1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-06-15 00:05:02 +02:00
Commit Graph

61 Commits

Author SHA1 Message Date
a0c644a0e5 vcmi: actually implement AUTO for CInfoWindow
This is possible to use infobar interactions now.
2023-03-11 21:41:57 +03:00
75358a68a7 vcmi: name infobar height and width 2023-03-11 21:41:57 +03:00
4617ce10e5 vcmi: allow showing more than one components in infobar
Up to 8, AFAIK. So, we can show multi-reward in infobox now.
One issue remain - cannot dynamically choose components size
based on text size.
2023-03-11 21:41:57 +03:00
2fb2a79ca4 vcmi: fix components other than resources in infobar
Do not redraw infobar when components shows and
we request to show current adventure hero.
Player already knows which hero he used to pick up
components.
2023-03-11 21:41:57 +03:00
5366f9190e vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
91b17bed79 Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
f8c1c46562 removed CAdvMapInt::handleRightClick method 2023-02-14 11:18:41 +02:00
108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
84dfcacafd Updated CMakeLists and file headers 2023-02-01 16:42:03 +02:00
9366506e2c Finalized split of AdventureMapClasses 2023-02-01 14:01:48 +02:00
ef236be2da Created separate file for CInfoBar 2023-02-01 13:55:56 +02:00