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Merge pull request #1516 from IvanSavenko/changelog_fix
Fix formatting of list inside another list
This commit is contained in:
522
ChangeLog.md
522
ChangeLog.md
@@ -74,20 +74,20 @@
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|||||||
* Lodestar Grail implemented
|
* Lodestar Grail implemented
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||||||
* Fixed Gargoyles immunity
|
* Fixed Gargoyles immunity
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||||||
* New bonuses:
|
* New bonuses:
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||||||
** SOUL_STEAL - "WoG ghost" ability, should work somewhat same as in H3
|
* * SOUL_STEAL - "WoG ghost" ability, should work somewhat same as in H3
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||||||
** TRANSMUTATION - "WoG werewolf"-like ability
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* * TRANSMUTATION - "WoG werewolf"-like ability
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** SUMMON_GUARDIANS - "WoG santa gremlin"-like ability + two-hex unit extension
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* * SUMMON_GUARDIANS - "WoG santa gremlin"-like ability + two-hex unit extension
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** CATAPULT_EXTRA_SHOTS - defines number of extra wall attacks for units that can do so
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* * CATAPULT_EXTRA_SHOTS - defines number of extra wall attacks for units that can do so
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** RANGED_RETALIATION - allows ranged counterattack
|
* * RANGED_RETALIATION - allows ranged counterattack
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||||||
** BLOCKS_RANGED_RETALIATION - disallow enemy ranged counterattack
|
* * BLOCKS_RANGED_RETALIATION - disallow enemy ranged counterattack
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** SECONDARY_SKILL_VAL2 - set additional parameter for certain secondary skills
|
* * SECONDARY_SKILL_VAL2 - set additional parameter for certain secondary skills
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** MANUAL_CONTROL - grant manual control over war machine
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* * MANUAL_CONTROL - grant manual control over war machine
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** WIDE_BREATH - melee creature attacks affect many nearby hexes
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* * WIDE_BREATH - melee creature attacks affect many nearby hexes
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** FIRST_STRIKE - creature counterattacks before attack if possible
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* * FIRST_STRIKE - creature counterattacks before attack if possible
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** SYNERGY_TARGET - placeholder bonus for Mod Design Team (subject to removal in future)
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* * SYNERGY_TARGET - placeholder bonus for Mod Design Team (subject to removal in future)
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** SHOOTS_ALL_ADJACENT - makes creature shots affect all neighbouring hexes
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* * SHOOTS_ALL_ADJACENT - makes creature shots affect all neighbouring hexes
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** BLOCK_MAGIC_BELOW - allows blocking spells below particular spell level. HotA cape artifact can be implemented with this
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* * BLOCK_MAGIC_BELOW - allows blocking spells below particular spell level. HotA cape artifact can be implemented with this
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** DESTRUCTION - creature ability for killing extra units after hit, configurable
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* * DESTRUCTION - creature ability for killing extra units after hit, configurable
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||||||
|
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### MULTIPLAYER:
|
### MULTIPLAYER:
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* Loading support. Save from single client could be used to load all clients.
|
* Loading support. Save from single client could be used to load all clients.
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@@ -106,13 +106,13 @@
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* Added bonus limiters: alignment, faction and terrain
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* Added bonus limiters: alignment, faction and terrain
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* Supported new terrains, new battlefields, custom water and rock terrains
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* Supported new terrains, new battlefields, custom water and rock terrains
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* Following special buildings becomes available in the fan towns:
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* Following special buildings becomes available in the fan towns:
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** attackVisitingBonus
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* * attackVisitingBonus
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** defenceVisitingBonus
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* * defenceVisitingBonus
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** spellPowerVisitingBonus
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* * spellPowerVisitingBonus
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** knowledgeVisitingBonus
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* * knowledgeVisitingBonus
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** experienceVisitingBonus
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* * experienceVisitingBonus
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** lighthouse
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* * lighthouse
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** treasury
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* * treasury
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### SOUND:
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### SOUND:
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* Fixed many mising or wrong pickup and visit sounds for map objects
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* Fixed many mising or wrong pickup and visit sounds for map objects
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@@ -159,16 +159,16 @@
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* Nomads will remove Sand movement penalty from army
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* Nomads will remove Sand movement penalty from army
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* Flying and water walking is now supported in pathfinder
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* Flying and water walking is now supported in pathfinder
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* New artifacts supported
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* New artifacts supported
|
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** Angel Wings
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* * Angel Wings
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** Boots of Levitation
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* * Boots of Levitation
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* Implemented rumors in tavern window
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* Implemented rumors in tavern window
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* New cheat codes:
|
* New cheat codes:
|
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** vcmiglaurung - gives 5000 crystal dragons into each slot
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* * vcmiglaurung - gives 5000 crystal dragons into each slot
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** vcmiungoliant - conceal fog of war for current player
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* * vcmiungoliant - conceal fog of war for current player
