mirror of
https://github.com/vcmi/vcmi.git
synced 2025-03-25 21:38:59 +02:00
Formatting
This commit is contained in:
parent
3af255d1b9
commit
f5b348a1d1
@ -17,95 +17,95 @@
|
||||
#include "../CModHandler.h"
|
||||
#include "../VCMI_Lib.h"
|
||||
|
||||
namespace TriggeredEventsDetail{
|
||||
|
||||
static const std::array<std::string, 12> conditionNames = {
|
||||
"haveArtifact", "haveCreatures", "haveResources", "haveBuilding",
|
||||
"control", "destroy", "transport", "daysPassed",
|
||||
"isHuman", "daysWithoutTown", "standardWin", "constValue"
|
||||
};
|
||||
|
||||
static const std::array<std::string, 2> typeNames = { "victory", "defeat" };
|
||||
|
||||
static EventCondition JsonToCondition(const JsonNode & node)
|
||||
namespace TriggeredEventsDetail
|
||||
{
|
||||
EventCondition event;
|
||||
event.condition = EventCondition::EWinLoseType(vstd::find_pos(conditionNames, node.Vector()[0].String()));
|
||||
if (node.Vector().size() > 1)
|
||||
static const std::array<std::string, 12> conditionNames =
|
||||
{
|
||||
const JsonNode & data = node.Vector()[1];
|
||||
if (data["type"].getType() == JsonNode::DATA_STRING)
|
||||
event.objectType = VLC->modh->identifiers.getIdentifier(data["type"]).get();
|
||||
if (data["type"].getType() == JsonNode::DATA_FLOAT)
|
||||
event.objectType = data["type"].Float();
|
||||
"haveArtifact", "haveCreatures", "haveResources", "haveBuilding",
|
||||
"control", "destroy", "transport", "daysPassed",
|
||||
"isHuman", "daysWithoutTown", "standardWin", "constValue"
|
||||
};
|
||||
|
||||
if (!data["value"].isNull())
|
||||
event.value = data["value"].Float();
|
||||
static const std::array<std::string, 2> typeNames = { "victory", "defeat" };
|
||||
|
||||
if (!data["position"].isNull())
|
||||
static EventCondition JsonToCondition(const JsonNode & node)
|
||||
{
|
||||
EventCondition event;
|
||||
event.condition = EventCondition::EWinLoseType(vstd::find_pos(conditionNames, node.Vector()[0].String()));
|
||||
if (node.Vector().size() > 1)
|
||||
{
|
||||
auto & position = data["position"].Vector();
|
||||
event.position.x = position.at(0).Float();
|
||||
event.position.y = position.at(1).Float();
|
||||
event.position.z = position.at(2).Float();
|
||||
const JsonNode & data = node.Vector()[1];
|
||||
if (data["type"].getType() == JsonNode::DATA_STRING)
|
||||
event.objectType = VLC->modh->identifiers.getIdentifier(data["type"]).get();
|
||||
if (data["type"].getType() == JsonNode::DATA_FLOAT)
|
||||
event.objectType = data["type"].Float();
|
||||
|
||||
if (!data["value"].isNull())
|
||||
event.value = data["value"].Float();
|
||||
|
||||
if (!data["position"].isNull())
|
||||
{
|
||||
auto & position = data["position"].Vector();
|
||||
event.position.x = position.at(0).Float();
|
||||
event.position.y = position.at(1).Float();
|
||||
event.position.z = position.at(2).Float();
|
||||
}
|
||||
}
|
||||
return event;
|
||||
}
|
||||
return event;
|
||||
}
|
||||
|
||||
static JsonNode ConditionToJson(const EventCondition& event)
|
||||
{
|
||||
JsonNode json;
|
||||
|
||||
JsonVector& asVector = json.Vector();
