1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-06-15 00:05:02 +02:00

* compile fixes & minor changes (I hope they are correct, SComponent::setSurface didn't return any value and failed to compile - I'm not sure if I return proper value).

This commit is contained in:
mateuszb
2010-08-19 15:24:32 +00:00
parent d732565002
commit 6ebfe25f86
3 changed files with 3 additions and 2 deletions

View File

@ -4409,7 +4409,7 @@ void CGameHandler::handleTownEvents(CGTownInstance * town, NewTurn &n)
{
int was = n.res[player][i];
n.res[player][i] += ev->resources[i];
n.res[player][i] = std::max(n.res[player][i], 0);
n.res[player][i] = std::max<si32>(n.res[player][i], 0);
if(pinfo->resources[i] != n.res[player][i]) //if non-zero res change
iw.components.push_back(Component(Component::RESOURCE,i,n.res[player][i]-was,0));