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mirror of https://github.com/vcmi/vcmi.git synced 2025-08-13 19:54:17 +02:00

Simplified CTypeList class

This commit is contained in:
Ivan Savenko
2023-11-08 22:05:36 +02:00
parent eb167d94a6
commit 4a7fa9bf8c
15 changed files with 96 additions and 405 deletions

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@@ -421,14 +421,14 @@ void AIGateway::requestRealized(PackageApplied * pa)
NET_EVENT_HANDLER;
if(status.haveTurn())
{
if(pa->packType == typeList.getTypeID<EndTurn>())
if(pa->packType == CTypeList::getInstance().getTypeID<EndTurn>(nullptr))
{
if(pa->result)
status.madeTurn();
}
}
if(pa->packType == typeList.getTypeID<QueryReply>())
if(pa->packType == CTypeList::getInstance().getTypeID<QueryReply>(nullptr))
{
status.receivedAnswerConfirmation(pa->requestID, pa->result);
}

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@@ -505,14 +505,14 @@ void VCAI::requestRealized(PackageApplied * pa)
NET_EVENT_HANDLER;
if(status.haveTurn())
{
if(pa->packType == typeList.getTypeID<EndTurn>())
if(pa->packType == CTypeList::getInstance().getTypeID<EndTurn>(nullptr))
{
if(pa->result)
status.madeTurn();
}
}
if(pa->packType == typeList.getTypeID<QueryReply>())
if(pa->packType == CTypeList::getInstance().getTypeID<QueryReply>(nullptr))
{
status.receivedAnswerConfirmation(pa->requestID, pa->result);
}

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@@ -1243,10 +1243,10 @@ void CPlayerInterface::showArtifactAssemblyDialog(const Artifact * artifact, con
void CPlayerInterface::requestRealized( PackageApplied *pa )
{
if(pa->packType == typeList.getTypeID<MoveHero>())
if(pa->packType == CTypeList::getInstance().getTypeID<MoveHero>(nullptr))
movementController->onMoveHeroApplied();
if(pa->packType == typeList.getTypeID<QueryReply>())
if(pa->packType == CTypeList::getInstance().getTypeID<QueryReply>(nullptr))
movementController->onQueryReplyApplied();
}

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@@ -94,7 +94,7 @@ public:
T * ptr = static_cast<T *>(pack);
ApplyOnLobbyHandlerNetPackVisitor visitor(*handler);
logNetwork->trace("\tImmediately apply on lobby: %s", typeList.getTypeInfo(ptr)->name());
logNetwork->trace("\tImmediately apply on lobby: %s", typeid(ptr).name());
ptr->visit(visitor);
return visitor.getResult();
@@ -105,7 +105,7 @@ public:
T * ptr = static_cast<T *>(pack);
ApplyOnLobbyScreenNetPackVisitor visitor(*handler, lobby);
logNetwork->trace("\tApply on lobby from queue: %s", typeList.getTypeInfo(ptr)->name());
logNetwork->trace("\tApply on lobby from queue: %s", typeid(ptr).name());
ptr->visit(visitor);
}
};
@@ -298,7 +298,7 @@ void CServerHandler::applyPacksOnLobbyScreen()
boost::mutex::scoped_lock interfaceLock(GH.interfaceMutex);
CPackForLobby * pack = packsForLobbyScreen.front();
packsForLobbyScreen.pop_front();
CBaseForLobbyApply * apply = applier->getApplier(typeList.getTypeID(pack)); //find the applier
CBaseForLobbyApply * apply = applier->getApplier(CTypeList::getInstance().getTypeID(pack)); //find the applier
apply->applyOnLobbyScreen(dynamic_cast<CLobbyScreen *>(SEL), this, pack);
GH.windows().totalRedraw();
delete pack;
@@ -953,7 +953,7 @@ void CServerHandler::threadHandleConnection()
void CServerHandler::visitForLobby(CPackForLobby & lobbyPack)
{
if(applier->getApplier(typeList.getTypeID(&lobbyPack))->applyOnLobbyHandler(this, &lobbyPack))
if(applier->getApplier(CTypeList::getInstance().getTypeID(&lobbyPack))->applyOnLobbyHandler(this, &lobbyPack))
{
if(!settings["session"]["headless"].Bool())
{

