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Merge pull request #5008 from Laserlicht/sprites_test
Tile animation for rivers with xbrz
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commit
fe51194e22
@ -34,6 +34,7 @@
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#include "../render/IImage.h"
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#include "../render/IRenderHandler.h"
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#include "../render/IScreenHandler.h"
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#include "../render/AssetGenerator.h"
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#include "../CMT.h"
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#include "../PlayerLocalState.h"
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#include "../CPlayerInterface.h"
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@ -64,6 +65,8 @@ AdventureMapInterface::AdventureMapInterface():
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pos.w = GH.screenDimensions().x;
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pos.h = GH.screenDimensions().y;
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AssetGenerator::createPaletteShiftedSprites();
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shortcuts = std::make_shared<AdventureMapShortcuts>(*this);
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widget = std::make_shared<AdventureMapWidget>(shortcuts);
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@ -121,21 +121,31 @@ void MapTileStorage::load(size_t index, const AnimationPath & filename, EImageBl
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terrainAnimations[3]->horizontalFlip();
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}
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std::shared_ptr<IImage> MapTileStorage::find(size_t fileIndex, size_t rotationIndex, size_t imageIndex)
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std::shared_ptr<IImage> MapTileStorage::find(size_t fileIndex, size_t rotationIndex, size_t imageIndex, size_t groupIndex)
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{
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const auto & animation = animations[fileIndex][rotationIndex];
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if (animation)
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return animation->getImage(imageIndex);
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return animation->getImage(imageIndex, groupIndex);
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else
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return nullptr;
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}
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int MapTileStorage::groupCount(size_t fileIndex, size_t rotationIndex, size_t imageIndex)
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{
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const auto & animation = animations[fileIndex][rotationIndex];
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if (animation)
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for(int i = 0;; i++)
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if(!animation->getImage(imageIndex, i, false))
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return i;
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return 1;
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}
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MapRendererTerrain::MapRendererTerrain()
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: storage(VLC->terrainTypeHandler->objects.size())
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{
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logGlobal->debug("Loading map terrains");
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for(const auto & terrain : VLC->terrainTypeHandler->objects)
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storage.load(terrain->getIndex(), terrain->tilesFilename, EImageBlitMode::OPAQUE);
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storage.load(terrain->getIndex(), AnimationPath::builtin(terrain->tilesFilename.getName() + (terrain->paletteAnimation.size() ? "_Shifted": "")), EImageBlitMode::OPAQUE);
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logGlobal->debug("Done loading map terrains");
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}
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@ -147,7 +157,8 @@ void MapRendererTerrain::renderTile(IMapRendererContext & context, Canvas & targ
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int32_t imageIndex = mapTile.terView;
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int32_t rotationIndex = mapTile.extTileFlags % 4;
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const auto & image = storage.find(terrainIndex, rotationIndex, imageIndex);
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int groupCount = storage.groupCount(terrainIndex, rotationIndex, imageIndex);
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const auto & image = storage.find(terrainIndex, rotationIndex, imageIndex, groupCount > 1 ? context.terrainImageIndex(groupCount) : 0);
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assert(image);
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if (!image)
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@ -156,9 +167,6 @@ void MapRendererTerrain::renderTile(IMapRendererContext & context, Canvas & targ
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return;
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}
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for( auto const & element : mapTile.getTerrain()->paletteAnimation)
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image->shiftPalette(element.start, element.length, context.terrainImageIndex(element.length));
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target.draw(image, Point(0, 0));
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}
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@ -176,7 +184,7 @@ MapRendererRiver::MapRendererRiver()
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{
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logGlobal->debug("Loading map rivers");
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for(const auto & river : VLC->riverTypeHandler->objects)
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storage.load(river->getIndex(), river->tilesFilename, EImageBlitMode::COLORKEY);
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storage.load(river->getIndex(), AnimationPath::builtin(river->tilesFilename.getName() + (river->paletteAnimation.size() ? "_Shifted": "")), EImageBlitMode::COLORKEY);
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logGlobal->debug("Done loading map rivers");
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}
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@ -191,10 +199,8 @@ void MapRendererRiver::renderTile(IMapRendererContext & context, Canvas & target
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int32_t imageIndex = mapTile.riverDir;
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int32_t rotationIndex = (mapTile.extTileFlags >> 2) % 4;
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const auto & image = storage.find(terrainIndex, rotationIndex, imageIndex);
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for( auto const & element : mapTile.getRiver()->paletteAnimation)
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image->shiftPalette(element.start, element.length, context.terrainImageIndex(element.length));
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int groupCount = storage.groupCount(terrainIndex, rotationIndex, imageIndex);
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const auto & image = storage.find(terrainIndex, rotationIndex, imageIndex, groupCount > 1 ? context.terrainImageIndex(groupCount) : 0);
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target.draw(image, Point(0, 0));
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}
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@ -33,7 +33,8 @@ class MapTileStorage
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public:
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explicit MapTileStorage(size_t capacity);
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void load(size_t index, const AnimationPath & filename, EImageBlitMode blitMode);
