandler.h
|
||||
CConfigHandler.h
|
||||
CConsoleHandler.h
|
||||
CCreatureHandler.h
|
||||
CCreatureSet.h
|
||||
CGameInfoCallback.h
|
||||
CGameInterface.h
|
||||
CGameStateFwd.h
|
||||
CGameState.h
|
||||
CGeneralTextHandler.h
|
||||
CHeroHandler.h
|
||||
CModHandler.h
|
||||
CondSh.h
|
||||
ConstTransitivePtr.h
|
||||
CPathfinder.h
|
||||
CPlayerState.h
|
||||
CRandomGenerator.h
|
||||
CScriptingModule.h
|
||||
CSkillHandler.h
|
||||
CSoundBase.h
|
||||
CStack.h
|
||||
CStopWatch.h
|
||||
CThreadHelper.h
|
||||
CTownHandler.h
|
||||
FunctionList.h
|
||||
GameConstants.h
|
||||
HeroBonus.h
|
||||
IBonusTypeHandler.h
|
||||
IGameCallback.h
|
||||
IGameEventsReceiver.h
|
||||
IHandlerBase.h
|
||||
int3.h
|
||||
Interprocess.h
|
||||
JsonDetail.h
|
||||
JsonNode.h
|
||||
LoadProgress.h
|
||||
LogicalExpression.h
|
||||
NetPacksBase.h
|
||||
NetPacks.h
|
||||
NetPacksLobby.h
|
||||
ObstacleHandler.h
|
||||
PathfinderUtil.h
|
||||
ResourceSet.h
|
||||
ScriptHandler.h
|
||||
ScopeGuard.h
|
||||
StartInfo.h
|
||||
StringConstants.h
|
||||
Terrain.h
|
||||
UnlockGuard.h
|
||||
VCMIDirs.h
|
||||
vcmi_endian.h
|
||||
VCMI_Lib.h
|
||||
)
|
||||
${MAIN_LIB_DIR}/AI_Base.h
|
||||
${MAIN_LIB_DIR}/BattleFieldHandler.h
|
||||
${MAIN_LIB_DIR}/CAndroidVMHelper.h
|
||||
${MAIN_LIB_DIR}/CArtHandler.h
|
||||
${MAIN_LIB_DIR}/CBonusTypeHandler.h
|
||||
${MAIN_LIB_DIR}/CBuildingHandler.h
|
||||
${MAIN_LIB_DIR}/CConfigHandler.h
|
||||
${MAIN_LIB_DIR}/CConsoleHandler.h
|
||||
${MAIN_LIB_DIR}/CCreatureHandler.h
|
||||
${MAIN_LIB_DIR}/CCreatureSet.h
|
||||
${MAIN_LIB_DIR}/CGameInfoCallback.h
|
||||
${MAIN_LIB_DIR}/CGameInterface.h
|
||||
${MAIN_LIB_DIR}/CGameStateFwd.h
|
||||
${MAIN_LIB_DIR}/CGameState.h
|
||||
${MAIN_LIB_DIR}/CGeneralTextHandler.h
|
||||
${MAIN_LIB_DIR}/CHeroHandler.h
|
||||
${MAIN_LIB_DIR}/CModHandler.h
|
||||
${MAIN_LIB_DIR}/CondSh.h
|
||||
${MAIN_LIB_DIR}/ConstTransitivePtr.h
|
||||
${MAIN_LIB_DIR}/CPathfinder.h
|
||||
${MAIN_LIB_DIR}/CPlayerState.h
|
||||
${MAIN_LIB_DIR}/CRandomGenerator.h
|
||||
${MAIN_LIB_DIR}/CScriptingModule.h
|
||||
${MAIN_LIB_DIR}/CSkillHandler.h
|
||||
${MAIN_LIB_DIR}/CSoundBase.h
|
||||
${MAIN_LIB_DIR}/CStack.h
|
||||
${MAIN_LIB_DIR}/CStopWatch.h
|
||||
${MAIN_LIB_DIR}/CThreadHelper.h
|
||||
${MAIN_LIB_DIR}/CTownHandler.h
|
||||
${MAIN_LIB_DIR}/FunctionList.h
|
||||
${MAIN_LIB_DIR}/GameConstants.h
|
||||
${MAIN_LIB_DIR}/HeroBonus.h
|
||||
${MAIN_LIB_DIR}/IBonusTypeHandler.h
|
||||
${MAIN_LIB_DIR}/IGameCallback.h
|
||||
${MAIN_LIB_DIR}/IGameEventsReceiver.h
|
||||
${MAIN_LIB_DIR}/IHandlerBase.h
|
||||
${MAIN_LIB_DIR}/int3.h
|
||||
${MAIN_LIB_DIR}/Interprocess.h
|
||||
${MAIN_LIB_DIR}/JsonDetail.h
|
||||
${MAIN_LIB_DIR}/JsonNode.h
|
||||
${MAIN_LIB_DIR}/LoadProgress.h
|
||||
${MAIN_LIB_DIR}/LogicalExpression.h
|
||||
${MAIN_LIB_DIR}/NetPacksBase.h
|
||||
${MAIN_LIB_DIR}/NetPacks.h
|
||||
${MAIN_LIB_DIR}/NetPacksLobby.h
|
||||
${MAIN_LIB_DIR}/ObstacleHandler.h
|
||||