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@@ -523,20 +523,20 @@ void CClient::installNewBattleInterface(std::shared_ptr<CBattleGameInterface> ba
void CClient::handlePack(CPack * pack)
{
CBaseForCLApply * apply = applier->getApplier(typeList.getTypeID(pack)); //find the applier
CBaseForCLApply * apply = applier->getApplier(CTypeList::getInstance().getTypeID(pack)); //find the applier
if(apply)
{
boost::mutex::scoped_lock interfaceLock(GH.interfaceMutex);
apply->applyOnClBefore(this, pack);
logNetwork->trace("\tMade first apply on cl: %s", typeList.getTypeInfo(pack)->name());
logNetwork->trace("\tMade first apply on cl: %s", typeid(pack).name());
gs->apply(pack);
logNetwork->trace("\tApplied on gs: %s", typeList.getTypeInfo(pack)->name());
logNetwork->trace("\tApplied on gs: %s", typeid(pack).name());
apply->applyOnClAfter(this, pack);
logNetwork->trace("\tMade second apply on cl: %s", typeList.getTypeInfo(pack)->name());
logNetwork->trace("\tMade second apply on cl: %s", typeid(pack).name());
}
else
{
logNetwork->error("Message %s cannot be applied, cannot find applier!", typeList.getTypeInfo(pack)->name());
logNetwork->error("Message %s cannot be applied, cannot find applier!", typeid(pack).name());
}
delete pack;
}

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@@ -1134,7 +1134,7 @@ PlayerRelations CGameState::getPlayerRelations( PlayerColor color1, PlayerColor
void CGameState::apply(CPack *pack)
{
ui16 typ = typeList.getTypeID(pack);
ui16 typ = CTypeList::getInstance().getTypeID(pack);
applier->getApplier(typ)->applyOnGS(this, pack);
}

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@@ -34,8 +34,7 @@ VCMI_LIB_NAMESPACE_BEGIN
#define DEFINE_EXTERNAL_METHOD(METHODNAME) \
extern template DLL_LINKAGE void METHODNAME<BinaryDeserializer>(BinaryDeserializer & s); \
extern template DLL_LINKAGE void METHODNAME<BinarySerializer>(BinarySerializer & s); \
extern template DLL_LINKAGE void METHODNAME<CTypeList>(CTypeList & s); \
extern template DLL_LINKAGE void METHODNAME<BinarySerializer>(BinarySerializer & s);
//DEFINE_EXTERNAL_METHOD(registerTypesMapObjects)
DEFINE_EXTERNAL_METHOD(registerTypesMapObjects1)

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@@ -19,6 +19,7 @@
#include "../mapObjects/CGCreature.h"
#include "../mapObjects/CGTownBuilding.h"
#include "../mapObjects/ObjectTemplate.h"
#include "../battle/BattleInfo.h"
#include "../battle/CObstacleInstance.h"
#include "../bonuses/Limiters.h"
#include "../bonuses/Updaters.h"
@@ -351,7 +352,6 @@ void registerTypes(Serializer &s)
extern template DLL_LINKAGE void registerTypes<BinaryDeserializer>(BinaryDeserializer & s);
extern template DLL_LINKAGE void registerTypes<BinarySerializer>(BinarySerializer & s);
extern template DLL_LINKAGE void registerTypes<CTypeList>(CTypeList & s);
#endif