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* New console commands:
|
* New console commands:
|
||||||
** gosolo - AI take control over human players and vice versa
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* * gosolo - AI take control over human players and vice versa
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** controlai - give control of one or all AIs to player
|
* * controlai - give control of one or all AIs to player
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** set hideSystemMessages on/off - supress server messages in chat
|
* * set hideSystemMessages on/off - supress server messages in chat
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### BATTLES:
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### BATTLES:
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* Drawbridge mechanics implemented (animation still missing)
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* Drawbridge mechanics implemented (animation still missing)
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@@ -205,11 +205,11 @@
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### SPELLS:
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### SPELLS:
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* New spells handled:
|
* New spells handled:
|
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** Earthquake
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* * Earthquake
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** View Air
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* * View Air
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** View Earth
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* * View Earth
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** Visions
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* * Visions
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** Disguise
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* * Disguise
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* Implemented CURE spell negative dispell effect
|
* Implemented CURE spell negative dispell effect
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* Added LOCATION target for spells castable on any hex with new target modifiers
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* Added LOCATION target for spells castable on any hex with new target modifiers
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@@ -230,11 +230,11 @@
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* (windows) (OSX) Moved VCMI save directory from 'VCMI_DATA\Games' to 'VCMI_DATA\Saves'
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* (windows) (OSX) Moved VCMI save directory from 'VCMI_DATA\Games' to 'VCMI_DATA\Saves'
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* (linux)
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* (linux)
|
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* Changes in used librries:
|
* Changes in used librries:
|
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** VCMI can now be compiled with SDL2
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* * VCMI can now be compiled with SDL2
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** Movies will use ffmpeg library
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* * Movies will use ffmpeg library
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** change boost::bind to std::bind
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* * change boost::bind to std::bind
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** removed boost::asign
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* * removed boost::asign
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** Updated FuzzyLite to 5.0
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* * Updated FuzzyLite to 5.0
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* Multiplayer load support was implemented through command-line options
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* Multiplayer load support was implemented through command-line options
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|
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### ADVENTURE AI:
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### ADVENTURE AI:
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@@ -409,8 +409,8 @@ More info at http://wiki.vcmi.eu/index.php?title=Adventure_AI
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* VCMI will not crash if building selection area is smaller than def
|
* VCMI will not crash if building selection area is smaller than def
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* Detection of transparency on selection area is closer to H3
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* Detection of transparency on selection area is closer to H3
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* Improved handling buildings with mode "auto":
|
* Improved handling buildings with mode "auto":
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** they will be properly processed (new creatures will be added if dwelling, spells learned if mage guild, and so on)
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* * they will be properly processed (new creatures will be added if dwelling, spells learned if mage guild, and so on)
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||||||
** transitive dependencies are handled (A makes B build, and B makes C and D)
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* * transitive dependencies are handled (A makes B build, and B makes C and D)
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|
|
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### SOUND:
|
### SOUND:
|
||||||
* Added missing WoG creature sounds (from Kuririn).
|
* Added missing WoG creature sounds (from Kuririn).
|
||||||
@@ -440,10 +440,10 @@ More info at http://wiki.vcmi.eu/index.php?title=Adventure_AI
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|||||||
* Stack can use more than 2 attacks. Additional attacks can now be separated as "ONLY_MELEE_FIGHT and "ONLY_DISTANCE_FIGHT".
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* Stack can use more than 2 attacks. Additional attacks can now be separated as "ONLY_MELEE_FIGHT and "ONLY_DISTANCE_FIGHT".
|
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* Moat damage configurable
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* Moat damage configurable
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* More config options for spells:
|
* More config options for spells:
|
||||||
** mind immunity handled by config
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* * mind immunity handled by config
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||||||
** direct damage immunity handled by config
|
* * direct damage immunity handled by config
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** immunity icon configurable
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* * immunity icon configurable
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** removed mind_spell flag
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* * removed mind_spell flag
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* creature config use string ids now.
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* creature config use string ids now.
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* support for string subtype id in short bonus format
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* support for string subtype id in short bonus format
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* primary skill identifiers for bonuses
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* primary skill identifiers for bonuses
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@@ -460,14 +460,14 @@ More info at http://wiki.vcmi.eu/index.php?title=Adventure_AI
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|||||||
* Simplified mod structure. Mods from 0.9 will not be compatible.
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* Simplified mod structure. Mods from 0.9 will not be compatible.
