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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

MetaString refactor to eliminate integer usage for identifiers

- entity names are now stored and serialized as text ID's
- added helper methods for convenience to get entities names to
metastring
This commit is contained in:
Ivan Savenko 2023-11-02 22:01:49 +02:00
parent f4feaea177
commit 86a3806bec
22 changed files with 185 additions and 158 deletions

View File

@ -337,13 +337,13 @@ void CPlayerInterface::acceptTurn(QueryID queryID)
if (daysWithoutCastle < 6) if (daysWithoutCastle < 6)
{ {
text.appendLocalString(EMetaText::ARRAY_TXT,128); //%s, you only have %d days left to capture a town or you will be banished from this land. text.appendLocalString(EMetaText::ARRAY_TXT,128); //%s, you only have %d days left to capture a town or you will be banished from this land.
text.replaceLocalString(EMetaText::COLOR, playerColor.getNum()); text.replaceName(playerColor);
text.replaceNumber(7 - daysWithoutCastle); text.replaceNumber(7 - daysWithoutCastle);
} }
else if (daysWithoutCastle == 6) else if (daysWithoutCastle == 6)
{ {
text.appendLocalString(EMetaText::ARRAY_TXT,129); //%s, this is your last day to capture a town or you will be banished from this land. text.appendLocalString(EMetaText::ARRAY_TXT,129); //%s, this is your last day to capture a town or you will be banished from this land.
text.replaceLocalString(EMetaText::COLOR, playerColor.getNum()); text.replaceName(playerColor);
} }
showInfoDialogAndWait(components, text); showInfoDialogAndWait(components, text);

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@ -151,13 +151,13 @@ void CBonusSelection::createBonusesIcons()
{ {
case CampaignBonusType::SPELL: case CampaignBonusType::SPELL:
desc.appendLocalString(EMetaText::GENERAL_TXT, 715); desc.appendLocalString(EMetaText::GENERAL_TXT, 715);
desc.replaceLocalString(EMetaText::SPELL_NAME, bonDescs[i].info2); desc.replaceName(SpellID(bonDescs[i].info2));
break; break;
case CampaignBonusType::MONSTER: case CampaignBonusType::MONSTER:
picNumber = bonDescs[i].info2 + 2; picNumber = bonDescs[i].info2 + 2;
desc.appendLocalString(EMetaText::GENERAL_TXT, 717); desc.appendLocalString(EMetaText::GENERAL_TXT, 717);
desc.replaceNumber(bonDescs[i].info3); desc.replaceNumber(bonDescs[i].info3);
desc.replaceLocalString(EMetaText::CRE_PL_NAMES, bonDescs[i].info2); desc.replaceNamePlural(bonDescs[i].info2);
break; break;
case CampaignBonusType::BUILDING: case CampaignBonusType::BUILDING:
{ {
@ -187,11 +187,11 @@ void CBonusSelection::createBonusesIcons()
} }
case CampaignBonusType::ARTIFACT: case CampaignBonusType::ARTIFACT:
desc.appendLocalString(EMetaText::GENERAL_TXT, 715); desc.appendLocalString(EMetaText::GENERAL_TXT, 715);
desc.replaceLocalString(EMetaText::ART_NAMES, bonDescs[i].info2); desc.replaceName(ArtifactID(bonDescs[i].info2));
break; break;
case CampaignBonusType::SPELL_SCROLL: case CampaignBonusType::SPELL_SCROLL:
desc.appendLocalString(EMetaText::GENERAL_TXT, 716); desc.appendLocalString(EMetaText::GENERAL_TXT, 716);
desc.replaceLocalString(EMetaText::ART_NAMES, bonDescs[i].info2); desc.replaceName(ArtifactID(bonDescs[i].info2));
break; break;
case CampaignBonusType::PRIMARY_SKILL: case CampaignBonusType::PRIMARY_SKILL:
{ {
@ -229,7 +229,7 @@ void CBonusSelection::createBonusesIcons()
case CampaignBonusType::SECONDARY_SKILL: case CampaignBonusType::SECONDARY_SKILL:
desc.appendLocalString(EMetaText::GENERAL_TXT, 718); desc.appendLocalString(EMetaText::GENERAL_TXT, 718);
desc.replaceTextID(TextIdentifier("core", "genrltxt", "levels", bonDescs[i].info3 - 1).get()); desc.replaceTextID(TextIdentifier("core", "genrltxt", "levels", bonDescs[i].info3 - 1).get());
desc.replaceLocalString(EMetaText::SEC_SKILL_NAME, bonDescs[i].info2); desc.replaceName(SecondarySkill(bonDescs[i].info2));
picNumber = bonDescs[i].info2 * 3 + bonDescs[i].info3 - 1; picNumber = bonDescs[i].info2 * 3 + bonDescs[i].info3 - 1;
break; break;