|
||||
|
||||
JsonNode condition;
|
||||
condition.String() = conditionNames.at(event.condition);
|
||||
asVector.push_back(condition);
|
||||
|
||||
JsonNode data;
|
||||
|
||||
//todo: save identifier
|
||||
|
||||
if(event.value != -1)
|
||||
data["value"].Float() = event.value;
|
||||
|
||||
if(event.position != int3(-1,-1,-1))
|
||||
static JsonNode ConditionToJson(const EventCondition& event)
|
||||
{
|
||||
auto & position = data["position"].Vector();
|
||||
position.resize(3);
|
||||
position[0].Float() = event.position.x;
|
||||
position[1].Float() = event.position.y;
|
||||
position[2].Float() = event.position.z;
|
||||
}
|
||||
|
||||
asVector.push_back(data);
|
||||
|
||||
return std::move(json);
|
||||
}
|
||||
JsonNode json;
|
||||
|
||||
JsonVector& asVector = json.Vector();
|
||||
|
||||
JsonNode condition;
|
||||
condition.String() = conditionNames.at(event.condition);
|
||||
asVector.push_back(condition);
|
||||
|
||||
JsonNode data;
|
||||
|
||||
//todo: save identifier
|
||||
|
||||
if(event.value != -1)
|
||||
data["value"].Float() = event.value;
|
||||
|
||||
if(event.position != int3(-1,-1,-1))
|
||||
{
|
||||
auto & position = data["position"].Vector();
|
||||
position.resize(3);
|
||||
position[0].Float() = event.position.x;
|
||||
position[1].Float() = event.position.y;
|
||||
position[2].Float() = event.position.z;
|
||||
}
|
||||
|
||||
asVector.push_back(data);
|
||||
|
||||
return std::move(json);
|
||||
}
|
||||
}//namespace TriggeredEventsDetail
|
||||
|
||||
namespace TerrainDetail{
|
||||
static const std::array<std::string, 10> terrainCodes =
|
||||
namespace TerrainDetail
|
||||
{
|
||||
static const std::array<std::string, 10> terrainCodes =
|
||||
{
|
||||
"dt", "sa", "gr", "sn", "sw", "rg", "sb", "lv", "wt", "rc"
|
||||
};
|
||||
static const std::array<std::string, 4> roadCodes =
|
||||
static const std::array<std::string, 4> roadCodes =
|
||||
{
|
||||
"", "pd", "pg", "pc"
|
||||
};
|
||||
|
||||
static const std::array<std::string, 5> riverCodes =
|
||||
|
||||
static const std::array<std::string, 5> riverCodes =
|
||||
{
|
||||
"", "rw", "ri", "rm", "rl"
|
||||
};
|
||||
|
||||
static const std::array<char, 10> flipCodes =
|
||||
|
||||
static const std::array<char, 10> flipCodes =
|
||||
{
|
||||
'_', '-', '|', '+'
|
||||
};
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
///CMapFormatJson
|
||||
@ -120,8 +120,8 @@ void CMapFormatJson::readTriggeredEvents(const JsonNode & input)
|
||||
mapHeader->victoryIconIndex = input["victoryIconIndex"].Float();
|
||||
|
||||
mapHeader->defeatMessage = input["defeatString"].String();
|
||||
mapHeader->defeatIconIndex = input["defeatIconIndex"].Float();
|
||||
|
||||
mapHeader->defeatIconIndex = input["defeatIconIndex"].Float();
|
||||
|
||||
mapHeader->triggeredEvents.clear();
|
||||
|
||||
for (auto & entry : input["triggeredEvents"].Struct())
|
||||
@ -151,9 +151,9 @@ void CMapFormatJson::writeTriggeredEvents(JsonNode& output)
|
||||
|
||||
output["defeatString"].String() = map->defeatMessage;
|
||||
output["defeatIconIndex"].Float() = map->defeatIconIndex;
