Ivan Savenko
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67e7731752
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Split ICursor into a new file
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2023-02-01 15:45:22 +02:00 |
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Ivan Savenko
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bfec00b022
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Remove duplicated code in new files
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2023-02-01 15:42:21 +02:00 |
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Ivan Savenko
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0ac411b5a0
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Finalize split of Fonts.h/cpp
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2023-02-01 15:38:24 +02:00 |
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Ivan Savenko
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3da4c9bb25
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Moved CBitmapHanFont to a separate file
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2023-02-01 15:36:38 +02:00 |
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Ivan Savenko
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aab7e0a5ed
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Moved CTrueTypeFont to a separate file
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2023-02-01 15:35:52 +02:00 |
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Ivan Savenko
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1884c409f9
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Moved CBitmapFont to a separate file
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2023-02-01 15:34:50 +02:00 |
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Ivan Savenko
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730b8e3fc2
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Moved IFont to a separate file
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2023-02-01 15:33:51 +02:00 |
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Ivan Savenko
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bfea28b2b5
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Remove duplicated code from changed files
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2023-02-01 15:24:43 +02:00 |
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Ivan Savenko
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18adcdda14
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Finish CAdvmapInterface split
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2023-02-01 15:17:57 +02:00 |
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Ivan Savenko
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6fd1b9927c
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Restore CAdvMapInterface
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2023-02-01 15:17:20 +02:00 |
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Ivan Savenko
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37d6d21e73
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Moved CResDataBar into a separate file
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2023-02-01 15:17:14 +02:00 |
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Ivan Savenko
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aaf981a6dc
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Restore CAdvMapInterface
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2023-02-01 15:16:07 +02:00 |
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Ivan Savenko
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540921b96d
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Moved CAdventureOptions into a separate file
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2023-02-01 15:15:52 +02:00 |
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Ivan Savenko
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1078c4acb6
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Restore CAdvMapInterface
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2023-02-01 15:14:52 +02:00 |
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Ivan Savenko
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5e0c90dc8a
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Moved CTerrainRect into a separate file
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2023-02-01 15:13:07 +02:00 |
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Ivan Savenko
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9366506e2c
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Finalized split of AdventureMapClasses
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2023-02-01 14:01:48 +02:00 |
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Ivan Savenko
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900cc55ed5
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Merge branches 'split_cadvmappanel', 'split_cingameconsole', 'split_clist', 'split_cminimap' and 'split_cinfobar' into client_files_layout_rearrangement
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2023-02-01 13:56:22 +02:00 |
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Ivan Savenko
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ef236be2da
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Created separate file for CInfoBar
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2023-02-01 13:55:56 +02:00 |
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Ivan Savenko
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d0c6627cdb
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Created separate file for CList
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2023-02-01 13:50:13 +02:00 |
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Ivan Savenko
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27f2e4fd33
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Created separate file for CMinimap
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2023-02-01 13:49:31 +02:00 |
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Ivan Savenko
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87498287f5
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Created separate file for CAdvMapPanel
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2023-02-01 13:48:26 +02:00 |
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Ivan Savenko
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134b40363f
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Created separate file for CInGameConsole
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2023-02-01 13:47:05 +02:00 |
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Ivan Savenko
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8a9492d129
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Moved client files to more suitable locations
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2023-02-01 13:09:19 +02:00 |
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Ivan Savenko
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0ba74fea73
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Merge pull request #1515 from IvanSavenko/time_based_animations
Time based animations
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2023-02-01 12:25:54 +02:00 |
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Ivan Savenko
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c3a2dee45a
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Code cleanup
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2023-01-31 15:00:46 +02:00 |
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Ivan Savenko
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fc60a7aff0
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Removed redundant include
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2023-01-31 01:28:11 +02:00 |
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Ivan Savenko
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bf343126c4
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Fix Hero animation speed in battles
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2023-01-31 00:42:50 +02:00 |
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Ivan Savenko
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5cc23cc286
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Renamed SDL_Pixels -> SDL_PixelAccess due to similar SDL header
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2023-01-30 20:06:08 +02:00 |
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Ivan Savenko
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9c3030603d
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Removed most SDL includes from headers, removed SDL int's
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2023-01-30 19:55:32 +02:00 |
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Ivan Savenko
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e14290fde0
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Removed loading of images from file into SDL_Surface
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2023-01-30 18:25:47 +02:00 |
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Ivan Savenko
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87218c63c4
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CPicture now uses IImage internally
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2023-01-30 17:18:59 +02:00 |
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Ivan Savenko
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e35a669eeb
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Refactoring of CPicture class to improve encapsulation
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2023-01-30 13:58:13 +02:00 |
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Ivan Savenko
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42df5626d9
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Added Color class to replace SDL_Color
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2023-01-30 00:12:43 +02:00 |
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Andrey Filipenkov
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07dc2e1c48
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Merge pull request #1496 from kambala-decapitator/resurrect-message
show resurrect message in the battle log
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2023-01-29 22:18:32 +03:00 |
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Konstantin
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080d4b13dd
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vcmi: suppress warning on IOS
Let CI passes on develop.
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2023-01-29 21:30:37 +03:00 |
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Ivan Savenko
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57ee9a9bf3
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Merge vcmi/beta into vcmi/develop
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2023-01-29 18:21:55 +02:00 |
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Ivan Savenko
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3749074a4d
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Renamed speed setting name to force-reset it to new scale
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2023-01-28 16:49:35 +02:00 |
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Ivan Savenko
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9d1a075806
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Fix battle speed selector in settings
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2023-01-28 14:00:49 +02:00 |
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Ivan Savenko
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d34efaeb81
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All battle effects now use time-based timings
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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bdde9f831a
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Fixed timings of building construction to match H3
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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09413c61b8
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Changed timing of building fade-in to match H3
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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f1647cc3bb
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Animated spellcasting cursor now has same speed as in H3
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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3acee297be
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CShowableAnim is now time-based with timing matching H3
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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a9fefffc65
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Video playback is now time-based, using video file timings
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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7bbaae75a2
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Merge pull request #1508 from kambala-decapitator/shipyard-regression
attempt to show shipyard dialog only when a hero is selected
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2023-01-28 02:04:10 +02:00 |
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Ivan Savenko
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50a0fc4fb2
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Removed pointer to current SDL_Event from GuiHandler
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2023-01-27 23:17:40 +02:00 |
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Ivan Savenko
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4d1c338503
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Merge pull request #1498 from rilian-la-te/conan-v2
Conan as MXE replacement
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2023-01-27 23:14:37 +02:00 |
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Ivan Savenko
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6c472339ce
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Refactoring of ObjectClassesHandler
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2023-01-26 23:26:49 +02:00 |
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Konstantin
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cf56f7ccce
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vcmi: remove unused-but-set-variables
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2023-01-26 23:49:00 +03:00 |
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Andrey Filipenkov
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612b5e2746
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attempt to show shipyard dialog only when a hero is selected
fixes regression from a4e8255cbc
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2023-01-25 20:49:37 +03:00 |
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