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	Changelog.
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							| @@ -1,3 +1,50 @@ | ||||
| 0.92 -> 0.93 (Jun 01 2013) | ||||
| GENERAL: | ||||
| * Support for SoD-only installations, WoG becomes optional addition | ||||
| * New logging framework | ||||
| * Negative luck support, disabled by default | ||||
| * Several new icons for creature abilities (Fire Shield, Non-living, Magic Mirror, Spell-like Attack) | ||||
| * Fixed stack artifact (and related buttons) not displaying in creature window. | ||||
| * Fixed crash at month of double population. | ||||
|  | ||||
| MODS: | ||||
| * See http://wiki.vcmi.eu/index.php?title=Modding_changelog#0.92_-.3E_0.93 for compatibility info. | ||||
| * Improved json validation. Now it support most of features from latest json schema draft. | ||||
| * Icons use path to icon instead of image indexes. | ||||
| * It is possible to edit data of another mod or H3 data via mods. | ||||
| * Mods can access only ID's from dependenies, virtual "core" mod and itself (optional for some mods compatibility) | ||||
| * Removed no longer needed field "projectile spins" | ||||
| * Heroes: split heroes.json in manner similar to creatures\factions; string ID's for H3 heroes; h3 hero classes and artifacts can be modified via json. | ||||
|  | ||||
| BATTLES: | ||||
| * Fixed Death Stare of Commanders | ||||
| * Projectile blitting should be closer to original H3. But still not perfect. | ||||
| * Fixed missing Mirth effects | ||||
| * Stack affected by Berserk should not try to attack itself | ||||
| * Fixed several cases of incorrect positioning of creatures in battles | ||||
| * Fixed abilities of Efreet. | ||||
| * Fixed broken again palette in some battle backgrounds | ||||
|  | ||||
| TOWN: | ||||
| * VCMI will not crash if building selection area is smaller than def | ||||
| * Detection of transparency on selection area is closer to H3 | ||||
| * Improved handling buildings with mode "auto": | ||||
|  - they will be properly processed (new creatures will be added if dwelling, spells learned if mage guild, and so on) | ||||
|  - transitive dependencies are handled (A makes B build, and B makes C and D) | ||||
|  | ||||
| SOUND: | ||||
| * Added missing WoG creature sounds (from Kuririn). | ||||
| * The Windows package comes with DLLs needed to play .ogg files | ||||
| * (linux) convertMP3 option for vcmibuilder for systems where SDL_Mixer can't play mp3's | ||||
| * some missing sounds for battle effects | ||||
|  | ||||
| ARTIFACTS: | ||||
| * Several fixes to combined artifacts added via mods. | ||||
| * Fixed Spellbinder's Hat giving level 1 spells instead of 5. | ||||
| * Fixed incorrect components of Cornucopia. | ||||
| * Cheat code with grant all artifacts, including the ones added by mods | ||||
|  | ||||
|  | ||||
| 0.91 -> 0.92 (Mar 01 2013) | ||||
| GENERAL: | ||||
| * hero crossover between missions in campaigns | ||||
|   | ||||
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