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||||||
* Mods can be turned on and off in config/modSettings.json file
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* Mods can be turned on and off in config/modSettings.json file
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||||||
* Support for new factions, including:
|
* Support for new factions, including:
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||||||
** New towns
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* * New towns
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** New hero classes
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* * New hero classes
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** New heroes
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* * New heroes
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||||||
** New town-related external dwellings
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* * New town-related external dwellings
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||||||
* Support for new artifact, including combined, commander and stack artifacts
|
* Support for new artifact, including combined, commander and stack artifacts
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||||||
* Extended configuration options
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* Extended configuration options
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||||||
** All game objects are referenced by string identifiers
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* * All game objects are referenced by string identifiers
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** Subtype resolution for bonuses
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* * Subtype resolution for bonuses
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||||||
|
|
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### BATTLES:
|
### BATTLES:
|
||||||
* Support for "enchanted" WoG ability
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* Support for "enchanted" WoG ability
|
||||||
@@ -547,12 +547,12 @@ More info at http://wiki.vcmi.eu/index.php?title=Adventure_AI
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* Fixed and simplified Teleport casting
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* Fixed and simplified Teleport casting
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* Fixed Remove Obstacle spell
|
* Fixed Remove Obstacle spell
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||||||
* New spells supported:
|
* New spells supported:
|
||||||
** Chain Lightning
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* * Chain Lightning
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** Fire Wall
|
* * Fire Wall
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** Force Field
|
* * Force Field
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** Land Mine
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* * Land Mine
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** Quicksands
|
* * Quicksands
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** Sacrifice
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* * Sacrifice
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|
|
||||||
### TOWNS:
|
### TOWNS:
|
||||||
* T in castle window will open a tavern window (if available)
|
* T in castle window will open a tavern window (if available)
|
||||||
@@ -592,17 +592,17 @@ More info at http://wiki.vcmi.eu/index.php?title=Adventure_AI
|
|||||||
### BATTLES:
|
### BATTLES:
|
||||||
* All attacked hexes will be highlighted
|
* All attacked hexes will be highlighted
|
||||||
* New combat abilities supported:
|
* New combat abilities supported:
|
||||||
** Spell Resistance aura
|
* * Spell Resistance aura
|
||||||
** Random spellcaster (Genies)
|
* * Random spellcaster (Genies)
|
||||||
** Mana channeling
|
* * Mana channeling
|
||||||
** Daemon summoning
|
* * Daemon summoning
|
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** Spellcaster (Archangel Ogre Mage, Elementals, Faerie Dragon)
|
* * Spellcaster (Archangel Ogre Mage, Elementals, Faerie Dragon)
|
||||||
** Fear
|
* * Fear
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||||||
** Fearless
|
* * Fearless
|
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** No wall penalty
|
* * No wall penalty
|
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** Enchanter
|
* * Enchanter
|
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** Bind
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* * Bind
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** Dispell helpful spells
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* * Dispell helpful spells
|
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|
|
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# 0.85 -> 0.86 (Sep 01 2011)
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# 0.85 -> 0.86 (Sep 01 2011)
|
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|
|
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@@ -612,28 +612,28 @@ More info at http://wiki.vcmi.eu/index.php?title=Adventure_AI
|
|||||||
* converted many config files to JSON
|
* converted many config files to JSON
|
||||||
* .tga file support
|
* .tga file support
|
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* New artifacts supported
|
* New artifacts supported
|
||||||
** Admiral's Hat
|
* * Admiral's Hat
|
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** Statue of Legion
|
* * Statue of Legion
|
||||||
** Titan's Thunder
|
* * Titan's Thunder
|
||||||
|
|
||||||
### BATTLES:
|
### BATTLES:
|
||||||
* Correct handling of siege obstacles
|
* Correct handling of siege obstacles
|
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* Catapult animation
|
* Catapult animation
|
||||||
* New combat abilities supported
|
* New combat abilities supported
|
||||||
** Dragon Breath
|
* * Dragon Breath
|