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@ -112,74 +112,29 @@ std::string MetaString::getLocalString(const std::pair<EMetaText, ui32> & txt) c
switch(type) switch(type)
{ {
case EMetaText::ART_NAMES: // case EMetaText::ART_DESCR:
{ // {
const auto * art = ArtifactID(ser).toEntity(VLC); // const auto * art = ArtifactID(ser).toArtifact(VLC->artifacts());
if(art) // if(art)
return art->getNameTranslated(); // return art->getDescriptionTranslated();
return "#!#"; // return "#!#";
} // }
case EMetaText::ART_DESCR: // case EMetaText::MINE_NAMES:
{ // {
const auto * art = ArtifactID(ser).toEntity(VLC); // return VLC->generaltexth->translate("core.minename", ser);
if(art) // }
return art->getDescriptionTranslated(); // case EMetaText::MINE_EVNTS:
return "#!#"; // {
} // return VLC->generaltexth->translate(, ser);
case EMetaText::ART_EVNTS: // }
{
const auto * art = ArtifactID(ser).toEntity(VLC);
if(art)
return art->getEventTranslated();
return "#!#";
}
case EMetaText::CRE_PL_NAMES:
{
const auto * cre = CreatureID(ser).toEntity(VLC);
if(cre)
return cre->getNamePluralTranslated();
return "#!#";
}
case EMetaText::CRE_SING_NAMES:
{
const auto * cre = CreatureID(ser).toEntity(VLC);
if(cre)
return cre->getNameSingularTranslated();
return "#!#";
}
case EMetaText::MINE_NAMES:
{
return VLC->generaltexth->translate("core.minename", ser);
}
case EMetaText::MINE_EVNTS:
{
return VLC->generaltexth->translate("core.mineevnt", ser);
}
case EMetaText::SPELL_NAME:
{
const auto * spell = SpellID(ser).toEntity(VLC);
if(spell)
return spell->getNameTranslated();
return "#!#";
}
case EMetaText::OBJ_NAMES:
return VLC->objtypeh->getObjectName(ser, 0);
case EMetaText::SEC_SKILL_NAME:
return VLC->skillh->getByIndex(ser)->getNameTranslated();
case EMetaText::GENERAL_TXT: case EMetaText::GENERAL_TXT:
return VLC->generaltexth->translate("core.genrltxt", ser); return VLC->generaltexth->translate("core.genrltxt", ser);
case EMetaText::RES_NAMES: case EMetaText::RES_NAMES:
return VLC->generaltexth->translate("core.restypes", ser); return VLC->generaltexth->translate("core.restypes", ser);
case EMetaText::ARRAY_TXT: case EMetaText::ARRAY_TXT:
return VLC->generaltexth->translate("core.arraytxt", ser); return VLC->generaltexth->translate("core.arraytxt", ser);
case EMetaText::CREGENS:
return VLC->objtypeh->getObjectName(Obj::CREATURE_GENERATOR1, ser);
case EMetaText::CREGENS4:
return VLC->objtypeh->getObjectName(Obj::CREATURE_GENERATOR4, ser);
case EMetaText::ADVOB_TXT: case EMetaText::ADVOB_TXT:
return VLC->generaltexth->translate("core.advevent", ser); return VLC->generaltexth->translate("core.advevent", ser);
case EMetaText::COLOR:
return VLC->generaltexth->translate("vcmi.capitalColors", ser);
case EMetaText::JK_TXT: case EMetaText::JK_TXT:
return VLC->generaltexth->translate("core.jktext", ser); return VLC->generaltexth->translate("core.jktext", ser);
default: default:
@ -287,20 +242,6 @@ DLL_LINKAGE std::string MetaString::buildList() const
return lista; return lista;
} }
void MetaString::replaceCreatureName(const CreatureID & id, TQuantity count) //adds sing or plural name;
{
if (count == 1)
replaceLocalString (EMetaText::CRE_SING_NAMES, id);
else
replaceLocalString (EMetaText::CRE_PL_NAMES, id);
}
void MetaString::replaceCreatureName(const CStackBasicDescriptor & stack)
{
assert(stack.type); //valid type
replaceCreatureName(stack.type->getId(), stack.count);
}
bool MetaString::operator == (const MetaString & other) const bool MetaString::operator == (const MetaString & other) const
{ {
return message == other.message && localStrings == other.localStrings && exactStrings == other.exactStrings && stringsTextID == other.stringsTextID && numbers == other.numbers; return message == other.message && localStrings == other.localStrings && exactStrings == other.exactStrings && stringsTextID == other.stringsTextID && numbers == other.numbers;
@ -395,4 +336,80 @@ void MetaString::serializeJson(JsonSerializeFormat & handler)
jsonDeserialize(handler.getCurrent()); jsonDeserialize(handler.getCurrent());
} }
void MetaString::appendName(const SpellID & id)
{
appendTextID(id.toSpell(VLC->spells())->getNameTextID());
}
void MetaString::appendName(const PlayerColor & id)
{
appendTextID(TextIdentifier("vcmi.capitalColors", id.getNum()).get());
}
void MetaString::appendName(const CreatureID & id, TQuantity count)
{
if(count == 1)
appendNameSingular(id);
else
appendNamePlural(id);
}
void MetaString::appendNameSingular(const CreatureID & id)
{
appendTextID(id.toCreature(VLC->creatures())->getNameSingularTextID());
}
void MetaString::appendNamePlural(const CreatureID & id)
{
appendTextID(id.toCreature(VLC->creatures())->getNamePluralTextID());
}
void MetaString::replaceName(const ArtifactID & id)
{
replaceTextID(id.toArtifact(VLC->artifacts())->getNameTextID());
}
void MetaString::replaceName(const MapObjectID& id)
{
replaceTextID(VLC->objtypeh->getObjectName(id, 0));
}
void MetaString::replaceName(const PlayerColor & id)
{
replaceTextID(TextIdentifier("vcmi.capitalColors", id.getNum()).get());
}
void MetaString::replaceName(const SecondarySkill & id)
{
replaceTextID(VLC->skillh->getById(id)->getNameTextID());
}
void MetaString::replaceName(const SpellID & id)
{
replaceTextID(id.toSpell(VLC->spells())->getNameTextID());
}
void MetaString::replaceNameSingular(const CreatureID & id)
{
replaceTextID(id.toCreature(VLC->creatures())->getNameSingularTextID());
}
void MetaString::replaceNamePlural(const CreatureID & id)
{
replaceTextID(id.toCreature(VLC->creatures())->getNamePluralTextID());
}
void MetaString::replaceName(const CreatureID & id, TQuantity count) //adds sing or plural name;
{
if(count == 1)
replaceNameSingular(id);
else
replaceNamePlural(id);
}
void MetaString::replaceName(const CStackBasicDescriptor & stack)
{
replaceName(stack.type->getId(), stack.count);
}
VCMI_LIB_NAMESPACE_END VCMI_LIB_NAMESPACE_END

