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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-12 02:28:11 +02:00
This commit is contained in:
Andrey Filipenkov 2023-01-25 18:13:11 +03:00
parent 0bbf70f30a
commit a2ac189e03

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@ -79,7 +79,7 @@ enum class ECreatureAnimType
DEAD = 22, // new group, used to show dead stacks. If empty - last frame from "DEATH" will be copied here
DEAD_RANGED = 23, // new group, used to show dead stacks (if DEATH_RANGED was used). If empty - last frame from "DEATH_RANGED" will be copied here
RESURRECTION = 24, // new group, used for animating resurrection, if empty - reversed "DEATH" animation will be copiend here
RESURRECTION = 24, // new group, used for animating resurrection, if empty - reversed "DEATH" animation will be copied here
FROZEN = 25, // new group, used when stack animation is paused (e.g. petrified). If empty - consist of first frame from HOLDING animation
CAST_UP = 30,