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https://github.com/vcmi/vcmi.git
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Added CCreatureSet.(cpp|h)
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parent
127408e379
commit
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@ -26,6 +26,8 @@ libvcmi_la_SOURCES = \
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../hch/CTownHandler.h \
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../stdafx.cpp \
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BattleAction.h \
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CCreatureSet.cpp \
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CCreatureSet.h \
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CGameState.cpp \
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CGameState.h \
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CondSh.h \
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@ -84,11 +84,11 @@ am_libvcmi_la_OBJECTS = libvcmi_la-CConsoleHandler.lo \
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libvcmi_la-CGeneralTextHandler.lo libvcmi_la-CHeroHandler.lo \
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libvcmi_la-CLodHandler.lo libvcmi_la-CObjectHandler.lo \
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libvcmi_la-CSpellHandler.lo libvcmi_la-CTownHandler.lo \
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libvcmi_la-stdafx.lo libvcmi_la-CGameState.lo \
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libvcmi_la-Connection.lo libvcmi_la-HeroBonus.lo \
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libvcmi_la-IGameCallback.lo libvcmi_la-NetPacksLib.lo \
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libvcmi_la-RegisterTypes.lo libvcmi_la-VCMI_Lib.lo \
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libvcmi_la-map.lo
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libvcmi_la-stdafx.lo libvcmi_la-CCreatureSet.lo \
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libvcmi_la-CGameState.lo libvcmi_la-Connection.lo \
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libvcmi_la-HeroBonus.lo libvcmi_la-IGameCallback.lo \
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libvcmi_la-NetPacksLib.lo libvcmi_la-RegisterTypes.lo \
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libvcmi_la-VCMI_Lib.lo libvcmi_la-map.lo
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libvcmi_la_OBJECTS = $(am_libvcmi_la_OBJECTS)
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libvcmi_la_LINK = $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) \
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$(LIBTOOLFLAGS) --mode=link $(CXXLD) $(libvcmi_la_CXXFLAGS) \
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@ -275,6 +275,8 @@ libvcmi_la_SOURCES = \
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../hch/CTownHandler.h \
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../stdafx.cpp \
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BattleAction.h \
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CCreatureSet.cpp \
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CCreatureSet.h \
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CGameState.cpp \
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CGameState.h \
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CondSh.h \
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@ -373,6 +375,7 @@ distclean-compile:
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CBuildingHandler.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CConsoleHandler.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CCreatureHandler.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CCreatureSet.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CDefObjInfoHandler.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CGameState.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CGeneralTextHandler.Plo@am__quote@
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@ -495,6 +498,13 @@ libvcmi_la-stdafx.lo: ../stdafx.cpp
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCXX_FALSE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -c -o libvcmi_la-stdafx.lo `test -f '../stdafx.cpp' || echo '$(srcdir)/'`../stdafx.cpp
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libvcmi_la-CCreatureSet.lo: CCreatureSet.cpp
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@am__fastdepCXX_TRUE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -MT libvcmi_la-CCreatureSet.lo -MD -MP -MF $(DEPDIR)/libvcmi_la-CCreatureSet.Tpo -c -o libvcmi_la-CCreatureSet.lo `test -f 'CCreatureSet.cpp' || echo '$(srcdir)/'`CCreatureSet.cpp
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@am__fastdepCXX_TRUE@ $(am__mv) $(DEPDIR)/libvcmi_la-CCreatureSet.Tpo $(DEPDIR)/libvcmi_la-CCreatureSet.Plo
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='CCreatureSet.cpp' object='libvcmi_la-CCreatureSet.lo' libtool=yes @AMDEPBACKSLASH@
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCXX_FALSE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -c -o libvcmi_la-CCreatureSet.lo `test -f 'CCreatureSet.cpp' || echo '$(srcdir)/'`CCreatureSet.cpp
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libvcmi_la-CGameState.lo: CGameState.cpp
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@am__fastdepCXX_TRUE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -MT libvcmi_la-CGameState.lo -MD -MP -MF $(DEPDIR)/libvcmi_la-CGameState.Tpo -c -o libvcmi_la-CGameState.lo `test -f 'CGameState.cpp' || echo '$(srcdir)/'`CGameState.cpp
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@am__fastdepCXX_TRUE@ $(am__mv) $(DEPDIR)/libvcmi_la-CGameState.Tpo $(DEPDIR)/libvcmi_la-CGameState.Plo
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