Michał W. Urbańczyk
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b83b80a71e
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* upgrading creatures
* splitted map loading on several functions
* buttons can call multiple functions when pressed
* minor
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2008-08-15 12:11:42 +00:00 |
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Michał W. Urbańczyk
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b89c951d09
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* version set to 0.62
* almost redone treasure chest
* working gaining levels for heroes (including dialog with skill selection)
* corrected another typo i cr_shots
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2008-08-13 00:44:31 +00:00 |
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Michał W. Urbańczyk
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15ff21e84c
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Battles: attacking, shooting, killing.
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2008-08-08 23:02:32 +00:00 |
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Michał W. Urbańczyk
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a5354271e2
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* improvements in battle support - moving creatures work though there are small graphic glitches
* @neweagle - I've replaced in VCMI_Lib.h your #ifndef with #ifdef since you modification affected (and broke) compilation only on MSVC. Is it ok now?
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2008-08-04 23:04:15 +00:00 |
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Vadim Glazunov
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1bd3a677fe
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Little changes to fix broken gcc compilation, hope MSVC still compile
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2008-08-04 20:27:47 +00:00 |
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Michał W. Urbańczyk
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a15ffb06e6
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* compiles under MSVC (haven't I broken anything on gcc?)
* half-done support for battles
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2008-08-04 15:56:36 +00:00 |
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Vadim Glazunov
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6e737bbf3c
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Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC
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2008-08-04 09:05:52 +00:00 |
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Michał W. Urbańczyk
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b4f383f196
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Slowly recovering object scripts.
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2008-07-30 17:51:19 +00:00 |
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Michał W. Urbańczyk
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b3c5f19c0d
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Proper initialization of the first turn.
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2008-07-26 13:57:32 +00:00 |
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Michał W. Urbańczyk
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0c139e72f5
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More changes for netcode/serialization
Removed not needed stuff
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2008-07-25 17:28:28 +00:00 |
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Michał W. Urbańczyk
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b0002ff50b
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* added files for future server
* make code compiling
* broken objects scripts
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2008-07-01 08:01:02 +00:00 |
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