|
||||
|
||||
|
||||
JsonMap & triggeredEvents = output["triggeredEvents"].Struct();
|
||||
|
||||
|
||||
for(auto event : map->triggeredEvents)
|
||||
writeTriggeredEvent(event, triggeredEvents[event.identifier]);
|
||||
}
|
||||
@ -164,10 +164,10 @@ void CMapFormatJson::writeTriggeredEvent(const TriggeredEvent& event, JsonNode&
|
||||
|
||||
dest["message"].String() = event.onFulfill;
|
||||
dest["description"].String() = event.description;
|
||||
|
||||
|
||||
dest["effect"]["type"].String() = typeNames.at(size_t(event.effect.type));
|
||||
dest["effect"]["messageToSend"].String() = event.effect.toOtherMessage;
|
||||
|
||||
|
||||
dest["condition"] = event.trigger.toJson(ConditionToJson);
|
||||
}
|
||||
|
||||
@ -197,16 +197,16 @@ CMapFormatZip::CMapFormatZip(CInputOutputStream * stream):
|
||||
buffer(stream),
|
||||
ioApi(new CProxyIOApi(buffer))
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
///CMapLoaderJson
|
||||
CMapLoaderJson::CMapLoaderJson(CInputOutputStream * stream):
|
||||
CMapFormatZip(stream),
|
||||
loader("", "_", ioApi)
|
||||
loader("", "_", ioApi)
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
std::unique_ptr<CMap> CMapLoaderJson::loadMap()
|
||||
@ -227,14 +227,14 @@ std::unique_ptr<CMapHeader> CMapLoaderJson::loadMapHeader()
|
||||
const JsonNode CMapLoaderJson::readJson(const std::string & archiveFilename)
|
||||
{
|
||||
ResourceID resource(archiveFilename, EResType::TEXT);
|
||||
|
||||
|
||||
if(!loader.existsResource(resource))
|
||||
throw new std::runtime_error(archiveFilename+" not found");
|
||||
|
||||
|
||||
auto data = loader.load(resource)->readAll();
|
||||
|
||||
|
||||
JsonNode res(reinterpret_cast<char*>(data.first.get()), data.second);
|
||||
|
||||
|
||||
return std::move(res);
|
||||
}
|
||||
|
||||
@ -255,34 +255,34 @@ void CMapLoaderJson::readHeader()
|
||||
//TODO: read such data like map name & size
|
||||
//mapHeader->version = ??? //todo: new version field
|
||||
|
||||
//todo: multilevel map load support
|
||||
const JsonNode levels = header["mapLevels"];
|
||||
//todo: multilevel map load support
|
||||
const JsonNode levels = header["mapLevels"];
|
||||
mapHeader->height = levels["surface"]["height"].Float();
|
||||
mapHeader->width = levels["surface"]["width"].Float();
|
||||
mapHeader->width = levels["surface"]["width"].Float();
|
||||
mapHeader->twoLevel = !levels["underground"].isNull();
|
||||
|
||||
mapHeader->name = header["name"].String();
|
||||
mapHeader->description = header["description"].String();
|
||||
|
||||
|
||||
//todo: support arbitrary percentage
|
||||
|
||||
|
||||
static const std::map<std::string, ui8> difficultyMap =
|
||||
{
|
||||
{"", 1},
|
||||
{"EASY", 0},
|
||||
{"NORMAL", 1},
|
||||
{"HARD", 2},
|
||||
{"NORMAL", 1},
|
||||
{"HARD", 2},
|
||||
{"EXPERT", 3},
|
||||
{"IMPOSSIBLE", 4}
|
||||
{"IMPOSSIBLE", 4}
|
||||
};
|
||||
|
||||
mapHeader->difficulty = difficultyMap.at(header["difficulty"].String());
|
||||
|
||||
mapHeader->difficulty = difficultyMap.at(header["difficulty"].String());
|
||||