${MAIN_LIB_DIR}/PathfinderUtil.h
|
||||
${MAIN_LIB_DIR}/ResourceSet.h
|
||||
${MAIN_LIB_DIR}/ScriptHandler.h
|
||||
${MAIN_LIB_DIR}/ScopeGuard.h
|
||||
${MAIN_LIB_DIR}/StartInfo.h
|
||||
${MAIN_LIB_DIR}/StringConstants.h
|
||||
${MAIN_LIB_DIR}/Terrain.h
|
||||
${MAIN_LIB_DIR}/UnlockGuard.h
|
||||
${MAIN_LIB_DIR}/VCMIDirs.h
|
||||
${MAIN_LIB_DIR}/vcmi_endian.h
|
||||
${MAIN_LIB_DIR}/VCMI_Lib.h
|
||||
)
|
||||
|
||||
if(APPLE_IOS)
|
||||
set(lib_SRCS ${lib_SRCS} CIOSUtils.m)
|
||||
set(lib_HEADERS ${lib_HEADERS} CIOSUtils.h)
|
||||
endif(APPLE_IOS)
|
||||
if(APPLE_IOS)
|
||||
set(lib_SRCS ${lib_SRCS} ${MAIN_LIB_DIR}/CIOSUtils.m)
|
||||
set(lib_HEADERS ${lib_HEADERS} ${MAIN_LIB_DIR}/CIOSUtils.h)
|
||||
endif(APPLE_IOS)
|
||||
|
||||
assign_source_group(${lib_SRCS} ${lib_HEADERS})
|
||||
assign_source_group(${lib_SRCS} ${lib_HEADERS})
|
||||
|
||||
add_library(vcmi SHARED ${lib_SRCS} ${lib_HEADERS})
|
||||
set_target_properties(vcmi PROPERTIES COMPILE_DEFINITIONS "VCMI_DLL=1")
|
||||
target_link_libraries(vcmi PUBLIC
|
||||
add_library(${TARGET_NAME} ${LIBRARY_TYPE} ${lib_SRCS} ${lib_HEADERS})
|
||||
set_target_properties(${TARGET_NAME} PROPERTIES COMPILE_DEFINITIONS "VCMI_DLL=1")
|
||||
target_link_libraries(${TARGET_NAME} PUBLIC
|
||||
minizip::minizip ZLIB::ZLIB
|
||||
${SYSTEM_LIBS} Boost::boost Boost::thread Boost::filesystem Boost::program_options Boost::locale Boost::date_time
|
||||
)
|
||||
|
||||
target_include_directories(vcmi
|
||||
PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
PUBLIC ${CMAKE_HOME_DIRECTORY}
|
||||
PUBLIC ${CMAKE_HOME_DIRECTORY}/include
|
||||
PRIVATE ${SDL2_INCLUDE_DIR}
|
||||
)
|
||||
|
||||
if(WIN32)
|
||||
set_target_properties(vcmi
|
||||
PROPERTIES
|
||||
OUTPUT_NAME "VCMI_lib"
|
||||
PROJECT_LABEL "VCMI_lib"
|
||||
)
|
||||
endif()
|
||||
|
||||
if(ANDROID)
|
||||
return()
|
||||
endif()
|
||||
|
||||
vcmi_set_output_dir(vcmi "")
|
||||
|
||||
enable_pch(vcmi)
|
||||
|
||||
# We want to deploy assets into build directory for easier debugging without install
|
||||
if(NOT APPLE_IOS)
|
||||
add_custom_command(TARGET vcmi POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/config
|
||||
COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/Mods
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/config ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/config
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/Mods ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/Mods
|
||||
target_include_directories(${TARGET_NAME}
|
||||
PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
PUBLIC ${CMAKE_SOURCE_DIR}
|
||||
PUBLIC ${CMAKE_SOURCE_DIR}/include
|
||||
PUBLIC ${MAIN_LIB_DIR}
|
||||
PRIVATE ${SDL2_INCLUDE_DIR}
|
||||
)
|
||||
endif()
|
||||
|
||||
# Update version before vcmi compiling
|
||||
if(TARGET update_version)
|
||||
add_dependencies(vcmi update_version)
|
||||
endif()
|
||||
if(WIN32)
|
||||
set_target_properties(${TARGET_NAME}
|
||||
PROPERTIES
