mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-17 00:07:41 +02:00
Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
This commit is contained in:
39
test/scripting/LuaSandboxTest.cpp
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39
test/scripting/LuaSandboxTest.cpp
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@ -0,0 +1,39 @@
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/*
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* LuaSandboxTest.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "ScriptFixture.h"
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namespace test
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{
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using ::testing::Test;
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class LuaSandboxTest : public Test, public ScriptFixture
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{
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public:
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protected:
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void SetUp() override
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{
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ScriptFixture::setUp();
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}
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};
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TEST_F(LuaSandboxTest, Example)
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{
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loadScriptFromFile("test/lua/SandboxTest.lua");
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runClientServer();
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}
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}
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175
test/scripting/LuaSpellEffectAPITest.cpp
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175
test/scripting/LuaSpellEffectAPITest.cpp
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/*
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* LuaSpellEffectAPITest.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "ScriptFixture.h"
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#include "../../lib/NetPacks.h"
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#include "../mock/mock_ServerCallback.h"
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namespace test
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{
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using namespace ::testing;
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using namespace ::scripting;
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class LuaSpellEffectAPITest : public Test, public ScriptFixture
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{
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public:
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StrictMock<ServerCallbackMock> serverMock;
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protected:
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void SetUp() override
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{
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ScriptFixture::setUp();
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}
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};
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TEST_F(LuaSpellEffectAPITest, ApplicableOnExpert)
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{
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loadScriptFromFile("test/lua/SpellEffectAPITest.lua");
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context->setGlobal("effectLevel", 3);
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runClientServer();
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JsonNode params;
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JsonNode ret = context->callGlobal("applicable", params);
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JsonNode expected = JsonUtils::boolNode(true);
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JsonComparer cmp(false);
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cmp.compare("applicable result", ret, expected);
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}
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TEST_F(LuaSpellEffectAPITest, NotApplicableOnAdvanced)
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{
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loadScriptFromFile("test/lua/SpellEffectAPITest.lua");
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context->setGlobal("effectLevel", 2);
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runClientServer();
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JsonNode params;
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JsonNode ret = context->callGlobal("applicable", params);
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JsonNode expected = JsonUtils::boolNode(false);
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JsonComparer cmp(false);
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cmp.compare("applicable result", ret, expected);
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}
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TEST_F(LuaSpellEffectAPITest, ApplicableOnLeftSideOfField)
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{