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@@ -9,6 +9,7 @@
*/
#pragma once
#include "CSerializer.h"
#include "CTypeList.h"
#include "../mapObjects/CGHeroInstance.h"
#include "../../Global.h"
@@ -100,40 +101,39 @@ class DLL_LINKAGE BinaryDeserializer : public CLoaderBase
return length;
}
template <typename T> class CPointerLoader;
template <typename Type> class CPointerLoader;
class CBasicPointerLoader
class IPointerLoader
{
public:
virtual const std::type_info * loadPtr(CLoaderBase &ar, void *data, ui32 pid) const =0; //data is pointer to the ACTUAL POINTER
virtual ~CBasicPointerLoader(){}
virtual void * loadPtr(CLoaderBase &ar, ui32 pid) const =0; //data is pointer to the ACTUAL POINTER
virtual ~IPointerLoader() = default;
template<typename T> static CBasicPointerLoader *getApplier(const T * t=nullptr)
template<typename Type> static IPointerLoader *getApplier(const Type * t = nullptr)
{
return new CPointerLoader<T>();
return new CPointerLoader<Type>();
}
};
template <typename T> class CPointerLoader : public CBasicPointerLoader
template <typename Type> class CPointerLoader : public IPointerLoader
{
public:
const std::type_info * loadPtr(CLoaderBase &ar, void *data, ui32 pid) const override //data is pointer to the ACTUAL POINTER
void * loadPtr(CLoaderBase &ar, ui32 pid) const override //data is pointer to the ACTUAL POINTER
{
auto & s = static_cast<BinaryDeserializer &>(ar);
T *&ptr = *static_cast<T**>(data);
//create new object under pointer
typedef typename std::remove_pointer<T>::type npT;
ptr = ClassObjectCreator<npT>::invoke(); //does new npT or throws for abstract classes
Type * ptr = ClassObjectCreator<Type>::invoke(); //does new npT or throws for abstract classes
s.ptrAllocated(ptr, pid);
//T is most derived known type, it's time to call actual serialize
assert(s.fileVersion != 0);
ptr->serialize(s,s.fileVersion);
return &typeid(T);
return static_cast<void*>(ptr);
}
};
CApplier<CBasicPointerLoader> applier;
CApplier<IPointerLoader> applier;
int write(const void * data, unsigned size);
@@ -143,7 +143,7 @@ public:
std::map<ui32, void*> loadedPointers;
std::map<ui32, const std::type_info*> loadedPointersTypes;
std::map<const void*, std::any> loadedSharedPointers;
std::map<const void*, std::shared_ptr<void>> loadedSharedPointers;
bool smartPointerSerialization;
bool saving;
@@ -288,7 +288,7 @@ public:
// We already got this pointer
// Cast it in case we are loading it to a non-first base pointer
assert(loadedPointersTypes.count(pid));
data = reinterpret_cast<T>(typeList.castRaw(i->second, loadedPointersTypes.at(pid), &typeid(typename std::remove_const<typename std::remove_pointer<T>::type>::type)));
data = static_cast<T>(i->second);
return;
}
}
@@ -313,8 +313,7 @@ public:
data = nullptr;
return;
}
auto typeInfo = app->loadPtr(*this,&data, pid);
data = reinterpret_cast<T>(typeList.castRaw((void*)data, typeInfo, &typeid(typename std::remove_const<typename std::remove_pointer<T>::type>::type)));
data = static_cast<T>(app->loadPtr(*this, pid));
}
}
@@ -340,7 +339,7 @@ public:
NonConstT *internalPtr;
load(internalPtr);
void *internalPtrDerived = typeList.castToMostDerived(internalPtr);
void * internalPtrDerived = static_cast<void*>(internalPtr);
if(internalPtr)
{
@@ -349,35 +348,13 @@ public:
{
// This pointers is already loaded. The "data" needs to be pointed to it,
// so their shared state is actually shared.
try
{
auto actualType = typeList.getTypeInfo(internalPtr);
auto typeWeNeedToReturn = typeList.getTypeInfo<T>();
if(*actualType == *typeWeNeedToReturn)
{
// No casting needed, just unpack already stored shared_ptr and return it
data = std::any_cast<std::shared_ptr<T>>(itr->second);
}
else
{
// We need to perform series of casts
auto ret = typeList.castShared(itr->second, actualType, typeWeNeedToReturn);
data = std::any_cast<std::shared_ptr<T>>(ret);
}
}
catch(std::exception &e)
{
logGlobal->error(e.what());
logGlobal->error("Failed to cast stored shared ptr. Real type: %s. Needed type %s. FIXME FIXME FIXME", itr->second.type().name(), typeid(std::shared_ptr<T>).name());
//TODO scenario with inheritance -> we can have stored ptr to base and load ptr to derived (or vice versa)
throw;
}
data = std::static_pointer_cast<T>(itr->second);
}
else
{
auto hlp = std::shared_ptr<NonConstT>(internalPtr);
data = hlp;
loadedSharedPointers[internalPtrDerived] = typeList.castSharedToMostDerived(hlp);
loadedSharedPointers[internalPtrDerived] = std::static_pointer_cast<void>(hlp);
}
}
else

