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	fix
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		| @@ -648,15 +648,16 @@ void CKingdomInterface::generateMinesList(const std::vector<const CGObjectInstan | ||||
|  | ||||
| 	for(int i=0; i<GameConstants::RESOURCE_QUANTITY; i++) | ||||
| 	{ | ||||
| 		std::string value = std::to_string(minesCount[i]); | ||||
| 		int resID = line * GameConstants::RESOURCE_QUANTITY + i; | ||||
| 		if(resID >= LIBRARY->resourceTypeHandler->getAllObjects().size()) | ||||
| 			break; | ||||
|  | ||||
| 		std::string value = std::to_string(minesCount[resID]); | ||||
| 		std::shared_ptr<InfoBoxCustom> data; | ||||
| 		if(line == 0) | ||||
| 			data = std::make_shared<InfoBoxCustom>(value, "", AnimationPath::builtin("OVMINES"), i, LIBRARY->generaltexth->translate("core.minename", i)); | ||||
| 		else | ||||
| 		{ | ||||
| 			int resID = line * GameConstants::RESOURCE_QUANTITY + i; | ||||
| 			if(resID >= LIBRARY->resourceTypeHandler->getAllObjects().size()) | ||||
| 				break; | ||||
| 			auto mine = getMineHandler(GameResID(resID)); | ||||
| 			if(!mine || mine->getKingdomOverviewImage().empty()) | ||||
| 				continue; | ||||
|   | ||||
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