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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00

Added draft of new file structure

This commit is contained in:
AlexVinS 2015-02-02 11:40:06 +03:00
parent 685deddac1
commit ce19c76324
10 changed files with 112 additions and 0 deletions

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@ -56,6 +56,10 @@ set(lib_SRCS
spells/CSpellHandler.cpp
spells/ISpellMechanics.cpp
spells/AdventureSpellMechanics.cpp
spells/BattleSpellMechanics.cpp
spells/CreatureSpellMechanics.cpp
spells/CDefaultSpellMechanics.cpp
BattleAction.cpp
BattleHex.cpp

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@ -189,6 +189,10 @@
<ClCompile Include="CRandomGenerator.cpp" />
<ClCompile Include="spells\CSpellHandler.cpp" />
<ClCompile Include="spells\ISpellMechanics.cpp" />
<ClCompile Include="spells\AdventureSpellMechanics.cpp" />
<ClCompile Include="spells\BattleSpellMechanics.cpp" />
<ClCompile Include="spells\CreatureSpellMechanics.cpp" />
<ClCompile Include="spells\CDefaultSpellMechanics.cpp" />
<ClCompile Include="filesystem\AdapterLoaders.cpp" />
<ClCompile Include="filesystem\CArchiveLoader.cpp" />
<ClCompile Include="filesystem\CBinaryReader.cpp" />

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@ -0,0 +1,13 @@
/*
* AdventureSpellMechanics.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "AdventureSpellMechanics.h"

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@ -0,0 +1,13 @@
/*
* AdventureSpellMechanics.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CDefaultSpellMechanics.h"

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@ -0,0 +1,13 @@
/*
* BattleSpellMechanics.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "BattleSpellMechanics.h"

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@ -0,0 +1,13 @@
/*
* BattleSpellMechanics.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CDefaultSpellMechanics.h"

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@ -0,0 +1,13 @@
/*
* CDefaultSpellMechanics.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CDefaultSpellMechanics.h"

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@ -0,0 +1,13 @@
/*
* CDefaultSpellMechanics.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "ISpellMechanics.h"

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@ -0,0 +1,13 @@
/*
* CreatureSpellMechanics.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CreatureSpellMechanics.h"

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@ -0,0 +1,13 @@
/*
* CreatureSpellMechanics.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CDefaultSpellMechanics.h"