Michał W. Urbańczyk
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a15ffb06e6
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* compiles under MSVC (haven't I broken anything on gcc?)
* half-done support for battles
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2008-08-04 15:56:36 +00:00 |
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Vadim Glazunov
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6e737bbf3c
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Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC
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2008-08-04 09:05:52 +00:00 |
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Michał W. Urbańczyk
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5c5c80933b
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Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting.
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2008-07-31 13:21:42 +00:00 |
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Michał W. Urbańczyk
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b4f383f196
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Slowly recovering object scripts.
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2008-07-30 17:51:19 +00:00 |
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Michał W. Urbańczyk
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62b0365e70
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Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
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2008-07-27 17:07:37 +00:00 |
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Michał W. Urbańczyk
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b3c5f19c0d
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Proper initialization of the first turn.
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2008-07-26 13:57:32 +00:00 |
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Michał W. Urbańczyk
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b72d065265
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Minor changes/cleanups. Adventure map is shown :)
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2008-07-26 06:39:44 +00:00 |
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Michał W. Urbańczyk
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0c139e72f5
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More changes for netcode/serialization
Removed not needed stuff
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2008-07-25 17:28:28 +00:00 |
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Michał W. Urbańczyk
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358ab062eb
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Base for netcode
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2008-07-09 17:22:28 +00:00 |
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Michał W. Urbańczyk
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9422b0d9ca
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Experimantal parts of netcode
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2008-07-03 15:03:32 +00:00 |
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