mapHeader->levelLimit = header["levelLimit"].Float();
|
||||
|
||||
|
||||
|
||||
// std::vector<bool> allowedHeroes;
|
||||
// std::vector<ui16> placeholdedHeroes;
|
||||
|
||||
// std::vector<ui16> placeholdedHeroes;
|
||||
|
||||
readTriggeredEvents(header);
|
||||
readPlayerInfo();
|
||||
//TODO: readHeader
|
||||
@ -306,26 +306,26 @@ void CMapLoaderJson::readTerrainTile(const std::string& src, TerrainTile& tile)
|
||||
throw new std::runtime_error("Invalid terrain type code in "+src);
|
||||
|
||||
tile.terType = ETerrainType(rawType);
|
||||
}
|
||||
}
|
||||
int startPos = 2; //0+typeCode fixed length
|
||||
{//terrain view
|
||||
int pos = startPos;
|
||||
int pos = startPos;
|
||||
while(isdigit(src.at(pos)))
|
||||
pos++;
|
||||
int len = pos - startPos;
|
||||
pos++;
|
||||
int len = pos - startPos;
|
||||
if(len<=0)
|
||||
throw new std::runtime_error("Invalid terrain view in "+src);
|
||||
const std::string rawCode = src.substr(startPos,len);
|
||||
tile.terView = atoi(rawCode.c_str());
|
||||
startPos+=len;
|
||||
throw new std::runtime_error("Invalid terrain view in "+src);
|
||||
const std::string rawCode = src.substr(startPos,len);
|
||||
tile.terView = atoi(rawCode.c_str());
|
||||
startPos+=len;
|
||||
}
|
||||
{//terrain flip
|
||||
int terrainFlip = vstd::find_pos(flipCodes, src.at(startPos++));
|
||||
int terrainFlip = vstd::find_pos(flipCodes, src.at(startPos++));
|
||||
if(terrainFlip < 0)
|
||||
throw new std::runtime_error("Invalid terrain flip in "+src);
|
||||
else
|
||||
tile.extTileFlags = terrainFlip;
|
||||
}
|
||||
tile.extTileFlags = terrainFlip;
|
||||
}
|
||||
if(startPos >= src.size())
|
||||
return;
|
||||
bool hasRoad = true;
|
||||
@ -342,81 +342,81 @@ void CMapLoaderJson::readTerrainTile(const std::string& src, TerrainTile& tile)
|
||||
{
|
||||
tile.riverType = ERiverType::ERiverType(rawType);
|
||||
hasRoad = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
tile.roadType = ERoadType::ERoadType(rawType);
|
||||
}
|
||||
}
|
||||
else
|
||||
tile.roadType = ERoadType::ERoadType(rawType);
|
||||
}
|
||||
if(hasRoad)
|
||||
{//road dir
|
||||
int pos = startPos;
|
||||
while(isdigit(src.at(pos)))
|
||||
pos++;
|
||||
int len = pos - startPos;
|
||||
pos++;
|
||||
int len = pos - startPos;
|
||||
if(len<=0)
|
||||
throw new std::runtime_error("Invalid road dir in "+src);
|
||||
const std::string rawCode = src.substr(startPos,len);
|
||||
tile.roadDir = atoi(rawCode.c_str());
|
||||
startPos+=len;
|
||||
throw new std::runtime_error("Invalid road dir in "+src);
|
||||
const std::string rawCode = src.substr(startPos,len);
|
||||
tile.roadDir = atoi(rawCode.c_str());
|
||||
startPos+=len;
|
||||
}
|
||||
if(hasRoad)
|
||||
{//road flip
|
||||
int flip = vstd::find_pos(flipCodes, src.at(startPos++));
|
||||
int flip = vstd::find_pos(flipCodes, src.at(startPos++));
|
||||
if(flip < 0)
|
||||
throw new std::runtime_error("Invalid road flip in "+src);
|
||||
else
|
||||
tile.extTileFlags |= (flip<<4);
|
||||
tile.extTileFlags |= (flip<<4);
|
||||
}
|
||||
if(startPos >= src.size())
|
||||
return;
|
||||