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@ -12,31 +12,24 @@
VCMI_LIB_NAMESPACE_BEGIN VCMI_LIB_NAMESPACE_BEGIN
class JsonNode; class JsonNode;
class ArtifactID;
class CreatureID; class CreatureID;
class CStackBasicDescriptor; class CStackBasicDescriptor;
class JsonSerializeFormat; class JsonSerializeFormat;
class MapObjectID;
class MapObjectSubID;
class PlayerColor;
class SecondarySkill;
class SpellID;
using TQuantity = si32; using TQuantity = si32;
/// Strings classes that can be used as replacement in MetaString /// Strings classes that can be used as replacement in MetaString
enum class EMetaText : uint8_t enum class EMetaText : uint8_t
{ {
GENERAL_TXT = 1, GENERAL_TXT = 1,
OBJ_NAMES,
RES_NAMES, RES_NAMES,
ART_NAMES,
ARRAY_TXT, ARRAY_TXT,
CRE_PL_NAMES,
CREGENS,
MINE_NAMES,
MINE_EVNTS,
ADVOB_TXT, ADVOB_TXT,
ART_EVNTS,
SPELL_NAME,
SEC_SKILL_NAME,
CRE_SING_NAMES,
CREGENS4,
COLOR,
ART_DESCR,
JK_TXT JK_TXT
}; };
@ -82,6 +75,12 @@ public:
/// Appends specified number to resulting string /// Appends specified number to resulting string
void appendNumber(int64_t value); void appendNumber(int64_t value);
void appendName(const SpellID& id);
void appendName(const PlayerColor& id);
void appendName(const CreatureID & id, TQuantity count);
void appendNameSingular(const CreatureID & id);
void appendNamePlural(const CreatureID & id);
/// Replaces first '%s' placeholder in string with specified local string /// Replaces first '%s' placeholder in string with specified local string
void replaceLocalString(EMetaText type, ui32 serial); void replaceLocalString(EMetaText type, ui32 serial);
/// Replaces first '%s' placeholder in string with specified fixed, untranslated string /// Replaces first '%s' placeholder in string with specified fixed, untranslated string
@ -93,10 +92,18 @@ public:
/// Replaces first '%+d' placeholder in string with specified number using '+' sign as prefix /// Replaces first '%+d' placeholder in string with specified number using '+' sign as prefix
void replacePositiveNumber(int64_t txt); void replacePositiveNumber(int64_t txt);
void replaceName(const ArtifactID & id);
void replaceName(const MapObjectID& id);
void replaceName(const PlayerColor& id);
void replaceName(const SecondarySkill& id);
void replaceName(const SpellID& id);
/// Replaces first '%s' placeholder with singular or plural name depending on creatures count /// Replaces first '%s' placeholder with singular or plural name depending on creatures count
void replaceCreatureName(const CreatureID & id, TQuantity count); void replaceName(const CreatureID & id, TQuantity count);
void replaceNameSingular(const CreatureID & id);
void replaceNamePlural(const CreatureID & id);
/// Replaces first '%s' placeholder with singular or plural name depending on creatures count /// Replaces first '%s' placeholder with singular or plural name depending on creatures count
void replaceCreatureName(const CStackBasicDescriptor & stack); void replaceName(const CStackBasicDescriptor & stack);
/// erases any existing content in the string /// erases any existing content in the string
void clear(); void clear();

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@ -485,7 +485,7 @@ void CUnitState::getCastDescription(const spells::Spell * spell, const std::vect
text.appendLocalString(EMetaText::GENERAL_TXT, 565);//The %s casts %s text.appendLocalString(EMetaText::GENERAL_TXT, 565);//The %s casts %s
//todo: use text 566 for single creature //todo: use text 566 for single creature
getCasterName(text); getCasterName(text);
text.replaceLocalString(EMetaText::SPELL_NAME, spell->getIndex()); text.replaceName(spell->getId());
} }
int32_t CUnitState::manaLimit() const int32_t CUnitState::manaLimit() const

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@ -187,11 +187,11 @@ void Unit::addText(MetaString & text, EMetaText type, int32_t serial, const boos
void Unit::addNameReplacement(MetaString & text, const boost::logic::tribool & plural) const void Unit::addNameReplacement(MetaString & text, const boost::logic::tribool & plural) const
{ {
if(boost::logic::indeterminate(plural)) if(boost::logic::indeterminate(plural))
text.replaceCreatureName(creatureId(), getCount()); text.replaceName(creatureId(), getCount());
else if(plural) else if(plural)
text.replaceLocalString(EMetaText::CRE_PL_NAMES, creatureIndex()); text.replaceName(creatureIndex(), 2);
else else
text.replaceLocalString(EMetaText::CRE_SING_NAMES, creatureIndex()); text.replaceName(creatureIndex(), 1);
} }
std::string Unit::formatGeneralMessage(const int32_t baseTextId) const std::string Unit::formatGeneralMessage(const int32_t baseTextId) const
@ -200,7 +200,7 @@ std::string Unit::formatGeneralMessage(const int32_t baseTextId) const
MetaString text; MetaString text;
text.appendLocalString(EMetaText::GENERAL_TXT, textId); text.appendLocalString(EMetaText::GENERAL_TXT, textId);
text.replaceCreatureName(creatureId(), getCount()); text.replaceName(creatureId(), getCount());
return text.toString(); return text.toString();
} }

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@ -704,6 +704,7 @@ public:
NONE = -1, NONE = -1,
ARCHER = 2, // for debug / fallback ARCHER = 2, // for debug / fallback
IMP = 42, // for Deity of Fire IMP = 42, // for Deity of Fire
FAMILIAR = 43, // for Deity of Fire
SKELETON = 56, // for Skeleton Transformer SKELETON = 56, // for Skeleton Transformer
BONE_DRAGON = 68, // for Skeleton Transformer BONE_DRAGON = 68, // for Skeleton Transformer
TROGLODYTES = 70, // for Abandoned Mine TROGLODYTES = 70, // for Abandoned Mine

