mirror of
https://github.com/vcmi/vcmi.git
synced 2025-08-13 19:54:17 +02:00
Updated changelog with final changes
This commit is contained in:
11
ChangeLog.md
11
ChangeLog.md
@@ -1,5 +1,4 @@
|
||||
# 1.2.1 -> 1.3.0
|
||||
(unreleased)
|
||||
|
||||
### GENERAL:
|
||||
* Implemented automatic interface scaling to any resolution supported by monitor
|
||||
@@ -17,6 +16,7 @@
|
||||
* Added H3:SOD cheat codes as alternative to vcmi cheats
|
||||
* Fixed several possible crashes caused by autocombat activation
|
||||
* Fixed artifact lock icon in localized versions of the game
|
||||
* Fixed possible crash on changing hardware cursor
|
||||
|
||||
### TOUCHSCREEN SUPPORT:
|
||||
* VCMI will now properly recognizes touch screen input
|
||||
@@ -47,6 +47,10 @@
|
||||
### AI PLAYER:
|
||||
* Fixed potential crash on accessing market (VCAI)
|
||||
* Fixed potentially infinite turns (VCAI)
|
||||
* Reworked object prioritizing
|
||||
* Improved town defense against enemy heroes
|
||||
* Improved town building (mage guild and horde)
|
||||
* Various behavior fixes
|
||||
|
||||
### GAME MECHANICS
|
||||
* Hero retreating after end of 7th turn will now correctly appear in tavern
|
||||
@@ -72,6 +76,7 @@
|
||||
* Game will now play correct music track on scenario selection window
|
||||
* Dracon woll now correctly start without spellbook in Dragon Slayer campaign
|
||||
* Fixed frequent crash on moving to next scenario during campaign
|
||||
* Fixed inability to dismiss heroes on maps with "capture town" victory condition
|
||||
|
||||
### RANDOM MAP GENERATOR:
|
||||
* Improved zone placement, shape and connections
|
||||
@@ -86,6 +91,7 @@
|
||||
* Support for "wide" connections
|
||||
* Support for new "fictive" and "repulsive" connections
|
||||
* RMG will now run faster, utilizing many CPU cores
|
||||
* Removed random seed number from random map description
|
||||
|
||||
### INTERFACE:
|
||||
* Adventure map is now scalable and can be used with any resolution without mods
|
||||
@@ -105,6 +111,8 @@
|
||||
* Last symbol of entered cheat/chat message will no longer trigger hotkey
|
||||
* Right-clicking map name in scenario selection will now show file name
|
||||
* Right-clicking save game in save/load screen will now show file name and creation date
|
||||
* Right-clicking in town fort window will now show creature information popup
|
||||
* Implemented pasting from clipboard (Ctrl+V) for text input
|
||||
|
||||
### BATTLES:
|
||||
* Implemented Tower moat (Land Mines)
|
||||
@@ -139,6 +147,7 @@
|
||||
* Removed DIRECT_DAMAGE_IMMUNITY bonus - replaced by 100% spell damage resistance
|
||||
* MAGIC_SCHOOL_SKILL subtype has been changed for consistency with other spell school bonuses
|
||||
* Configurable objects can now be translated
|
||||
* Fixed loading of custom battlefield identifiers for map objects
|
||||
|
||||
# 1.2.0 -> 1.2.1
|
||||
|
||||
|
Reference in New Issue
Block a user