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std::shared_ptr<IImage> find(size_t fileIndex, size_t rotationIndex, size_t imageIndex);
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std::shared_ptr<IImage> find(size_t fileIndex, size_t rotationIndex, size_t imageIndex, size_t groupIndex = 0);
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int groupCount(size_t fileIndex, size_t rotationIndex, size_t imageIndex);
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};
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class MapRendererTerrain
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@ -16,12 +16,16 @@
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#include "../render/Canvas.h"
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#include "../render/ColorFilter.h"
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#include "../render/IRenderHandler.h"
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#include "../render/CAnimation.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/GameSettings.h"
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#include "../lib/IGameSettings.h"
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#include "../lib/json/JsonNode.h"
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#include "../lib/VCMI_Lib.h"
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#include "../lib/RiverHandler.h"
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#include "../lib/RoadHandler.h"
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#include "../lib/TerrainHandler.h"
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void AssetGenerator::generateAll()
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{
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@ -32,6 +36,7 @@ void AssetGenerator::generateAll()
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createCombatUnitNumberWindow();
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createCampaignBackground();
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createChroniclesCampaignImages();
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createPaletteShiftedSprites();
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}
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void AssetGenerator::createAdventureOptionsCleanBackground()
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@ -326,3 +331,106 @@ void AssetGenerator::createChroniclesCampaignImages()
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image->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePath));
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}
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}
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void AssetGenerator::createPaletteShiftedSprites()
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{
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std::vector<std::string> tiles;
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std::vector<std::vector<std::variant<TerrainPaletteAnimation, RiverPaletteAnimation>>> paletteAnimations;
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for(auto entity : VLC->terrainTypeHandler->objects)
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{
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if(entity->paletteAnimation.size())
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{
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tiles.push_back(entity->tilesFilename.getName());
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std::vector<std::variant<TerrainPaletteAnimation, RiverPaletteAnimation>> tmpAnim;
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for(auto & animEntity : entity->paletteAnimation)
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tmpAnim.push_back(animEntity);
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paletteAnimations.push_back(tmpAnim);
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}
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}
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for(auto entity : VLC->riverTypeHandler->objects)
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{
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if(entity->paletteAnimation.size())
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{
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tiles.push_back(entity->tilesFilename.getName());
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std::vector<std::variant<TerrainPaletteAnimation, RiverPaletteAnimation>> tmpAnim;
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for(auto & animEntity : entity->paletteAnimation)
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tmpAnim.push_back(animEntity);
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paletteAnimations.push_back(tmpAnim);
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}
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}
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for(int i = 0; i < tiles.size(); i++)
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{
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auto sprite = tiles[i];
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JsonNode config;
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config["basepath"].String() = sprite + "_Shifted/";
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config["images"].Vector();
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auto filename = AnimationPath::builtin(sprite).addPrefix("SPRITES/");
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auto filenameNew = AnimationPath::builtin(sprite + "_Shifted").addPrefix("SPRITES/");
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if(CResourceHandler::get()->existsResource(ResourcePath(filenameNew.getName(), EResType::JSON))) // overridden by mod, no generation
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return;
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auto anim = GH.renderHandler().loadAnimation(filename, EImageBlitMode::COLORKEY);
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for(int j = 0; j < anim->size(); j++)
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{
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int maxLen = 1;
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for(int k = 0; k < paletteAnimations[i].size(); k++)
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{
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auto element = paletteAnimations[i][k];
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if(std::holds_alternative<TerrainPaletteAnimation>(element))
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maxLen = std::lcm(maxLen, std::get<TerrainPaletteAnimation>(element).length);
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else
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maxLen = std::lcm(maxLen, std::get<RiverPaletteAnimation>(element).length);
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}
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for(int l = 0; l < maxLen; l++)
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{
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std::string spriteName = sprite + boost::str(boost::format("%02d") % j) + "_" + std::to_string(l) + ".png";
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std::string filenameNewImg = "sprites/" + sprite + "_Shifted" + "/" + spriteName;
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ResourcePath savePath(filenameNewImg, EResType::IMAGE);
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if(!CResourceHandler::get("local")->createResource(filenameNewImg))
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return;
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auto imgLoc = anim->getImageLocator(j, 0);
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imgLoc.scalingFactor = 1;
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auto img = GH.renderHandler().loadImage(imgLoc, EImageBlitMode::COLORKEY);
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for(int k = 0; k < paletteAnimations[i].size(); k++)
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{
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auto element = paletteAnimations[i][k];
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if(std::holds_alternative<TerrainPaletteAnimation>(element))
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{