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@ -279,7 +279,7 @@ void CBank::doVisit(const CGHeroInstance * hero) const
{ {
iw.components.emplace_back(ComponentType::ARTIFACT, elem); iw.components.emplace_back(ComponentType::ARTIFACT, elem);
loot.appendRawString("%s"); loot.appendRawString("%s");
loot.replaceLocalString(EMetaText::ART_NAMES, elem); loot.replaceName(elem);
cb->giveHeroNewArtifact(hero, elem.toArtifact(), ArtifactPosition::FIRST_AVAILABLE); cb->giveHeroNewArtifact(hero, elem.toArtifact(), ArtifactPosition::FIRST_AVAILABLE);
} }
//display loot //display loot
@ -293,7 +293,7 @@ void CBank::doVisit(const CGHeroInstance * hero) const
return a.type->getFightValue() < b.type->getFightValue(); return a.type->getFightValue() < b.type->getFightValue();
})->type; })->type;
iw.text.replaceLocalString(EMetaText::CRE_PL_NAMES, strongest->getId()); iw.text.replaceNamePlural(strongest->getId());
iw.text.replaceRawString(loot.buildList()); iw.text.replaceRawString(loot.buildList());
} }
cb->showInfoDialog(&iw); cb->showInfoDialog(&iw);
@ -315,7 +315,7 @@ void CBank::doVisit(const CGHeroInstance * hero) const
for(const SpellID & spellId : bc->spells) for(const SpellID & spellId : bc->spells)
{ {
const auto * spell = spellId.toEntity(VLC); const auto * spell = spellId.toEntity(VLC);
iw.text.appendLocalString(EMetaText::SPELL_NAME, spellId); iw.text.appendName(spellId);
if(spell->getLevel() <= hero->maxSpellLevel()) if(spell->getLevel() <= hero->maxSpellLevel())
{ {
if(hero->canLearnSpell(spell)) if(hero->canLearnSpell(spell))
@ -354,7 +354,7 @@ void CBank::doVisit(const CGHeroInstance * hero) const
{ {
iw.components.emplace_back(ComponentType::CREATURE, elem.second->getId(), elem.second->getCount()); iw.components.emplace_back(ComponentType::CREATURE, elem.second->getId(), elem.second->getCount());
loot.appendRawString("%s"); loot.appendRawString("%s");
loot.replaceCreatureName(*elem.second); loot.replaceName(*elem.second);
} }
if(ourArmy.stacksCount()) if(ourArmy.stacksCount())

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@ -40,7 +40,7 @@ std::string CGCreature::getHoverText(PlayerColor player) const
else else
ms.appendLocalString(EMetaText::ARRAY_TXT, quantityTextIndex); ms.appendLocalString(EMetaText::ARRAY_TXT, quantityTextIndex);
ms.appendRawString(" "); ms.appendRawString(" ");
ms.appendLocalString(EMetaText::CRE_PL_NAMES, getCreature()); ms.appendNamePlural(getCreature());
return ms.toString(); return ms.toString();
} }
@ -52,7 +52,7 @@ std::string CGCreature::getHoverText(const CGHeroInstance * hero) const
MetaString ms; MetaString ms;
ms.appendNumber(stacks.begin()->second->count); ms.appendNumber(stacks.begin()->second->count);
ms.appendRawString(" "); ms.appendRawString(" ");
ms.appendLocalString(EMetaText::CRE_PL_NAMES, getCreature()); ms.appendName(getCreature(), stacks.begin()->second->count);
return ms.toString(); return ms.toString();
} }
else else
@ -159,7 +159,7 @@ void CGCreature::onHeroVisit( const CGHeroInstance * h ) const
BlockingDialog ynd(true,false); BlockingDialog ynd(true,false);
ynd.player = h->tempOwner; ynd.player = h->tempOwner;
ynd.text.appendLocalString(EMetaText::ADVOB_TXT, 86); ynd.text.appendLocalString(EMetaText::ADVOB_TXT, 86);
ynd.text.replaceLocalString(EMetaText::CRE_PL_NAMES, getCreature()); ynd.text.replaceName(getCreature(), getStackCount(SlotID(0)));
cb->showBlockingDialog(&ynd); cb->showBlockingDialog(&ynd);
break; break;
} }
@ -468,7 +468,7 @@ void CGCreature::flee( const CGHeroInstance * h ) const
BlockingDialog ynd(true,false); BlockingDialog ynd(true,false);
ynd.player = h->tempOwner; ynd.player = h->tempOwner;
ynd.text.appendLocalString(EMetaText::ADVOB_TXT,91); ynd.text.appendLocalString(EMetaText::ADVOB_TXT,91);
ynd.text.replaceLocalString(EMetaText::CRE_PL_NAMES, getCreature()); ynd.text.replaceName(getCreature(), getStackCount(SlotID(0)));
cb->showBlockingDialog(&ynd); cb->showBlockingDialog(&ynd);
} }

