mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-06 09:09:40 +02:00
- vcmi can now calculate crc32 checksum of a file
- reorganized internal filesystem structure - all files from one mod are now grouped in same FS node - modhandler will now calculate crc32 checksum for each mod - modhandler now knows validation status of each mod todo - use checksum to determine mods that have not changed since last start and disable validation for them.
This commit is contained in:
@@ -2,6 +2,7 @@
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#include "AdapterLoaders.h"
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#include "../JsonNode.h"
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#include "Filesystem.h"
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CMappedFileLoader::CMappedFileLoader(const std::string & mountPoint, const JsonNode &config)
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{
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@@ -131,18 +132,3 @@ void CFilesystemList::addLoader(ISimpleResourceLoader * loader, bool writeable)
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if (writeable)
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writeableLoaders.insert(loader);
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}
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ISimpleResourceLoader * CResourceHandler::get()
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{
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if(resourceLoader != nullptr)
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{
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return resourceLoader;
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}
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else
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{
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std::stringstream string;
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string << "Error: Resource loader wasn't initialized. "
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<< "Make sure that you set one via FilesystemFactory::initialize";
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throw std::runtime_error(string.str());
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}
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}
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@@ -11,10 +11,11 @@
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*/
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#include "ISimpleResourceLoader.h"
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#include "Filesystem.h"
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#include "ResourceID.h"
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class CFileInfo;
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class CInputStream;
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class JsonNode;
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/**
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* Class that implements file mapping (aka *nix symbolic links)
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@@ -78,4 +79,4 @@ public:
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* @param writeable - resource shall be treated as writeable
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*/
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void addLoader(ISimpleResourceLoader * loader, bool writeable);
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};
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};
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@@ -11,7 +11,7 @@
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*/
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#include "ISimpleResourceLoader.h"
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#include "Filesystem.h"
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#include "ResourceID.h"
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class CFileInfo;
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class CFileInputStream;
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@@ -10,7 +10,7 @@
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*
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*/
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#include "Filesystem.h"
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#include "ResourceID.h"
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/**
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* A class which holds information about a file.
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@@ -11,7 +11,7 @@
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*/
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#include "ISimpleResourceLoader.h"
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#include "Filesystem.h"
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#include "ResourceID.h"
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class CFileInfo;
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class CInputStream;
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@@ -69,9 +69,27 @@ public:
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{
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std::unique_ptr<ui8[]> data(new ui8[getSize()]);
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seek(0);
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size_t readSize = read(data.get(), getSize());
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assert(readSize == getSize());
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return std::make_pair(std::move(data), getSize());
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}
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/**
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* @brief calculateCRC32 calculates CRC32 checksum for the whole file
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* @return calculated checksum
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*/
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virtual ui32 calculateCRC32()
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{
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si64 originalPos = tell();
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boost::crc_32_type checksum;
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auto data = readAll();
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checksum.process_bytes(reinterpret_cast<const void *>(data.first.get()), data.second);
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seek(originalPos);
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return checksum.checksum();
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}
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};
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@@ -12,7 +12,7 @@
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#include "ISimpleResourceLoader.h"
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#include "CInputStream.h"
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#include "Filesystem.h"
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#include "ResourceID.h"
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#include "CCompressedStream.h"
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// Necessary here in order to get all types
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@@ -67,4 +67,4 @@ namespace ZipArchive
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///same as above, but extracts only files mentioned in "what" list
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bool DLL_LINKAGE extract(std::string from, std::string where, std::vector<std::string> what);
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}
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}
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@@ -17,50 +17,97 @@
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CFilesystemList * CResourceHandler::resourceLoader = nullptr;
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CFilesystemList * CResourceHandler::initialLoader = nullptr;
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ResourceID::ResourceID()
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:type(EResType::OTHER)
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CFilesystemGenerator::CFilesystemGenerator(std::string prefix):
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filesystem(new CFilesystemList()),
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prefix(prefix)
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{
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}
