mirror of
https://github.com/vcmi/vcmi.git
synced 2025-07-13 01:20:34 +02:00
Fix non-siege battles
This commit is contained in:
@ -22,8 +22,9 @@ void CBattleRenderer::collectObjects()
|
|||||||
owner->collectRenderableObjects(*this);
|
owner->collectRenderableObjects(*this);
|
||||||
owner->effectsController->collectRenderableObjects(*this);
|
owner->effectsController->collectRenderableObjects(*this);
|
||||||
owner->obstacleController->collectRenderableObjects(*this);
|
owner->obstacleController->collectRenderableObjects(*this);
|
||||||
owner->siegeController->collectRenderableObjects(*this);
|
|
||||||
owner->stacksController->collectRenderableObjects(*this);
|
owner->stacksController->collectRenderableObjects(*this);
|
||||||
|
if (owner->siegeController)
|
||||||
|
owner->siegeController->collectRenderableObjects(*this);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CBattleRenderer::sortObjects()
|
void CBattleRenderer::sortObjects()
|
||||||
|
Reference in New Issue
Block a user