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@@ -9,6 +9,7 @@
*/
#pragma once
#include "CSerializer.h"
#include "CTypeList.h"
#include "../mapObjects/CArmedInstance.h"
@@ -194,9 +195,10 @@ public:
template < typename T, typename std::enable_if < !std::is_base_of_v<Entity, std::remove_pointer_t<T>>, int >::type = 0 >
void savePointerImpl(const T &data)
{
typedef typename std::remove_const<typename std::remove_pointer<T>::type>::type TObjectType;
if(writer->smartVectorMembersSerialization)
{
typedef typename std::remove_const<typename std::remove_pointer<T>::type>::type TObjectType;
typedef typename VectorizedTypeFor<TObjectType>::type VType;
typedef typename VectorizedIDType<TObjectType>::type IDType;
@@ -220,7 +222,7 @@ public:
{
// We might have an object that has multiple inheritance and store it via the non-first base pointer.
// Therefore, all pointers need to be normalized to the actual object address.
auto actualPointer = typeList.castToMostDerived(data);
const void * actualPointer = static_cast<const void*>(data);
auto i = savedPointers.find(actualPointer);
if(i != savedPointers.end())
{
@@ -236,13 +238,13 @@ public:
}
//write type identifier
ui16 tid = typeList.getTypeID(data);
uint16_t tid = CTypeList::getInstance().getTypeID(data);
save(tid);
if(!tid)
save(*data); //if type is unregistered simply write all data in a standard way
else
applier.getApplier(tid)->savePtr(*this, typeList.castToMostDerived(data)); //call serializer specific for our real type
applier.getApplier(tid)->savePtr(*this, static_cast<const void*>(data)); //call serializer specific for our real type
}
template < typename T, typename std::enable_if < is_serializeable<BinarySerializer, T>::value, int >::type = 0 >