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ResourceID::ResourceID(std::string name)
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CFilesystemGenerator::TLoadFunctorMap CFilesystemGenerator::genFunctorMap()
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{
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CFileInfo info(std::move(name));
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setName(info.getStem());
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setType(info.getType());
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TLoadFunctorMap map;
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map["map"] = boost::bind(&CFilesystemGenerator::loadJsonMap, this, _1, _2);
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map["dir"] = boost::bind(&CFilesystemGenerator::loadDirectory, this, _1, _2);
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map["lod"] = boost::bind(&CFilesystemGenerator::loadArchive<EResType::ARCHIVE_LOD>, this, _1, _2);
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map["snd"] = boost::bind(&CFilesystemGenerator::loadArchive<EResType::ARCHIVE_SND>, this, _1, _2);
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map["vid"] = boost::bind(&CFilesystemGenerator::loadArchive<EResType::ARCHIVE_VID>, this, _1, _2);
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map["zip"] = boost::bind(&CFilesystemGenerator::loadZipArchive, this, _1, _2);
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return map;
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}
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ResourceID::ResourceID(std::string name, EResType::Type type)
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void CFilesystemGenerator::loadConfig(const JsonNode & config)
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{
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setName(std::move(name));
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setType(type);
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for(auto & mountPoint : config.Struct())
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{
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for(auto & entry : mountPoint.second.Vector())
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{
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CStopWatch timer;
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logGlobal->debugStream() << "\t\tLoading resource at " << prefix + entry["path"].String();
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auto map = genFunctorMap();
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auto functor = map.find(entry["type"].String());
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if (functor != map.end())
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{
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functor->second(mountPoint.first, entry);
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logGlobal->debugStream() << "Resource loaded in " << timer.getDiff() << " ms.";
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}
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else
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{
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logGlobal->errorStream() << "Unknown filesystem format: " << functor->first;
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}
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}
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}
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}
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std::string ResourceID::getName() const
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CFilesystemList * CFilesystemGenerator::getFilesystem()
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{
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return name;
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return filesystem;
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}
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EResType::Type ResourceID::getType() const
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void CFilesystemGenerator::loadDirectory(const std::string &mountPoint, const JsonNode & config)
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{
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return type;
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std::string URI = prefix + config["path"].String();
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int depth = 16;
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if (!config["depth"].isNull())
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depth = config["depth"].Float();
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ResourceID resID(URI, EResType::DIRECTORY);
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for(auto & loader : CResourceHandler::getInitial()->getResourcesWithName(resID))
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{
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auto filename = loader->getResourceName(resID);
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filesystem->addLoader(new CFilesystemLoader(mountPoint, *filename, depth), false);
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}
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}
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void ResourceID::setName(std::string name)
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void CFilesystemGenerator::loadZipArchive(const std::string &mountPoint, const JsonNode & config)
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{
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this->name = std::move(name);
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size_t dotPos = this->name.find_last_of("/.");
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if(dotPos != std::string::npos && this->name[dotPos] == '.')
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this->name.erase(dotPos);
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// strangely enough but this line takes 40-50% of filesystem loading time
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boost::to_upper(this->name);
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std::string URI = prefix + config["path"].String();
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auto filename = CResourceHandler::getInitial()->getResourceName(ResourceID(URI, EResType::ARCHIVE_ZIP));
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if (filename)
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filesystem->addLoader(new CZipLoader(mountPoint, *filename), false);
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}
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void ResourceID::setType(EResType::Type type)
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template<EResType::Type archiveType>
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void CFilesystemGenerator::loadArchive(const std::string &mountPoint, const JsonNode & config)
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{
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this->type = type;
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std::string URI = prefix + config["path"].String();
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auto filename = CResourceHandler::getInitial()->getResourceName(ResourceID(URI, archiveType));
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if (filename)
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filesystem->addLoader(new CArchiveLoader(mountPoint, *filename), false);
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}
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void CFilesystemGenerator::loadJsonMap(const std::string &mountPoint, const JsonNode & config)
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{
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std::string URI = prefix + config["path"].String();
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auto filename = CResourceHandler::getInitial()->getResourceName(ResourceID(URI, EResType::TEXT));
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if (filename)
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{
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auto configData = CResourceHandler::getInitial()->load(ResourceID(URI, EResType::TEXT))->readAll();
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const JsonNode config((char*)configData.first.get(), configData.second);
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filesystem->addLoader(new CMappedFileLoader(mountPoint, config), false);