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** Three-headed Attack
|
* * Three-headed Attack
|
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** Attack all around
|
* * Attack all around
|
||||||
** Death Cloud / Fireball area attack
|
* * Death Cloud / Fireball area attack
|
||||||
** Death Blow
|
* * Death Blow
|
||||||
** Lightning Strike
|
* * Lightning Strike
|
||||||
** Rebirth
|
* * Rebirth
|
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* New WoG abilities supported
|
* New WoG abilities supported
|
||||||
** Defense Bonus
|
* * Defense Bonus
|
||||||
** Cast before attack
|
* * Cast before attack
|
||||||
** Immunity to direct damage spells
|
* * Immunity to direct damage spells
|
||||||
* New spells supported
|
* New spells supported
|
||||||
** Magic Mirror
|
* * Magic Mirror
|
||||||
** Titan's Lightning Bolt
|
* * Titan's Lightning Bolt
|
||||||
|
|
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# 0.84 -> 0.85 (Jun 01 2011)
|
# 0.84 -> 0.85 (Jun 01 2011)
|
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|
|
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@@ -641,9 +641,9 @@ More info at http://wiki.vcmi.eu/index.php?title=Adventure_AI
|
|||||||
* Support for stack experience
|
* Support for stack experience
|
||||||
* Implemented original campaign selection screens
|
* Implemented original campaign selection screens
|
||||||
* New artifacts supported:
|
* New artifacts supported:
|
||||||
** Statesman's Medal
|
* * Statesman's Medal
|
||||||
** Diplomat's Ring
|
* * Diplomat's Ring
|
||||||
** Ambassador's Sash
|
* * Ambassador's Sash
|
||||||
|
|
||||||
### TOWNS:
|
### TOWNS:
|
||||||
* Implemented animation for new town buildings
|
* Implemented animation for new town buildings
|
||||||
@@ -661,11 +661,11 @@ More info at http://wiki.vcmi.eu/index.php?title=Adventure_AI
|
|||||||
* Bonus system has been rewritten
|
* Bonus system has been rewritten
|
||||||
* Partial support for running VCMI in duel mode (no adventure map, only one battle, ATM only AI-AI battles)
|
* Partial support for running VCMI in duel mode (no adventure map, only one battle, ATM only AI-AI battles)
|
||||||
* New artifacts supported:
|
* New artifacts supported:
|
||||||
** Angellic Alliance
|
* * Angellic Alliance
|
||||||
** Bird of Perception
|
* * Bird of Perception
|
||||||
** Emblem of Cognizance
|
* * Emblem of Cognizance
|
||||||
** Spell Scroll
|
* * Spell Scroll
|
||||||
** Stoic Watchman
|
* * Stoic Watchman
|
||||||
|
|
||||||
### BATTLES:
|
### BATTLES:
|
||||||
* Better animations handling
|
* Better animations handling
|
||||||
@@ -673,9 +673,9 @@ More info at http://wiki.vcmi.eu/index.php?title=Adventure_AI
|
|||||||
|
|
||||||
### HERO:
|
### HERO:
|
||||||
* New secondary skills supported:
|
* New secondary skills supported:
|
||||||
** Artillery
|
* * Artillery
|
||||||
** Eagle Eye
|
* * Eagle Eye
|
||||||
** Tactics
|
* * Tactics
|
||||||
|
|
||||||
### AI PLAYER:
|
### AI PLAYER:
|
||||||
* new AI leading neutral creatures in combat, slightly better then previous
|
* new AI leading neutral creatures in combat, slightly better then previous
|
||||||
@@ -688,8 +688,8 @@ More info at http://wiki.vcmi.eu/index.php?title=Adventure_AI
|
|||||||
* Mostly done pregame for MP games (temporarily only for local clients)
|
* Mostly done pregame for MP games (temporarily only for local clients)
|
||||||
* Support for 16bpp displays
|
* Support for 16bpp displays
|
||||||
* Campaigns:
|
* Campaigns:
|
||||||
** support for building bonus
|
* * support for building bonus
|
||||||
** moving to next map after victory
|
* * moving to next map after victory
|
||||||
* Town Portal supported
|
* Town Portal supported
|
||||||
* Vial of Dragon Blood and Statue of Legion supported
|
* Vial of Dragon Blood and Statue of Legion supported
|
||||||
|
|
||||||
@@ -709,8 +709,8 @@ More info at http://wiki.vcmi.eu/index.php?title=Adventure_AI
|
|||||||
* Some of the starting bonuses in campaigns are supported
|
* Some of the starting bonuses in campaigns are supported
|
||||||
* It's possible to select difficulty level of mission in campaign
|
* It's possible to select difficulty level of mission in campaign
|
||||||
* new cheat codes:
|
* new cheat codes:
|
||||||
** vcmisilmaril - player wins
|
* * vcmisilmaril - player wins
|
||||||
** vcmimelkor - player loses
|
* * vcmimelkor - player loses
|
||||||
|
|
||||||
### ADVENTURE MAP:
|
### ADVENTURE MAP:
|
||||||
* Neutral armies growth implemented (10% weekly)
|
* Neutral armies growth implemented (10% weekly)
|
||||||
@@ -720,36 +720,36 @@ More info at http://wiki.vcmi.eu/index.php?title=Adventure_AI
|
|||||||
### HERO:
|
### HERO:
|
||||||
* Learning secondary skill supported.
|
* Learning secondary skill supported.
|
||||||
* Most of hero specialities are supported, including:
|
* Most of hero specialities are supported, including:
|
||||||
** Creature specialities (progressive, fixed, Sir Mullich)
|
* * Creature specialities (progressive, fixed, Sir Mullich)
|
||||||
** Spell damage specialities (Deemer), fixed bonus (Ciele)
|
* * Spell damage specialities (Deemer), fixed bonus (Ciele)
|
||||||
** Secondary skill bonuses
|
* * Secondary skill bonuses
|
||||||
** Creature Upgrades (Gelu)
|
* * Creature Upgrades (Gelu)
|
||||||
** Resorce generation
|
* * Resorce generation
|
||||||
** Starting Skill (Adrienne)
|
* * Starting Skill (Adrienne)
|
||||||
|
|
||||||
### TOWNS:
|
### TOWNS:
|
||||||
* Support for new town structures:
|
* Support for new town structures:
|
||||||
** Artifact Merchant
|
* * Artifact Merchant
|
||||||
** Aurora Borealis
|
* * Aurora Borealis
|
||||||
** Castle Gates
|
* * Castle Gates
|
||||||
** Magic University
|
* * Magic University
|
||||||
** Portal of Summoning
|
* * Portal of Summoning
|
||||||
** Skeleton transformer
|
* * Skeleton transformer
|
||||||
** Veil of Darkness
|
* * Veil of Darkness
|
||||||
|
|
||||||
### OBJECTS:
|
### OBJECTS:
|
||||||
* Stables will now upgrade Cavaliers to Champions.
