1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-06 09:09:40 +02:00

* improved slider ( #58 )

* fixed problems with horde buildings (won't block original dwellings)
* giving primary skill when hero get level (but there is still no dialog)
* if an upgraded creature is available it'll be shown as the first in a recruitment window
* creature levels not messed in Fortress
* war machines are added to the hero's inventory, not to the garrison
* support for H3-style PCX graphics in Data/ (not tested)
* started doing support for ZSoft PCX graphics in Data/
* VCMI won't crash when is unable to initialize audio system
* fixed displaying wrong town defs
* minor fixes and improvements
This commit is contained in:
Michał W. Urbańczyk
2008-05-03 15:30:11 +00:00
parent 33e3bf4849
commit 2f2169b71f
14 changed files with 218 additions and 124 deletions

View File

@@ -50,6 +50,7 @@ const int F_NUMBER = 9; //factions (town types) quantity
const int PLAYER_LIMIT = 8; //player limit per map
const int HEROES_PER_TYPE=8; //amount of heroes of each type
const int SKILL_QUANTITY=28;
const int SKILL_PER_HERO=8;
const int ARTIFACTS_QUANTITY=171;
const int HEROES_QUANTITY=156;
const int RESOURCE_QUANTITY=8;