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}
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}
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void CResourceHandler::clear()
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@@ -69,90 +116,6 @@ void CResourceHandler::clear()
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delete initialLoader;
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}
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EResType::Type EResTypeHelper::getTypeFromExtension(std::string extension)
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{
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boost::to_upper(extension);
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static const std::map<std::string, EResType::Type> stringToRes =
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boost::assign::map_list_of
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(".TXT", EResType::TEXT)
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(".JSON", EResType::TEXT)
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(".DEF", EResType::ANIMATION)
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(".MSK", EResType::MASK)
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(".MSG", EResType::MASK)
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(".H3C", EResType::CAMPAIGN)
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(".H3M", EResType::MAP)
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(".FNT", EResType::BMP_FONT)
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(".TTF", EResType::TTF_FONT)
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(".BMP", EResType::IMAGE)
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(".JPG", EResType::IMAGE)
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(".PCX", EResType::IMAGE)
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(".PNG", EResType::IMAGE)
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(".TGA", EResType::IMAGE)
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(".WAV", EResType::SOUND)
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(".82M", EResType::SOUND)
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(".SMK", EResType::VIDEO)
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(".BIK", EResType::VIDEO)
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(".MJPG", EResType::VIDEO)
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(".MPG", EResType::VIDEO)
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(".AVI", EResType::VIDEO)
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(".MP3", EResType::MUSIC)
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(".OGG", EResType::MUSIC)
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(".ZIP", EResType::ARCHIVE_ZIP)
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(".LOD", EResType::ARCHIVE_LOD)
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(".PAC", EResType::ARCHIVE_LOD)
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(".VID", EResType::ARCHIVE_VID)
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(".SND", EResType::ARCHIVE_SND)
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(".PAL", EResType::PALETTE)
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(".VCGM1", EResType::CLIENT_SAVEGAME)
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(".VSGM1", EResType::SERVER_SAVEGAME)
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(".ERM", EResType::ERM)
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(".ERT", EResType::ERT)
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(".ERS", EResType::ERS);
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auto iter = stringToRes.find(extension);
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if (iter == stringToRes.end())
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return EResType::OTHER;
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return iter->second;
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}
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std::string EResTypeHelper::getEResTypeAsString(EResType::Type type)
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{
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#define MAP_ENUM(value) (EResType::value, #value)
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static const std::map<EResType::Type, std::string> stringToRes = boost::assign::map_list_of
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MAP_ENUM(TEXT)
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MAP_ENUM(ANIMATION)
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MAP_ENUM(MASK)
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MAP_ENUM(CAMPAIGN)
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MAP_ENUM(MAP)
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MAP_ENUM(BMP_FONT)
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MAP_ENUM(TTF_FONT)
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MAP_ENUM(IMAGE)
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MAP_ENUM(VIDEO)
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MAP_ENUM(SOUND)
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MAP_ENUM(MUSIC)
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MAP_ENUM(ARCHIVE_ZIP)
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MAP_ENUM(ARCHIVE_LOD)
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MAP_ENUM(ARCHIVE_SND)
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MAP_ENUM(ARCHIVE_VID)
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MAP_ENUM(PALETTE)
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MAP_ENUM(CLIENT_SAVEGAME)
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MAP_ENUM(SERVER_SAVEGAME)
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MAP_ENUM(DIRECTORY)
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MAP_ENUM(ERM)
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MAP_ENUM(ERT)
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MAP_ENUM(ERS)
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MAP_ENUM(OTHER);
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#undef MAP_ENUM
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auto iter = stringToRes.find(type);
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assert(iter != stringToRes.end());
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return iter->second;
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}
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void CResourceHandler::initialize()
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{
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//recurse only into specific directories
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@@ -174,7 +137,6 @@ void CResourceHandler::initialize()
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//temporary filesystem that will be used to initialize main one.
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//used to solve several case-sensivity issues like Mp3 vs MP3
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initialLoader = new CFilesystemList;
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resourceLoader = new CFilesystemList;
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for (auto & path : VCMIDirs::get().dataPaths())
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initialLoader->addLoader(new CFilesystemLoader("", path, 0, true), false);
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@@ -188,89 +150,36 @@ void CResourceHandler::initialize()
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recurseInDir("MODS", 2); // look for mods. Depth 2 is required for now but won't cause speed issues if no mods present
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}
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void CResourceHandler::loadDirectory(const std::string &prefix, const std::string &mountPoint, const JsonNode & config)
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CFilesystemList * CResourceHandler::get()
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{
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std::string URI = prefix + config["path"].String();
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int depth = 16;
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if (!config["depth"].isNull())
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depth = config["depth"].Float();
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ResourceID resID(URI, EResType::DIRECTORY);
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for(auto & loader : initialLoader->getResourcesWithName(resID))
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{
