Arseniy Shestakov
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db5a52a0f8
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Multiplayer: gracefully handle player loss unless it's a host
We don't want server to shutdown after just one of players lost the game.
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2017-05-31 08:04:26 +03:00 |
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AlexVinS
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4ff4e41e81
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fixed typo
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2016-11-13 13:13:41 +03:00 |
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Ivan Savenko
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256f43f467
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Fixes zero-initialized fileVersion member in deserializer
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2016-10-29 19:52:19 +03:00 |
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Arseniy Shestakov
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ba5ad286cd
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Serializer refactoring: fix paths to work in Visual Studio
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2016-10-28 13:52:42 +03:00 |
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Arseniy Shestakov
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5f1254a29e
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Apply some of Vadim's changes
I intentionally didn't transfer changes in CLoadIntegrityValidator since not really agree with them.
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2016-10-27 18:39:17 +03:00 |
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Ivan Savenko
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3d1b1f4ba8
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Add files for rebased serializer refactoring done by Ivan
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2016-10-27 17:26:22 +03:00 |
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