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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

Reorganized client source tree:

- client/widgets for reusable GUI elements
- client/windows for independent windows
- client/gui for base GUI classes which should remain internal
This commit is contained in:
Ivan Savenko
2014-07-13 20:53:37 +03:00
parent cec9161f8f
commit 647b9c683f
50 changed files with 402 additions and 379 deletions

View File

@@ -17,7 +17,7 @@
#include "../lib/CSoundBase.h"
#include "../lib/StartInfo.h"
#include "mapHandler.h"
#include "GUIClasses.h"
#include "windows/GUIClasses.h"
#include "../lib/CConfigHandler.h"
#include "gui/SDL_Extensions.h"
#include "battle/CBattleInterface.h"
@@ -26,8 +26,8 @@
#include "../lib/BattleState.h"
#include "../lib/GameConstants.h"
#include "gui/CGuiHandler.h"
#include "gui/MiscWidgets.h"
#include "AdventureMapClasses.h"
#include "widgets/MiscWidgets.h"
#include "widgets/AdventureMapClasses.h"
#include "CMT.h"
//macros to avoid code duplication - calls given method with given arguments if interface for specific player is present