Because of really huge amount of modifications here I've probably missed some minor stuff. I doubt if it's still compatible with gcc - some changes should be reapplied.
* function in CCallback for getting onfo about res
* giving resources at the beginning of game
* moved several txt files to /config subfolder
* minor changes
* more player interface (but it's still beginning)
* int3 members public
* more usage of int3
* adjusted animation speed
* reversed changes from rev.165 in CPreGame - it wasn't bug, it just works so. That change was breaking a few things in CPreGame and was needless - Player ID == Player's Color. I thought it was obvious.
* minor stuff