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Changelog.

This commit is contained in:
Michał W. Urbańczyk 2013-06-01 14:11:28 +00:00
parent b3c5757f2e
commit 7e13e85762

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@ -1,3 +1,50 @@
0.92 -> 0.93 (Jun 01 2013)
GENERAL:
* Support for SoD-only installations, WoG becomes optional addition
* New logging framework
* Negative luck support, disabled by default
* Several new icons for creature abilities (Fire Shield, Non-living, Magic Mirror, Spell-like Attack)
* Fixed stack artifact (and related buttons) not displaying in creature window.
* Fixed crash at month of double population.
MODS:
* See http://wiki.vcmi.eu/index.php?title=Modding_changelog#0.92_-.3E_0.93 for compatibility info.
* Improved json validation. Now it support most of features from latest json schema draft.
* Icons use path to icon instead of image indexes.
* It is possible to edit data of another mod or H3 data via mods.
* Mods can access only ID's from dependenies, virtual "core" mod and itself (optional for some mods compatibility)
* Removed no longer needed field "projectile spins"
* Heroes: split heroes.json in manner similar to creatures\factions; string ID's for H3 heroes; h3 hero classes and artifacts can be modified via json.
BATTLES:
* Fixed Death Stare of Commanders
* Projectile blitting should be closer to original H3. But still not perfect.
* Fixed missing Mirth effects
* Stack affected by Berserk should not try to attack itself
* Fixed several cases of incorrect positioning of creatures in battles
* Fixed abilities of Efreet.
* Fixed broken again palette in some battle backgrounds
TOWN:
* VCMI will not crash if building selection area is smaller than def
* Detection of transparency on selection area is closer to H3
* Improved handling buildings with mode "auto":
- they will be properly processed (new creatures will be added if dwelling, spells learned if mage guild, and so on)
- transitive dependencies are handled (A makes B build, and B makes C and D)
SOUND:
* Added missing WoG creature sounds (from Kuririn).
* The Windows package comes with DLLs needed to play .ogg files
* (linux) convertMP3 option for vcmibuilder for systems where SDL_Mixer can't play mp3's
* some missing sounds for battle effects
ARTIFACTS:
* Several fixes to combined artifacts added via mods.
* Fixed Spellbinder's Hat giving level 1 spells instead of 5.
* Fixed incorrect components of Cornucopia.
* Cheat code with grant all artifacts, including the ones added by mods
0.91 -> 0.92 (Mar 01 2013)
GENERAL:
* hero crossover between missions in campaigns