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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
Commit Graph

11 Commits

Author SHA1 Message Date
Ivan Savenko
d59744f26f It is now possible to define multiple music themes for terrains 2024-07-15 21:46:41 +00:00
Ivan Savenko
5901bf2190 Replace old 'defFile' format with animationFile 2024-02-26 12:55:49 +02:00
Ivan Savenko
9710a6b7b3 Updated terrain/river/road schema, added docs 2023-09-26 15:55:27 +03:00
Ivan Savenko
3bce245780 Moved hardcoded terrain palette-cycling animations to config 2023-07-05 22:07:20 +03:00
krs
105dcf5a9f Fixed white spaces 2023-05-19 21:14:01 +03:00
krs
2e6cae80a9 Schemas rearranged
Artifact Schema rearranged


Battlefield schema rearanged


Bonus schema rearranged


Faction Schema rearanged


Hero Schema rearranged


HeroClass schema rearranged


MapHeader schema updated, something fishy in events


Mod schema updated. Settings not complete


Object schema rearranged


Object schema rearranged


object type schema rearranged


obstacles schema rearranged


Rivers schema updated


roads schema updated


script schema updated


skill schema updated


spell schema updated


template schema update


terrain schemas updated


town buildings schema update


town siege schema updated


town structure schema updated
2023-05-19 21:04:47 +03:00
Ivan Savenko
5e3a0a1a75 Fixed json validation 2023-05-15 22:22:54 +03:00
Ivan Savenko
05ac217b0f Merge with vcmi/develop 2023-01-17 23:02:25 +02:00
Andrey Filipenkov
efbed6000b fix typo 2023-01-15 17:28:09 +02:00
Ivan Savenko
668aee71ff Added schemas for rivers & roads, updated terrain schema 2023-01-10 00:01:35 +02:00
nordsoft
89d0de53da Merge remote-tracking branch 'upstream/develop' into features/cpp-map-editor
# Conflicts:
#	.github/workflows/github.yml
#	launcher/modManager/cmodlist.cpp
#	lib/CModHandler.cpp
#	lib/CModHandler.h
2022-09-22 17:09:47 +04:00