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auto filename = loader->getResourceName(resID);
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resourceLoader->addLoader(new CFilesystemLoader(mountPoint, *filename, depth), false);
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}
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assert(resourceLoader);
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return resourceLoader;
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}
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void CResourceHandler::loadZipArchive(const std::string &prefix, const std::string &mountPoint, const JsonNode & config)
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CFilesystemList * CResourceHandler::getInitial()
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{
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std::string URI = prefix + config["path"].String();
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auto filename = initialLoader->getResourceName(ResourceID(URI, EResType::ARCHIVE_ZIP));
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if (filename)
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resourceLoader->addLoader(new CZipLoader(mountPoint, *filename), false);
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assert(initialLoader);
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return initialLoader;
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}
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void CResourceHandler::loadArchive(const std::string &prefix, const std::string &mountPoint, const JsonNode & config, EResType::Type archiveType)
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{
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std::string URI = prefix + config["path"].String();
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auto filename = initialLoader->getResourceName(ResourceID(URI, archiveType));
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if (filename)
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resourceLoader->addLoader(new CArchiveLoader(mountPoint, *filename), false);
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}
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void CResourceHandler::loadJsonMap(const std::string &prefix, const std::string &mountPoint, const JsonNode & config)
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{
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std::string URI = prefix + config["path"].String();
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auto filename = initialLoader->getResourceName(ResourceID(URI, EResType::TEXT));
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if (filename)
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{
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auto configData = initialLoader->load(ResourceID(URI, EResType::TEXT))->readAll();
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const JsonNode config((char*)configData.first.get(), configData.second);
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resourceLoader->addLoader(new CMappedFileLoader(mountPoint, config), false);
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}
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}
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void CResourceHandler::loadMainFileSystem(const std::string &fsConfigURI)
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void CResourceHandler::load(const std::string &fsConfigURI)
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{
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auto fsConfigData = initialLoader->load(ResourceID(fsConfigURI, EResType::TEXT))->readAll();
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const JsonNode fsConfig((char*)fsConfigData.first.get(), fsConfigData.second);
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loadModFileSystem("", fsConfig["filesystem"]);
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resourceLoader = createFileSystem("", fsConfig["filesystem"]);
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// hardcoded system-specific path, may not be inside any of data directories
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resourceLoader->addLoader(new CFilesystemLoader("SAVES/", VCMIDirs::get().userSavePath()), true);
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resourceLoader->addLoader(new CFilesystemLoader("CONFIG/", VCMIDirs::get().userConfigPath()), true);
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}
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void CResourceHandler::loadModFileSystem(const std::string & prefix, const JsonNode &fsConfig)
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CFilesystemList * CResourceHandler::createFileSystem(const std::string & prefix, const JsonNode &fsConfig)
|
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{
|
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for(auto & mountPoint : fsConfig.Struct())
|
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{
|
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for(auto & entry : mountPoint.second.Vector())
|
||||
{
|
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CStopWatch timer;
|
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logGlobal->debugStream() << "\t\tLoading resource at " << prefix + entry["path"].String();
|
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|
||||
//TODO: replace if's with string->functor map?
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if (entry["type"].String() == "map")
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loadJsonMap(prefix, mountPoint.first, entry);
|
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if (entry["type"].String() == "dir")
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loadDirectory(prefix, mountPoint.first, entry);
|
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if (entry["type"].String() == "lod")
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loadArchive(prefix, mountPoint.first, entry, EResType::ARCHIVE_LOD);
|
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if (entry["type"].String() == "snd")
|
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loadArchive(prefix, mountPoint.first, entry, EResType::ARCHIVE_SND);
|
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if (entry["type"].String() == "vid")
|
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loadArchive(prefix, mountPoint.first, entry, EResType::ARCHIVE_VID);
|
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if (entry["type"].String() == "zip")
|
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loadZipArchive(prefix, mountPoint.first, entry);
|
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|
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logGlobal->debugStream() << "Resource loaded in " << timer.getDiff() << " ms.";
|
||||
}
|
||||
}
|
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CFilesystemGenerator generator(prefix);
|
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generator.loadConfig(fsConfig);
|
||||
return generator.getFilesystem();
|
||||
}
|
||||
|
||||
std::vector<std::string> CResourceHandler::getAvailableMods()
|
||||
@@ -306,27 +215,3 @@ std::vector<std::string> CResourceHandler::getAvailableMods()
|
||||
}
|
||||
return foundMods;
|
||||
}
|
||||
|
||||
void CResourceHandler::setActiveMods(std::vector<std::string> enabledMods)
|
||||
{
|
||||
// default FS config for mods: directory "Content" that acts as H3 root directory
|
||||
JsonNode defaultFS;
|
||||
|
||||
defaultFS[""].Vector().resize(2);
|
||||
defaultFS[""].Vector()[0]["type"].String() = "zip";
|
||||
defaultFS[""].Vector()[0]["path"].String() = "/Content.zip";
|
||||
defaultFS[""].Vector()[1]["type"].String() = "dir";
|
||||
defaultFS[""].Vector()[1]["path"].String() = "/Content";
|
||||
|
||||
for(std::string & modName : enabledMods)
|
||||
{
|
||||
ResourceID modConfFile("mods/" + modName + "/mod", EResType::TEXT);
|
||||
auto fsConfigData = initialLoader->load(modConfFile)->readAll();
|
||||
const JsonNode fsConfig((char*)fsConfigData.first.get(), fsConfigData.second);
|
||||
|
||||
if (!fsConfig["filesystem"].isNull())
|
||||
loadModFileSystem("mods/" + modName, fsConfig["filesystem"]);
|
||||
else
|
||||
loadModFileSystem("mods/" + modName, defaultFS);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,130 +11,43 @@
|
||||
*/
|
||||
|
||||
#include "CInputStream.h"
|
||||
#include "ISimpleResourceLoader.h"
|
||||
#include "AdapterLoaders.h"
|
||||
#include "ResourceID.h"
|
||||
|
||||
class CFilesystemList;
|
||||
class JsonNode;
|
||||
|
||||
/**
|
||||
* Specifies the resource type.