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loadScriptFromFile("test/lua/SpellEffectAPITest.lua");
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context->setGlobal("effectLevel", 1);
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runClientServer();
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JsonNode params;
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BattleHex hex(2,2);
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JsonNode first;
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first.Vector().push_back(JsonUtils::intNode(hex.hex));
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first.Vector().push_back(JsonNode());
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JsonNode targets;
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targets.Vector().push_back(first);
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params.Vector().push_back(targets);
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JsonNode ret = context->callGlobal("applicableTarget", params);
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JsonNode expected = JsonUtils::boolNode(true);
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JsonComparer cmp(false);
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cmp.compare("applicable result", ret, expected);
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}
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TEST_F(LuaSpellEffectAPITest, NotApplicableOnRightSideOfField)
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{
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loadScriptFromFile("test/lua/SpellEffectAPITest.lua");
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runClientServer();
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context->setGlobal("effectLevel", 1);
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JsonNode params;
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BattleHex hex(11,2);
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JsonNode first;
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first.Vector().push_back(JsonUtils::intNode(hex.hex));
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first.Vector().push_back(JsonUtils::intNode(-1));
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JsonNode targets;
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targets.Vector().push_back(first);
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params.Vector().push_back(targets);
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JsonNode ret = context->callGlobal("applicableTarget", params);
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JsonNode expected = JsonUtils::boolNode(false);
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JsonComparer cmp(false);
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cmp.compare("applicable result", ret, expected);
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}
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TEST_F(LuaSpellEffectAPITest, ApplyMoveUnit)
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{
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loadScriptFromFile("test/lua/SpellEffectAPIMoveUnit.lua");
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runClientServer();
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BattleHex hex1(11,2);
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JsonNode unit;
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unit.Vector().push_back(JsonUtils::intNode(hex1.hex));
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unit.Vector().push_back(JsonUtils::intNode(42));
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BattleHex hex2(5,4);
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JsonNode destination;
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destination.Vector().push_back(JsonUtils::intNode(hex2.hex));
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destination.Vector().push_back(JsonUtils::intNode(-1));
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JsonNode targets;
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targets.Vector().push_back(unit);
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targets.Vector().push_back(destination);
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JsonNode params;
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params.Vector().push_back(targets);
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BattleStackMoved expected;
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BattleStackMoved actual;
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auto checkMove = [&](BattleStackMoved * pack)
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{
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EXPECT_EQ(pack->stack, 42);
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EXPECT_EQ(pack->teleporting, true);
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EXPECT_EQ(pack->distance, 0);
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std::vector<BattleHex> toMove(1, hex2);
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EXPECT_EQ(pack->tilesToMove, toMove);
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};
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EXPECT_CALL(serverMock, apply(Matcher<BattleStackMoved *>(_))).WillOnce(Invoke(checkMove));
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context->callGlobal(&serverMock, "apply", params);
