mirror of
https://github.com/vcmi/vcmi.git
synced 2025-08-13 19:54:17 +02:00
Fixed random hack that broke VCAI in recent commit.
This commit is contained in:
@@ -417,9 +417,6 @@ VisitTileEngine::VisitTileEngine() //so far no VisitTile-specific variables that
|
||||
|
||||
float VisitTileEngine::evaluate(Goals::VisitTile & goal)
|
||||
{
|
||||
// for now any visit tile is usually much more in priority then visit obj so lets reduce it
|
||||
const int scale = 2;
|
||||
|
||||
//we assume that hero is already set and we want to choose most suitable one for the mission
|
||||
if(!goal.hero)
|
||||
return 0;
|
||||
@@ -432,7 +429,7 @@ float VisitTileEngine::evaluate(Goals::VisitTile & goal)
|
||||
{
|
||||
engine.process();
|
||||
|
||||
goal.priority = value->getValue() / scale;
|
||||
goal.priority = value->getValue();
|
||||
}
|
||||
catch(fl::Exception & fe)
|
||||
{
|
||||
|
Reference in New Issue
Block a user