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mirror of https://github.com/vcmi/vcmi.git synced 2025-08-13 19:54:17 +02:00

Fix CI build

This commit is contained in:
Ivan Savenko
2023-05-24 02:12:25 +03:00
parent acac42291e
commit e1c01ca636
5 changed files with 11 additions and 1 deletions

View File

@@ -11,7 +11,6 @@
#include "TerrainHandler.h"
#include "mapObjects/CObjectHandler.h"
#include "mapping/CMapDefines.h"
#include "CGameState.h"
VCMI_LIB_NAMESPACE_BEGIN

View File

@@ -25,6 +25,8 @@ CMapUndoManager::CMapUndoManager() :
{
}
CMapUndoManager::~CMapUndoManager() = default;
void CMapUndoManager::undo()
{
doOperation(undoStack, redoStack, true);

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@@ -23,6 +23,7 @@ class DLL_LINKAGE CMapUndoManager : boost::noncopyable
{
public:
CMapUndoManager();
~CMapUndoManager();
void undo();
void redo();

View File

@@ -17,6 +17,8 @@
#include "../CGeneralTextHandler.h"
#include "../CHeroHandler.h"
VCMI_LIB_NAMESPACE_BEGIN
SHeroName::SHeroName() : heroId(-1)
{
}
@@ -131,3 +133,5 @@ ui8 CMapHeader::levels() const
{
return (twoLevel ? 2 : 1);
}
VCMI_LIB_NAMESPACE_END

View File

@@ -10,6 +10,8 @@
#pragma once
VCMI_LIB_NAMESPACE_BEGIN
enum class EMapFormat : uint8_t
{
INVALID = 0,
@@ -22,3 +24,5 @@ enum class EMapFormat : uint8_t
WOG = 0x33, // 51
VCMI = 0x64
};
VCMI_LIB_NAMESPACE_END