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}
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}
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209
test/scripting/LuaSpellEffectTest.cpp
Normal file
209
test/scripting/LuaSpellEffectTest.cpp
Normal file
@ -0,0 +1,209 @@
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/*
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* LuaSpellEffectTest.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "../spells/effects/EffectFixture.h"
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#include "../JsonComparer.h"
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#include "../mock/mock_scripting_Context.h"
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#include "../mock/mock_scripting_Script.h"
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#include "../mock/mock_scripting_Service.h"
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#include "../mock/mock_spells_effects_Registry.h"
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#include "../mock/mock_ServerCallback.h"
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#include "../../../lib/VCMI_Lib.h"
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#include "../../../lib/ScriptHandler.h"
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#include "../../../lib/CScriptingModule.h"
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namespace test
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{
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using namespace ::spells;
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using namespace ::spells::effects;
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using namespace ::scripting;
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using namespace ::testing;
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class LuaSpellEffectTest : public Test, public EffectFixture
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{
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public:
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const std::string SCRIPT_NAME = "testScript";
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const int32_t EFFECT_LEVEL = 1456;
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const int32_t RANGE_LEVEL = 4561;
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const int32_t EFFECT_POWER = 4789;
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const int32_t EFFECT_DURATION = 42;
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const int32_t EFFECT_VALUE = 42000;//TODO: this should be 64 bit
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ServiceMock serviceMock;
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ScriptMock scriptMock;
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std::shared_ptr<ContextMock> contextMock;
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EffectFactoryMock factoryMock;
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RegistryMock registryMock;
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RegistryMock::FactoryPtr factory;
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StrictMock<ServerCallbackMock> serverMock;
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JsonNode request;
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LuaSpellEffectTest()
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: EffectFixture("testScript")
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{
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contextMock = std::make_shared<ContextMock>();
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}
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void expectSettingContextVariables()
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{
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EXPECT_CALL(mechanicsMock, getEffectLevel()).WillRepeatedly(Return(EFFECT_LEVEL));
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EXPECT_CALL(*contextMock, setGlobal(Eq("effectLevel"), Matcher<int>(Eq(EFFECT_LEVEL))));
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EXPECT_CALL(mechanicsMock, getRangeLevel()).WillRepeatedly(Return(RANGE_LEVEL));
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EXPECT_CALL(*contextMock, setGlobal(Eq("effectRangeLevel"), Matcher<int>(Eq(RANGE_LEVEL))));
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EXPECT_CALL(mechanicsMock, getEffectPower()).WillRepeatedly(Return(EFFECT_POWER));
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EXPECT_CALL(*contextMock, setGlobal(Eq("effectPower"), Matcher<int>(Eq(EFFECT_POWER))));
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EXPECT_CALL(mechanicsMock, getEffectDuration()).WillRepeatedly(Return(EFFECT_DURATION));
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EXPECT_CALL(*contextMock, setGlobal(Eq("effectDuration"), Matcher<int>(Eq(EFFECT_DURATION))));
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EXPECT_CALL(mechanicsMock, getEffectValue()).WillRepeatedly(Return(EFFECT_VALUE));
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EXPECT_CALL(*contextMock, setGlobal(Eq("effectValue"), Matcher<int>(Eq(EFFECT_VALUE))));
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}
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void setDefaultExpectations()
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{