|
* Stables will now upgrade Cavaliers to Champions.
|
||||||
* New object supported:
|
* New object supported:
|
||||||
** Abandoned Mine
|
* * Abandoned Mine
|
||||||
** Altar of Sacrifice
|
* * Altar of Sacrifice
|
||||||
** Black Market
|
* * Black Market
|
||||||
** Cover of Darkness
|
* * Cover of Darkness
|
||||||
** Hill Fort
|
* * Hill Fort
|
||||||
** Refugee Camp
|
* * Refugee Camp
|
||||||
** Sanctuary
|
* * Sanctuary
|
||||||
** Tavern
|
* * Tavern
|
||||||
** University
|
* * University
|
||||||
** Whirlpool
|
* * Whirlpool
|
||||||
|
|
||||||
# 0.8 -> 0.81 (Jun 01 2010)
|
# 0.8 -> 0.81 (Jun 01 2010)
|
||||||
|
|
||||||
@@ -757,23 +757,23 @@ More info at http://wiki.vcmi.eu/index.php?title=Adventure_AI
|
|||||||
* It's possible to start campaign
|
* It's possible to start campaign
|
||||||
* Support for build grail victory condition
|
* Support for build grail victory condition
|
||||||
* New artifacts supported:
|
* New artifacts supported:
|
||||||
** Angel's Wings
|
* * Angel's Wings
|
||||||
** Boots of levitation
|
* * Boots of levitation
|
||||||
** Orb of Vulnerability
|
* * Orb of Vulnerability
|
||||||
** Ammo cart
|
* * Ammo cart
|
||||||
** Golden Bow
|
* * Golden Bow
|
||||||
** Hourglass of Evil Hour
|
* * Hourglass of Evil Hour
|
||||||
** Bow of Sharpshooter
|
* * Bow of Sharpshooter
|
||||||
** Armor of the Damned
|
* * Armor of the Damned
|
||||||
|
|
||||||
### ADVENTURE MAP:
|
### ADVENTURE MAP:
|
||||||
* Creatures now guard surrounding tiles
|
* Creatures now guard surrounding tiles
|
||||||
* New adventura map spells supported:
|
* New adventura map spells supported:
|
||||||
** Summon Boat
|
* * Summon Boat
|
||||||
** Scuttle Boat
|
* * Scuttle Boat
|
||||||
** Dimension Door
|
* * Dimension Door
|
||||||
** Fly
|
* * Fly
|
||||||
** Water walk
|
* * Water walk
|
||||||
|
|
||||||
### BATTLES:
|
### BATTLES:
|
||||||
* A number of new creature abilities supported
|
* A number of new creature abilities supported
|
||||||
@@ -790,18 +790,18 @@ More info at http://wiki.vcmi.eu/index.php?title=Adventure_AI
|
|||||||
### TOWNS:
|
### TOWNS:
|
||||||
* Sending resources to other players by marketplace
|
* Sending resources to other players by marketplace
|
||||||
* Support for new town structures:
|
* Support for new town structures:
|
||||||
** Lighthouse
|
* * Lighthouse
|
||||||
** Colossus
|
* * Colossus
|
||||||
** Freelancer's Guild
|
* * Freelancer's Guild
|
||||||
** Guardian Spirit
|
* * Guardian Spirit
|
||||||
** Necromancy Amplifier
|
* * Necromancy Amplifier
|
||||||
** Soul Prison
|
* * Soul Prison
|
||||||
|
|
||||||
### OBJECTS:
|
### OBJECTS:
|
||||||
* New object supported:
|
* New object supported:
|
||||||
** Freelancer's Guild
|
* * Freelancer's Guild
|
||||||
** Trading Post
|
* * Trading Post
|
||||||
** War Machine Factory
|
* * War Machine Factory
|
||||||
|
|
||||||
# 0.75 -> 0.8 (Mar 01 2010)
|
# 0.75 -> 0.8 (Mar 01 2010)
|
||||||
|
|
||||||
@@ -827,24 +827,24 @@ More info at http://wiki.vcmi.eu/index.php?title=Adventure_AI
|
|||||||
|
|
||||||
### TOWNS:
|
### TOWNS:
|
||||||
* new town structures supported:
|
* new town structures supported:
|
||||||
** Ballista Yard
|
* * Ballista Yard
|
||||||
** Blood Obelisk
|
* * Blood Obelisk
|
||||||
** Brimstone Clouds
|
* * Brimstone Clouds
|
||||||
** Dwarven Treasury
|
* * Dwarven Treasury
|
||||||
** Fountain of Fortune
|
* * Fountain of Fortune
|
||||||
** Glyphs of Fear
|
* * Glyphs of Fear
|
||||||
** Mystic Pond
|
* * Mystic Pond
|
||||||
** Thieves Guild
|
* * Thieves Guild
|
||||||
** Special Grail functionalities for Dungeon, Stronghold and Fortress
|
* * Special Grail functionalities for Dungeon, Stronghold and Fortress
|
||||||
|
|
||||||
### OBJECTS:
|
### OBJECTS:
|
||||||
* New objects supported:
|
* New objects supported:
|
||||||
** Border gate
|
