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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
Commit Graph

18 Commits

Author SHA1 Message Date
Andrey Filipenkov
d1ab611b4f [macOS] don't use macdeployqt together with Conan 2022-10-22 16:59:45 +03:00
Andrey Filipenkov
35a6a24204 [macOS] sign executables with bundle identifier 2022-10-22 16:59:45 +03:00
Andrey Filipenkov
8e8323a3d5 [macOS] build properly ordered list of executables that needs to be signed 2022-10-22 16:59:45 +03:00
Andrey Filipenkov
bf897311d9 [macOS] don't fail if macdeployqt is missing
- it's needed only at install time (when creating dmg)
- ConanCenter binaries don't have it
2022-10-18 20:50:38 +03:00
Andrey Filipenkov
f10e5e3b99 [Conan] add iOS support 2022-10-16 13:25:38 +03:00
Andrey Filipenkov
b824a90295 initial iOS support to fix building
tested with Xcode and Unix Makefiles
2022-09-24 15:55:15 +03:00
Andrii Danylchenko
735c4f149a Update vcpkg, fix QT paths 2022-09-24 10:53:09 +03:00
Andrey Filipenkov
5637cdbe3f [macOS] perform ad-hoc codesigning 2022-09-15 11:04:00 +03:00
Andrey Filipenkov
d7650ce9c0
use Conan to make macOS CI builds for both Intel and ARM (#782)
* [CI] append platform to output artifact name if it's given
2022-08-30 17:29:00 +03:00
Konstantin
8fc14369a4
CMake presets. (#744)
* CI: use single build action
* CMake: use imported targets
* CI: do not build boost for linux
* CMake: add FORCE_BUNDLED_MINIZIP option
* linux: use external minizip and fuzzylite
* CMake: add presets
* .gitignore: ignore cmake build dirs
* github: use cmake presets
2022-05-26 08:55:20 +03:00
Andrey Filipenkov
cd10be875d [macOS] use install_name_tool to fix loading libvcmi from Nullkiller AI lib 2021-08-21 09:16:00 +03:00
Andrey Filipenkov
c2ee9e46af [macOS] use install_name_tool to fix loading libvcmi from the scripting libs 2021-08-21 09:16:00 +03:00
Andrii Danylchenko
9c8d776398 Merge branch 'develop' into handlersAbstraction
# Conflicts:
#	CI/linux/before_install.sh
#	CI/mac/before_install.sh
#	CI/mxe/before_install.sh
#	lib/CModHandler.cpp
#	lib/mapObjects/CObjectClassesHandler.cpp
#	lib/mapObjects/CObjectClassesHandler.h
#	lib/mapObjects/CommonConstructors.cpp
#	server/CGameHandler.cpp
#	test/CMakeLists.txt
#	test/spells/effects/TeleportTest.cpp
2021-07-16 00:32:13 +03:00
Vladislav Yakovlev
6fa7b6e467 [3148] Fix macOS build 2021-02-15 20:45:12 +03:00
AlexVinS
ecaa9f5d0b Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2021-02-14 19:05:43 +03:00
Dydzio
14427764ab Copy Qt files to appveyor build installer 2019-06-21 10:53:44 +02:00
Arseniy Shestakov
03c7bf5ee6 CMake: installer building improvements for Windows
- Implement support for BundleUtilities when Vcpkg is used
- Add some hacky code to copy Qt plugins install directory
- Use same icon for launcher as used for VCMI, launcher one is ugly
2017-08-16 18:34:46 +03:00
Arseniy Shestakov
40af43c46e CMake: massive rework for Mac build and other improvements
- macOS: RPATH-related code all removed or disabled
- macOS: new osx/CMakeLists.txt to run some install-code running after all subdirectories
- Assets copying into the runtime output directory implemented for Mac and Linux development
2017-08-16 16:10:07 +03:00