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EXPECT_CALL(mechanicsMock, scripts()).WillRepeatedly(Return(&serviceMock));
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EXPECT_CALL(*pool, getContext(Eq(&scriptMock))).WillOnce(Return(contextMock));
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expectSettingContextVariables();
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// JsonNode options(JsonNode::JsonType::DATA_STRUCT);
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// //TODO: test passing configuration
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// EffectFixture::setupEffect(options);
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}
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JsonNode saveRequest(const std::string &, const JsonNode & parameters)
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{
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JsonNode response = JsonUtils::boolNode(true);
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request = parameters;
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return response;
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}
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JsonNode saveRequest2(ServerCallback *, const std::string &, const JsonNode & parameters)
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{
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JsonNode response = JsonUtils::boolNode(true);
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request = parameters;
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return response;
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}
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protected:
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void SetUp() override
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{
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EXPECT_CALL(registryMock, add(Eq(SCRIPT_NAME), _)).WillOnce(SaveArg<1>(&factory));
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EXPECT_CALL(scriptMock, getName()).WillRepeatedly(ReturnRef(SCRIPT_NAME));
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VLC->scriptHandler->lua->registerSpellEffect(®istryMock, &scriptMock);
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GTEST_ASSERT_NE(factory, nullptr);
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subject.reset(factory->create());
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EffectFixture::setUp();
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}
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};
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TEST_F(LuaSpellEffectTest, ApplicableRedirected)
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{
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setDefaultExpectations();
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JsonNode response = JsonUtils::boolNode(true);
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EXPECT_CALL(*contextMock, callGlobal(Eq("applicable"),_)).WillOnce(Return(response));//TODO: check call parameter
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EXPECT_TRUE(subject->applicable(problemMock, &mechanicsMock));
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}
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TEST_F(LuaSpellEffectTest, ApplicableTargetRedirected)
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{
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setDefaultExpectations();
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EXPECT_CALL(*contextMock, callGlobal(Eq("applicableTarget"),_)).WillOnce(Invoke(this, &LuaSpellEffectTest::saveRequest));
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auto & unit1 = unitsFake.add(BattleSide::ATTACKER);
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EffectTarget target;
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BattleHex hex1(6,7);
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BattleHex hex2(7,8);
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int32_t id1 = 42;
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EXPECT_CALL(unit1, unitId()).WillOnce(Return(id1));
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target.emplace_back(&unit1, hex1);
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target.emplace_back(hex2);
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EXPECT_TRUE(subject->applicable(problemMock, &mechanicsMock, target));
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JsonNode first;
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first.Vector().push_back(JsonUtils::intNode(hex1.hex));
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first.Vector().push_back(JsonUtils::intNode(id1));
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|
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JsonNode second;
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second.Vector().push_back(JsonUtils::intNode(hex2.hex));
|
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second.Vector().push_back(JsonUtils::intNode(-1));
|
||||
|
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JsonNode targets;
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targets.Vector().push_back(first);
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targets.Vector().push_back(second);
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|
