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Finalization of refactoring:
- Entity interface now has getNameTranslated & getNameTextID methods - Entity interface no longer has getName method - removed (most) usages of normalizeIndentifier workaround method - all moddable objects have identifier in form of mod:name - all moddable object register strings in form of mod.type.name
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@@ -405,6 +405,8 @@ const std::string & CGeneralTextHandler::deserialize(const TextIdentifier & iden
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void CGeneralTextHandler::registerString(const TextIdentifier & UID, const std::string & localized)
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{
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assert(UID.get().find("..") == std::string::npos);
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stringsIdentifiers[localized] = UID.get();
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stringsLocalizations[UID.get()] = localized;
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}
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