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@ -234,7 +234,7 @@ void CGDwelling::onHeroVisit( const CGHeroInstance * h ) const
iw.type = EInfoWindowMode::AUTO; iw.type = EInfoWindowMode::AUTO;
iw.player = h->tempOwner; iw.player = h->tempOwner;
iw.text.appendLocalString(EMetaText::ADVOB_TXT, 44); //{%s} \n\n The camp is deserted. Perhaps you should try next week. iw.text.appendLocalString(EMetaText::ADVOB_TXT, 44); //{%s} \n\n The camp is deserted. Perhaps you should try next week.
iw.text.replaceLocalString(EMetaText::OBJ_NAMES, ID); iw.text.replaceName(ID);
cb->sendAndApply(&iw); cb->sendAndApply(&iw);
return; return;
} }
@ -249,12 +249,12 @@ void CGDwelling::onHeroVisit( const CGHeroInstance * h ) const
BlockingDialog bd(true,false); BlockingDialog bd(true,false);
bd.player = h->tempOwner; bd.player = h->tempOwner;
bd.text.appendLocalString(EMetaText::GENERAL_TXT, 421); //Much to your dismay, the %s is guarded by %s %s. Do you wish to fight the guards? bd.text.appendLocalString(EMetaText::GENERAL_TXT, 421); //Much to your dismay, the %s is guarded by %s %s. Do you wish to fight the guards?
bd.text.replaceLocalString(ID == Obj::CREATURE_GENERATOR1 ? EMetaText::CREGENS : EMetaText::CREGENS4, subID); bd.text.replaceTextID(getObjectHandler()->getNameTextID());
if(settings["gameTweaks"]["numericCreaturesQuantities"].Bool()) if(settings["gameTweaks"]["numericCreaturesQuantities"].Bool())
bd.text.replaceRawString(CCreature::getQuantityRangeStringForId(Slots().begin()->second->getQuantityID())); bd.text.replaceRawString(CCreature::getQuantityRangeStringForId(Slots().begin()->second->getQuantityID()));
else else
bd.text.replaceLocalString(EMetaText::ARRAY_TXT, 173 + (int)Slots().begin()->second->getQuantityID()*3); bd.text.replaceLocalString(EMetaText::ARRAY_TXT, 173 + (int)Slots().begin()->second->getQuantityID()*3);
bd.text.replaceCreatureName(*Slots().begin()->second); bd.text.replaceName(*Slots().begin()->second);
cb->showBlockingDialog(&bd); cb->showBlockingDialog(&bd);
return; return;
} }
@ -270,16 +270,16 @@ void CGDwelling::onHeroVisit( const CGHeroInstance * h ) const
if(ID == Obj::CREATURE_GENERATOR1 || ID == Obj::CREATURE_GENERATOR4) if(ID == Obj::CREATURE_GENERATOR1 || ID == Obj::CREATURE_GENERATOR4)
{ {
bd.text.appendLocalString(EMetaText::ADVOB_TXT, ID == Obj::CREATURE_GENERATOR1 ? 35 : 36); //{%s} Would you like to recruit %s? / {%s} Would you like to recruit %s, %s, %s, or %s? bd.text.appendLocalString(EMetaText::ADVOB_TXT, ID == Obj::CREATURE_GENERATOR1 ? 35 : 36); //{%s} Would you like to recruit %s? / {%s} Would you like to recruit %s, %s, %s, or %s?
bd.text.replaceLocalString(ID == Obj::CREATURE_GENERATOR1 ? EMetaText::CREGENS : EMetaText::CREGENS4, subID); bd.text.replaceTextID(getObjectHandler()->getNameTextID());
for(const auto & elem : creatures) for(const auto & elem : creatures)
bd.text.replaceLocalString(EMetaText::CRE_PL_NAMES, elem.second[0]); bd.text.replaceNamePlural(elem.second[0]);
} }
else if(ID == Obj::REFUGEE_CAMP) else if(ID == Obj::REFUGEE_CAMP)
{ {
bd.text.appendLocalString(EMetaText::ADVOB_TXT, 35); //{%s} Would you like to recruit %s? bd.text.appendLocalString(EMetaText::ADVOB_TXT, 35); //{%s} Would you like to recruit %s?
bd.text.replaceLocalString(EMetaText::OBJ_NAMES, ID); bd.text.replaceName(ID);
for(const auto & elem : creatures) for(const auto & elem : creatures)
bd.text.replaceLocalString(EMetaText::CRE_PL_NAMES, elem.second[0]); bd.text.replaceNamePlural(elem.second[0]);
} }
else if(ID == Obj::WAR_MACHINE_FACTORY) else if(ID == Obj::WAR_MACHINE_FACTORY)
bd.text.appendLocalString(EMetaText::ADVOB_TXT, 157); //{War Machine Factory} Would you like to purchase War Machines? bd.text.appendLocalString(EMetaText::ADVOB_TXT, 157); //{War Machine Factory} Would you like to purchase War Machines?
@ -436,7 +436,7 @@ void CGDwelling::heroAcceptsCreatures( const CGHeroInstance *h) const
iw.type = EInfoWindowMode::AUTO; iw.type = EInfoWindowMode::AUTO;
iw.player = h->tempOwner; iw.player = h->tempOwner;
iw.text.appendLocalString(EMetaText::GENERAL_TXT, 425);//The %s would join your hero, but there aren't enough provisions to support them. iw.text.appendLocalString(EMetaText::GENERAL_TXT, 425);//The %s would join your hero, but there aren't enough provisions to support them.
iw.text.replaceLocalString(EMetaText::CRE_PL_NAMES, crid); iw.text.replaceNamePlural(crid);
cb->showInfoDialog(&iw); cb->showInfoDialog(&iw);
} }
else //give creatures else //give creatures
@ -452,7 +452,7 @@ void CGDwelling::heroAcceptsCreatures( const CGHeroInstance *h) const
iw.player = h->tempOwner; iw.player = h->tempOwner;
iw.text.appendLocalString(EMetaText::GENERAL_TXT, 423); //%d %s join your army. iw.text.appendLocalString(EMetaText::GENERAL_TXT, 423); //%d %s join your army.
iw.text.replaceNumber(count); iw.text.replaceNumber(count);
iw.text.replaceLocalString(EMetaText::CRE_PL_NAMES, crid); iw.text.replaceNamePlural(crid);
cb->showInfoDialog(&iw); cb->showInfoDialog(&iw);
cb->sendAndApply(&sac); cb->sendAndApply(&sac);
@ -464,7 +464,7 @@ void CGDwelling::heroAcceptsCreatures( const CGHeroInstance *h) const
InfoWindow iw; InfoWindow iw;
iw.type = EInfoWindowMode::AUTO; iw.type = EInfoWindowMode::AUTO;
iw.text.appendLocalString(EMetaText::GENERAL_TXT, 422); //There are no %s here to recruit. iw.text.appendLocalString(EMetaText::GENERAL_TXT, 422); //There are no %s here to recruit.
iw.text.replaceLocalString(EMetaText::CRE_PL_NAMES, crid); iw.text.replaceNamePlural(crid);
iw.player = h->tempOwner; iw.player = h->tempOwner;
cb->sendAndApply(&iw); cb->sendAndApply(&iw);
} }