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JsonNode expected;
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||||
expected.Vector().push_back(targets);
|
||||
|
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JsonComparer c(false);
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c.compare("applicableTarget request", request, expected);
|
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}
|
||||
|
||||
TEST_F(LuaSpellEffectTest, ApplyRedirected)
|
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{
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setDefaultExpectations();
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|
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EXPECT_CALL(*contextMock, callGlobal(Eq(&serverMock), Eq("apply"),_)).WillOnce(Invoke(this, &LuaSpellEffectTest::saveRequest2));
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||||
|
||||
auto & unit1 = unitsFake.add(BattleSide::ATTACKER);
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|
||||
EffectTarget target;
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||||
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BattleHex hex1(6,7);
|
||||
|
||||
int32_t id1 = 42;
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||||
|
||||
EXPECT_CALL(unit1, unitId()).WillOnce(Return(id1));
|
||||
|
||||
target.emplace_back(&unit1, hex1);
|
||||
|
||||
subject->apply(&serverMock, &mechanicsMock, target);
|
||||
|
||||
JsonNode first;
|
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first.Vector().push_back(JsonUtils::intNode(hex1.hex));
|
||||
first.Vector().push_back(JsonUtils::intNode(id1));
|
||||
|
||||
JsonNode targets;
|
||||
targets.Vector().push_back(first);
|
||||
|
||||
JsonNode expected;
|
||||
expected.Vector().push_back(targets);
|
||||
|
||||
JsonComparer c(false);
|
||||
c.compare("apply request", request, expected);
|
||||
}
|
||||
|
||||
}
|
||||
|
116
test/scripting/PoolTest.cpp
Normal file
116
test/scripting/PoolTest.cpp
Normal file
@ -0,0 +1,116 @@
|
||||
/*
|
||||
* PoolTest.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
|
||||
#include "../../lib/ScriptHandler.h"
|
||||
|
||||
#include "../mock/mock_Environment.h"
|
||||
#include "../mock/mock_ServerCallback.h"
|
||||
#include "../mock/mock_scripting_Context.h"
|
||||
#include "../mock/mock_scripting_Script.h"
|
||||
|
||||
#include "../JsonComparer.h"
|
||||
|
||||
namespace scripting
|
||||
{
|
||||
namespace test
|
||||
{
|
||||
using namespace ::testing;
|
||||
|
||||
class PoolTest : public Test
|
||||
{
|
||||
public:
|
||||
const std::string SCRIPT_NAME = "TEST SCRIPT";
|
||||
|
||||
NiceMock<EnvironmentMock> env;
|
||||
|
||||
StrictMock<ScriptMock> script;
|
||||
std::shared_ptr<PoolImpl> subject;
|
||||
StrictMock<ServerCallbackMock> server;
|
||||
|
||||
void setDefaultExpectations()
|
||||
{
|
||||
EXPECT_CALL(script, getName()).WillRepeatedly(ReturnRef(SCRIPT_NAME));
|
||||
}
|
||||
|
||||
protected:
|
||||
void SetUp() override
|
||||
{
|
||||
subject = std::make_shared<PoolImpl>(&env);
|
||||
}
|
||||
};
|
||||
|
||||
TEST_F(PoolTest, CreatesContext)
|
||||
{
|
||||
setDefaultExpectations();
|
||||
auto context = std::make_shared<NiceMock<ContextMock>>();
|
||||
EXPECT_CALL(script, createContext(Eq(&env))).WillOnce(Return(context));
|
||||
|
||||
EXPECT_EQ(context, subject->getContext(&script));
|
||||
}
|
||||
|
||||
TEST_F(PoolTest, ReturnsCachedContext)
|
||||
{
|
||||
setDefaultExpectations();
|
||||
auto context = std::make_shared<NiceMock<ContextMock>>();
|
||||
EXPECT_CALL(script, createContext(Eq(&env))).WillOnce(Return(context));
|
||||
|
||||
auto first = subject->getContext(&script);
|
||||
EXPECT_EQ(first, subject->getContext(&script));
|
||||
}
|
||||
|
||||
TEST_F(PoolTest, CreatesNewContextWithEmptyState)
|
||||
{
|
||||
setDefaultExpectations();
|
||||
auto context = std::make_shared<StrictMock<ContextMock>>();
|
||||
EXPECT_CALL(script, createContext(Eq(&env))).WillOnce(Return(context));
|
||||
|
||||
EXPECT_CALL(*context, run(Eq(JsonNode()))).Times(1);
|
||||
subject->getContext(&script);//return value ignored
|
||||
}
|
||||
|
||||
TEST_F(PoolTest, SavesScriptState)
|
||||
{
|
||||
setDefaultExpectations();
|
||||
auto context = std::make_shared<StrictMock<ContextMock>>();
|
||||
EXPECT_CALL(script, createContext(Eq(&env))).WillOnce(Return(context));
|
||||
|
||||
EXPECT_CALL(*context, run(Eq(JsonNode()))).Times(1);
|
||||
subject->getContext(&script);
|
||||
|
||||
JsonNode expectedState;
|
||||
expectedState[SCRIPT_NAME]["foo"].String() = "bar";
|
||||
|
||||
EXPECT_CALL(*context, saveState()).WillOnce(Return(expectedState[SCRIPT_NAME]));
|
||||
|
||||
JsonNode actualState;
|
||||
subject->serializeState(true, actualState);
|
||||
|
||||
JsonComparer c(false);
|
||||
c.compare("state", actualState, expectedState);
|
||||
}
|
||||
|
||||
TEST_F(PoolTest, LoadsScriptState)
|
||||
{
|
||||
setDefaultExpectations();
|
||||
auto context = std::make_shared<StrictMock<ContextMock>>();
|
||||
EXPECT_CALL(script, createContext(Eq(&env))).WillOnce(Return(context));
|
||||
|
||||
JsonNode expectedState;
|
||||
expectedState[SCRIPT_NAME]["foo"].String() = "bar";
|
||||
|
||||
subject->serializeState(false, expectedState);
|
||||
|
||||
EXPECT_CALL(*context, run(Eq(expectedState[SCRIPT_NAME]))).Times(1);
|
||||
subject->getContext(&script);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