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@@ -14,128 +14,9 @@
VCMI_LIB_NAMESPACE_BEGIN
extern template void registerTypes<CTypeList>(CTypeList & s);
CTypeList typeList;
CTypeList::CTypeList()
{
registerTypes(*this);
}
CTypeList::TypeInfoPtr CTypeList::registerType(const std::type_info *type)
{
if(auto typeDescr = getTypeDescriptor(type, false))
return typeDescr; //type found, return ptr to structure
//type not found - add it to the list and return given ID
auto newType = std::make_shared<TypeDescriptor>();
newType->typeID = static_cast<ui16>(typeInfos.size() + 1);
newType->name = type->name();
typeInfos[type] = newType;
return newType;
}
ui16 CTypeList::getTypeID(const std::type_info *type, bool throws) const
{
auto descriptor = getTypeDescriptor(type, throws);
if (descriptor == nullptr)
{
return 0;
}
return descriptor->typeID;
}
CTypeList::TypeInfoPtr CTypeList::getTypeDescriptor(ui16 typeID) const
{
auto found = std::find_if(typeInfos.begin(), typeInfos.end(), [typeID](const std::pair<const std::type_info *, TypeInfoPtr> & p) -> bool
{
return p.second->typeID == typeID;
});
if(found != typeInfos.end())
{
return found->second;
}
return TypeInfoPtr();
}
std::vector<CTypeList::TypeInfoPtr> CTypeList::castSequence(TypeInfoPtr from, TypeInfoPtr to) const
{
if(!strcmp(from->name, to->name))
return std::vector<CTypeList::TypeInfoPtr>();
// Perform a simple BFS in the class hierarchy.
auto BFS = [&](bool upcast)
{
std::map<TypeInfoPtr, TypeInfoPtr> previous;
std::queue<TypeInfoPtr> q;
q.push(to);
while(!q.empty())
{
auto typeNode = q.front();
q.pop();
for(auto & weakNode : (upcast ? typeNode->parents : typeNode->children) )
{
auto nodeBase = weakNode.lock();
if(!previous.count(nodeBase))
{
previous[nodeBase] = typeNode;
q.push(nodeBase);
}
}
}
std::vector<TypeInfoPtr> ret;
if(!previous.count(from))
return ret;
ret.push_back(from);
TypeInfoPtr ptr = from;
do
{
ptr = previous.at(ptr);
ret.push_back(ptr);
} while(ptr != to);
return ret;
};
// Try looking both up and down.
auto ret = BFS(true);
if(ret.empty())
ret = BFS(false);
if(ret.empty())
THROW_FORMAT("Cannot find relation between types %s and %s. Were they (and all classes between them) properly registered?", from->name % to->name);
return ret;
}
std::vector<CTypeList::TypeInfoPtr> CTypeList::castSequence(const std::type_info *from, const std::type_info *to) const
{
//This additional if is needed because getTypeDescriptor might fail if type is not registered
// (and if casting is not needed, then registereing should no be required)
if(!strcmp(from->name(), to->name()))
return std::vector<CTypeList::TypeInfoPtr>();
return castSequence(getTypeDescriptor(from), getTypeDescriptor(to));
}
CTypeList::TypeInfoPtr CTypeList::getTypeDescriptor(const std::type_info *type, bool throws) const
{
auto i = typeInfos.find(type);
if(i != typeInfos.end())
return i->second; //type found, return ptr to structure
if(!throws)
return nullptr;
THROW_FORMAT("Cannot find type descriptor for type %s. Was it registered?", type->name());
}
VCMI_LIB_NAMESPACE_END