return;
|
||||
if(hasRoad)
|
||||
{//river type
|
||||
const std::string typeCode = src.substr(startPos,2);
|
||||
startPos+=2;
|
||||
startPos+=2;
|
||||
int rawType = vstd::find_pos(riverCodes, typeCode);
|
||||
if(rawType < 0)
|
||||
throw new std::runtime_error("Invalid river type in "+src);
|
||||
tile.riverType = ERiverType::ERiverType(rawType);
|
||||
tile.riverType = ERiverType::ERiverType(rawType);
|
||||
}
|
||||
{//river dir
|
||||
int pos = startPos;
|
||||
while(isdigit(src.at(pos)))
|
||||
pos++;
|
||||
int len = pos - startPos;
|
||||
pos++;
|
||||
int len = pos - startPos;
|
||||
if(len<=0)
|
||||
throw new std::runtime_error("Invalid river dir in "+src);
|
||||
const std::string rawCode = src.substr(startPos,len);
|
||||
tile.riverDir = atoi(rawCode.c_str());
|
||||
startPos+=len;
|
||||
throw new std::runtime_error("Invalid river dir in "+src);
|
||||
const std::string rawCode = src.substr(startPos,len);
|
||||
tile.riverDir = atoi(rawCode.c_str());
|
||||
startPos+=len;
|
||||
}
|
||||
{//river flip
|
||||
int flip = vstd::find_pos(flipCodes, src.at(startPos++));
|
||||
if(flip < 0)
|
||||
throw new std::runtime_error("Invalid road flip in "+src);
|
||||
else
|
||||
tile.extTileFlags |= (flip<<2);
|
||||
}
|
||||
tile.extTileFlags |= (flip<<2);
|
||||
}
|
||||
}
|
||||
|
||||
void CMapLoaderJson::readTerrainLevel(const JsonNode& src, const int index)
|
||||
{
|
||||
int3 pos(0,0,index);
|
||||
|
||||
|
||||
const JsonVector & rows = src.Vector();
|
||||
|
||||
|
||||
if(rows.size() != map->height)
|
||||
throw new std::runtime_error("Invalid terrain data");
|
||||
|
||||
|
||||
for(pos.y = 0; pos.y < map->height; pos.y++)
|
||||
{
|
||||
const JsonVector & tiles = rows[pos.y].Vector();
|
||||
|
||||
|
||||
if(tiles.size() != map->width)
|
||||
throw new std::runtime_error("Invalid terrain data");
|
||||
|
||||
throw new std::runtime_error("Invalid terrain data");
|
||||
|
||||
for(pos.x = 0; pos.x < map->width; pos.x++)
|
||||
readTerrainTile(tiles[pos.x].String(), map->getTile(pos));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -424,14 +424,14 @@ void CMapLoaderJson::readTerrain()
|
||||
{
|
||||
{
|
||||
const JsonNode surface = readJson("surface.json");
|
||||
readTerrainLevel(surface, 0);
|
||||
readTerrainLevel(surface, 0);
|
||||
}
|
||||
if(map->twoLevel)
|
||||
{
|
||||
const JsonNode underground = readJson("underground.json");
|
||||
readTerrainLevel(underground, 1);
|
||||
readTerrainLevel(underground, 1);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
///CMapSaverJson
|
||||
@ -439,12 +439,12 @@ CMapSaverJson::CMapSaverJson(CInputOutputStream * stream):
|
||||
CMapFormatZip(stream),
|
||||
saver(ioApi, "_")
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
CMapSaverJson::~CMapSaverJson()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
void CMapSaverJson::addToArchive(const JsonNode& data, const std::string& filename)
|
||||
@ -452,21 +452,21 @@ void CMapSaverJson::addToArchive(const JsonNode& data, const std::string& filena
|
||||
std::ostringstream out;
|
||||
out << data;
|
||||
