1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-07-13 01:20:34 +02:00

Fix non-siege battles

This commit is contained in:
Ivan Savenko
2022-12-06 14:11:37 +02:00
parent 2c05f588fd
commit f247a98373

View File

@ -22,8 +22,9 @@ void CBattleRenderer::collectObjects()
owner->collectRenderableObjects(*this); owner->collectRenderableObjects(*this);
owner->effectsController->collectRenderableObjects(*this); owner->effectsController->collectRenderableObjects(*this);
owner->obstacleController->collectRenderableObjects(*this); owner->obstacleController->collectRenderableObjects(*this);
owner->siegeController->collectRenderableObjects(*this);
owner->stacksController->collectRenderableObjects(*this); owner->stacksController->collectRenderableObjects(*this);
if (owner->siegeController)
owner->siegeController->collectRenderableObjects(*this);
} }
void CBattleRenderer::sortObjects() void CBattleRenderer::sortObjects()