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@ -752,7 +752,7 @@ void CGHeroInstance::getCastDescription(const spells::Spell * spell, const std::
text.appendLocalString(EMetaText::GENERAL_TXT, textIndex); text.appendLocalString(EMetaText::GENERAL_TXT, textIndex);
getCasterName(text); getCasterName(text);
text.replaceLocalString(EMetaText::SPELL_NAME, spell->getIndex()); text.replaceName(spell->getId());
if(singleTarget) if(singleTarget)
attacked.at(0)->addNameReplacement(text, true); attacked.at(0)->addNameReplacement(text, true);
} }
@ -958,7 +958,7 @@ void CGHeroInstance::showNecromancyDialog(const CStackBasicDescriptor &raisedSta
{ {
iw.text.appendLocalString(EMetaText::GENERAL_TXT, 146); iw.text.appendLocalString(EMetaText::GENERAL_TXT, 146);
} }
iw.text.replaceCreatureName(raisedStack); iw.text.replaceName(raisedStack);
cb->showInfoDialog(&iw); cb->showInfoDialog(&iw);
} }

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@ -135,7 +135,7 @@ void CGPandoraBox::grantRewardWithMessage(const CGHeroInstance * h, int index, b
for(auto c : vi.reward.creatures) for(auto c : vi.reward.creatures)
{ {
loot.appendRawString("%s"); loot.appendRawString("%s");
loot.replaceCreatureName(c); loot.replaceName(c);
} }
if(vi.reward.creatures.size() == 1 && vi.reward.creatures[0].count == 1) if(vi.reward.creatures.size() == 1 && vi.reward.creatures[0].count == 1)

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@ -223,7 +223,7 @@ void CQuest::addTextReplacements(MetaString & text, std::vector<Component> & com
for(const auto & elem : mission.artifacts) for(const auto & elem : mission.artifacts)
{ {
loot.appendRawString("%s"); loot.appendRawString("%s");
loot.replaceLocalString(EMetaText::ART_NAMES, elem); loot.replaceName(elem);
} }
text.replaceRawString(loot.buildList()); text.replaceRawString(loot.buildList());
} }
@ -234,7 +234,7 @@ void CQuest::addTextReplacements(MetaString & text, std::vector<Component> & com
for(const auto & elem : mission.creatures) for(const auto & elem : mission.creatures)
{ {
loot.appendRawString("%s"); loot.appendRawString("%s");
loot.replaceCreatureName(elem); loot.replaceName(elem);
} }
text.replaceRawString(loot.buildList()); text.replaceRawString(loot.buildList());
} }
@ -258,7 +258,7 @@ void CQuest::addTextReplacements(MetaString & text, std::vector<Component> & com
{ {
MetaString loot; MetaString loot;
for(auto & p : mission.players) for(auto & p : mission.players)
loot.appendLocalString(EMetaText::COLOR, p); loot.appendName(p);
text.replaceRawString(loot.buildList()); text.replaceRawString(loot.buildList());
} }
@ -329,7 +329,7 @@ void CQuest::addKillTargetReplacements(MetaString &out) const
out.replaceTextID(heroName); out.replaceTextID(heroName);
if(stackToKill.type) if(stackToKill.type)
{ {
out.replaceCreatureName(stackToKill); out.replaceName(stackToKill);
out.replaceRawString(VLC->generaltexth->arraytxt[147+stackDirection]); out.replaceRawString(VLC->generaltexth->arraytxt[147+stackDirection]);
} }
} }

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@ -169,7 +169,7 @@ void CGMine::flagMine(const PlayerColor & player) const
InfoWindow iw; InfoWindow iw;
iw.type = EInfoWindowMode::AUTO; iw.type = EInfoWindowMode::AUTO;
iw.soundID = soundBase::FLAGMINE; iw.soundID = soundBase::FLAGMINE;
iw.text.appendLocalString(EMetaText::MINE_EVNTS, producedResource); //not use subID, abandoned mines uses default mine texts iw.text.appendTextID(TextIdentifier("core.mineevnt", producedResource.getNum()).get()); //not use subID, abandoned mines uses default mine texts
iw.player = player; iw.player = player;
iw.components.emplace_back(ComponentType::RESOURCE_PER_DAY, producedResource, producedQuantity); iw.components.emplace_back(ComponentType::RESOURCE_PER_DAY, producedResource, producedQuantity);
cb->showInfoDialog(&iw); cb->showInfoDialog(&iw);
@ -820,7 +820,7 @@ void CGArtifact::onHeroVisit(const CGHeroInstance * h) const
if(!message.empty()) if(!message.empty())
iw.text = message; iw.text = message;
else else
iw.text.appendLocalString(EMetaText::ART_EVNTS, getArtifact()); iw.text.appendTextID(getArtifact().toArtifact()->getEventTextID());
} }
break; break;
case Obj::SPELL_SCROLL: case Obj::SPELL_SCROLL:
@ -832,7 +832,7 @@ void CGArtifact::onHeroVisit(const CGHeroInstance * h) const
else else
{ {
iw.text.appendLocalString(EMetaText::ADVOB_TXT,135); iw.text.appendLocalString(EMetaText::ADVOB_TXT,135);
iw.text.replaceLocalString(EMetaText::SPELL_NAME, spell.getNum()); iw.text.replaceName(spell);
} }
} }
break; break;