|
||||
OUTPUT_NAME "VCMI_lib"
|
||||
PROJECT_LABEL "VCMI_lib"
|
||||
)
|
||||
endif()
|
||||
|
||||
install(TARGETS vcmi RUNTIME DESTINATION ${LIB_DIR} LIBRARY DESTINATION ${LIB_DIR} COMPONENT core)
|
||||
if(APPLE_IOS)
|
||||
get_target_property(LINKED_LIBS vcmi LINK_LIBRARIES)
|
||||
foreach(LINKED_LIB IN LISTS LINKED_LIBS)
|
||||
if(TARGET ${LINKED_LIB})
|
||||
get_target_property(LIB_TYPE ${LINKED_LIB} TYPE)
|
||||
if(LIB_TYPE STREQUAL "SHARED_LIBRARY")
|
||||
get_target_property(_aliased ${LINKED_LIB} ALIASED_TARGET)
|
||||
if(_aliased)
|
||||
set(LINKED_LIB_REAL ${_aliased})
|
||||
else()
|
||||
set(LINKED_LIB_REAL ${LINKED_LIB})
|
||||
if(ANDROID)
|
||||
return()
|
||||
endif()
|
||||
|
||||
vcmi_set_output_dir(${TARGET_NAME} "")
|
||||
|
||||
enable_pch(${TARGET_NAME})
|
||||
|
||||
# We want to deploy assets into build directory for easier debugging without install
|
||||
if(NOT APPLE_IOS)
|
||||
add_custom_command(TARGET ${TARGET_NAME} POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/config
|
||||
COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/Mods
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/config ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/config
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/Mods ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/Mods
|
||||
)
|
||||
endif()
|
||||
|
||||
# Update version before vcmi compiling
|
||||
if(TARGET update_version)
|
||||
add_dependencies(${TARGET_NAME} update_version)
|
||||
endif()
|
||||
|
||||
install(TARGETS ${TARGET_NAME} RUNTIME DESTINATION ${LIB_DIR} LIBRARY DESTINATION ${LIB_DIR} COMPONENT core)
|
||||
if(APPLE_IOS)
|
||||
get_target_property(LINKED_LIBS ${TARGET_NAME} LINK_LIBRARIES)
|
||||
foreach(LINKED_LIB IN LISTS LINKED_LIBS)
|
||||
if(NOT TARGET ${LINKED_LIB})
|
||||
if(LINKED_LIB MATCHES "\\${CMAKE_SHARED_LIBRARY_SUFFIX}$")
|
||||
install(FILES ${LINKED_LIB} DESTINATION ${LIB_DIR} COMPONENT core)
|
||||
endif()
|
||||
install(TARGETS ${LINKED_LIB_REAL} LIBRARY DESTINATION ${LIB_DIR} COMPONENT core)
|
||||
continue()
|
||||
endif()
|
||||
else()
|
||||
if(LINKED_LIB MATCHES "\\${CMAKE_SHARED_LIBRARY_SUFFIX}$")
|
||||
install(FILES ${LINKED_LIB} DESTINATION ${LIB_DIR} COMPONENT core)
|
||||
|
||||
get_target_property(LIB_TYPE ${LINKED_LIB} TYPE)
|
||||
if(NOT LIB_TYPE STREQUAL "SHARED_LIBRARY")
|
||||
continue()
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
endif()
|
||||
|
||||
get_target_property(_aliased ${LINKED_LIB} ALIASED_TARGET)
|
||||
if(_aliased)
|
||||
set(LINKED_LIB_REAL ${_aliased})
|
||||
else()
|
||||
set(LINKED_LIB_REAL ${LINKED_LIB})
|
||||
endif()
|
||||
install(TARGETS ${LINKED_LIB_REAL} LIBRARY DESTINATION ${LIB_DIR} COMPONENT core)
|
||||
endforeach()
|
||||
endif()
|
||||
endmacro()
|
||||
|
1
lib/CMakeLists.txt
Normal file
1
lib/CMakeLists.txt
Normal file
@ -0,0 +1 @@
|
||||
add_main_lib(vcmi SHARED)
|
Loading…
Reference in New Issue
Block a user