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mirror of https://github.com/vcmi/vcmi.git synced 2025-08-08 22:26:51 +02:00
Commit Graph

18636 Commits

Author SHA1 Message Date
59497db428 Fixed isEnemy becoming true for things it shouldn't
Not sure whether it actually impacts behavior but better fix it either way.
2024-12-12 13:40:50 +01:00
1cfbd3b2da Merge pull request #5065 from IvanSavenko/launcher_ui
Launcher changes from Discord suggestions
2024-12-12 13:46:37 +02:00
1033fcd1d1 Launcher changes from Discord suggestions
- new "Game" tab on the left is now top-most tab, insted of bottom-most
- moved start game / start editor buttons to the right
- Update information is now right-most column in start game tab
- extended columns in start game tab all the way to bottom
- Changed "Installing chronicles" to "Installing Heroes Chronicles" in
translations
- Fixed plural form for English translation of artifacts transfer
- Added clear text button to mod name filter
2024-12-12 11:41:00 +00:00
8c84846812 Merge pull request #5063 from GeorgeK1ng/beta
Updated Czech translation
2024-12-12 13:37:59 +02:00
5560467cc4 Merge pull request #5061 from IvanSavenko/bugfixing_beta
Fixes for issues found in current beta
2024-12-12 13:37:46 +02:00
1223639cef Merge pull request #5069 from Laserlicht/video_fix
Video fix with subtitles
2024-12-12 13:37:22 +02:00
f6b1aea5a7 Merge pull request #5062 from Laserlicht/launcher_fix
Launcher fix
2024-12-12 13:37:05 +02:00
5e71aa4bf1 Update czech.ts 2024-12-12 11:51:57 +01:00
32d85ce6ff Fix for retreating-behavior generally not working
Fixed that armyInvolvement was only filled in when the action involved a target to interact with rather than just a tile.
Since armyInvolvement was used for scoring actions such as retreating towards the closest town, this caused the AI to never retreat to their towns when they were supposed to.
2024-12-12 11:07:56 +01:00
a29f455625 fix video crash with subtitles 2024-12-11 21:31:00 +01:00
9144f98952 Fix incorrect missing video files diagnostics on polish version 2024-12-11 19:46:03 +00:00
e752a26fd8 Enable Chronicles on importing 2024-12-11 19:45:36 +00:00
347efa98a0 Introduced new priority-tiers for handling attacking and gathering near enemies that are really far away
So that the AI won't become too passive on giant maps.
2024-12-11 14:47:08 +01:00
650db73300 Ignore all ExceuteHeroChain-tasks with 0 movement-cost
These can happen when an enemy spawns ontop of an AI-hero. If the action would win, it wouldn't be executed anyways. So now AI does the next best thing instead, which likely what it wanted to do anyways.
2024-12-11 13:05:51 +01:00
922d467d77 replace boost with qt (fix android crash) 2024-12-11 01:13:06 +01:00
7cc5c06d2a fix fileuri error on android 2024-12-11 01:12:43 +01:00
7929905914 Updated Czech translation 2024-12-10 22:46:05 +01:00
ec7cd6ba0e Updated Czech translation 2024-12-10 22:45:32 +01:00
dbd4f5b48e fix drag & drop 2024-12-10 22:38:58 +01:00
f0bf6eb808 improved manual install process 2024-12-10 22:28:11 +01:00
f70e4556e1 Updated Czech translation 2024-12-10 22:17:09 +01:00
ae5f29c884 document 2017 gog hashes 2024-12-10 21:11:45 +01:00
eab6de4686 Fixed an issue that could cause the AI to skip almost their entire turn
If the best Task is to recruit a hero this now triggers pathfinding again as the newly bought hero may impair other heroe's paths.
2024-12-10 19:21:23 +01:00
71553783e6 Merge remote-tracking branch 'upstream/beta' into develop 2024-12-10 18:37:47 +01:00
0842ada1c7 Quick fix for xbrz scaling artifacts on window borders 2024-12-10 14:20:55 +00:00
d7d60bf61b Fix installing mods from outside of mod view only installing mod
dependencies, and not actual requested mod
2024-12-10 13:59:29 +00:00
4682ae537d Prefer local mod data, unless repository has newer mod 2024-12-10 13:53:49 +00:00
13497b5fa5 Block install / update buttons for mods that are being downloaded 2024-12-10 13:38:13 +00:00
bcada0eeed Correctly block mod enable button for mods with missing dependencies 2024-12-10 13:37:36 +00:00
b0d8068493 fix "transport artifact" victory condition triggering as
victory for human players even when artifact was transported by enemy AI
if "standard victory" is also enabled
2024-12-10 12:58:52 +00:00
641c59a1a9 Quick workaround for constantly switching input mode 2024-12-10 12:02:08 +00:00
cf08b8bf50 Fix game not ending on victory of allied human players in hotseat 2024-12-10 12:02:07 +00:00
3d7178dcef Merge pull request #5000 from IvanSavenko/start_game_tab
Add Start Game page to launcher with preset management
2024-12-10 14:01:16 +02:00
56c53a983d Regenerated translations 2024-12-10 11:29:47 +00:00
5d9e1483e0 Fix translation of mod types on localization change 2024-12-10 11:29:08 +00:00
274ed05827 Fix build 2024-12-10 11:29:08 +00:00
0fde7942d2 Implemented preset management for Start Game tab 2024-12-10 11:29:08 +00:00
277adab03f Replace unnecessary buttons with labels 2024-12-10 11:29:08 +00:00
0b6f467c49 Add help messages for tooltip buttons 2024-12-10 11:29:08 +00:00
b2099121cd Add tooltip / help for files import 2024-12-10 11:29:08 +00:00
28724c3f1b Fix translation buttons 2024-12-10 11:29:08 +00:00
0bce49d618 Integrated fixes for English text from #4961 2024-12-10 11:29:08 +00:00
9b1ca39818 Implement mod update function 2024-12-10 11:29:08 +00:00
3a8b0ead35 More progress with Start Game tab, Chronicles status shown 2024-12-10 11:29:08 +00:00
009fe1836a Add icons to start game tab, update button names 2024-12-10 11:29:08 +00:00
d34ad05c36 Moved Install from file button from Mods to Start Game tab 2024-12-10 11:29:07 +00:00
4e83120882 Implemented some of Start Game tab functionality 2024-12-10 11:29:07 +00:00
d46eadab79 Added initial version of start game UI 2024-12-10 11:29:07 +00:00
4d08ac92fb Merge pull request #5060 from Laserlicht/mapeditor_translation
translate strings for mapeditor
2024-12-10 13:14:21 +02:00
24669afee3 Merge pull request #5055 from Laserlicht/shortcut_modifier
fix shortcut modifier
2024-12-10 13:10:34 +02:00