92
test/scripting/ScriptFixture.cpp
Normal file
92
test/scripting/ScriptFixture.cpp
Normal file
@ -0,0 +1,92 @@
|
||||
/*
|
||||
* ScriptFixture.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
|
||||
#include "ScriptFixture.h"
|
||||
|
||||
namespace test
|
||||
{
|
||||
using namespace ::testing;
|
||||
using namespace ::scripting;
|
||||
|
||||
ScriptFixture::ScriptFixture() = default;
|
||||
|
||||
ScriptFixture::~ScriptFixture() = default;
|
||||
|
||||
void ScriptFixture::loadScriptFromFile(const std::string & path)
|
||||
{
|
||||
JsonNode scriptConfig(JsonNode::JsonType::DATA_STRUCT);
|
||||
scriptConfig["source"].String() = path;
|
||||
loadScript(scriptConfig);
|
||||
}
|
||||
|
||||
void ScriptFixture::loadScript(const JsonNode & scriptConfig)
|
||||
{
|
||||
subject = VLC->scriptHandler->loadFromJson(&loggerMock, "core", scriptConfig, "test");
|
||||
|
||||
GTEST_ASSERT_NE(subject, nullptr);
|
||||
|
||||
context = subject->createContext(&environmentMock);
|
||||
|
||||
EXPECT_CALL(*pool, getContext(Eq(subject.get()))).WillRepeatedly(Return(context));
|
||||
}
|
||||
|
||||
void ScriptFixture::loadScript(ModulePtr module, const std::string & scriptSource)
|
||||
{
|
||||
subject = std::make_shared<ScriptImpl>(VLC->scriptHandler);
|
||||
|
||||
subject->host = module;
|
||||
subject->sourceText = scriptSource;
|
||||
subject->identifier = "test";
|
||||
subject->compile(&loggerMock);
|
||||
|
||||
context = subject->createContext(&environmentMock);
|
||||
|
||||
EXPECT_CALL(*pool, getContext(Eq(subject.get()))).WillRepeatedly(Return(context));
|
||||
}
|
||||
|
||||
void ScriptFixture::loadScript(ModulePtr module, const std::vector<std::string> & scriptSource)
|
||||
{
|
||||
std::string source = boost::algorithm::join(scriptSource, "\n");
|
||||
|
||||
loadScript(module, source);
|
||||
}
|
||||
|
||||
void ScriptFixture::setUp()
|
||||
{
|
||||
pool = std::make_shared<PoolMock>();
|
||||
|
||||
EXPECT_CALL(environmentMock, battle()).WillRepeatedly(Return(&binfoMock));
|
||||
EXPECT_CALL(environmentMock, game()).WillRepeatedly(Return(&infoMock));
|
||||
EXPECT_CALL(environmentMock, logger()).WillRepeatedly(Return(&loggerMock));
|
||||
EXPECT_CALL(environmentMock, eventBus()).WillRepeatedly(Return(&eventBus));
|
||||
EXPECT_CALL(environmentMock, services()).WillRepeatedly(Return(&servicesMock));
|
||||
}
|
||||
|
||||
JsonNode ScriptFixture::runClientServer(const JsonNode & scriptState)
|
||||
{
|
||||
context->run(scriptState);
|
||||
return context->saveState();
|
||||
}
|
||||
|
||||
JsonNode ScriptFixture::runServer(const JsonNode & scriptState)
|
||||
{
|
||||
context->run(&serverMock, scriptState);
|
||||
return context->saveState();
|
||||
}
|
||||
|
||||
JsonNode ScriptFixture::runScript(ModulePtr module, const std::string & scriptSource, const JsonNode & scriptState)
|
||||
{
|
||||
loadScript(module, scriptSource);
|
||||
return runClientServer(scriptState);
|
||||
}
|
||||
|
||||
|
||||
}
|
82
test/scripting/ScriptFixture.h
Normal file
82
test/scripting/ScriptFixture.h
Normal file
@ -0,0 +1,82 @@
|
||||
/*
|
||||
* ScriptFixture.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vstd/RNG.h>
|
||||
|
||||
#include <vcmi/events/EventBus.h>
|
||||
|
||||
#include "../../lib/JsonNode.h"
|
||||
#include "../../lib/HeroBonus.h"
|
||||
#include "../../lib/ScriptHandler.h"
|
||||
#include "../../lib/NetPacksBase.h"
|
||||
#include "../../lib/battle/CBattleInfoCallback.h"
|
||||
|
||||
#include "../mock/mock_ServerCallback.h"
|
||||
#include "../mock/mock_IBattleInfoCallback.h"
|
||||
#include "../mock/mock_IGameInfoCallback.h"
|
||||
#include "../mock/mock_battle_IBattleState.h"
|
||||
#include "../mock/mock_scripting_Pool.h"
|
||||
#include "../mock/mock_Environment.h"
|
||||
#include "../mock/mock_Services.h"
|
||||
#include "../mock/mock_vstd_CLoggerBase.h"
|
||||
#include "../mock/BattleFake.h"
|
||||
|
||||
#include "../JsonComparer.h"
|
||||
|
||||
namespace test
|
||||
{
|
||||
|
||||
using namespace ::testing;
|
||||
using namespace ::scripting;
|
||||
using ::events::EventBus;
|
||||
|
||||
class ScriptFixture
|
||||
{
|
||||
public:
|
||||
EventBus eventBus;
|
||||
|
||||
std::shared_ptr<PoolMock> pool;
|
||||
|
||||
std::shared_ptr<ScriptImpl> subject;
|
||||
std::shared_ptr<Context> context;
|
||||
|
||||
battle::UnitsFake unitsFake;
|
||||
|
||||
StrictMock<EnvironmentMock> environmentMock;
|
||||
|
||||
StrictMock<IBattleInfoCallbackMock> binfoMock;
|
||||
StrictMock<IGameInfoCallbackMock> infoMock;
|
||||
StrictMock<ServerCallbackMock> serverMock;
|
||||
StrictMock<ServicesMock> servicesMock;
|
||||
LoggerMock loggerMock;
|
||||
|
||||
ScriptFixture();
|
||||
virtual ~ScriptFixture();
|
||||
|
||||
void loadScriptFromFile(const std::string & path);
|
||||
void loadScript(const JsonNode & scriptConfig);
|
||||
void loadScript(ModulePtr module, const std::string & scriptSource);
|
||||
void loadScript(ModulePtr module, const std::vector<std::string> & scriptSource);
|
||||
|
||||
JsonNode runClientServer(const JsonNode & scriptState = JsonNode());
|
||||
JsonNode runServer(const JsonNode & scriptState = JsonNode());
|
||||
|
||||
JsonNode runScript(ModulePtr module, const std::string & scriptSource, const JsonNode & scriptState = JsonNode());
|
||||
|
||||
protected:
|
||||
void setUp();
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
|
||||
}
|
Reference in New Issue
Block a user