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@@ -9,199 +9,72 @@
*/
#pragma once
#include "CSerializer.h"
VCMI_LIB_NAMESPACE_BEGIN
struct IPointerCaster
{
virtual std::any castRawPtr(const std::any &ptr) const = 0; // takes From*, returns To*
virtual std::any castSharedPtr(const std::any &ptr) const = 0; // takes std::shared_ptr<From>, performs dynamic cast, returns std::shared_ptr<To>
virtual std::any castWeakPtr(const std::any &ptr) const = 0; // takes std::weak_ptr<From>, performs dynamic cast, returns std::weak_ptr<To>. The object under poitner must live.
//virtual std::any castUniquePtr(const std::any &ptr) const = 0; // takes std::unique_ptr<From>, performs dynamic cast, returns std::unique_ptr<To>
virtual ~IPointerCaster() = default;
};
template <typename From, typename To>
struct PointerCaster : IPointerCaster
{
virtual std::any castRawPtr(const std::any &ptr) const override // takes void* pointing to From object, performs dynamic cast, returns void* pointing to To object
{
From * from = (From*)std::any_cast<void*>(ptr);
To * ret = static_cast<To*>(from);
return (void*)ret;
}
// Helper function performing casts between smart pointers
template<typename SmartPt>
std::any castSmartPtr(const std::any &ptr) const
{
try
{
auto from = std::any_cast<SmartPt>(ptr);
auto ret = std::static_pointer_cast<To>(from);
return ret;
}
catch(std::exception &e)
{
THROW_FORMAT("Failed cast %s -> %s. Given argument was %s. Error message: %s", typeid(From).name() % typeid(To).name() % ptr.type().name() % e.what());
}
}
virtual std::any castSharedPtr(const std::any &ptr) const override
{
return castSmartPtr<std::shared_ptr<From>>(ptr);
}
virtual std::any castWeakPtr(const std::any &ptr) const override
{
auto from = std::any_cast<std::weak_ptr<From>>(ptr);
return castSmartPtr<std::shared_ptr<From>>(from.lock());
}
};
/// Class that implements basic reflection-like mechanisms
/// For every type registered via registerType() generates inheritance tree
/// Rarely used directly - usually used as part of CApplier
class DLL_LINKAGE CTypeList: public boost::noncopyable
class CTypeList
{
//public:
struct TypeDescriptor;
using TypeInfoPtr = std::shared_ptr<TypeDescriptor>;
using WeakTypeInfoPtr = std::weak_ptr<TypeDescriptor>;
struct TypeDescriptor
{
ui16 typeID;
const char *name;
std::vector<WeakTypeInfoPtr> children, parents;
};
using TMutex = boost::shared_mutex;
using TUniqueLock = boost::unique_lock<TMutex>;
using TSharedLock = boost::shared_lock<TMutex>;
std::map<std::string, uint16_t> typeInfos;
private:
mutable TMutex mx;
std::map<const std::type_info *, TypeInfoPtr, TypeComparer> typeInfos;
std::map<std::pair<TypeInfoPtr, TypeInfoPtr>, std::unique_ptr<const IPointerCaster>> casters; //for each pair <Base, Der> we provide a caster (each registered relations creates a single entry here)
/// Returns sequence of types starting from "from" and ending on "to". Every next type is derived from the previous.
/// Throws if there is no link registered.
std::vector<TypeInfoPtr> castSequence(TypeInfoPtr from, TypeInfoPtr to) const;
std::vector<TypeInfoPtr> castSequence(const std::type_info *from, const std::type_info *to) const;
template<std::any(IPointerCaster::*CastingFunction)(const std::any &) const>
std::any castHelper(std::any inputPtr, const std::type_info *fromArg, const std::type_info *toArg) const
{
TSharedLock lock(mx);
auto typesSequence = castSequence(fromArg, toArg);
std::any ptr = inputPtr;
for(int i = 0; i < static_cast<int>(typesSequence.size()) - 1; i++)
{
auto &from = typesSequence[i];
auto &to = typesSequence[i + 1];
auto castingPair = std::make_pair(from, to);
if(!casters.count(castingPair))
THROW_FORMAT("Cannot find caster for conversion %s -> %s which is needed to cast %s -> %s", from->name % to->name % fromArg->name() % toArg->name());
const auto & caster = casters.at(castingPair);
ptr = (*caster.*CastingFunction)(ptr); //Why does unique_ptr not have operator->* ..?
}
return ptr;
}
CTypeList & operator=(CTypeList &) = delete;
TypeInfoPtr getTypeDescriptor(const std::type_info *type, bool throws = true) const; //if not throws, failure returns nullptr
TypeInfoPtr registerType(const std::type_info *type);
public:
CTypeList();
template <typename Base, typename Derived>
void registerType(const Base * b = nullptr, const Derived * d = nullptr)
{
TUniqueLock lock(mx);
static_assert(std::is_base_of<Base, Derived>::value, "First registerType template parameter needs to ba a base class of the second one.");
static_assert(std::has_virtual_destructor<Base>::value, "Base class needs to have a virtual destructor.");
static_assert(!std::is_same<Base, Derived>::value, "Parameters of registerTypes should be two different types.");
auto bt = getTypeInfo(b);
auto dt = getTypeInfo(d); //obtain std::type_info
auto bti = registerType(bt);
auto dti = registerType(dt); //obtain our TypeDescriptor
// register the relation between classes
bti->children.push_back(dti);
dti->parents.push_back(bti);
casters[std::make_pair(bti, dti)] = std::make_unique<const PointerCaster<Base, Derived>>();
casters[std::make_pair(dti, bti)] = std::make_unique<const PointerCaster<Derived, Base>>();
}
ui16 getTypeID(const std::type_info *type, bool throws = false) const;
DLL_LINKAGE CTypeList();
template <typename T>
ui16 getTypeID(const T * t = nullptr, bool throws = false) const
{
return getTypeID(getTypeInfo(t), throws);
}
TypeInfoPtr getTypeDescriptor(ui16 typeID) const;
template<typename TInput>
void * castToMostDerived(const TInput * inputPtr) const
{
const auto & baseType = typeid(typename std::remove_cv<TInput>::type);
auto derivedType = getTypeInfo(inputPtr);
if (strcmp(baseType.name(), derivedType->name()) == 0)
{
return const_cast<void*>(reinterpret_cast<const void*>(inputPtr));
}
return std::any_cast<void*>(castHelper<&IPointerCaster::castRawPtr>(
const_cast<void*>(reinterpret_cast<const void*>(inputPtr)), &baseType,
derivedType));
}
template<typename TInput>
std::any castSharedToMostDerived(const std::shared_ptr<TInput> inputPtr) const
{
const auto & baseType = typeid(typename std::remove_cv<TInput>::type);
auto derivedType = getTypeInfo(inputPtr.get());
if (!strcmp(baseType.name(), derivedType->name()))
return inputPtr;
return castHelper<&IPointerCaster::castSharedPtr>(inputPtr, &baseType, derivedType);
}
void * castRaw(void *inputPtr, const std::type_info *from, const std::type_info *to) const
{
return std::any_cast<void*>(castHelper<&IPointerCaster::castRawPtr>(inputPtr, from, to));
}
std::any castShared(std::any inputPtr, const std::type_info *from, const std::type_info *to) const
{
return castHelper<&IPointerCaster::castSharedPtr>(inputPtr, from, to);
}
template <typename T> const std::type_info * getTypeInfo(const T * t = nullptr) const
const std::type_info & getTypeInfo(const T * t = nullptr) const
{
if(t)
return &typeid(*t);
return typeid(*t);
else
return &typeid(T);
return typeid(T);
}
public:
static CTypeList & getInstance()
{
static CTypeList registry;
return registry;
}
template<typename T, typename U>
void registerType()
{
registerType<T>();
registerType<U>();
}
template<typename T>
void registerType()
{
const std::type_info & typeInfo = typeid(T);
if (typeInfos.count(typeInfo.name()) != 0)
return;
typeInfos[typeInfo.name()] = typeInfos.size() + 1;
}
template<typename T>
uint16_t getTypeID(T * typePtr)
{
static_assert(!std::is_pointer_v<T>, "CTypeList does not supports pointers!");
static_assert(!std::is_reference_v<T>, "CTypeList does not supports references!");
const std::type_info & typeInfo = getTypeInfo(typePtr);
if (typeInfos.count(typeInfo.name()) == 0)
return 0;
return typeInfos.at(typeInfo.name());
}
};
extern DLL_LINKAGE CTypeList typeList;
/// Wrapper over CTypeList. Allows execution of templated class T for any type
/// that was resgistered for this applier
template<typename T>
class CApplier : boost::noncopyable
{
std::map<ui16, std::unique_ptr<T>> apps;
std::map<int32_t, std::unique_ptr<T>> apps;
template<typename RegisteredType>
void addApplier(ui16 ID)
@@ -224,9 +97,8 @@ public:
template<typename Base, typename Derived>
void registerType(const Base * b = nullptr, const Derived * d = nullptr)
{
typeList.registerType(b, d);
addApplier<Base>(typeList.getTypeID(b));
addApplier<Derived>(typeList.getTypeID(d));
addApplier<Base>(CTypeList::getInstance().getTypeID<Base>(nullptr));
addApplier<Derived>(CTypeList::getInstance().getTypeID<Derived>(nullptr));
}
};

