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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-20 20:23:03 +02:00

Removed save compatibility with 1.4

All save compatibility checks targeting 1.4 saves have now been removed.
Saves from 1.5 can still be loaded in 1.6

Implemeted few TODO's in serialization that were postponed to avoid
breaking save compatibility in MP for 1.5.X releases.

Fixed missed case for loading black market object from 1.5 saves
This commit is contained in:
Ivan Savenko 2024-08-29 18:51:53 +00:00
parent 9a5bee1eaf
commit 82c37573fa
14 changed files with 36 additions and 97 deletions

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@ -1639,15 +1639,6 @@ void CPlayerInterface::showMarketWindow(const IMarket * market, const CGHeroInst
cb->selectionMade(0, queryID);
};
if (market->allowsTrade(EMarketMode::ARTIFACT_EXP) && market->getArtifactsStorage() == nullptr)
{
// compatibility check, safe to remove for 1.6
// 1.4 saves loaded in 1.5 will not be able to visit Altar of Sacrifice due to Altar now requiring different map object class
static_assert(ESerializationVersion::RELEASE_143 < ESerializationVersion::CURRENT, "Please remove this compatibility check once it no longer needed");
onWindowClosed();
return;
}
if(market->allowsTrade(EMarketMode::ARTIFACT_EXP) && visitor->getAlignment() != EAlignment::EVIL)
GH.windows().createAndPushWindow<CMarketWindow>(market, visitor, onWindowClosed, EMarketMode::ARTIFACT_EXP);
else if(market->allowsTrade(EMarketMode::CREATURE_EXP) && visitor->getAlignment() != EAlignment::GOOD)

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@ -137,13 +137,11 @@ public:
h & daysWithoutCastle;
h & cheated;
h & battleBonuses;
if (h.version >= Handler::Version::ARTIFACT_COSTUMES)
h & costumesArtifacts;
h & costumesArtifacts;
h & enteredLosingCheatCode;
h & enteredWinningCheatCode;
h & static_cast<CBonusSystemNode&>(*this);
if (h.version >= Handler::Version::DESTROYED_OBJECTS)
h & destroyedObjects;
h & destroyedObjects;
}
};

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@ -52,9 +52,10 @@ struct DLL_LINKAGE SimturnsInfo
h & optionalTurns;
h & allowHumanWithAI;
static_assert(Handler::Version::RELEASE_143 < Handler::Version::CURRENT, "Please add ignoreAlliedContacts to serialization for 1.6");
// disabled to allow multiplayer compatibility between 1.5.2 and 1.5.1
// h & ignoreAlliedContacts
if (h.version >= Handler::Version::SAVE_COMPATIBILITY_FIXES)
h & ignoreAlliedContacts;
else
ignoreAlliedContacts = true;
}
};
@ -183,10 +184,7 @@ struct DLL_LINKAGE StartInfo : public Serializeable
h & fileURI;
h & simturnsInfo;
h & turnTimerInfo;
if(h.version >= Handler::Version::HAS_EXTRA_OPTIONS)
h & extraOptionsInfo;
else
extraOptionsInfo = ExtraOptionsInfo();
h & extraOptionsInfo;
h & mapname;
h & mapGenOptions;
h & campState;

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@ -95,15 +95,7 @@ struct DLL_LINKAGE Bonus : public std::enable_shared_from_this<Bonus>, public Se
h & source;
h & val;
h & sid;
if (h.version < Handler::Version::BONUS_META_STRING)
{
std::string oldDescription;
h & oldDescription;
description = MetaString::createFromRawString(oldDescription);
}
else
h & description;
h & description;
h & additionalInfo;
h & turnsRemain;
h & valType;
@ -114,11 +106,6 @@ struct DLL_LINKAGE Bonus : public std::enable_shared_from_this<Bonus>, public Se
h & updater;
h & propagationUpdater;
h & targetSourceType;
if (h.version < Handler::Version::MANA_LIMIT && type == BonusType::MANA_PER_KNOWLEDGE_PERCENTAGE)
{
if (valType == BonusValueType::ADDITIVE_VALUE || valType == BonusValueType::BASE_NUMBER)
val *= 100;
}
}
template <typename Ptr>

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@ -141,8 +141,7 @@ public:
h & modName;
h & music;
h & encoding;
if (h.version >= Handler::Version::RELEASE_143)
h & textContainer;
h & textContainer;
}
};
@ -342,8 +341,7 @@ public:
h & currentMap;
h & chosenCampaignBonuses;
h & campaignSet;
if (h.version >= Handler::Version::CAMPAIGN_MAP_TRANSLATIONS)
h & mapTranslations;
h & mapTranslations;
if (h.version >= Handler::Version::HIGHSCORE_PARAMETERS)
h & highscoreParameters;
}

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@ -152,16 +152,7 @@ public:
void serialize(Handler & h)
{
h & modScope;
if(h.version >= Handler::Version::JSON_FLAGS)
{
h & overrideFlag;
}
else
{
std::vector<std::string> oldFlags;
h & oldFlags;
}
h & overrideFlag;
h & data;
}
};

