beegee1
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157002fe68
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Better implementation of the framerate manager, FPS timer added, minor improvements
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2011-04-05 17:38:24 +00:00 |
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mateuszb
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49083c4e5a
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* ConstTransitive CGI more or less done
* hch contents distributed to more appropriate folders
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2010-12-20 21:22:53 +00:00 |
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mateuszb
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6b8718b046
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* partially done support for resolutions smaller than 800x600 by screen scrolling
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2010-08-23 15:16:40 +00:00 |
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Michał W. Urbańczyk
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80f49badc9
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Implemented Scuttle Boat and Dimension Door spells.
Fixed #417 and #418.
Moved / refactored some code. Minor fixes.
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2010-03-20 22:17:19 +00:00 |
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OnionKnight
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dced6ec17c
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* Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact.
* Mostly fixed so that artifacts looks like they're being carried when selected.
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2009-11-28 19:55:40 +00:00 |
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mateuszb
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68c5bb63a4
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* various improvements and code cleanups
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2009-10-25 14:36:11 +00:00 |
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Michał W. Urbańczyk
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ca7ee8936c
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Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
(Paths are still calculated using the old pathfinder, it will be changed soon)
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2009-08-30 12:47:40 +00:00 |
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OnionKnight
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d8c2055809
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* Shipyard window had it's wood and gold spots swapped, fixed.
* Melee cursor in battle now works like it should for 2-hex creatures.
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2009-08-19 15:47:00 +00:00 |
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OnionKnight
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ce86e88fa3
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Better positioning of the melee cursors.
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2009-08-14 02:13:22 +00:00 |
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mateuszb
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429b226517
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
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