* * Border gate
|
||||||
** Den of Thieves
|
* * Den of Thieves
|
||||||
** Lighthouse
|
* * Lighthouse
|
||||||
** Obelisk
|
* * Obelisk
|
||||||
** Quest Guard
|
* * Quest Guard
|
||||||
** Seer hut
|
* * Seer hut
|
||||||
|
|
||||||
A lot of of various bugfixes and improvements:
|
A lot of of various bugfixes and improvements:
|
||||||
http://bugs.vcmi.eu/changelog_page.php?version_id=14
|
http://bugs.vcmi.eu/changelog_page.php?version_id=14
|
||||||
@@ -867,11 +867,11 @@ http://bugs.vcmi.eu/changelog_page.php?version_id=14
|
|||||||
|
|
||||||
### TOWNS:
|
### TOWNS:
|
||||||
* new special town structures supported:
|
* new special town structures supported:
|
||||||
** Academy of Battle Scholars
|
* * Academy of Battle Scholars
|
||||||
** Cage of Warlords
|
* * Cage of Warlords
|
||||||
** Mana Vortex
|
* * Mana Vortex
|
||||||
** Stables
|
* * Stables
|
||||||
** Skyship (revealing entire map only)
|
* * Skyship (revealing entire map only)
|
||||||
|
|
||||||
### OBJECTS:
|
### OBJECTS:
|
||||||
* External dwellings increase town growth
|
* External dwellings increase town growth
|
||||||
@@ -922,19 +922,19 @@ http://bugs.vcmi.eu/changelog_page.php?version_id=2
|
|||||||
* obstacles and units should be printed in better order (not tested)
|
* obstacles and units should be printed in better order (not tested)
|
||||||
* fixed armageddon animation
|
* fixed armageddon animation
|
||||||
* new spells supported:
|
* new spells supported:
|
||||||
** Anti-Magic
|
* * Anti-Magic
|
||||||
** Cure
|
* * Cure
|
||||||
** Resurrection
|
* * Resurrection
|
||||||
** Animate Dead
|
* * Animate Dead
|
||||||
** Counterstrike
|
* * Counterstrike
|
||||||
** Berserk
|
* * Berserk
|
||||||
** Hypnotize
|
* * Hypnotize
|
||||||
** Blind
|
* * Blind
|
||||||
** Fire Elemental
|
* * Fire Elemental
|
||||||
** Earth Elemental
|
* * Earth Elemental
|
||||||
** Water Elemental
|
* * Water Elemental
|
||||||
** Air Elemental
|
* * Air Elemental
|
||||||
** Remove obstacle
|
* * Remove obstacle
|
||||||
|
|
||||||
### TOWNS:
|
### TOWNS:
|
||||||
* enemy castle can be taken over
|
* enemy castle can be taken over
|
||||||
@@ -943,10 +943,10 @@ http://bugs.vcmi.eu/changelog_page.php?version_id=2
|
|||||||
* heroes available in tavern should be always different
|
* heroes available in tavern should be always different
|
||||||
* ship bought in town will be correctly placed
|
* ship bought in town will be correctly placed
|
||||||
* new special town structures supported:
|
* new special town structures supported:
|
||||||
** Lookout Tower
|
* * Lookout Tower
|
||||||
** Temple of Valhalla
|
* * Temple of Valhalla
|
||||||
** Wall of Knowledge
|
* * Wall of Knowledge
|
||||||
** Order of Fire
|
* * Order of Fire
|
||||||
|
|
||||||
### HERO WINDOW:
|
### HERO WINDOW:
|
||||||
* war machines cannot be unequiped
|
* war machines cannot be unequiped
|
||||||
@@ -961,14 +961,14 @@ http://bugs.vcmi.eu/changelog_page.php?version_id=2
|
|||||||
### OBJECTS:
|
### OBJECTS:
|
||||||
* fixed pairing Subterranean Gates
|
* fixed pairing Subterranean Gates
|
||||||
* New objects supported:
|
* New objects supported:
|
||||||
** Borderguard & Keymaster Tent
|
* * Borderguard & Keymaster Tent
|
||||||
** Cartographer
|
* * Cartographer
|
||||||
** Creature banks
|
* * Creature banks
|
||||||
** Eye of the Magi & Hut of the Magi
|
* * Eye of the Magi & Hut of the Magi
|
||||||
** Garrison
|
* * Garrison
|
||||||
** Stables
|
* * Stables
|
||||||
** Pandora Box
|
* * Pandora Box
|
||||||
** Pyramid
|
* * Pyramid
|
||||||
|
|
||||||
# 0.72 -> 0.73 (Aug 01 2009)
|
# 0.72 -> 0.73 (Aug 01 2009)
|
||||||
|
|
||||||
@@ -1010,15 +1010,15 @@ http://bugs.vcmi.eu/changelog_page.php?version_id=2
|
|||||||
* non-living and undead creatures have now always 0 morale
|
* non-living and undead creatures have now always 0 morale