|
||||
*
|
||||
* Supported file extensions:
|
||||
*
|
||||
* Text: .txt .json
|
||||
* Animation: .def
|
||||
* Mask: .msk .msg
|
||||
* Campaign: .h3c
|
||||
* Map: .h3m
|
||||
* Font: .fnt
|
||||
* Image: .bmp, .jpg, .pcx, .png, .tga
|
||||
* Sound: .wav .82m
|
||||
* Video: .smk, .bik .mjpg .mpg
|
||||
* Music: .mp3, .ogg
|
||||
* Archive: .lod, .snd, .vid .pac .zip
|
||||
* Palette: .pal
|
||||
* Savegame: .v*gm1
|
||||
*/
|
||||
namespace EResType
|
||||
/// Helper class that allows generation of a ISimpleResourceLoader entry out of Json config(s)
|
||||
class DLL_LINKAGE CFilesystemGenerator
|
||||
{
|
||||
enum Type
|
||||
{
|
||||
TEXT,
|
||||
ANIMATION,
|
||||
MASK,
|
||||
CAMPAIGN,
|
||||
MAP,
|
||||
BMP_FONT,
|
||||
TTF_FONT,
|
||||
IMAGE,
|
||||
VIDEO,
|
||||
SOUND,
|
||||
MUSIC,
|
||||
ARCHIVE_VID,
|
||||
ARCHIVE_ZIP,
|
||||
ARCHIVE_SND,
|
||||
ARCHIVE_LOD,
|
||||
PALETTE,
|
||||
CLIENT_SAVEGAME,
|
||||
SERVER_SAVEGAME,
|
||||
DIRECTORY,
|
||||
ERM,
|
||||
ERT,
|
||||
ERS,
|
||||
OTHER
|
||||
};
|
||||
}
|
||||
typedef boost::function<void(const std::string &, const JsonNode &)> TLoadFunctor;
|
||||
typedef std::map<std::string, TLoadFunctor> TLoadFunctorMap;
|
||||
|
||||
/**
|
||||
* A struct which identifies a resource clearly.
|
||||
*/
|
||||
class DLL_LINKAGE ResourceID
|
||||
{
|
||||
CFilesystemList * filesystem;
|
||||
std::string prefix;
|
||||
|
||||
template<EResType::Type archiveType>
|
||||
void loadArchive(const std::string & mountPoint, const JsonNode & config);
|
||||
void loadDirectory(const std::string & mountPoint, const JsonNode & config);
|
||||
void loadZipArchive(const std::string & mountPoint, const JsonNode & config);
|
||||
void loadJsonMap(const std::string & mountPoint, const JsonNode & config);
|
||||
|
||||
TLoadFunctorMap genFunctorMap();
|
||||
public:
|
||||
/**
|
||||
* Default c-tor.
|
||||
*/
|
||||
ResourceID();
|
||||
/// prefix = prefix that will be given to file entries in all nodes of this filesystem
|
||||
CFilesystemGenerator(std::string prefix);
|
||||
|
||||
/**
|
||||
* Ctor. Can be used to create indentifier for resource loading using one parameter
|
||||
*
|
||||
* @param fullName The resource name including extension.
|
||||
*/
|
||||
explicit ResourceID(std::string fullName);
|
||||
/// loads configuration from json
|
||||
/// config - configuration to load, using format of "filesystem" entry in config/filesystem.json
|
||||
void loadConfig(const JsonNode & config);
|
||||
|
||||
/**
|
||||
* Ctor.
|
||||
*
|
||||
* @param name The resource name.
|
||||
* @param type The resource type. A constant from the enumeration EResType.
|
||||
*/
|
||||
ResourceID(std::string name, EResType::Type type);
|
||||
|
||||
/**
|
||||
* Compares this object with a another resource identifier.
|
||||
*
|
||||
* @param other The other resource identifier.
|
||||
* @return Returns true if both are equally, false if not.
|
||||
*/
|
||||
inline bool operator==(ResourceID const & other) const
|
||||
{
|
||||
return name == other.name && type == other.type;
|
||||
}
|
||||
|
||||
std::string getName() const;
|
||||
EResType::Type getType() const;
|
||||
void setName(std::string name);
|
||||
void setType(EResType::Type type);
|
||||
|
||||
private:
|
||||
/** Specifies the resource name. No extension so .pcx and .png can override each other, always in upper case. **/
|
||||
std::string name;
|
||||
|
||||
/**
|
||||
* Specifies the resource type. EResType::OTHER if not initialized.
|
||||
* Required to prevent conflicts if files with different types (e.g. text and image) have the same name.
|
||||
*/
|
||||
EResType::Type type;
|
||||
/// returns generated filesystem
|
||||
CFilesystemList * getFilesystem();
|
||||
};
|
||||
|
||||
namespace std
|
||||
{
|
||||
template <> struct hash<ResourceID>
|
||||
{
|
||||
size_t operator()(const ResourceID & resourceIdent) const
|
||||
{
|
||||
std::hash<int> intHasher;
|
||||
std::hash<std::string> stringHasher;
|
||||
return stringHasher(resourceIdent.getName()) ^ intHasher(static_cast<int>(resourceIdent.getType()));
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* This class has static methods for a global resource loader access.