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@@ -9,58 +9,18 @@
*/
#pragma once
#include <typeinfo>
#include <string>
#include "CTypeList.h"
VCMI_LIB_NAMESPACE_BEGIN
template<class T, class F>
inline const T * dynamic_ptr_cast(const F * ptr)
{
#ifndef VCMI_APPLE
return dynamic_cast<const T *>(ptr);
#else
if(!strcmp(typeid(*ptr).name(), typeid(T).name()))
{
return static_cast<const T *>(ptr);
}
try
{
auto * sourceTypeInfo = typeList.getTypeInfo(ptr);
auto * targetTypeInfo = &typeid(typename std::remove_const<typename std::remove_pointer<T>::type>::type);
typeList.castRaw((void *)ptr, sourceTypeInfo, targetTypeInfo);
}
catch(...)
{
return nullptr;
}
return static_cast<const T *>(ptr);
#endif
}
template<class T, class F>
inline T * dynamic_ptr_cast(F * ptr)
{
#ifndef VCMI_APPLE
return dynamic_cast<T *>(ptr);
#else
if(!strcmp(typeid(*ptr).name(), typeid(T).name()))
{
return static_cast<T *>(ptr);
}
try
{
auto * sourceTypeInfo = typeList.getTypeInfo(ptr);
auto * targetTypeInfo = &typeid(typename std::remove_const<typename std::remove_pointer<T>::type>::type);
typeList.castRaw((void *)ptr, sourceTypeInfo, targetTypeInfo);
}
catch(...)
{
return nullptr;
}
return static_cast<T *>(ptr);
#endif
}
VCMI_LIB_NAMESPACE_END