|
||||||
* displaying luck effect animation
|
* displaying luck effect animation
|
||||||
* support for battleground overlays:
|
* support for battleground overlays:
|
||||||
** cursed ground
|
* * cursed ground
|
||||||
** magic plains
|
* * magic plains
|
||||||
** fiery fields
|
* * fiery fields
|
||||||
** rock lands
|
* * rock lands
|
||||||
** magic clouds
|
* * magic clouds
|
||||||
** lucid pools
|
* * lucid pools
|
||||||
** holy ground
|
* * holy ground
|
||||||
** clover field
|
* * clover field
|
||||||
** evil fog
|
* * evil fog
|
||||||
|
|
||||||
### TOWNS:
|
### TOWNS:
|
||||||
* fixes for horde buildings
|
* fixes for horde buildings
|
||||||
@@ -1040,15 +1040,15 @@ http://bugs.vcmi.eu/changelog_page.php?version_id=2
|
|||||||
* fixed crash with flaggable building next to map edge
|
* fixed crash with flaggable building next to map edge
|
||||||
* fixed some descriptions for events
|
* fixed some descriptions for events
|
||||||
* New objects supported:
|
* New objects supported:
|
||||||
** Buoy
|
* * Buoy
|
||||||
** Creature Generators
|
* * Creature Generators
|
||||||
** Flotsam
|
* * Flotsam
|
||||||
** Mermaid
|
* * Mermaid
|
||||||
** Ocean bottle
|
* * Ocean bottle
|
||||||
** Sea Chest
|
* * Sea Chest
|
||||||
** Shipwreck Survivor
|
* * Shipwreck Survivor
|
||||||
** Shipyard
|
* * Shipyard
|
||||||
** Sirens
|
* * Sirens
|
||||||
|
|
||||||
# 0.71 -> 0.72 (Jun 1 2009)
|
# 0.71 -> 0.72 (Jun 1 2009)
|
||||||
|
|
||||||
@@ -1086,21 +1086,21 @@ http://bugs.vcmi.eu/changelog_page.php?version_id=2
|
|||||||
* canceling of casting a spell by pressing Escape or R-click (R-click on a creatures does not cancel a spell)
|
* canceling of casting a spell by pressing Escape or R-click (R-click on a creatures does not cancel a spell)
|
||||||
* spellbook cannot be opened by L-click on hero in battle when it shouldn't be possible
|
* spellbook cannot be opened by L-click on hero in battle when it shouldn't be possible
|
||||||
* new spells:
|
* new spells:
|
||||||
** frost ring
|
* * frost ring
|
||||||
** fireball
|
* * fireball
|
||||||
** inferno
|
* * inferno
|
||||||
** meteor shower
|
* * meteor shower
|
||||||
** death ripple
|
* * death ripple
|
||||||
** destroy undead
|
* * destroy undead
|
||||||
** dispel
|
* * dispel
|
||||||
** armageddon
|
* * armageddon
|
||||||
** disrupting ray
|
* * disrupting ray
|
||||||
** protection from air
|
* * protection from air
|
||||||
** protection from fire
|
* * protection from fire
|
||||||
** protection from water
|
* * protection from water
|
||||||
** protection from earth
|
* * protection from earth
|
||||||
** precision
|
* * precision
|
||||||
** slayer
|
* * slayer
|
||||||
|
|
||||||
### TOWNS:
|
### TOWNS:
|
||||||
* resting in town with mage guild will replenih all the mana points
|
* resting in town with mage guild will replenih all the mana points
|
||||||
@@ -1194,10 +1194,10 @@ http://bugs.vcmi.eu/changelog_page.php?version_id=2
|
|||||||
* blocked "save" command during battle
|
* blocked "save" command during battle
|
||||||
* spellbook displays only spells known by Hero
|
* spellbook displays only spells known by Hero
|
||||||
* New spells supported:
|
* New spells supported:
|
||||||
** Mirth
|
* * Mirth
|
||||||
** Sorrow
|
* * Sorrow
|
||||||
** Fortune
|
* * Fortune
|
||||||
** Misfortune
|
* * Misfortune
|
||||||
|
|
||||||
### TOWN INTERFACE:
|
### TOWN INTERFACE:
|
||||||
* cannot build more than one capitol
|
* cannot build more than one capitol
|
||||||
@@ -1221,20 +1221,20 @@ http://bugs.vcmi.eu/changelog_page.php?version_id=2
|
|||||||
* windmill gives 500 gold only during first week ever (not every month)
|
* windmill gives 500 gold only during first week ever (not every month)
|
||||||
* After the first visit to the Witch Hut, right-click/hover tip mentions the skill available.
