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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-05 15:05:40 +02:00

4 Commits

Author SHA1 Message Date
Ivan Savenko
832e56e005 Implementation of (very basic) shortcuts system
- Added EShortcut enumeration that contains all in-game shortcuts
- CIntObject::keyPressed now receive values from hotkey enumeration
- On keypress, SDL key code will be translated to shortcut ID
- Removed access to SDL key codes from most of engine
2023-05-01 17:58:17 +03:00
Ivan Savenko
cdcd5a29dd Updated path to renamed directory 2023-03-05 18:02:59 +02:00
Ivan Savenko
387a7b421a Refactoring of new code, multiple functionality changes:
- Implemented separate Map View contexts for different map modes
- Puzzle map now works
- Enemy movement now works as in H3
- Removed no longer used code
- Implemented missing embark/disembark sounds
- Fixed view focusing on embarking/disembarking
- Fixed focusing on movement near edge of terra incognita
- Fixed sea movement sound
2023-03-05 18:02:58 +02:00
Ivan Savenko
ec6f19ea18 Code reorganization, no changes to functionality 2023-03-05 17:48:02 +02:00