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@ -31,7 +31,8 @@ public:
int availableUnits(EMarketMode mode, int marketItemSerial) const override; //-1 if unlimited
std::set<EMarketMode> availableModes() const override;
template <typename Handler> void serialize(Handler &h)
template <typename Handler>
void serialize(Handler &h)
{
h & static_cast<CGObjectInstance&>(*this);
if (h.version < Handler::Version::NEW_MARKETS)
@ -53,6 +54,7 @@ public:
template <typename Handler> void serializeArtifactsAltar(Handler &h)
{
serialize(h);
IMarket::serializeArtifactsAltar(h);
}
};

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@ -36,6 +36,11 @@ public:
CArtifactSet * getArtifactsStorage() const;
bool getOffer(int id1, int id2, int &val1, int &val2, EMarketMode mode) const; //val1 - how many units of id1 player has to give to receive val2 units
template <typename Handler> void serializeArtifactsAltar(Handler &h)
{
h & *altarArtifactsStorage;
}
private:
std::unique_ptr<CArtifactSetAltar> altarArtifactsStorage;
};

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@ -196,14 +196,6 @@ public:
h & quests;
h & allHeroes;
if (h.version < Handler::Version::DESTROYED_OBJECTS)
{
// old save compatibility
//FIXME: remove this field after save-breaking change
h & questIdentifierToId;
resolveQuestIdentifiers();
}
//TODO: viccondetails
h & terrain;
h & guardingCreaturePositions;

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@ -277,12 +277,16 @@ public:
h & width;
h & height;
h & twoLevel;
// FIXME: we should serialize enum's according to their underlying type
// should be fixed when we are making breaking change to save compatibility
static_assert(Handler::Version::MINIMAL < Handler::Version::RELEASE_143);
uint8_t difficultyInteger = static_cast<uint8_t>(difficulty);
h & difficultyInteger;
difficulty = static_cast<EMapDifficulty>(difficultyInteger);
if (h.version >= Handler::Version::SAVE_COMPATIBILITY_FIXES)
h & difficulty;
else
{
uint8_t difficultyInteger = static_cast<uint8_t>(difficulty);
h & difficultyInteger;
difficulty = static_cast<EMapDifficulty>(difficultyInteger);
}
h & levelLimit;
h & areAnyPlayers;
h & players;

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@ -55,18 +55,7 @@ struct DLL_LINKAGE LobbyClientConnected : public CLobbyPackToPropagate
h & clientId;
h & hostClientId;
try
{
if (h.version >= Handler::Version::RELEASE_152)
h & version;
else
version = ESerializationVersion::RELEASE_150;
}
catch (const std::runtime_error &)
{
version = ESerializationVersion::RELEASE_150;
}
h & version;
}
};

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@ -77,10 +77,7 @@ public:
h & startingTown;
h & playerType;
h & team;
if (h.version >= Handler::Version::RELEASE_143)
h & startingHero;
else
startingHero = HeroTypeID::RANDOM;
h & startingHero;
}
};

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@ -31,25 +31,13 @@ enum class ESerializationVersion : int32_t
{
NONE = 0,
MINIMAL = 831,
RELEASE_143, // 832 +text container in campaigns, +starting hero in RMG options
HAS_EXTRA_OPTIONS, // 833 +extra options struct as part of startinfo
DESTROYED_OBJECTS, // 834 +list of objects destroyed by player
CAMPAIGN_MAP_TRANSLATIONS, // 835 +campaigns include translations for its maps
JSON_FLAGS, // 836 json uses new format for flags
MANA_LIMIT, // 837 change MANA_PER_KNOWLEDGE to percentage
BONUS_META_STRING, // 838 bonuses use MetaString instead of std::string for descriptions
TURN_TIMERS_STATE, // 839 current state of turn timers is serialized
ARTIFACT_COSTUMES, // 840 swappable artifacts set added
RELEASE_150 = ARTIFACT_COSTUMES, // for convenience
RELEASE_150 = 840,
MINIMAL = RELEASE_150,
VOTING_SIMTURNS, // 841 - allow modification of simturns duration via vote
REMOVE_TEXT_CONTAINER_SIZE_T, // 842 Fixed serialization of size_t from text containers
BANK_UNIT_PLACEMENT, // 843 Banks have unit placement flag
RELEASE_152 = BANK_UNIT_PLACEMENT,
RELEASE_156 = BANK_UNIT_PLACEMENT,
COMPACT_STRING_SERIALIZATION, // 844 - optimized serialization of previously encountered strings
@ -67,6 +55,7 @@ enum class ESerializationVersion : int32_t
STATISTICS_SCREEN, // 856 - extent statistic functions
NEW_MARKETS, // 857 - reworked market classes
PLAYER_STATE_OWNED_OBJECTS, // 858 - player state stores all owned objects in a single list
SAVE_COMPATIBILITY_FIXES, // 859 - implementation of previoulsy postponed changes to serialization
CURRENT = PLAYER_STATE_OWNED_OBJECTS
CURRENT = SAVE_COMPATIBILITY_FIXES
};

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@ -243,9 +243,7 @@ public:
h & *heroPool;
h & *playerMessages;
h & *turnOrder;
if (h.version >= Handler::Version::TURN_TIMERS_STATE)
h & *turnTimerHandler;
h & *turnTimerHandler;
#if SCRIPTING_ENABLED
JsonNode scriptsState;