1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-01-02 00:10:22 +02:00
Open-source engine for Heroes of Might and Magic III
Go to file
Ivan Savenko bef97889e9
Merge pull request #2773 from wb180/blindedStackMoraleFix
Blinded stack should not be able to get morale
2023-09-07 10:54:51 +03:00
.github Add preset that builds in debug mode 2023-07-11 16:12:07 +03:00
AI Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
android Update VCMI icon (#2672) 2023-09-01 22:36:32 +03:00
CI
client Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
cmake_modules Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
config Merge pull request #2712 from Laserlicht/dim_map 2023-09-01 22:37:10 +03:00
debian Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-12 17:28:47 +03:00
docs
include Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
ios
launcher Use ResourcePath for referencing texts and json's 2023-09-04 18:22:34 +03:00
lib Merge pull request #2772 from wb180/tavernPoolHeroesFix 2023-09-07 10:54:44 +03:00
lib_server
mapeditor Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
Mods/vcmi Update VCMI icon (#2672) 2023-09-01 22:36:32 +03:00
osx Update VCMI icon (#2672) 2023-09-01 22:36:32 +03:00
rpm
scripting Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
scripts/lib
server Merge pull request #2773 from wb180/blindedStackMoraleFix 2023-09-07 10:54:51 +03:00
test Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
win
.gitignore
.gitmodules
.travis.yml
AUTHORS
CCallback.cpp Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
CCallback.h Fix build 2023-09-06 16:03:47 +03:00
ChangeLog.md Fixed border scrolling when game window is maximized 2023-08-17 12:25:02 +03:00
CMakeLists.txt Merged master into develop 2023-08-03 23:38:32 +03:00
CMakePresets.json Another attempt to make debug symbols show up on Android 2023-08-05 13:35:07 +03:00
conanfile.py
fuzzylite.pc.in
Global.h avoid destroing utf-8; no extra Autosave text 2023-08-23 23:25:48 +02:00
license.txt
README.md Fix merge 2023-08-18 15:13:38 +03:00
VCMI_global_debug.props
VCMI_global_release.props
VCMI_global_user.props
VCMI_global.props
VCMI_VS15.sln
vcmi.workspace
vcmibuilder
vcmimanual.tex
Version.cpp.in
Version.h

GitHub Github Downloads Github Downloads Github Downloads

VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)