mirror of
https://github.com/vcmi/vcmi.git
synced 2025-02-03 13:01:33 +02:00
Missing part of fix for #871.
This commit is contained in:
parent
d9a78ff1ce
commit
37d3bea0a9
@ -1052,7 +1052,7 @@ void CBattleInterface::mouseMoved(const SDL_MouseMotionEvent &sEvent)
|
||||
console->alterText (consoleMsg);
|
||||
console->whoSetAlter = 0;
|
||||
}
|
||||
else if (isTileAttackable(myNumber)) //available enemy (melee attackable)
|
||||
else if (shere->alive() && isTileAttackable(myNumber)) //available enemy (melee attackable)
|
||||
{
|
||||
//handle direction of cursor and attackable tile
|
||||
setBattleCursor(myNumber);
|
||||
|
Loading…
x
Reference in New Issue
Block a user