out.flush();
|
||||
|
||||
|
||||
{
|
||||
auto s = out.str();
|
||||
std::unique_ptr<COutputStream> stream = saver.addFile(filename);
|
||||
|
||||
|
||||
if (stream->write((const ui8*)s.c_str(), s.size()) != s.size())
|
||||
throw new std::runtime_error("CMapSaverJson::saveHeader() zip compression failed.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CMapSaverJson::saveMap(const std::unique_ptr<CMap>& map)
|
||||
{
|
||||
//TODO: saveMap
|
||||
this->map = map.get();
|
||||
writeHeader();
|
||||
writeHeader();
|
||||
writeTerrain();
|
||||
}
|
||||
|
||||
@ -474,26 +474,26 @@ void CMapSaverJson::writeHeader()
|
||||
{
|
||||
JsonNode header;
|
||||
header["versionMajor"].Float() = VERSION_MAJOR;
|
||||
header["versionMinor"].Float() = VERSION_MINOR;
|
||||
|
||||
//todo: multilevel map save support
|
||||
header["versionMinor"].Float() = VERSION_MINOR;
|
||||
|
||||
//todo: multilevel map save support
|
||||
JsonNode & levels = header["mapLevels"];
|
||||
levels["surface"]["height"].Float() = map->height;
|
||||
levels["surface"]["height"].Float() = map->height;
|
||||
levels["surface"]["width"].Float() = map->width;
|
||||
levels["surface"]["index"].Float() = 0;
|
||||
|
||||
|
||||
if(map->twoLevel)
|
||||
{
|
||||
levels["underground"]["height"].Float() = map->height;
|
||||
levels["underground"]["width"].Float() = map->width;
|
||||
levels["underground"]["height"].Float() = map->height;
|
||||
levels["underground"]["width"].Float() = map->width;
|
||||
levels["underground"]["index"].Float() = 1;
|
||||
}
|
||||
|
||||
|
||||
header["name"].String() = map->name;
|
||||
header["description"].String() = map->description;
|
||||
|
||||
|
||||
//todo: support arbitrary percentage
|
||||
|
||||
|
||||
//todo: support arbitrary percentage
|
||||
static const std::map<ui8, std::string> difficultyMap =
|
||||
{
|
||||
{0, "EASY"},
|
||||
@ -502,17 +502,17 @@ void CMapSaverJson::writeHeader()
|
||||
{3, "EXPERT"},
|
||||
{4, "IMPOSSIBLE"}
|
||||
};
|
||||
|
||||
header["difficulty"].String() = difficultyMap.at(map->difficulty);
|
||||
|
||||
header["difficulty"].String() = difficultyMap.at(map->difficulty);
|
||||
header["levelLimit"].Float() = map->levelLimit;
|
||||
|
||||
|
||||
writeTriggeredEvents(header);
|
||||
|
||||
|
||||
//todo: player info
|
||||
|
||||
|
||||
//todo: allowedHeroes;
|
||||
//todo: placeholdedHeroes;
|
||||
|
||||
//todo: placeholdedHeroes;
|
||||
|
||||
addToArchive(header, HEADER_FILE_NAME);
|
||||
}
|
||||
|
||||
@ -543,32 +543,32 @@ JsonNode CMapSaverJson::writeTerrainLevel(const int index)
|
||||
{
|
||||
JsonNode data;
|
||||
int3 pos(0,0,index);
|
||||
|
||||
|
||||
data.Vector().resize(map->height);
|
||||
|
||||
|
||||
for(pos.y = 0; pos.y < map->height; pos.y++)
|
||||
{
|
||||
JsonNode & row = data.Vector()[pos.y];
|
||||
|
||||
|
||||
row.Vector().resize(map->width);
|
||||
|
||||
|
||||
for(pos.x = 0; pos.x < map->width; pos.x++)
|
||||
row.Vector()[pos.x].String() = writeTerrainTile(map->getTile(pos));
|
||||
}
|
||||
|
||||
|
||||
return std::move(data);
|
||||
}
|
||||
|
||||
