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Merge branch 'develop' into patch-4map_overview_rework
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@@ -59,7 +59,7 @@ struct DLL_LINKAGE PlayerSettings
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HeroTypeID hero;
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HeroTypeID heroPortrait; //-1 if default, else ID
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std::string heroName;
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std::string heroNameTextId;
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PlayerColor color; //from 0 -
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enum EHandicap {NO_HANDICAP, MILD, SEVERE};
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EHandicap handicap;//0-no, 1-mild, 2-severe
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@@ -73,7 +73,7 @@ struct DLL_LINKAGE PlayerSettings
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h & castle;
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h & hero;
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h & heroPortrait;
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h & heroName;
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h & heroNameTextId;
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h & bonus;
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h & color;
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h & handicap;
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