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@ -249,23 +249,23 @@ void Rewardable::Info::replaceTextPlaceholders(MetaString & target, const Variab
for (const auto & variable : variables.values ) for (const auto & variable : variables.values )
{ {
if( boost::algorithm::starts_with(variable.first, "spell")) if( boost::algorithm::starts_with(variable.first, "spell"))
target.replaceLocalString(EMetaText::SPELL_NAME, variable.second); target.replaceName(SpellID(variable.second));
if( boost::algorithm::starts_with(variable.first, "secondarySkill")) if( boost::algorithm::starts_with(variable.first, "secondarySkill"))
target.replaceLocalString(EMetaText::SEC_SKILL_NAME, variable.second); target.replaceName(SecondarySkill(variable.second));
} }
} }
void Rewardable::Info::replaceTextPlaceholders(MetaString & target, const Variables & variables, const VisitInfo & info) const void Rewardable::Info::replaceTextPlaceholders(MetaString & target, const Variables & variables, const VisitInfo & info) const
{ {
for (const auto & artifact : info.reward.artifacts ) for (const auto & artifact : info.reward.artifacts )
target.replaceLocalString(EMetaText::ART_NAMES, artifact.getNum()); target.replaceName(artifact);
for (const auto & artifact : info.reward.spells ) for (const auto & spell : info.reward.spells )
target.replaceLocalString(EMetaText::SPELL_NAME, artifact.getNum()); target.replaceName(spell);
for (const auto & secondary : info.reward.secondary ) for (const auto & secondary : info.reward.secondary )
target.replaceLocalString(EMetaText::SEC_SKILL_NAME, secondary.first.getNum()); target.replaceName(secondary.first);
replaceTextPlaceholders(target, variables); replaceTextPlaceholders(target, variables);
} }

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@ -45,7 +45,7 @@ void BonusCaster::getCastDescription(const Spell * spell, const std::vector<cons
text.appendLocalString(EMetaText::GENERAL_TXT, textIndex); text.appendLocalString(EMetaText::GENERAL_TXT, textIndex);
getCasterName(text); getCasterName(text);
text.replaceLocalString(EMetaText::SPELL_NAME, spell->getIndex()); text.replaceName(spell->getId());
if(singleTarget) if(singleTarget)
attacked.at(0)->addNameReplacement(text, true); attacked.at(0)->addNameReplacement(text, true);
} }

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@ -489,7 +489,7 @@ bool BaseMechanics::adaptProblem(ESpellCastProblem source, Problem & target) con
{ {
//The %s prevents %s from casting 3rd level or higher spells. //The %s prevents %s from casting 3rd level or higher spells.
text.appendLocalString(EMetaText::GENERAL_TXT, 536); text.appendLocalString(EMetaText::GENERAL_TXT, 536);
text.replaceLocalString(EMetaText::ART_NAMES, b->sid.as<ArtifactID>()); text.replaceName(b->sid.as<ArtifactID>());
caster->getCasterName(text); caster->getCasterName(text);
target.add(std::move(text), spells::Problem::NORMAL); target.add(std::move(text), spells::Problem::NORMAL);
} }

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@ -176,7 +176,7 @@ void Damage::describeEffect(std::vector<MetaString> & log, const Mechanics * m,
{ {
MetaString line; MetaString line;
line.appendLocalString(EMetaText::GENERAL_TXT, 376); // Spell %s does %d damage line.appendLocalString(EMetaText::GENERAL_TXT, 376); // Spell %s does %d damage
line.replaceLocalString(EMetaText::SPELL_NAME, m->getSpellIndex()); line.replaceName(m->getSpellId());
line.replaceNumber(static_cast<int>(damage)); line.replaceNumber(static_cast<int>(damage));
log.push_back(line); log.push_back(line);

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@ -66,7 +66,7 @@ bool Summon::applicable(Problem & problem, const Mechanics * m) const
{ {
text.replaceRawString(caster->getNameTranslated()); text.replaceRawString(caster->getNameTranslated());
text.replaceLocalString(EMetaText::CRE_PL_NAMES, elemental->creatureIndex()); text.replaceNamePlural(elemental->creatureId());
if(caster->type->gender == EHeroGender::FEMALE) if(caster->type->gender == EHeroGender::FEMALE)
text.replaceLocalString(EMetaText::GENERAL_TXT, 540); text.replaceLocalString(EMetaText::GENERAL_TXT, 540);