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auto tmp = std::get<TerrainPaletteAnimation>(element);
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img->shiftPalette(tmp.start, tmp.length, l % tmp.length);
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}
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else
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{
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auto tmp = std::get<RiverPaletteAnimation>(element);
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img->shiftPalette(tmp.start, tmp.length, l % tmp.length);
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}
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}
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Canvas canvas = Canvas(Point(32, 32), CanvasScalingPolicy::IGNORE);
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canvas.draw(img, Point((32 - img->dimensions().x) / 2, (32 - img->dimensions().y) / 2));
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std::shared_ptr<IImage> image = GH.renderHandler().createImage(canvas.getInternalSurface());
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image->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePath));
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JsonNode node(JsonMap{
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{ "group", JsonNode(l) },
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{ "frame", JsonNode(j) },
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{ "file", JsonNode(spriteName) }
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});
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config["images"].Vector().push_back(node);
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}
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}
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ResourcePath savePath(filenameNew.getOriginalName(), EResType::JSON);
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if(!CResourceHandler::get("local")->createResource(filenameNew.getOriginalName() + ".json"))
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return;
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std::fstream file(CResourceHandler::get("local")->getResourceName(savePath)->c_str(), std::ofstream::out | std::ofstream::trunc);
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file << config.toString();
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}
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}
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@ -23,4 +23,5 @@ public:
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static void createCombatUnitNumberWindow();
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static void createCampaignBackground();
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static void createChroniclesCampaignImages();
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static void createPaletteShiftedSprites();
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};
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@ -18,11 +18,12 @@
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/json/JsonUtils.h"
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bool CAnimation::loadFrame(size_t frame, size_t group)
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bool CAnimation::loadFrame(size_t frame, size_t group, bool verbose)
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{
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if(size(group) <= frame)
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{
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printError(frame, group, "LoadFrame");
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if(verbose)
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printError(frame, group, "LoadFrame");
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return false;
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}
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@ -119,7 +120,7 @@ void CAnimation::duplicateImage(const size_t sourceGroup, const size_t sourceFra
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std::shared_ptr<IImage> CAnimation::getImage(size_t frame, size_t group, bool verbose)
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{
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if (!loadFrame(frame, group))
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if (!loadFrame(frame, group, verbose))
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return nullptr;
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return getImageImpl(frame, group, verbose);
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}
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@ -41,7 +41,7 @@ private:
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PlayerColor player = PlayerColor::CANNOT_DETERMINE;
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//loader, will be called by load(), require opened def file for loading from it. Returns true if image is loaded
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bool loadFrame(size_t frame, size_t group);
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bool loadFrame(size_t frame, size_t group, bool verbose = true);
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//unloadFrame, returns true if image has been unloaded ( either deleted or decreased refCount)
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bool unloadFrame(size_t frame, size_t group);
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@ -50,8 +50,6 @@ private:
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void printError(size_t frame, size_t group, std::string type) const;
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std::shared_ptr<IImage> getImageImpl(size_t frame, size_t group=0, bool verbose=true);
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ImageLocator getImageLocator(size_t frame, size_t group) const;
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public:
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CAnimation(const AnimationPath & Name, std::map<size_t, std::vector <ImageLocator> > layout, EImageBlitMode mode);
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~CAnimation();
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@ -74,5 +72,7 @@ public:
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void playerColored(PlayerColor player);
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void createFlippedGroup(const size_t sourceGroup, const size_t targetGroup);
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ImageLocator getImageLocator(size_t frame, size_t group) const;
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};
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@ -86,6 +86,11 @@ JsonNode::JsonNode(const std::string & string)
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{
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}
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JsonNode::JsonNode(const JsonMap & map)
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: data(map)
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{
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}
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JsonNode::JsonNode(const std::byte * data, size_t datasize, const std::string & fileName)
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: JsonNode(data, datasize, JsonParsingSettings(), fileName)
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{
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@ -71,6 +71,9 @@ public:
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explicit JsonNode(const char * string);
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explicit JsonNode(const std::string & string);
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/// Create tree from map
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explicit JsonNode(const JsonMap & map);
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/// Create tree from Json-formatted input
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explicit JsonNode(const std::byte * data, size_t datasize, const std::string & fileName);
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explicit JsonNode(const std::byte * data, size_t datasize, const JsonParsingSettings & parserSettings, const std::string & fileName);
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