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UI translated and improvements
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@ -338,8 +338,8 @@
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"core.bonus.CHANGES_SPELL_COST_FOR_ENEMY.description": "Increases spellcasting cost of enemy spells by ${val}",
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"core.bonus.CHARGE_IMMUNITY.name": "Immune to Charge",
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"core.bonus.CHARGE_IMMUNITY.description": "Immune to Cavalier's and Champion's Charge",
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"core.bonus.DARKNESS.name": "Darkness cover",
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"core.bonus.DARKNESS.description": "Creates a shroud of darkness with a ${val} radius",
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"core.bonus.DARKNESS.name": "Závoj temnoty",
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"core.bonus.DARKNESS.description": "Vytvoří clonu temnoty v oblasti ${val} polí",
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"core.bonus.DEATH_STARE.name": "Smrtící pohled (${val}%)",
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"core.bonus.DEATH_STARE.description": "Má ${val}% šanci zabít jednu creature",
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"core.bonus.DEFENSIVE_STANCE.name": "Obranný bonus",
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@ -352,8 +352,8 @@
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"core.bonus.DRAGON_NATURE.description": "Jednotka má povahu draka",
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"core.bonus.EARTH_IMMUNITY.name": "Zemní odolnost",
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"core.bonus.EARTH_IMMUNITY.description": "Imunní všem kouzlům školy zemské magie",
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"core.bonus.ENCHANTER.name": "Enchanter",
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"core.bonus.ENCHANTER.description": "Can cast mass ${subtype.spell} every turn",
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"core.bonus.ENCHANTER.name": "Zaklínač",
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"core.bonus.ENCHANTER.description": "Může masově seslat ${subtype.spell} každý tah",
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"core.bonus.ENCHANTED.name": "Očarovaný",
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"core.bonus.ENCHANTED.description": "Trvale ovlivněm kouzlem ${subtype.spell}",
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"core.bonus.ENEMY_DEFENCE_REDUCTION.name": "Nevšímá si ${val} % bodů obrany",
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@ -372,7 +372,7 @@
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"core.bonus.FLYING.description": "Při pohybu létá (přes překážky)",
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"core.bonus.FREE_SHOOTING.name": "Blízké výstřely",
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"core.bonus.FREE_SHOOTING.description": "Může použít výstřely při útoku zblízka",
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"core.bonus.GARGOYLE.name": "Gargoyle",
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"core.bonus.GARGOYLE.name": "Chrlič",
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"core.bonus.GARGOYLE.description": "Cannot be raised or healed",
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"core.bonus.GENERAL_DAMAGE_REDUCTION.name": "Snižuje poškození (${val}%)",
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"core.bonus.GENERAL_DAMAGE_REDUCTION.description": "Snižuje poškození od útoků z dálky a blízka",
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@ -393,7 +393,7 @@
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"core.bonus.LIFE_DRAIN.name": "Vysátí životů (${val}%)",
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"core.bonus.LIFE_DRAIN.description": "Vysaje ${val}% uděleného poškození",
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"core.bonus.MANA_CHANNELING.name": "Magic Channel ${val}%",
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"core.bonus.MANA_CHANNELING.description": "Gives your hero ${val}% of the mana spent by the enemy",
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"core.bonus.MANA_CHANNELING.description": "Dá vašemu hrdinovi ${val} % many využité nepřítelem",
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"core.bonus.MANA_DRAIN.name": "Vysátí many",
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"core.bonus.MANA_DRAIN.description": "Každé kolo vysaje ${val} many",
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"core.bonus.MAGIC_MIRROR.name": "Kouzelné zrcadlo (${val}%)",
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@ -402,20 +402,20 @@
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"core.bonus.MAGIC_RESISTANCE.description": "Má ${val}% šanci ustát nepřátelské kouzlo",
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"core.bonus.MIND_IMMUNITY.name": "Imunita kouzel mysli",
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"core.bonus.MIND_IMMUNITY.description": "Imunní vůči kouzlům cílícím na mysl",
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"core.bonus.NO_DISTANCE_PENALTY.name": "No distance penalty",
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"core.bonus.NO_DISTANCE_PENALTY.description": "Does full damage at any distance",