|
* After the first visit to the Witch Hut, right-click/hover tip mentions the skill available.
|
||||||
* New objects supported:
|
* New objects supported:
|
||||||
** Prison
|
* * Prison
|
||||||
** Magic Well
|
* * Magic Well
|
||||||
** Faerie Ring
|
* * Faerie Ring
|
||||||
** Swan Pond
|
* * Swan Pond
|
||||||
** Idol of Fortune
|
* * Idol of Fortune
|
||||||
** Fountain of Fortune
|
* * Fountain of Fortune
|
||||||
** Rally Flag
|
* * Rally Flag
|
||||||
** Oasis
|
* * Oasis
|
||||||
** Temple
|
* * Temple
|
||||||
** Watering Hole
|
* * Watering Hole
|
||||||
** Fountain of Youth
|
* * Fountain of Youth
|
||||||
** support for Redwood Observatory
|
* * support for Redwood Observatory
|
||||||
** support for Shrine of Magic Incantation / Gesture / Thought
|
* * support for Shrine of Magic Incantation / Gesture / Thought
|
||||||
** support for Sign / Ocean Bottle
|
* * support for Sign / Ocean Bottle
|
||||||
|
|
||||||
### AI PLAYER:
|
### AI PLAYER:
|
||||||
* Minor improvements and fixes.
|
* Minor improvements and fixes.
|
||||||
@@ -1274,21 +1274,21 @@ http://bugs.vcmi.eu/changelog_page.php?version_id=2
|
|||||||
* battle console displays notifications about wait/defend commands
|
* battle console displays notifications about wait/defend commands
|
||||||
* several reported bugs fixed
|
* several reported bugs fixed
|
||||||
* new spells supported:
|
* new spells supported:
|
||||||
** Haste
|
* * Haste
|
||||||
** lightning bolt
|
* * lightning bolt
|
||||||
** ice bolt
|
* * ice bolt
|
||||||
** slow
|
* * slow
|
||||||
** implosion
|
* * implosion
|
||||||
** forgetfulness
|
* * forgetfulness
|
||||||
** shield
|
* * shield
|
||||||
** air shield
|
* * air shield
|
||||||
** bless
|
* * bless
|
||||||
** curse
|
* * curse
|
||||||
** bloodlust
|
* * bloodlust
|
||||||
** weakness
|
* * weakness
|
||||||
** stone skin
|
* * stone skin
|
||||||
** prayer
|
* * prayer
|
||||||
** frenzy
|
* * frenzy
|
||||||
|
|
||||||
### AI PLAYER:
|
### AI PLAYER:
|
||||||
* Genius AI (first VCMI AI) will control computer creatures during the combat.
|
* Genius AI (first VCMI AI) will control computer creatures during the combat.
|
||||||
@@ -1315,14 +1315,14 @@ And a lot of minor fixes
|
|||||||
* many minor improvements
|
* many minor improvements
|
||||||
|
|
||||||
* Added some kind of simple chatting functionality through console. Implemented several WoG cheats equivalents:
|
* Added some kind of simple chatting functionality through console. Implemented several WoG cheats equivalents:
|
||||||
** woggaladriel -> vcmiainur
|
* * woggaladriel -> vcmiainur
|
||||||
** wogoliphaunt -> vcminoldor
|
* * wogoliphaunt -> vcminoldor
|
||||||
** wogshadowfax -> vcminahar
|
* * wogshadowfax -> vcminahar
|
||||||
** wogeyeofsauron -> vcmieagles
|
* * wogeyeofsauron -> vcmieagles
|
||||||
** wogisengard -> vcmiformenos
|
* * wogisengard -> vcmiformenos
|
||||||
** wogsaruman -> vcmiistari
|
* * wogsaruman -> vcmiistari
|
||||||
** wogpathofthedead -> vcmiangband
|
* * wogpathofthedead -> vcmiangband
|
||||||
** woggandalfwhite -> vcmiglorfindel
|
* * woggandalfwhite -> vcmiglorfindel
|
||||||
|
|
||||||
### ADVENTURE INTERFACE:
|
### ADVENTURE INTERFACE:
|
||||||
* clicking on a tile in advmap view when a path is shown will not only hide it but also calculate a new one
|
* clicking on a tile in advmap view when a path is shown will not only hide it but also calculate a new one
|
||||||
|
Reference in New Issue
Block a user