View File

@@ -463,12 +463,12 @@ void CGameHandler::handleReceivedPack(CPackForServer * pack)
PackageApplied applied;
applied.player = pack->player;
applied.result = succesfullyApplied;
applied.packType = typeList.getTypeID(pack);
applied.packType = CTypeList::getInstance().getTypeID(pack);
applied.requestID = pack->requestID;
pack->c->sendPack(&applied);
};
CBaseForGHApply * apply = applier->getApplier(typeList.getTypeID(pack)); //and appropriate applier object
CBaseForGHApply * apply = applier->getApplier(CTypeList::getInstance().getTypeID(pack)); //and appropriate applier object
if(isBlockedByQueries(pack, pack->player))
{
sendPackageResponse(false);

View File

@@ -485,7 +485,7 @@ void CVCMIServer::threadHandleClient(std::shared_ptr<CConnection> c)
void CVCMIServer::handleReceivedPack(std::unique_ptr<CPackForLobby> pack)
{
CBaseForServerApply * apply = applier->getApplier(typeList.getTypeID(pack.get()));
CBaseForServerApply * apply = applier->getApplier(CTypeList::getInstance().getTypeID(pack.get()));
if(apply->applyOnServerBefore(this, pack.get()))
addToAnnounceQueue(std::move(pack));
}
@@ -502,7 +502,7 @@ void CVCMIServer::announcePack(std::unique_ptr<CPackForLobby> pack)
c->sendPack(pack.get());
}
applier->getApplier(typeList.getTypeID(pack.get()))->applyOnServerAfter(this, pack.get());
applier->getApplier(CTypeList::getInstance().getTypeID(pack.get()))->applyOnServerAfter(this, pack.get());
}
void CVCMIServer::announceMessage(const std::string & txt)