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@ -908,24 +908,24 @@ void CGameHandler::onNewTurn()
{ {
case NewTurn::DOUBLE_GROWTH: case NewTurn::DOUBLE_GROWTH:
iw.text.appendLocalString(EMetaText::ARRAY_TXT, 131); iw.text.appendLocalString(EMetaText::ARRAY_TXT, 131);
iw.text.replaceLocalString(EMetaText::CRE_SING_NAMES, n.creatureid); iw.text.replaceNameSingular(n.creatureid);
iw.text.replaceLocalString(EMetaText::CRE_SING_NAMES, n.creatureid); iw.text.replaceNameSingular(n.creatureid);
break; break;
case NewTurn::PLAGUE: case NewTurn::PLAGUE:
iw.text.appendLocalString(EMetaText::ARRAY_TXT, 132); iw.text.appendLocalString(EMetaText::ARRAY_TXT, 132);
break; break;
case NewTurn::BONUS_GROWTH: case NewTurn::BONUS_GROWTH:
iw.text.appendLocalString(EMetaText::ARRAY_TXT, 134); iw.text.appendLocalString(EMetaText::ARRAY_TXT, 134);
iw.text.replaceLocalString(EMetaText::CRE_SING_NAMES, n.creatureid); iw.text.replaceNameSingular(n.creatureid);
iw.text.replaceLocalString(EMetaText::CRE_SING_NAMES, n.creatureid); iw.text.replaceNameSingular(n.creatureid);
break; break;
case NewTurn::DEITYOFFIRE: case NewTurn::DEITYOFFIRE:
iw.text.appendLocalString(EMetaText::ARRAY_TXT, 135); iw.text.appendLocalString(EMetaText::ARRAY_TXT, 135);
iw.text.replaceLocalString(EMetaText::CRE_SING_NAMES, 42); //%s imp iw.text.replaceNameSingular(CreatureID::IMP); //%s imp
iw.text.replaceLocalString(EMetaText::CRE_SING_NAMES, 42); //%s imp iw.text.replaceNameSingular(CreatureID::IMP); //%s imp
iw.text.replacePositiveNumber(15); //%+d 15 iw.text.replacePositiveNumber(15);//%+d 15
iw.text.replaceLocalString(EMetaText::CRE_SING_NAMES, 43); //%s familiar iw.text.replaceNameSingular(CreatureID::FAMILIAR); //%s familiar
iw.text.replacePositiveNumber(15); //%+d 15 iw.text.replacePositiveNumber(15);//%+d 15
break; break;
default: default:
if (newMonth) if (newMonth)
@ -1350,7 +1350,7 @@ void CGameHandler::setOwner(const CGObjectInstance * obj, const PlayerColor owne
InfoWindow iw; InfoWindow iw;
iw.player = oldOwner; iw.player = oldOwner;
iw.text.appendLocalString(EMetaText::GENERAL_TXT, 6); //%s, you have lost your last town. If you do not conquer another town in the next week, you will be eliminated. iw.text.appendLocalString(EMetaText::GENERAL_TXT, 6); //%s, you have lost your last town. If you do not conquer another town in the next week, you will be eliminated.
iw.text.replaceLocalString(EMetaText::COLOR, oldOwner.getNum()); iw.text.replaceName(oldOwner);
sendAndApply(&iw); sendAndApply(&iw);
} }
} }
@ -1588,7 +1588,7 @@ void CGameHandler::useScholarSkill(ObjectInstanceID fromHero, ObjectInstanceID t
for (auto it : cs2.spells) for (auto it : cs2.spells)
{ {
iw.components.emplace_back(ComponentType::SPELL, it); iw.components.emplace_back(ComponentType::SPELL, it);
iw.text.appendLocalString(EMetaText::SPELL_NAME, it.toEnum()); iw.text.appendName(it);
switch (size--) switch (size--)
{ {
case 2: case 2:
@ -1616,7 +1616,7 @@ void CGameHandler::useScholarSkill(ObjectInstanceID fromHero, ObjectInstanceID t
for (auto it : cs1.spells) for (auto it : cs1.spells)
{ {
iw.components.emplace_back(ComponentType::SPELL, it); iw.components.emplace_back(ComponentType::SPELL, it);
iw.text.appendLocalString(EMetaText::SPELL_NAME, it.toEnum()); iw.text.appendName(it);
switch (size--) switch (size--)
{ {
case 2: case 2:
@ -3639,7 +3639,7 @@ void CGameHandler::getVictoryLossMessage(PlayerColor player, const EVictoryLossC
{ {
out.player = player; out.player = player;
out.text = victoryLossCheckResult.messageToSelf; out.text = victoryLossCheckResult.messageToSelf;
out.text.replaceLocalString(EMetaText::COLOR, player.getNum()); out.text.replaceName(player);
out.components.emplace_back(ComponentType::FLAG, player); out.components.emplace_back(ComponentType::FLAG, player);
} }
@ -3661,16 +3661,18 @@ bool CGameHandler::dig(const CGHeroInstance *h)
iw.player = h->tempOwner; iw.player = h->tempOwner;
if (gs->map->grailPos == h->visitablePos()) if (gs->map->grailPos == h->visitablePos())
{ {
ArtifactID grail = ArtifactID::GRAIL;
iw.text.appendLocalString(EMetaText::GENERAL_TXT, 58); //"Congratulations! After spending many hours digging here, your hero has uncovered the " iw.text.appendLocalString(EMetaText::GENERAL_TXT, 58); //"Congratulations! After spending many hours digging here, your hero has uncovered the "
iw.text.appendLocalString(EMetaText::ART_NAMES, ArtifactID::GRAIL); iw.text.replaceName(grail);
iw.soundID = soundBase::ULTIMATEARTIFACT; iw.soundID = soundBase::ULTIMATEARTIFACT;
giveHeroNewArtifact(h, VLC->arth->objects[ArtifactID::GRAIL], ArtifactPosition::FIRST_AVAILABLE); //give grail giveHeroNewArtifact(h, grail.toArtifact(), ArtifactPosition::FIRST_AVAILABLE); //give grail
sendAndApply(&iw); sendAndApply(&iw);
iw.soundID = soundBase::invalid; iw.soundID = soundBase::invalid;
iw.components.emplace_back(ComponentType::ARTIFACT, ArtifactID(ArtifactID::GRAIL)); iw.components.emplace_back(ComponentType::ARTIFACT, grail);
iw.text.clear(); iw.text.clear();
iw.text.appendLocalString(EMetaText::ART_DESCR, ArtifactID::GRAIL); iw.text.appendTextID(grail.toArtifact()->getDescriptionTextID());
sendAndApply(&iw); sendAndApply(&iw);
} }
else else

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@ -1067,7 +1067,7 @@ void BattleActionProcessor::makeAttack(const CBattleInfoCallback & battle, const
{ {
MetaString text; MetaString text;
text.appendLocalString(EMetaText::GENERAL_TXT, 376); text.appendLocalString(EMetaText::GENERAL_TXT, 376);
text.replaceLocalString(EMetaText::SPELL_NAME, SpellID::FIRE_SHIELD); text.replaceName(SpellID(SpellID::FIRE_SHIELD));
text.replaceNumber(totalDamage); text.replaceNumber(totalDamage);
blm.lines.push_back(std::move(text)); blm.lines.push_back(std::move(text));
} }

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@ -462,7 +462,7 @@ void BattleResultProcessor::endBattleConfirm(const CBattleInfoCallback & battle)
auto it = cs.spells.begin(); auto it = cs.spells.begin();
for (int i = 0; i < cs.spells.size(); i++, it++) for (int i = 0; i < cs.spells.size(); i++, it++)
{ {
iw.text.replaceLocalString(EMetaText::SPELL_NAME, it->toEnum()); iw.text.replaceName(*it);
if (i == cs.spells.size() - 2) //we just added pre-last name if (i == cs.spells.size() - 2) //we just added pre-last name
iw.text.replaceLocalString(EMetaText::GENERAL_TXT, 141); // " and " iw.text.replaceLocalString(EMetaText::GENERAL_TXT, 141); // " and "
iw.components.emplace_back(ComponentType::SPELL, *it); iw.components.emplace_back(ComponentType::SPELL, *it);