void CMapSaverJson::writeTerrain()
|
||||
{
|
||||
//todo: multilevel map save support
|
||||
|
||||
//todo: multilevel map save support
|
||||
|
||||
JsonNode surface = writeTerrainLevel(0);
|
||||
addToArchive(surface, "surface.json");
|
||||
|
||||
|
||||
if(map->twoLevel)
|
||||
{
|
||||
JsonNode underground = writeTerrainLevel(1);
|
||||
addToArchive(underground, "underground.json");
|
||||
addToArchive(underground, "underground.json");
|
||||
}
|
||||
}
|
||||
|
@ -30,18 +30,18 @@ static std::unique_ptr<CMap> initialMap;
|
||||
|
||||
class CMapTestFixture
|
||||
{
|
||||
public:
|
||||
public:
|
||||
CMapTestFixture()
|
||||
{
|
||||
CMapGenOptions opt;
|
||||
|
||||
|
||||
opt.setHeight(CMapHeader::MAP_SIZE_SMALL);
|
||||
opt.setWidth(CMapHeader::MAP_SIZE_SMALL);
|
||||
opt.setHasTwoLevels(true);
|
||||
opt.setPlayerCount(2);
|
||||
|
||||
|
||||
CMapGenerator gen;
|
||||
|
||||
|
||||
initialMap = gen.generate(&opt, TEST_RANDOM_SEED);
|
||||
initialMap->name = "Test";
|
||||
};
|
||||
@ -61,10 +61,10 @@ BOOST_AUTO_TEST_CASE(CMapFormatVCMI_Simple)
|
||||
CMapSaverJson saver(&serializeBuffer);
|
||||
saver.saveMap(initialMap);
|
||||
}
|
||||
|
||||
|
||||
#if 1
|
||||
{
|
||||
auto path = VCMIDirs::get().userDataPath()/"temp.zip";
|
||||
auto path = VCMIDirs::get().userDataPath()/"test.zip";
|
||||
boost::filesystem::remove(path);
|
||||
boost::filesystem::ofstream tmp(path, boost::filesystem::ofstream::binary);
|
||||
|
||||
@ -72,10 +72,10 @@ BOOST_AUTO_TEST_CASE(CMapFormatVCMI_Simple)
|
||||
tmp.flush();
|
||||
tmp.close();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
#endif // 1
|
||||
|
||||
|
||||
serializeBuffer.seek(0);
|
||||
{
|
||||
CMapLoaderJson loader(&serializeBuffer);
|
||||
|
@ -30,23 +30,23 @@ template <class Element>
|
||||
void checkEqual(const std::vector<Element> & actual, const std::vector<Element> & expected)
|
||||
{
|
||||
BOOST_CHECK_EQUAL(actual.size(), expected.size());
|
||||
|
||||
|
||||
for(auto actualIt = actual.begin(), expectedIt = expected.begin(); actualIt != actual.end() && expectedIt != expected.end(); actualIt++, expectedIt++)
|
||||
{
|
||||
checkEqual(*actualIt, *expectedIt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <class Element>
|
||||
void checkEqual(const std::set<Element> & actual, const std::set<Element> & expected)
|
||||
{
|
||||
BOOST_CHECK_EQUAL(actual.size(), expected.size());
|
||||
|
||||
|
||||
for(auto elem : expected)
|
||||
{
|
||||
if(!vstd::contains(actual, elem))
|
||||
BOOST_ERROR("Required element not found "+boost::to_string(elem));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void checkEqual(const PlayerInfo & actual, const PlayerInfo & expected)
|
||||
@ -54,17 +54,17 @@ void checkEqual(const PlayerInfo & actual, const PlayerInfo & expected)
|
||||
VCMI_CHECK_FIELD_EQUAL(canHumanPlay);
|
||||
VCMI_CHECK_FIELD_EQUAL(canComputerPlay);
|
||||
VCMI_CHECK_FIELD_EQUAL(aiTactic);
|
||||
|
||||
|
||||
checkEqual(actual.allowedFactions, expected.allowedFactions);
|
||||
|
||||
|
||||
VCMI_CHECK_FIELD_EQUAL(isFactionRandom);
|
||||
