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Changelog.
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ChangeLog
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ChangeLog
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0.92 -> 0.93 (Jun 01 2013)
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GENERAL:
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* Support for SoD-only installations, WoG becomes optional addition
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* New logging framework
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* Negative luck support, disabled by default
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* Several new icons for creature abilities (Fire Shield, Non-living, Magic Mirror, Spell-like Attack)
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* Fixed stack artifact (and related buttons) not displaying in creature window.
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* Fixed crash at month of double population.
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MODS:
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* See http://wiki.vcmi.eu/index.php?title=Modding_changelog#0.92_-.3E_0.93 for compatibility info.
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* Improved json validation. Now it support most of features from latest json schema draft.
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* Icons use path to icon instead of image indexes.
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* It is possible to edit data of another mod or H3 data via mods.
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* Mods can access only ID's from dependenies, virtual "core" mod and itself (optional for some mods compatibility)
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* Removed no longer needed field "projectile spins"
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* Heroes: split heroes.json in manner similar to creatures\factions; string ID's for H3 heroes; h3 hero classes and artifacts can be modified via json.
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BATTLES:
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* Fixed Death Stare of Commanders
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* Projectile blitting should be closer to original H3. But still not perfect.
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* Fixed missing Mirth effects
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* Stack affected by Berserk should not try to attack itself
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* Fixed several cases of incorrect positioning of creatures in battles
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* Fixed abilities of Efreet.
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* Fixed broken again palette in some battle backgrounds
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TOWN:
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* VCMI will not crash if building selection area is smaller than def
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* Detection of transparency on selection area is closer to H3
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* Improved handling buildings with mode "auto":
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- they will be properly processed (new creatures will be added if dwelling, spells learned if mage guild, and so on)
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- transitive dependencies are handled (A makes B build, and B makes C and D)
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SOUND:
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* Added missing WoG creature sounds (from Kuririn).
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* The Windows package comes with DLLs needed to play .ogg files
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* (linux) convertMP3 option for vcmibuilder for systems where SDL_Mixer can't play mp3's
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* some missing sounds for battle effects
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ARTIFACTS:
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* Several fixes to combined artifacts added via mods.
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* Fixed Spellbinder's Hat giving level 1 spells instead of 5.
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* Fixed incorrect components of Cornucopia.
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* Cheat code with grant all artifacts, including the ones added by mods
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0.91 -> 0.92 (Mar 01 2013)
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0.91 -> 0.92 (Mar 01 2013)
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GENERAL:
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GENERAL:
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* hero crossover between missions in campaigns
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* hero crossover between missions in campaigns
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