mirror of
https://github.com/vcmi/vcmi.git
synced 2025-08-13 19:54:17 +02:00
Updated changelog to inlude all notable changes
This commit is contained in:
18
ChangeLog
18
ChangeLog
@@ -1,12 +1,24 @@
|
||||
0.96 0> 0.next
|
||||
GENERAL:
|
||||
* VCMI can now be compiled with SDL2
|
||||
* Better upscaling when running in fullscreen mode.
|
||||
* Non-latin characters can now be entered in chat window or used for save names.
|
||||
* (windows) Moved VCMI data directory from '%userprofile%\vcmi' to '%userprofile%\Documents\My Games\vcmi'
|
||||
* (windows, OSX) Moved VCMI save directory from 'VCMI_DATA\Games' to 'VCMI_DATA\Saves'
|
||||
* (windows) (OSX) Moved VCMI save directory from 'VCMI_DATA\Games' to 'VCMI_DATA\Saves'
|
||||
* (linux)
|
||||
|
||||
ADVENTURE AI:
|
||||
* Significantly optimized execution time, AI should be much faster now.
|
||||
|
||||
ADVENTURE MAP:
|
||||
* Non-latin characters can now be entered in chat window or used for save names.
|
||||
* Implemented separate speed for owned heroes and heroes owned by other players
|
||||
|
||||
GRAPHICS:
|
||||
* Better upscaling when running in fullscreen mode.
|
||||
* New creature/commader window
|
||||
* New resolutions and bonus icons are now part of a separate mod
|
||||
|
||||
RANDOM MAP GENERATOR:
|
||||
* Fixed major crash on removing objects
|
||||
|
||||
LAUNCHER:
|
||||
* Implemented switch to disable intro movies in game
|
||||
|
Reference in New Issue
Block a user