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"core.bonus.NO_DISTANCE_PENALTY.name": "Bez penalizace vzdálenosti",
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"core.bonus.NO_DISTANCE_PENALTY.description": "Plné poškození na jakoukoliv vzdálenost",
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"core.bonus.NO_MELEE_PENALTY.name": "No melee penalty",
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"core.bonus.NO_MELEE_PENALTY.description": "Creature has no Melee Penalty",
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"core.bonus.NO_MORALE.name": "Neutral Morale",
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"core.bonus.NO_MORALE.description": "Creature is immune to morale effects",
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"core.bonus.NO_WALL_PENALTY.name": "No wall penalty",
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"core.bonus.NO_WALL_PENALTY.description": "Full damage during siege",
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"core.bonus.NON_LIVING.name": "Non living",
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"core.bonus.NON_LIVING.description": "Immunity to many effects",
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"core.bonus.RANDOM_SPELLCASTER.name": "Random spellcaster",
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"core.bonus.RANDOM_SPELLCASTER.description": "Can cast random spell",
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"core.bonus.RANGED_RETALIATION.name": "Ranged retaliation",
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"core.bonus.RANGED_RETALIATION.description": "Can perform ranged counterattack",
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"core.bonus.NO_MORALE.name": "Neutrální morálka",
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"core.bonus.NO_MORALE.description": "Jednotka je imunní vůči efektu morálky",
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"core.bonus.NO_WALL_PENALTY.name": "Bez penalizace hradbami",
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"core.bonus.NO_WALL_PENALTY.description": "Plné poškození při obléhání",
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"core.bonus.NON_LIVING.name": "Neživoucí",
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"core.bonus.NON_LIVING.description": "Imunní vůči mnohým efektům",
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"core.bonus.RANDOM_SPELLCASTER.name": "Náhodný kouzelník",
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"core.bonus.RANDOM_SPELLCASTER.description": "Může seslat náhodné kouzlo",
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"core.bonus.RANGED_RETALIATION.name": "Vzdálená msta",
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"core.bonus.RANGED_RETALIATION.description": "Může provést protiútok na dálku",
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"core.bonus.RECEPTIVE.name": "Přijímavý",
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"core.bonus.RECEPTIVE.description": "Není imunní vůči přátelským kouzlům",
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"core.bonus.REBIRTH.name": "Znovuzrození (${val}%)",
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@ -425,7 +425,7 @@
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"core.bonus.SHOOTER.name": "Střelec",
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"core.bonus.SHOOTER.description": "Jednotka může střílet",
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"core.bonus.SHOOTS_ALL_ADJACENT.name": "Střílí okolo",
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"core.bonus.SHOOTS_ALL_ADJACENT.description": "This creature's ranged attacks strike all targets in a small area",
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"core.bonus.SHOOTS_ALL_ADJACENT.description": "Vzdálené útoky této jednotky zasáhnou všechny cíle v malé oblasti",
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"core.bonus.SOUL_STEAL.name": "Zloděj duší",
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"core.bonus.SOUL_STEAL.description": "Získá ${val} nových jednotek za každého zabitého nepřítele",
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"core.bonus.SPELLCASTER.name": "Kouzelník",
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@ -441,7 +441,7 @@
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"core.bonus.SPELL_LIKE_ATTACK.name": "Útok kouzlem",
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"core.bonus.SPELL_LIKE_ATTACK.description": "Útočí kouzlem ${subtype.spell}",
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"core.bonus.SPELL_RESISTANCE_AURA.name": "Aura odolnosti",
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"core.bonus.SPELL_RESISTANCE_AURA.description": "Nearby stacks get ${val}% magic resistance",
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"core.bonus.SPELL_RESISTANCE_AURA.description": "Oddíly poblíž získají ${val}% magickou odolnost",
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"core.bonus.SUMMON_GUARDIANS.name": "Povolat strážce",
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"core.bonus.SUMMON_GUARDIANS.description": "Na začátku bitvy povolá ${subtype.creature} (${val}%)",
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"core.bonus.SYNERGY_TARGET.name": "Synergizable",
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1201
launcher/translation/czech.ts
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1201
launcher/translation/czech.ts
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