|
||||
*
|
||||
* Class is not thread-safe. Make sure nobody is calling getInstance while somebody else is calling initialize.
|
||||
* Class is not thread-safe.
|
||||
*/
|
||||
class DLL_LINKAGE CResourceHandler
|
||||
{
|
||||
@@ -146,10 +59,11 @@ public:
|
||||
*
|
||||
* @return Returns an instance of resource loader.
|
||||
*/
|
||||
static ISimpleResourceLoader * get();
|
||||
static CFilesystemList * get();
|
||||
static CFilesystemList * getInitial();
|
||||
|
||||
/**
|
||||
* Creates instance of resource loader.
|
||||
* Creates instance of initial resource loader.
|
||||
* Will not fill filesystem with data
|
||||
*
|
||||
*/
|
||||
@@ -163,48 +77,26 @@ public:
|
||||
static void clear();
|
||||
|
||||
/**
|
||||
* Will load all filesystem data from Json data at this path (config/filesystem.json)
|
||||
* @param prefix - prefix for all paths in filesystem config
|
||||
* Will load all filesystem data from Json data at this path (normally - config/filesystem.json)
|
||||
* @param fsConfigURI - URI from which data will be loaded
|
||||
*/
|
||||
static void loadModFileSystem(const std::string &prefix, const JsonNode & fsConfig);
|
||||
static void loadMainFileSystem(const std::string & fsConfigURI);
|
||||
static void loadDirectory(const std::string &prefix, const std::string & mountPoint, const JsonNode & config);
|
||||
static void loadZipArchive(const std::string &prefix, const std::string & mountPoint, const JsonNode & config);
|
||||
static void loadArchive(const std::string &prefix, const std::string & mountPoint, const JsonNode & config, EResType::Type archiveType);
|
||||
static void loadJsonMap(const std::string &prefix, const std::string & mountPoint, const JsonNode & config);
|
||||
static void load(const std::string & fsConfigURI);
|
||||
|
||||
/**
|
||||
* @brief createModFileSystem - creates filesystem out of config file
|
||||
* @param prefix - prefix for all paths in filesystem config
|
||||
* @param fsConfig - configuration to load
|
||||
* @return generated filesystem that contains all config entries
|
||||
*/
|
||||
static CFilesystemList * createFileSystem(const std::string &prefix, const JsonNode & fsConfig);
|
||||
|
||||
/**
|
||||
* Checks all subfolders of MODS directory for presence of mods
|
||||
* If this directory has mod.json file it will be added to resources
|
||||
*/
|
||||
static std::vector<std::string> getAvailableMods();
|
||||
static void setActiveMods(std::vector<std::string> enabledMods); //WARNING: not reentrable. Do not call it twice!!!
|
||||
|
||||
private:
|
||||
/** Instance of resource loader */
|
||||
static CFilesystemList * resourceLoader;
|
||||
static CFilesystemList * initialLoader;
|
||||
};
|
||||
|
||||
/**
|
||||
* A helper class which provides a functionality to convert extension strings to EResTypes.
|
||||
*/
|
||||
class DLL_LINKAGE EResTypeHelper
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* Converts a extension string to a EResType enum object.
|
||||
*
|
||||
* @param extension The extension string e.g. .BMP, .PNG
|
||||
* @return Returns a EResType enum object
|
||||
*/
|
||||
static EResType::Type getTypeFromExtension(std::string extension);
|
||||
|
||||
/**
|
||||
* Gets the EResType as a string representation.
|
||||
*
|
||||
* @param type the EResType
|
||||
* @return the type as a string representation
|
||||
*/
|
||||
static std::string getEResTypeAsString(EResType::Type type);
|
||||
};
|
||||
|
||||
134
lib/filesystem/ResourceID.cpp
Normal file
134
lib/filesystem/ResourceID.cpp
Normal file
@@ -0,0 +1,134 @@
|
||||
#include "StdInc.h"
|
||||
#include "ResourceID.h"
|
||||
|
||||
#include "CFileInfo.h"
|
||||
|
||||
ResourceID::ResourceID()
|
||||
:type(EResType::OTHER)
|
||||
{
|
||||
}
|
||||
|
||||
ResourceID::ResourceID(std::string name)
|
||||
{
|
||||
CFileInfo info(std::move(name));
|
||||
setName(info.getStem());
|
||||
setType(info.getType());
|
||||
}
|
||||
|
||||
ResourceID::ResourceID(std::string name, EResType::Type type)
|
||||
{
|
||||
setName(std::move(name));
|
||||
setType(type);
|
||||
}
|
||||
|
||||
std::string ResourceID::getName() const
|
||||
{
|
||||
return name;
|
||||
}
|
||||
|
||||
EResType::Type ResourceID::getType() const
|
||||
{
|
||||
return type;
|
||||
}
|
||||
|
||||
void ResourceID::setName(std::string name)
|
||||
{
|
||||
this->name = std::move(name);
|
||||
|
||||
size_t dotPos = this->name.find_last_of("/.");
|
||||
|
||||
if(dotPos != std::string::npos && this->name[dotPos] == '.')
