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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

Store cheater state per player

This commit is contained in:
Ivan Savenko 2023-07-12 21:59:42 +03:00
parent baa865d857
commit fcb13771f3
2 changed files with 17 additions and 3 deletions

View File

@ -105,6 +105,16 @@ bool PlayerMessageProcessor::handleHostCommand(PlayerColor player, const std::st
}
return true;
}
if(words.size() == 2 && words[1] == "cheaters")
{
if (cheaters.empty())
broadcastSystemMessage("No cheaters registered!");
for (auto const & entry : cheaters)
broadcastSystemMessage("Player " + entry.getStr() + " is cheater!");
return true;
}
return false;
}
@ -384,6 +394,7 @@ bool PlayerMessageProcessor::handleCheatCode(const std::string & cheat, PlayerCo
std::vector<std::string> parameters = words;
cheaters.insert(i.first);
playerTargetedCheat = true;
parameters.erase(parameters.begin());
@ -402,6 +413,7 @@ bool PlayerMessageProcessor::handleCheatCode(const std::string & cheat, PlayerCo
if (!playerTargetedCheat)
executeCheatCode(cheatName, player, currObj, words);
cheaters.insert(player);
return true;
}

View File

@ -9,9 +9,9 @@
*/
#pragma once
#include "../lib/GameConstants.h"
VCMI_LIB_NAMESPACE_BEGIN
class PlayerColor;
class ObjectInstanceID;
class CGHeroInstance;
class CGTownInstance;
class CConnection;
@ -21,6 +21,8 @@ class CGameHandler;
class PlayerMessageProcessor
{
std::set<PlayerColor> cheaters;
void executeCheatCode(const std::string & cheatName, PlayerColor player, ObjectInstanceID currObj, const std::vector<std::string> & arguments );
bool handleCheatCode(const std::string & cheatFullCommand, PlayerColor player, ObjectInstanceID currObj);
bool handleHostCommand(PlayerColor player, const std::string & message);
@ -58,6 +60,6 @@ public:
template <typename Handler> void serialize(Handler &h, const int version)
{
h & cheaters;
}
};