VCMI_CHECK_FIELD_EQUAL(mainCustomHeroPortrait);
|
||||
VCMI_CHECK_FIELD_EQUAL(mainCustomHeroPortrait);
|
||||
VCMI_CHECK_FIELD_EQUAL(mainCustomHeroName);
|
||||
|
||||
|
||||
VCMI_CHECK_FIELD_EQUAL(mainCustomHeroId);
|
||||
|
||||
|
||||
//todo:heroesNames
|
||||
|
||||
|
||||
VCMI_CHECK_FIELD_EQUAL(hasMainTown);
|
||||
VCMI_CHECK_FIELD_EQUAL(generateHeroAtMainTown);
|
||||
VCMI_CHECK_FIELD_EQUAL(posOfMainTown);
|
||||
@ -84,9 +84,9 @@ void checkEqual(const TriggeredEvent & actual, const TriggeredEvent & expected)
|
||||
VCMI_CHECK_FIELD_EQUAL(description);
|
||||
VCMI_CHECK_FIELD_EQUAL(onFulfill);
|
||||
VCMI_CHECK_FIELD_EQUAL(effect.type);
|
||||
VCMI_CHECK_FIELD_EQUAL(effect.toOtherMessage);
|
||||
VCMI_CHECK_FIELD_EQUAL(effect.toOtherMessage);
|
||||
|
||||
checkEqual(actual.trigger, expected.trigger);
|
||||
checkEqual(actual.trigger, expected.trigger);
|
||||
}
|
||||
|
||||
void checkEqual(const TerrainTile & actual, const TerrainTile & expected)
|
||||
@ -103,7 +103,7 @@ void checkEqual(const TerrainTile & actual, const TerrainTile & expected)
|
||||
|
||||
void MapComparer::compareHeader()
|
||||
{
|
||||
//map size parameters are vital for further checks
|
||||
//map size parameters are vital for further checks
|
||||
VCMI_REQUIRE_FIELD_EQUAL_P(height);
|
||||
VCMI_REQUIRE_FIELD_EQUAL_P(width);
|
||||
VCMI_REQUIRE_FIELD_EQUAL_P(twoLevel);
|
||||
@ -117,23 +117,23 @@ void MapComparer::compareHeader()
|
||||
VCMI_CHECK_FIELD_EQUAL_P(defeatMessage);
|
||||
VCMI_CHECK_FIELD_EQUAL_P(victoryIconIndex);
|
||||
VCMI_CHECK_FIELD_EQUAL_P(defeatIconIndex);
|
||||
|
||||
checkEqual(actual->players, expected->players);
|
||||
|
||||
|
||||
checkEqual(actual->players, expected->players);
|
||||
|
||||
//todo: allowedHeroes, placeholdedHeroes
|
||||
|
||||
|
||||
|
||||
|
||||
std::vector<TriggeredEvent> actualEvents = actual->triggeredEvents;
|
||||
std::vector<TriggeredEvent> expectedEvents = expected->triggeredEvents;
|
||||
|
||||
|
||||
auto sortByIdentifier = [](const TriggeredEvent & lhs, const TriggeredEvent & rhs) -> bool
|
||||
{
|
||||
return lhs.identifier < rhs.identifier;
|
||||
};
|
||||
boost::sort (actualEvents, sortByIdentifier);
|
||||
boost::sort (expectedEvents, sortByIdentifier);
|
||||
|
||||
checkEqual(actualEvents, expectedEvents);
|
||||
|
||||
checkEqual(actualEvents, expectedEvents);
|
||||
}
|
||||
|
||||
void MapComparer::compareOptions()
|
||||
@ -144,7 +144,7 @@ void MapComparer::compareOptions()
|
||||
//allowedSpell
|
||||
//allowedArtifact
|
||||
//allowedAbilities
|
||||
|
||||
|
||||
BOOST_ERROR("Not implemented compareOptions()");
|
||||
}
|
||||
|
||||
@ -157,13 +157,13 @@ void MapComparer::compareTerrain()
|
||||
{
|
||||
//assume map dimensions check passed
|
||||
//todo: separate check for underground
|
||||
|
||||
|
||||
for(int x = 0; x < expected->width; x++)
|
||||
for(int y = 0; y < expected->height; y++)
|
||||
{
|
||||
int3 coord(x,y,0);
|
||||
BOOST_TEST_CHECKPOINT(coord);
|
||||
|
||||
|
||||
checkEqual(actual->getTile(coord), expected->getTile(coord));
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user