mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
Merge pull request #2773 from wb180/blindedStackMoraleFix
Blinded stack should not be able to get morale
This commit is contained in:
commit
bef97889e9
@ -483,6 +483,7 @@ bool BattleFlowProcessor::rollGoodMorale(const CBattleInfoCallback & battle, con
|
|||||||
&& !next->waited()
|
&& !next->waited()
|
||||||
&& !next->fear
|
&& !next->fear
|
||||||
&& next->alive()
|
&& next->alive()
|
||||||
|
&& next->canMove()
|
||||||
&& nextStackMorale > 0)
|
&& nextStackMorale > 0)
|
||||||
{
|
{
|
||||||
auto diceSize = VLC->settings()->getVector(EGameSettings::COMBAT_GOOD_MORALE_DICE);
|
auto diceSize = VLC->settings()->getVector(EGameSettings::COMBAT_GOOD_MORALE_DICE);
|
||||||
|
Loading…
Reference in New Issue
Block a user