|
||||
this->name.erase(dotPos);
|
||||
|
||||
// strangely enough but this line takes 40-50% of filesystem loading time
|
||||
boost::to_upper(this->name);
|
||||
}
|
||||
|
||||
void ResourceID::setType(EResType::Type type)
|
||||
{
|
||||
this->type = type;
|
||||
}
|
||||
|
||||
EResType::Type EResTypeHelper::getTypeFromExtension(std::string extension)
|
||||
{
|
||||
boost::to_upper(extension);
|
||||
|
||||
static const std::map<std::string, EResType::Type> stringToRes =
|
||||
boost::assign::map_list_of
|
||||
(".TXT", EResType::TEXT)
|
||||
(".JSON", EResType::TEXT)
|
||||
(".DEF", EResType::ANIMATION)
|
||||
(".MSK", EResType::MASK)
|
||||
(".MSG", EResType::MASK)
|
||||
(".H3C", EResType::CAMPAIGN)
|
||||
(".H3M", EResType::MAP)
|
||||
(".FNT", EResType::BMP_FONT)
|
||||
(".TTF", EResType::TTF_FONT)
|
||||
(".BMP", EResType::IMAGE)
|
||||
(".JPG", EResType::IMAGE)
|
||||
(".PCX", EResType::IMAGE)
|
||||
(".PNG", EResType::IMAGE)
|
||||
(".TGA", EResType::IMAGE)
|
||||
(".WAV", EResType::SOUND)
|
||||
(".82M", EResType::SOUND)
|
||||
(".SMK", EResType::VIDEO)
|
||||
(".BIK", EResType::VIDEO)
|
||||
(".MJPG", EResType::VIDEO)
|
||||
(".MPG", EResType::VIDEO)
|
||||
(".AVI", EResType::VIDEO)
|
||||
(".MP3", EResType::MUSIC)
|
||||
(".OGG", EResType::MUSIC)
|
||||
(".ZIP", EResType::ARCHIVE_ZIP)
|
||||
(".LOD", EResType::ARCHIVE_LOD)
|
||||
(".PAC", EResType::ARCHIVE_LOD)
|
||||
(".VID", EResType::ARCHIVE_VID)
|
||||
(".SND", EResType::ARCHIVE_SND)
|
||||
(".PAL", EResType::PALETTE)
|
||||
(".VCGM1", EResType::CLIENT_SAVEGAME)
|
||||
(".VSGM1", EResType::SERVER_SAVEGAME)
|
||||
(".ERM", EResType::ERM)
|
||||
(".ERT", EResType::ERT)
|
||||
(".ERS", EResType::ERS);
|
||||
|
||||
auto iter = stringToRes.find(extension);
|
||||
if (iter == stringToRes.end())
|
||||
return EResType::OTHER;
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
std::string EResTypeHelper::getEResTypeAsString(EResType::Type type)
|
||||
{
|
||||
#define MAP_ENUM(value) (EResType::value, #value)
|
||||
|
||||
static const std::map<EResType::Type, std::string> stringToRes = boost::assign::map_list_of
|
||||
MAP_ENUM(TEXT)
|
||||
MAP_ENUM(ANIMATION)
|
||||
MAP_ENUM(MASK)
|
||||
MAP_ENUM(CAMPAIGN)
|
||||
MAP_ENUM(MAP)
|
||||
MAP_ENUM(BMP_FONT)
|
||||
MAP_ENUM(TTF_FONT)
|
||||
MAP_ENUM(IMAGE)
|
||||
MAP_ENUM(VIDEO)
|
||||
MAP_ENUM(SOUND)
|
||||
MAP_ENUM(MUSIC)
|
||||
MAP_ENUM(ARCHIVE_ZIP)
|
||||
MAP_ENUM(ARCHIVE_LOD)
|
||||
MAP_ENUM(ARCHIVE_SND)
|
||||
MAP_ENUM(ARCHIVE_VID)
|
||||
MAP_ENUM(PALETTE)
|
||||
MAP_ENUM(CLIENT_SAVEGAME)
|
||||
MAP_ENUM(SERVER_SAVEGAME)
|
||||
MAP_ENUM(DIRECTORY)
|
||||
MAP_ENUM(ERM)
|
||||
MAP_ENUM(ERT)
|
||||
MAP_ENUM(ERS)
|
||||
MAP_ENUM(OTHER);
|
||||
|
||||
#undef MAP_ENUM
|
||||
|
||||
auto iter = stringToRes.find(type);
|
||||
assert(iter != stringToRes.end());
|
||||
|
||||
return iter->second;
|
||||
}
|
||||
150
lib/filesystem/ResourceID.h
Normal file
150
lib/filesystem/ResourceID.h
Normal file
@@ -0,0 +1,150 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* ResourceID.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**
|
||||
* Specifies the resource type.
