Fix non-siege battles

This commit is contained in:
Ivan Savenko
2022-12-06 14:11:37 +02:00
parent 2c05f588fd
commit f247a98373
+2 -1
View File
@@ -22,8 +22,9 @@ void CBattleRenderer::collectObjects()
owner->collectRenderableObjects(*this);
owner->effectsController->collectRenderableObjects(*this);
owner->obstacleController->collectRenderableObjects(*this);
owner->siegeController->collectRenderableObjects(*this);
owner->stacksController->collectRenderableObjects(*this);
if (owner->siegeController)
owner->siegeController->collectRenderableObjects(*this);
}
void CBattleRenderer::sortObjects()