|
||||
*
|
||||
* Supported file extensions:
|
||||
*
|
||||
* Text: .txt .json
|
||||
* Animation: .def
|
||||
* Mask: .msk .msg
|
||||
* Campaign: .h3c
|
||||
* Map: .h3m
|
||||
* Font: .fnt
|
||||
* Image: .bmp, .jpg, .pcx, .png, .tga
|
||||
* Sound: .wav .82m
|
||||
* Video: .smk, .bik .mjpg .mpg
|
||||
* Music: .mp3, .ogg
|
||||
* Archive: .lod, .snd, .vid .pac .zip
|
||||
* Palette: .pal
|
||||
* Savegame: .v*gm1
|
||||
*/
|
||||
namespace EResType
|
||||
{
|
||||
enum Type
|
||||
{
|
||||
TEXT,
|
||||
ANIMATION,
|
||||
MASK,
|
||||
CAMPAIGN,
|
||||
MAP,
|
||||
BMP_FONT,
|
||||
TTF_FONT,
|
||||
IMAGE,
|
||||
VIDEO,
|
||||
SOUND,
|
||||
MUSIC,
|
||||
ARCHIVE_VID,
|
||||
ARCHIVE_ZIP,
|
||||
ARCHIVE_SND,
|
||||
ARCHIVE_LOD,
|
||||
PALETTE,
|
||||
CLIENT_SAVEGAME,
|
||||
SERVER_SAVEGAME,
|
||||
DIRECTORY,
|
||||
ERM,
|
||||
ERT,
|
||||
ERS,
|
||||
OTHER
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* A struct which identifies a resource clearly.
|
||||
*/
|
||||
class DLL_LINKAGE ResourceID
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* Default c-tor.
|
||||
*/
|
||||
ResourceID();
|
||||
|
||||
/**
|
||||
* Ctor. Can be used to create indentifier for resource loading using one parameter
|
||||
*
|
||||
* @param fullName The resource name including extension.
|
||||
*/
|
||||
explicit ResourceID(std::string fullName);
|
||||
|
||||
/**
|
||||
* Ctor.
|
||||
*
|
||||
* @param name The resource name.
|
||||
* @param type The resource type. A constant from the enumeration EResType.
|
||||
*/
|
||||
ResourceID(std::string name, EResType::Type type);
|
||||
|
||||
/**
|
||||
* Compares this object with a another resource identifier.
|
||||
*
|
||||
* @param other The other resource identifier.
|
||||
* @return Returns true if both are equally, false if not.
|
||||
*/
|
||||
inline bool operator==(ResourceID const & other) const
|
||||
{
|
||||
return name == other.name && type == other.type;
|
||||
}
|
||||
|
||||
std::string getName() const;
|
||||
EResType::Type getType() const;
|
||||
void setName(std::string name);
|
||||
void setType(EResType::Type type);
|
||||
|
||||
private:
|
||||
/** Specifies the resource name. No extension so .pcx and .png can override each other, always in upper case. **/
|
||||
std::string name;
|
||||
|
||||
/**
|
||||
* Specifies the resource type. EResType::OTHER if not initialized.
|
||||
* Required to prevent conflicts if files with different types (e.g. text and image) have the same name.
|
||||
*/
|
||||
EResType::Type type;
|
||||
};
|
||||
|
||||
namespace std
|
||||
{
|
||||
template <> struct hash<ResourceID>
|
||||
{
|
||||
size_t operator()(const ResourceID & resourceIdent) const
|
||||
{
|
||||
std::hash<int> intHasher;
|
||||
std::hash<std::string> stringHasher;
|
||||
return stringHasher(resourceIdent.getName()) ^ intHasher(static_cast<int>(resourceIdent.getType()));
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* A helper class which provides a functionality to convert extension strings to EResTypes.
|
||||
*/
|
||||
class DLL_LINKAGE EResTypeHelper
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* Converts a extension string to a EResType enum object.
|
||||
*
|
||||
* @param extension The extension string e.g. .BMP, .PNG
|
||||
* @return Returns a EResType enum object
|
||||
*/
|
||||
static EResType::Type getTypeFromExtension(std::string extension);
|
||||
|
||||
/**
|
||||
* Gets the EResType as a string representation.
|
||||
*
|
||||
* @param type the EResType
|
||||
* @return the type as a string representation
|
||||
*/
|
||||
static std::string getEResTypeAsString(EResType::Type type);
|
||||
};
|
||||
Reference in New Issue
Block a user